SteelSlayer
7dfd100823
Adds an easier method of editing vampires using the admin traitor panel window ( #17885 )
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* easier vampire editing
* force full power
* documentation fixes
* charlie review
* remove_all_powers
* Update code/datums/mind.dm
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
2022-05-31 12:23:10 +01:00
moxian
5d9f369d3e
Smoothen the camera for orbiters ( #17898 )
2022-05-30 12:30:46 +01:00
S34N
3c7cc050f2
[GBP no update] Excludes maint drones from solar flare damage ( #17882 )
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* adds exceptions to maint drones to solar flare
* applies to all sillycones
* Revert "applies to all sillycones"
This reverts commit f92c703bd4 .
2022-05-28 12:22:26 +01:00
S34N
b807a0367f
Make solar flares an actual hazard ( #17769 )
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* solar flares burn
* clarity
* duration adjustment
* Update code/datums/weather/weather_types/solar_flare.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* nerfs glass floors, buffs arrivals
* Apply suggestions from code review
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
* le ecs ray buff
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
2022-05-27 20:43:03 +01:00
Charlie
0f7a8707ef
[Ready] Refactors stuns and status effects. ( #17579 )
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* Fixes reviver runtime
* Confusion status effect
* Dizzy status effect
* Drowsiness status effect
* decaying -> transient
* Drunkenness status effect
* why use timer when SSfastprocessing work good
* stuns (mostly)
* weaken and immobalise
* stun/weaken times
* update_flags redundancies.
* Slowed()
* Silence + fixes transient decay
* Jittery
* sleeping
* Paralyze -> weaken
* Cult sluring
* paralyse
* Stammer
* slurring + projectile cleanups
* losebreath
* Hallucination
* forgor this
* eyeblurry
* eye blind
* Druggy
* affected didn't like my spacing
* review pass
* second review pass
* some cleanups
* documentation and signal framework
* confusion fix
* Fixes spec_stun
* rejuv fix
* removes a TODO
* conflicted myself
* fixes
* self review
* review
* removes TODOs
* adminfreeze
* TM fixes
* hallucination fix + others
* tones down alchol and runtime fixes
* confusion overlay suggestion
* more fixes
* runtime fix
* losebreath fix
* clamp => directional bounded sum
* steel review
* oops
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* reduces the dizziness cycle rate
* borg hotfix
* sanctified decursening
Co-authored-by: mochi <1496804+dearmochi@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
2022-05-24 16:35:26 +01:00
Qwertytoforty
1dbfcd97d8
Adds gravityboots, from gravitational anomaly core. ( #17788 )
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Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
2022-05-23 23:12:33 +09:00
datlo
b7bb60c540
Rework syndicate MMI ( #15926 )
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Co-authored-by: Sean Williams <12197162+S34NW@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2022-05-21 22:39:40 +09:00
ike709
0a230afd15
Rename a duplicate arg ( #17814 )
2022-05-17 00:16:13 +01:00
AffectedArc07
e0758794a6
Removes shadowlings. Does not add anything else to compensate. ( #17467 )
2022-05-13 22:09:30 +09:00
Charlie
5f800f57df
unit tests ( #17749 )
2022-05-09 14:56:02 +01:00
SteelSlayer
c35ac9149d
More antag datum cleanup / code QoL improvements ( #17517 )
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* on-removal-purge
* this does break malf AI
* rebase and fix conflicts
2022-05-09 12:44:42 +01:00
AzuleUtama
0f3133eb25
Fixes certain Nuke Ops bundles using the wrong duffelbag sprite ( #17717 )
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* sprites updated
* removes redundant icon/item states
2022-05-03 04:24:16 +01:00
Qwertytoforty
2aade6012f
Completely reworks the plasma pistol, adds the dropwall shield generator (Serious) ( #17556 )
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* oi you got a loicnse for that
* Final touches on plasma bar sound/sprite, hot drops hot drop walls
* Actually makes dropwalls good™️
* s p r i t e s and fixes
* Gives vox / drask hand gun sprites
* forgot cult shield, ICONS added with pain
* Last minute fixes and deploy coder sprites
* spacing
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* Removes comments, improves deployment and sprite handling
* Removes direction_check
* Uses signals, various changes
* Final™️ changes
* Final™️ Final™️ Changes
* Final™️ Final™️ Final™️ Changes
* [insert final™️ x4 joke here]
* Final™️ Change. *6
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
2022-04-30 15:52:25 +01:00
SteelSlayer
e49b016df4
Updates the proximity monitor component ( #15836 )
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* prox component update
* mochi review
* bug fix, makes proximity sensors always active
* GC fixes and removes an unused proc
* Disposal fixes from TM
* fixes runtimes when objects created in nullspace runtimes, fixes portable flasher
* a fresh perspective
* lewcc review
* adds comment about direct loc setting over forceMove
2022-04-30 15:50:36 +01:00
Charlie
97226f8b67
warning ( #17635 )
2022-04-25 13:47:56 +01:00
ike709
78dd376538
Nukes all of the OpenDream warnings ( #17636 )
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* Nukes all of the OpenDream warnings
* Update code/game/verbs/ooc.dm
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
* Update code/game/verbs/ooc.dm
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
* Update code/game/verbs/ooc.dm
Co-authored-by: ike709 <ike709@github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2022-04-22 11:36:44 +01:00
Charlie
b48c4e9fe5
Adds Dantalion, a new vampire subclass. ( #17353 )
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* dantalion
* my sanity melts
* I am a front end engineer
* first review pass
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* review pass part 2
* fixes and polishes
* review
* sprites thanks to ramon
* todo and power reshuffle
* styling + fix
* steel review
* thrall commune fixes + polish
* I hate som
* runtime fix + dethrall message
* balance patch + jobban support
* I clicked on the file bundle and this commit took so long to handle
* review
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* review
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* "last change they say"
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* cool animation
* AA review
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2022-04-17 20:19:38 +01:00
Vi3trice
0c7552ddb6
Port TG emissive appearances ( #17194 )
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* Light
* Righto
* West solar screen was offset by two pixels
* Turns out the optimization makes most matrices moot
* Gotta do it like or else you get upwards of 6 extra atoms instead of 1
2022-04-12 16:00:35 +01:00
Luc
1b3b040ce5
Hopefully fixes spectral blade letting ghosts stay visible ( #17602 )
2022-04-12 15:53:37 +01:00
Farie82
f96de83bf6
Adds obstacle check to bounce spells. Fixing lightning and magnetism from going through windows ( #17563 )
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* Adds obstacle check to bounce spells
Fixing lightning and magnetism from going through windows
* Update code/datums/spell_targeting/targeted.dm
2022-04-07 17:05:08 +01:00
S34N
e372e95933
Removes gateway missions we don't and won't use ( #17530 )
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* removes gateway missions we don't and won't use
* removes additionals
* Update code/modules/power/singularity/singularity.dm
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
* makes things work properly
* tick this please
* and of course this map used some random single gun stolen from another away mission
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2022-03-29 11:38:56 +01:00
datlo
8199f5d1b2
Refactor reactive armour teleport proc ( #17490 )
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* Add zlevel teleport check to reactive armour
* Refactor to use do_teleport
* spaces
* bag of holding causes unsafe teleport
* keep same range for RD armor BoH teleport
* fix
* extra comment, style
* Update code/datums/helper_datums/teleport.dm
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
* Update code/datums/helper_datums/teleport.dm
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2022-03-21 14:23:10 +00:00
dearmochi
5693eb827e
SSprojectiles - smoother and saner projectiles ( #17127 )
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* SSprojectiles - smoother and saner projectiles
* trailing newline
* toki wo tomare
* Lower projectile speed back to 2x, reflector fix
* Tables stop projectiles properly
2022-02-25 18:30:05 +00:00
S34N
a5bc67cd43
Invasion of the moffs ( #17000 )
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Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: mochi <1496804+dearmochi@users.noreply.github.com >
2022-02-23 20:37:37 +01:00
Tourte-Yaya
a5d8468ce4
Replace the existing nutriments implants to hardened one for the rest of the admin jobs. ( #17358 )
2022-01-22 19:07:13 +01:00
SteelSlayer
9dccbc196e
Fixes some antag datum related issues ( #17351 )
2022-01-21 19:01:28 +01:00
Farie82
1d31d9a96a
Fixes the sense victims spell ( #17343 )
2022-01-19 19:23:25 +01:00
Charlie
a0e5d6df44
Datumized vampires ( #17166 )
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Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: dearmochi <1496804+dearmochi@users.noreply.github.com >
2022-01-18 21:16:09 +01:00
Luc
b2704e06b2
[GBP: No Update] Fixes orbiting in vents and disposals ( #17330 )
2022-01-18 19:05:44 +01:00
Sirryan2002
994ae6b0ee
Adds mining shelters as a Radstorm protected area ( #17337 )
2022-01-18 10:23:50 +01:00
Sirryan2002
4bd30c9bf6
Adds a new Nuclear Agent Detomax Subtype ( #17323 )
2022-01-14 09:59:17 +01:00
Luc
8bec8c75b3
Orbit Refactor, Add Orbiter Count ( #16718 )
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Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
2022-01-13 16:12:36 +01:00
AffectedArc07
1c8a28425a
Removes heist mode & associated code ( #17256 )
2022-01-11 11:36:57 +01:00
SteelSlayer
8d003d4179
Fixes mech creation DB logging ( #17303 )
2022-01-04 22:40:41 +01:00
SteelSlayer
09f88e799b
Fixes incorrect behavior when admin editing traitor objectives ( #17293 )
2022-01-03 20:17:27 +01:00
dearmochi
c6d5f294c8
Clean up skin.dmf, fix input darkmode, add statusbar toggle option ( #17281 )
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* Clean up skin.dmf, fix input darkmode, add statusbar toggle option
* no screentips for MC/screen objs
2022-01-02 19:57:02 +00:00
Farie82
284e87e08d
Fixes the teleport spell not saying where the wizard is going ( #17284 )
2021-12-30 19:16:55 +01:00
Farie82
4daf5d1a1b
Reworks the use of magnetism and lightning to make them actually work ( #17235 )
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Co-authored-by: dearmochi <1496804+dearmochi@users.noreply.github.com >
2021-12-25 19:53:04 +01:00
Farie82
8001f1ec04
Refactors the mind.original variable into non reference variables. Improving player mob GC ( #17219 )
2021-12-16 18:30:21 +01:00
Farie82
bdb731a0f6
Removes devil code leftovers. Fixing a human GC issue ( #17216 )
2021-12-13 18:34:34 +01:00
Farie82
576482907b
Refactors spell targeting to delegate it to a targeting datum ( #16552 )
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Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2021-12-13 17:40:36 +01:00
ike709
1fdc8de4e7
Fixes a bad switch case in get_id_photo() ( #17204 )
2021-12-11 12:55:46 +01:00
Aziz Chynaliev
e5c97ad0bf
Port: major fixes of SStimer subsystem from RU SS220 Paradise based on SStimer from TGstation ( #16200 )
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Co-authored-by: Simon Ogorodnik <simon.ogorodnik@gmail.com >
2021-12-07 08:15:50 +01:00
AffectedArc07
2d5736a61c
Removes brig phys, adds another officer slot to compensate ( #17180 )
2021-12-06 15:00:43 +01:00
Farie82
3c129736cd
Fixes the Rod of Asclepius dupe exploit ( #17112 )
2021-12-03 15:06:51 +01:00
Farie82
e837482575
Embedded objects stay embedded on dismembered limbs. Can be removed by sharp objects ( #16839 )
2021-12-03 13:24:05 +01:00
Vi3trice
83a673ce11
Added safety turf proc, support guardians and swarmers can warp their targets to locations with safe levels of toxins or sleeping agent ( #16747 )
2021-12-02 13:38:02 +01:00
Charlie
31b336da64
minor external organ refactor ( #16183 )
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Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com >
Co-authored-by: dearmochi <1496804+dearmochi@users.noreply.github.com >
2021-12-01 22:17:44 +01:00
dearmochi
ca87534d46
Revert "Removes some unnecessary global variables ( #16353 )" ( #17170 )
2021-11-28 09:18:27 +00:00
SabreML
5397d28c4f
Removes some unnecessary global variables ( #16353 )
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Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2021-11-28 09:50:27 +01:00