Commit Graph

392 Commits

Author SHA1 Message Date
Fox-McCloud 2328ff2be5 Tesla Gun Implementation and Small R&D Change 2016-05-04 17:13:28 -04:00
Aurorablade 37d9cc49dc removes from uplink until fixed
renames old sniper icons to esniper and new sniper to just sniper
2016-05-04 00:34:28 -04:00
Aurorablade 5f0dde2f65 Apprently this ammo isn't a thing on TG anymore 2016-05-02 23:25:46 -04:00
Aurorablade dbc65dc7ec tweaks on feedback 2016-04-30 16:04:56 -04:00
Aurorablade 7e405427aa changess 2016-04-29 02:09:05 -04:00
Aurorablade 68a4a0a417 Stealth canes 2016-04-27 19:33:10 -04:00
Aurorablade 7a99d8fe74 Crazy Fethas Traitor Emporium of Horrors 2016-04-27 19:09:21 -04:00
Fox McCloud 110958860b Merge pull request #4270 from FlattestGuitar/foamforce
Ports /tg/ FOAM FORCE
2016-04-27 11:43:55 -04:00
Mieszko Jędrzejczak 0f7be5576f Gunshot sounds, uplink references, less spammy tommygun, fixes 2016-04-25 11:32:48 +02:00
Mieszko Jędrzejczak 03c173aeaf Lowers costs, adds darts to autolathe 2016-04-24 09:19:03 +02:00
Mieszko Jędrzejczak 5cf3f25892 Ports /tg/ Foam Force guns 2016-04-22 23:35:55 +02:00
Tigercat2000 0f70e6810b -tg- OOP Hud Refactor
- Added 4 new HUD styles
 - Humans recreate their hud if they change their UI pref mid-game
 - Refactored how objects are added to the client screen
 - HUD's are now handled by subtype and mob/proc/create_mob_hud()
 - HUD visibility is no longer chained directly to the F12 button, it's a proc on HUD datums now
 - Mobs only create/destroy their HUD when necessary, not every Login()
 - Destroyed aim-mode, it didn't work and I couldn't make it work.
 - Renamed all of the screen1_x.dmi files to screen_x.dmi
 - Removed screen1.dmi, screen_gen.dmi now handles generic icons.
2016-04-21 20:28:08 -07:00
Tigercat2000 78f53553f8 Reduce lines by removing blank lines added by PJ's script 2016-04-05 08:25:57 -07:00
Tigercat2000 9d430844c3 Replace most (if not all) output << operators with to_chat(user, message)
Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.

Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
2016-04-05 08:15:05 -07:00
Fox-McCloud 3ac2f23377 Heavily Rebalances Science 2016-03-09 02:58:05 -05:00
Aurorablade 9a804ebd31 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into OrganRefactor 2016-02-24 06:27:16 -05:00
Aurorablade d861d86edd halp
open handed cavity item removal not working, help_shake_act seems to be
taking priotity, debrained sprite not appearing right on brain removal
2016-02-21 23:55:47 -05:00
Regen 097914386f Adds item state
Also removed extra whitespace
2016-02-21 23:02:56 +01:00
Regen f4ba151d33 oops
it's plasmatech, not plasma
2016-02-21 14:22:25 +01:00
Regen 8a6bedd028 Fixes
Fixes typo in the gun sprite, adds origin_tech and tweaks charge cost
2016-02-21 14:19:18 +01:00
Regen 2db5fec54a Adds immolator laser gun
Adds an immolator laser gun, which has 7 shots and ignites the target.
http://puu.sh/nfys1/b381d812de.png

Will add more and better pictures tomorrow, but right now I need sleeps
2016-02-21 03:26:44 +01:00
Aurorablade 570dd619b7 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into OrganRefactor 2016-02-18 19:01:41 -05:00
Aurorablade 29293dde10 look ma no brain 2016-02-17 22:03:02 -05:00
Fox-McCloud f47131fbb2 Refactors Bot Weapon Identification 2016-02-12 14:52:50 -05:00
Aurorablade 545d3abf19 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into OrganRefactor 2016-02-11 18:03:09 -05:00
Fox-McCloud 0561987ed8 Kinetic Accelerators Auto-Reload 2016-02-09 02:21:19 -05:00
VampyrBytes 18d7335f4e Fixes #3497
Deathsquad pulse rifle now fires correct round type
2016-02-04 17:45:00 +00:00
Aurorablade 0fc841f0f9 can i sleep uyet 2016-02-03 00:40:10 -05:00
Aurorablade 6001f3d80c ayyy merge conflicts fix 2016-02-02 20:46:38 -05:00
Aurorablade 25876fd036 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into OrganRefactor 2016-02-02 15:35:54 -05:00
Fox-McCloud 1ff23cd3ca lesser summon guns, wizman update 2016-01-29 09:12:37 -05:00
Aurorablade 53f410272a home streach. 2016-01-26 20:53:13 -05:00
Aurorablade 42d8ac68b5 xeno organ fail still... 2016-01-22 22:01:24 -05:00
Fox-McCloud 31cf368706 Fixes Holstering a Few Guns 2016-01-20 18:39:45 -05:00
TheDZD b1e6f7c0a8 Merge pull request #3157 from DaveTheHeadcrab/blueshitgun
Blueshield: Advanced Stun Revolver
2016-01-16 23:17:54 -05:00
Fox-McCloud db90f5118b Fixes Revolver Spin Runtime 2016-01-13 00:04:09 -05:00
FalseIncarnate 7b581a8150 Revolver Fixes
Fixes the revolver being named "revolver" instead of ".38 Mars Special"
(was an issue even before #2722, but no one besides Fox seemed to
realize that due to the way the code was)

Fixes revolvers not actually getting the Spin verb to spin the chambers
as advertised in #2722
- verb and proc are similar, yet different.
2016-01-11 01:47:18 -05:00
Fox McCloud a2f944cfd9 Merge pull request #2722 from ZomgPonies/russian
Revolver Stuff
2016-01-11 00:18:21 -05:00
TheDZD 82b12d1a34 Merge pull request #3164 from Fox-McCloud/uplink-fixes
Uplink and Syndicate Cyborg Fix
2016-01-08 17:28:40 -05:00
Fox-McCloud a21d1b5221 Uplink and Syndicate Cyborg Fix 2016-01-08 17:07:33 -05:00
SamCroswell bffd71cce5 BS Revolver Fluff 2016-01-08 13:42:37 -05:00
SamCroswell 134e507ee6 Asset Protection Energy Gun 2016-01-08 00:27:51 -05:00
SamCroswell 96f7f48f32 Properly spells magazine 2016-01-07 15:17:44 -05:00
SamCroswell eb8b2cc09f Adds Fun 2016-01-07 15:08:12 -05:00
Fox-McCloud 44d46bc456 map fix 2016-01-03 22:42:59 -05:00
Fox-McCloud 97527dddc6 tweak 2016-01-03 20:34:40 -05:00
Fox-McCloud 7830cd215b shotgun 2016-01-03 04:03:48 -05:00
Fox-McCloud eade350dc8 Sec Rifle Port 2016-01-02 01:06:37 -05:00
Fox-McCloud 09dab6bdea EMP Fixes 2015-12-23 04:09:47 -05:00
ZomgPonies 3acff9ccff Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into russian 2015-12-20 06:29:28 -05:00