Commit Graph

328 Commits

Author SHA1 Message Date
Crazy Lemon
ca26739109 Merge pull request #9477 from variableundefined/SSPortShuttle
Port Shuttle to StonedMC
2018-10-01 01:13:42 -07:00
variableundefined
35342aa4cb Actually follow up with assignrank 2018-09-28 18:37:07 +08:00
variableundefined
bc22544919 Port Shuttle to StonedMC 2018-09-02 22:22:33 +08:00
Mars
4fa906951a Use of the flexible macro
Mostly regex to catch every \ref with the same formatting, with their
reference and display name.
2018-08-16 20:04:53 +02:00
Aurorablade
e8bb3451db Stop making Late night PRs fethas 2018-08-02 02:22:02 -04:00
tigercat2000
c028ea2c7b Minor tweaks & Remove NTSLv1 2018-06-21 21:20:28 -07:00
tigercat2000
24506bd28e Add NTSL2 2018-06-21 20:49:32 -07:00
Fox McCloud
042ee7b77b comments 2018-05-14 20:40:39 -04:00
Fox McCloud
f521f2765c Removes All Modes 2018-05-11 17:55:45 -04:00
IK3I
86944c35ee More Buttons
Deeper down the alert rabbit hole we go.
2018-01-14 15:46:21 -06:00
IK3I
69eab5b919 Requested Changes 2018-01-11 13:08:47 -06:00
IK3I
d57622b460 NARSIE SAYS LEAVE!
* Shuttles now properly respect the intentions of eldritch horrors
* Comms consoles will tell you when the shuttle can't be recalled
instead of just saying nope
* Admemes can now designate if their shuttles are recallable when they
call them
2018-01-11 11:41:04 -06:00
IK3I
51c0d509d9 Fixes #8484
Switches die after the first else encountered. Surprised it didn't spit
an error for that.
2018-01-11 07:36:20 -06:00
tigercat2000
48d78b4648 Merge pull request #7832 from Fox-McCloud/lungsss
Breathing is Now Handled on Lungs
2017-12-01 17:51:19 -08:00
Fox-McCloud
6ec234430e Merge remote-tracking branch 'upstream/master' into lungsss
# Conflicts:
#	code/modules/mob/living/carbon/alien/humanoid/humanoid.dm
#	code/modules/mob/living/carbon/carbon_defines.dm
2017-11-18 18:49:47 -05:00
Kyep
d37d8d56d9 Stops announcing classified stuff 2017-10-28 05:15:44 -07:00
Fox McCloud
f1f245e3ae Merge pull request #8153 from imsxz/subtle-message-fix
Fixes immersion-breaking typo
2017-09-29 18:46:23 -04:00
imsxz
cad084b8cb Fixes immersion-breaking typo 2017-09-27 14:54:56 -04:00
Fox-McCloud
003277a89d Merge remote-tracking branch 'upstream/master' into lungsss 2017-09-17 01:02:33 -04:00
tigercat2000
ec159814e2 Add vv_can_delete, kill last vestiges of 'forbidden objects' 2017-09-15 17:27:33 -07:00
Fox McCloud
13c112358a Merge pull request #7534 from Kyep/ssd_button
Admin 'List SSDs' verb & cryo option
2017-08-16 19:58:52 -04:00
Fox-McCloud
e9e1f2de8e remove that button! 2017-07-19 12:20:36 -04:00
Fox-McCloud
17d7232cf3 Removes Disease one and Virology 2017-07-08 23:10:17 -04:00
Kyep
dd31646cf2 Formatting 2017-06-17 19:25:19 -07:00
Kyep
46bc0a93bc Neca Requests
Head jobs are now highlighted.
Antags are now highlighted.
Fixes some table formatting.
Removes a src.
No longer permits cryoing mobs already in cryo.
2017-06-12 23:21:26 -07:00
Kyep
5c2aa2208e Changed to list players, and have individual cryo buttons 2017-06-12 00:20:18 -07:00
Kyep
1b995319fa Admin 'Cryo SSDs' Verb
Adds a 'Cryo SSDs' verb for admins.
This takes all humans on the station who have been SSD for 10 minutes or
more, and are not immune, and puts them in the cryopods. The idea is
that it allows admins an easily way to clean up large numbers of SSD
crew on the station. SSD crew who are off-station, dead, or
pulled/restrained in some way are immune to this.

As a side benefit, this PR also refactors cryopod.dm, removing "loc ="
calls, and turning the process of entering a cryopod into a proc.
2017-06-11 21:29:59 -07:00
Crazy Lemon
be6ab5dc67 Merge pull request #6857 from FlattestGuitar/announcements-fix
More announcement tweaks 🔈
2017-04-26 18:54:45 -07:00
Mark van Alphen
cd78336ab8 Merge branch 'master' into findnreplace 2017-03-25 00:11:39 +01:00
FlattestGuitar
e31d2c3c98 Simplifies admin announcements 2017-03-22 08:59:03 +01:00
FlattestGuitar
0e4c51d6fe Easier communications report cancelling 2017-03-15 19:49:27 +01:00
Mark van Alphen
b0ded4b821 Merge branch 'master' into findnreplace 2017-03-05 12:09:52 +00:00
Kyep
92e21bffcc Fixes spam when mentors check playtime/playerage 2017-02-25 18:47:02 -08:00
Markolie
9cde629caf Fix station goals runtime and increase goal tenfold 2017-02-21 22:52:16 +01:00
Markolie
6982014a6e Replace all BYOND text macros 2017-02-21 15:41:37 +01:00
Fox McCloud
ce50279b73 Merge pull request #6436 from Kyep/playtime_for_mentors
Lets mentors see playtime
2017-02-18 08:29:25 -05:00
Kyep
b7855481f6 Fixes & Improvements
- Makes new players be listed first in the Check Playtime list, so they
are easy to find.
- Fixes a bug with mentor playtime list not actually working for
mentors.
- Fixes the Check Player Age panel not having working "FLW" links, and
potentially showing antag status to mentors.
2017-02-13 23:12:57 -08:00
Markolie
62afefaf2c Further station goal fixes, fix communication computer messages 2017-01-24 22:07:12 +01:00
Markolie
a06c997629 Add Station Goals
Still to-do:
* Remove old BSA computer.
* Add NanoUI interfaces for all goals.
* Test it.
2017-01-23 22:02:29 +01:00
Markolie
cff0528673 Verb category changes, telecoms verb fix 2016-11-08 16:23:13 +01:00
Crazylemon64
88a3ba1406 Moves AI movement to their own procs, and cleans up their creation 2016-08-22 23:17:48 -07:00
monster860
19460ff4af Makes boldnotice and danger classes be be used 2016-08-11 12:20:02 -04:00
TheDZD
c7f016a702 Makes CC admin-only jobs check for R_EVENT instead of R_ADMIN, fixes some message spam for mentors that don't have enough access, fixes me fucking up and not checking for rights correctly in the telecomms reset verb. 2016-07-25 19:40:55 -04:00
Tigercat2000
56a09db739 Action Button Update
- Refactors action button backend
   - Action buttons are no longer checked on Life(), items are responsible
     for adding/removing/updating them.
   - Item action buttons are no longer a static action_button_name define,
     items define actions_types, which is a list of paths.
   - Items can now have multiple action buttons.
     - This is handled by new arguments to ui_action_click, the first
       parameter is the user, the second is the path of the action datum
       that was invoked.
 - Refactored how internals function
   - You may now directly switch internals without breaking anything.
   - The internals icon has been updated to be more consistent.
 - Added action buttons for jetpacks
 - Added action buttons for oxygen tanks
 - Uses-based implants now qdel() themselves when they run out of uses.
   This is somewhat a buff to traitor implants, but it's such a minor
   change. The actual reasoning is so that the action buttons are properly
   removed.
 - Fixed a bug with the "Boo" spell which resulted in IsAvailable failing
   for certain ghosts.
 - You can now shift-click on movable HUD elements to reset them to the
   proper position (thank fucking christ)
2016-07-18 13:23:01 -07:00
Tigercat2000
71e5344a98 Mass replace 2016-07-07 19:34:02 -07:00
Krausus
eecf8ba93b to_chat fixes
Mostly sounds using to_chat instead of << like they should. Also, the
to_chat CRASH now refers to itself as to_chat instead of Boutput.
2016-06-24 18:36:50 -04:00
TheDZD
dca7189b9c Why the fuck did we not have this already? (#4755) 2016-06-24 09:30:43 -04:00
Tigercat2000
78f53553f8 Reduce lines by removing blank lines added by PJ's script 2016-04-05 08:25:57 -07:00
Tigercat2000
9d430844c3 Replace most (if not all) output << operators with to_chat(user, message)
Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.

Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
2016-04-05 08:15:05 -07:00
Crazylemon64
7e510dfdb6 Changing a person's appearance now works better
Also fixes some problems on changing gender
2016-02-29 19:31:29 -08:00