Commit Graph

1463 Commits

Author SHA1 Message Date
Fox McCloud
4f590f27c4 Merge pull request #5537 from Crazylemon64/debug_log_to_error_viewing
Moves from `log_debug` to `log_runtime` for non-fatal abberant states
2016-08-26 21:15:31 -04:00
Crazylemon64
b633cf53af Moves from log_debug to log_runtime for non-fatal abberant states 2016-08-23 17:03:52 -07:00
Crazylemon64
d3c5c6dbbb Adds the name back to the hash 2016-08-23 13:44:06 -07:00
Crazylemon64
ea669191d5 Moves airlocks to the addtimer system 2016-08-23 02:50:27 -07:00
Kyep
5d0c5d3dfd Update 8 - The Great Delete Of Useful Stuff 2016-08-21 23:35:13 -07:00
Krausus
541076b6b4 Conflict resolution 2016-08-17 22:54:22 -04:00
Fox McCloud
d6f9b9ff7a Merge pull request #5459 from Crazylemon64/clicky_stat_button
Clicky stat buttons
2016-08-17 20:17:43 -04:00
Krausus
4478855cfd Process deferral and profiling improvements 2016-08-17 02:10:39 -04:00
Crazylemon64
60ff7e100a Clicky stat buttons 2016-08-15 09:44:07 -07:00
Fox-McCloud
1df5fd5e9d Strips Out Media Players 2016-08-14 00:03:09 -04:00
Aurorablade
39924a55fd Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into DWI 2016-08-11 02:01:41 -04:00
TheDZD
91f18ac1d7 Merge pull request #5393 from Fox-McCloud/fast-processing
Adds in Fast Processing
2016-08-10 18:21:00 -04:00
Fox-McCloud
359d33799d tweaks 2016-08-09 14:32:55 -04:00
Fox-McCloud
8cd140e48a Adds in Fast Processing 2016-08-09 06:55:00 -04:00
Aurorablade
5e90dd83ed Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into DWI 2016-08-09 02:43:27 -04:00
Kyep
e64215ddb1 Update 7
- Fix: Drones now get assigned_role = Drone.
- Tweak: AI is no longer considered a head job for playtime system
configuration purposes.
- Tweak: Job gating (when enabled - its off by default) is based on Crew
playtime now. This is for all jobs, including heads and AI. Gating based
on department playtime is still possible, but based on a separate config
option that's also turned off by default.
2016-08-08 23:04:26 -07:00
Crazylemon64
031dd2bb3d Iiiiit's merge conflict time!
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into space_allocation
2016-08-07 23:42:02 -07:00
Kyep
e1dccb435b Update 6
- Split EXP_TYPE_CREW into EXP_TYPE_LIVING (all living mobs) and
EXP_TYPE_CREW (actual crew positions). Job unlocks use EXP_TYPE_CREW.
General playtime reports use EXP_TYPE_LIVING. Playing corgi doesn't help
unlock jobs, but it does show in your stats.
- Added tracking for karma-locked jobs as a department in stats.
- Added quite a few safety checks.
- Split the per-client part of update_exp into update_exp_client
- Added new config option to let admins bypass the system, intended for
testing
- Moved defines to code\__DEFINES\preferences.dm
2016-08-06 14:39:35 -07:00
Kyep
ab3bb8e4b7 Update 5
- Made use_exp_restrictions_heads_hours text2num'ed in configuration.dm,
rather than on use
- Converted all exp_types to #defines, instead of magic strings
- Moved exp_jobsmap to jobs.dm
- Replaced has_exp_for_job with job.available_in_playtime, which returns
- Changed <BR> -s to <LI>s, for proper HTML lists
- Made update_exp less indented, easier to read
- Fixed potential runtime in admin/topic.dm when calling exp window on a
non-existent mob
- Made job preferences screen tell you how long until you unlock each
locked job, in hours or minutes as appliccable
- Changed SQL storage format because mediumtext does not support default
''
- Converted exptimer() into a roundstart hook proc

Missed body tag

Typo fix
2016-08-05 01:30:57 -07:00
Kyep
bf57c32a10 Cleanup
- Replaced 'EXP' with "Playtime' in most admin-visible locations. The
system is still invisible to normal players.
- Changed the types of exp you can accumulate from 'all', 'eng', 'sup',
etc to more human-friendly names like 'Crew', 'Engineering', and
'Supply'.
- Eliminated some copy-paste.
- Added a new configuration option: use_exp_restrictions_heads_hours.
When enabled and set to a >0 value, it overrides all head/ai job
playtime requirements, instead substituting that number of hours.
2016-08-04 00:38:27 -07:00
Aurorablade
79c9b690ac EVERYBODY HURTS 2016-08-03 23:51:13 -04:00
Fox McCloud
a15721b22a Merge pull request #5209 from Krausus/OnceYouLeaveYouCannotComeBack
Changes to Player Respawnability
2016-08-03 19:12:04 -04:00
Crazylemon64
7db4094a38 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into space_allocation 2016-08-03 13:31:42 -07:00
Krausus
dba8af8ab5 Removes dels and unused code that contains dels 2016-08-02 01:33:19 -04:00
Crazylemon64
bc93078da5 Merge conflicts begone 2016-08-01 18:28:47 -07:00
TheDZD
0cc2051f8a Merge pull request #5251 from Fox-McCloud/fire-system
Implements Fire System
2016-08-01 19:39:50 -04:00
Crazylemon64
c48d216ebc Fixes negated conditions 2016-08-01 14:25:38 -07:00
Crazylemon64
bf2bcbce67 Removes most hard-coded z level checks 2016-07-31 21:29:03 -07:00
Aurorablade
a69b3fde45 work work 2016-07-31 22:57:37 -04:00
Fox-McCloud
1da7d26b1e tweaks 2016-07-31 11:56:42 -04:00
Kyep
8a4dc07f70 Update 2
See PR comment
2016-07-30 19:58:04 -07:00
Crazylemon64
ae43de3652 Integrates the z level manager with the space transition system 2016-07-29 19:11:36 -07:00
Krausus
03abd702e5 Adds early abandon penalty period and other tweaks
- New config option to set how many minutes is too early in a round to
abandon it
- Suicide-ghosting and cryo-ghosting now only make you non-respawnable
during the penalty period
- Manually entering a cryopod now despawns you 90% faster
- Joining as a drone now has a confirmation box
2016-07-29 18:26:54 -04:00
Fox-McCloud
bde5755916 Implements Fire System 2016-07-29 13:24:09 -04:00
Aurorablade
9735ff78ac shuttles 2016-07-28 23:47:05 -04:00
Tigercat2000
288af9f92c Revert "Merge pull request #4739 from monster860/vg-parallax"
This reverts commit 451c934379, reversing
changes made to 64f26d999f.

Conflicts:
	SQL/paradise_schema.sql
	SQL/paradise_schema_prefixed.sql
2016-07-28 15:48:27 -07:00
monster860
b2cb87edc9 Merge branch 'master' into vg-parallax 2016-07-28 16:45:10 -04:00
Kyep
c3ec34399a Initial Checkin 2016-07-28 02:53:57 -07:00
Krausus
6cff9b10d6 Further voting controller tweaks
- Adds admin logging to creating and canceling votes
- Adds exception handling
- Adds deletion handling (should, theoretically, never be necessary)
- Adds tick-checking, just in case there's a lot of clients watching a
vote
- Adds the vote controller to the "debug controller" list
- Fixes that one "if" Tiger whined about
2016-07-24 19:46:34 -04:00
Krausus
5b21a9a785 Improves voting system
- Makes votes show votes for winning option, or all options in a custom
vote
- Makes the voting panel automatically update
- Makes the voting panel use the browser datum
- Turns the voting notice into a clickable link
- Fixes admin status not properly being checked when the voting page is
refreshed
- Replaces vote process with a spawned loop in the vote controller
- Removes vote processing from the pre-game game ticker
2016-07-23 02:03:19 -04:00
Krausus
334894ea3a Makes vote controller pathing non-relative
This is a separate commit so other changes are actually visible in the
diffs
2016-07-22 22:00:58 -04:00
Fox-McCloud
fc6514f5ba Merge remote-tracking branch 'upstream/master' into tg-weather 2016-07-16 11:07:43 -04:00
Fox McCloud
7c790a8b21 Merge pull request #4780 from Crazylemon64/space_ruins
Crazypilot's Space Ruins Port
2016-07-15 22:55:51 -04:00
Fox-McCloud
01ffeb45fe more tweaks 2016-07-15 05:52:56 -04:00
Krausus
0535765ba4 Improves caught exception logging
Also refactors away "log_runtime" config var to use its name for a
helper proc
2016-07-14 15:44:28 -04:00
Fox-McCloud
84f9a06881 probably not necessary 2016-07-14 04:47:11 -04:00
Fox-McCloud
5216b39339 Ports TG's Weather System 2016-07-14 04:29:28 -04:00
Krausus
355fb3c080 Fixes morgue updating and removes VGhooks 2016-07-11 17:39:21 -04:00
monster860
94c1a4e08e Merge branch 'master' into vg-parallax 2016-07-08 14:51:30 -04:00
Crazylemon64
a779fc8663 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into space_ruins
All hail glorious leader tigercat
2016-07-08 00:16:28 -07:00