Commit Graph

4116 Commits

Author SHA1 Message Date
GDN
82b863cefd Converts over the missing TGUI input lists (#23859)
* Converts over the missing TGUI input lists

* last fixes

* num revert
2024-02-14 21:17:29 +00:00
GDN
13a2630028 Removes comparisons to true and false (#24083)
* Removes comparisons to true and false

* Update .github/CONTRIBUTING.md

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-02-14 19:45:37 +00:00
Qwertytoforty
c398e4a617 Adds 2 cybernetic implants, makes emag_act return TRUE (#23876)
* Adds 2 cybernetic implants, makes emag_act return TRUE

* the rest of the fucking owl

* yeah that would do it

* remove this

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* request changes, scaling burn damage, 3 tile range, lowers tech level

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/objects/structures/crates_lockers/crates.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update scanners.dm

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Lewcs good to them?

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* fuck me

* there are no message admins in ba-sing

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-02-08 12:52:11 +00:00
warriorstar-orion
e0f998f917 fix: golem ship no longer hears ash storm in space (#24058)
* fix: golem ship doesn't hear ash storm in space

* existence check and getDockedId helper
2024-02-06 20:06:24 +00:00
Rerik007
81200da9ce Bananium Shipment trait available now (#23999) 2024-02-06 18:25:27 +00:00
Aylong
763d5d3481 Stupid fix (#24010) 2024-02-06 18:24:11 +00:00
1080pCat
36472fe912 The admin outfit "Debug outfit" gets the breathless DNA string active now. (#23945)
* i hate breathing

* Update code/datums/outfits/outfit_debug.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update outfit_debug.dm

* Update code/datums/outfits/outfit_debug.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2024-02-05 22:01:05 -05:00
warriorstar-orion
ed9842b730 remove most top-level vardecls (#23946) 2024-02-05 17:12:08 -05:00
TheKillfish
84dff25289 Adding Improvements to Knuckledusters (#23902)
* First tweaks to the dusty bois

* Better code comment

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Managed to finish my checklist of things

* Didn't like the flag name, and finished it's descriptor comment

* Nevermind, flag was not needed

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-02-04 22:12:38 +00:00
Qwertytoforty
a31a1aafa1 Abductors can not be recalled for 10 seconds after beaming down (#23849) 2024-02-04 21:52:59 +00:00
AffectedArc07
3ab2a08d86 [TM prolly] Some init optimisationss (#23800)
* [TM prolly] Some init optimisationss

* Do this as well

* Sod it some runtime optimisations as well
2024-02-04 21:17:50 +00:00
HMBGERDO
ecc109915a Stamina damage no longer bypass some checks (#23447)
* adjusting stamina damage no longer bypass some checks

* no illness changes

* i surrender on this, let it be
2024-02-04 21:15:20 +00:00
DGamerL
c872f31612 Removes the random chance that a detomatix cartridge will backfire (#23906)
* Bro why is this a thing

* Eh this is neater

* Apply suggestions from code review

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>

---------

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
2024-01-30 14:45:08 +00:00
Contrabang
243ff18304 Maint drones now return to the drone manufacturer when shutdown (#23367)
* luv me some drones

* uhhh WIP

* ..() moment

* Gaxeer review & misc change

* henri review

* tgui

* boom, i think

* oops

* sirryan review

* final stuff

* lmaooo

* Apply suggestions from code review

Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>

---------

Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>
2024-01-30 14:39:46 +00:00
GDN
33a549eb6d Fixes some to_chat runtimes (#23932) 2024-01-28 13:24:47 +00:00
warriorstar-orion
3d29323107 protect syndie depot interior from radstorms (#23937) 2024-01-26 10:55:25 -05:00
PopeDaveThe3th
44729b788a Purges clown planet references from station traits (#23834)
* ah shit, here we go again

* Update code/datums/station_traits/neutral_traits.dm

Co-authored-by: synthtee <127706731+SynthTwo@users.noreply.github.com>

---------

Co-authored-by: synthtee <127706731+SynthTwo@users.noreply.github.com>
2024-01-25 14:33:23 -05:00
Henri215
4237f77be1 Fixing a few grammar issues (#23842)
* fixing some typos and spacings

* another one

* not that one

* even more
2024-01-25 11:44:38 -06:00
DGamerL
79a7558df7 Revives Organ Datumization (#23397)
* first runthrough lol

* okay make this shit actually work

* nerfs slime people

* fixes

* more changes

* fix

* bim bim bam bam

* ok back in the head becuz i dont give a shit

* Sirryan review

* Sirryan review

* Fixes CI

* Stealthy CI fail

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2024-01-21 22:23:51 +00:00
GDN
0b8c196f67 tgchat day zero changes (#23872)
* tgchat day zero changes

* Update code/game/verbs/ooc.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-01-21 22:07:57 +00:00
datlo
54a144301d Add the Disguise Self spell (#23575)
* Disguise self

Removing disguise doesnt work (fackin signals)

* fix signal, tweaks

squeak on clown disguise doesnt work right

* tweaks

icons are regen'd due to invoke async when the disguise is replaced

* 1.0

* move status to status_effects folder

* remove leftovers

* fix icon on break, increase cd

* Replace spell for stealth apprentice

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update tgui.bundle.js

* Add icon by mcramon

* rebuild tgui

* remove old tgui

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-01-21 21:46:24 +00:00
TheKillfish
d1ba470eac Making Bearserk Good (#23796)
* First buffs + More proper Status Icon

* Slight sprite change to look a bit less shit

* Additional tweaks

* Code consistency tweak

* Slightly higher price

* More tweaks and fixing a bug

* Brand new Icon courtesy of McRamon

* Tweaked icon a bit

* A bit more recommended code cleaning

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* how did i not notice this?

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-01-21 21:31:19 +00:00
TheKillfish
391f296ed9 Knuckledusters; New Ways to Beat People to Death in Style (#23685)
* Created Knuckledusters.dm

Time to see if this shit works

* Correct file now

I forgot to add .dm after making file. Oopsies.

* Delete code/game/objects/items/weapons/knuckledusters

Wrong file

* Fixes code and addes sprites

* Finished sprites, dusters can now be gotten

* Tweaks and fixes and additions

* Uplink description tweak

* Now they do more, thanks Snowball for help

* Syndiedusters look good now

* Tweaked values, added Engraved Dusters as steal objective

* Further tweak

* Removal of unnecessary space

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Tweaks from Henri added

* Gave admin variant new root name

* Autodocumentation of variables

I feel like an idiot not knowing how to autodocument, but feeling like an idiot is worth it so long as I learn

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Added some suggested changes/code cleaning

* Removes unecessary space, how do I keep missing these?

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-01-21 21:03:46 +00:00
Qwertytoforty
192b8224b8 Anomaly core modules for modsuits (#23154)
* firewall

* shielded part 1

* WIP: Anomaly core modules for modsuits

* icons, vortex

* cryogrenade, nerfs teslawall

* message admins moment

* Update uplink_nuclear.dm

* rnd designs

* now uses the flayer icon state

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* early returns, barricade types, and comments, oh my

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* updates desc, remove comment, removes /hardsuit/

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-01-21 19:17:18 +00:00
DGamerL
db578cdc6f Makes food not a subtype of reagent holders (#23379)
* I am suffering

* Alright this should be all now

* Fixes CI

* I hate the online merge resolver.

* This got lost in the merge master

* Updatepaths fixed + new added

* Contra review

* Fixes desserts

* Oops

* This should fix it

* Maybe?

* Attempt 3

* Missed conflict

* Update code/modules/reagents/chemistry/machinery/reagentgrinder.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/food_and_drinks/kitchen_machinery/kitchen_machine.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/food_and_drinks/food/foods/pizza.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Fixes grinders

* Adds comment

* Warrior review

* Warrior + Sirryan review

* Update code/modules/food_and_drinks/food_base.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-01-21 19:00:02 +00:00
S34N
22fbd9aced TGUIv4 - Core backend updates, TGchat, Asset cache updates (#23726)
* TGUI upgrade project: Port initial TGUI 4.0 changes from TG (#23440)

* tgui4.0

* bugfix for un-interaction

* fix for input not resetting on close

* NTOS restore

* fix all interfaces having scrollbars, fix colours

* bundle update

* dep bumps

* bumps the deps as much as possible

* button regression fix

* TGUI test map rev 1

* fix theme and some component regression

* fix login screen regression

* fixes regression with uplink cart

* bundle

* fix regressions

* fix the input issue, again

* regression fixes, stylesheet edition, hash restore

* fixes GPS BSOD

* draggable control regression

* dev server dep regression

* byondUI regression fix

* section regression fix

* fix secure storage weirdness

* Fixed mining vendor scrolling

* Arthri review pass 1

* mining vendor double-scroll

* fix for RPD, AirAlarm, and Radio

* arthri review pass 2

* arthri review pass 3

* sanitize var setting, fix colours, delete unused file

* adds CI to branch

* god damn AI making random changes

* I should remember to compile when changes are made

* fixes scrollbar issues

* fix camera console, fix flexGrow for sections

* CI fix

* nanomap fix

* Update code/modules/atmospherics/machinery/airalarm.dm

* restore margin

* style semicolon

* TGUIv4 - Moves TGUI Window Sizing from DM to JS (#23524)

* Initial commit

* Transferring the remaining windows to JS

* Resizing part 1

* Resizing part 2

* Some reverts and polish

* Forgot that

* undeployed nuke window size

---------

Co-authored-by: Aylong <alexanderkitsa@gmail.com>

* TGUIv4: Remove force_open (#23537)

* First state fixes

* Removes "force_open"

* TGUIv4 - TGUI Version 4.1 (#23547)

* Reduced Logging Changes

* setSharedState early return for non-interactive UI

* TGUI version bump to 4.1

* Fix sending updates for non-interactive UIs

* Scalablue UI Stylesheet Changes

* CSS Tgui Bundle

* JavaScript TGUI Style Changes

* Update tgui/packages/tgui/styles/base.scss

Co-authored-by: Aylong <69762909+Aylong220@users.noreply.github.com>

* Additional changes to Input and Button scalability

* TGUI logging proc update

* Indentation fix for logging proc

* Update code/__HELPERS/_logging.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* Additional log_tgui changes

---------

Co-authored-by: Aylong <69762909+Aylong220@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* dev server hotfix (#23584)

* ui_interact object constructor argument check (#23594)

* feat: add smart asset cache, add CDN support for assets, properly group assets (#23585)

* feat: add smart asset cache, add CDN support for assets, properly group assets

* fix: make tgui actually work

* fix: keeping local name for `tgui.bundle.js` and `tgui.bundle.css` for debug and dev server functioning

* fix: make `fontawesome` assets finally work

* fix: make proper identation for `if`

* fix: add `resolveAsset` to `NanoMap.js`

* refactor: update `claw_game` and `chess` to new asset framework

* refactor/tweak: don't use string concatenation for browser `content` and `head_content`, use list instead. Don't use `common.css` for paper UI, keep local name for stamp image assets, replace hard ref of browser to `atom` (rare case) to `UID`

* refactor: remove redundant debug logs

* refactor: remove space betwee `if` and `(`

* refactor: remove one more redundant log, properly reload UI resources

* rafactor: change names of asset files

* fix: adjust existing UIs to properly use assets

* fix: properly pass args to to `onclose` proc

* Update code/modules/asset_cache/transports/asset_transport.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* Update code/modules/asset_cache/transports/asset_transport.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* TGUI 4.2: TGchat + Refactor Asset Delivery + Yarn Berry (#23643)

* tgchat

* Little cleanup

* Refactor Asset Delivery (Part 2)

* Little tweaks

* fix code styling issues

* fix file name duplications

* Browser window options fix @gaxeer

* transfer valve fixes

* yarn berry initial

* vsc tasks

* yarn berry working

* node 20

* fix dev server (lol wrong yarn)

* bloody regressions

* fixes that damn scrolltracking bug

* Some tweaks and flexGrow deletions

It still doesn't work as it should, which makes me nervous

* remove unneeded deps

* 514 regression fix

* change stuff to not conflict with other servers

* name it as requested

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* revert test_TGUI map addition

* TGUI 4.3: Stack, Webpack 5 & UI Tweaks, Yarn 3.6.4, TS support, Jest (#23677)

* Stack & UI's Refactor

Almost final, polish required

Stack & UI's Refactor (Part 1)

Stack & UI's Refactor (Part 2)

Stack & UI's Refactor (Part 3)

* Prettier

Maybe bad

* ClearChat & some tweaks

* Adds a Chat Reliability Layer https://github.com/tgstation/tgstation/pull/79479

* Fix chat BSOD

https://github.com/tgstation/tgstation/pull/79821

* WebPack 5 (Didn't work)

I hate this shit

* Yarn 3.6.4

* make it all work

* revert snowflake fix

* Stories

* adds TS support

* re-enable test and prettier

* update yarn sdk's

* Fix some box regression

* ping/reply

* Fixes regressions and some things

* Zebra and Fix chat button transfer

+rebuild

* make VSC use the proper local typescript lib

* Popper Tooltips https://github.com/tgstation/tgstation/pull/58980

* Popper Tooltips performancy fixes

* Dropdown v2 https://github.com/tgstation/tgstation/pull/75164

Without Icon.tsx

* BB test map

* run build

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* we moved these

* change test values

* ignore scss files

* change hash function

* TGUIv4: TGchat fix traitor codeword highlighting (#23720)

* Codeword highlighting for TGUIv4

* null safeties

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* TGUIv4 - updates standalone build tooling (#23721)

* swap `xxhash64` for `md4`

* remove hash function

* remove old file

* TGUI 4.3+4.4: Newscaster fix, `inline-block` replacements and other fixes (#23722)

* TGUI 4.3 fixes

Newscaster fix + inline-blocks

* Be gone Box

* Mod Chat -> Mentor Chat

* Some warning filters

* Rebuild

* Delete tgui-common.bundle.js

* please work

* try it like this

* 4.3.1

* 4.3.2

* fix

* i forgot to build

* 4.4.0

* give me more diff details please so I can fix you

* its not binary pls git

* test without svgs

* removes an un-needed SVG file

* inlined SVGs test

* fix code styling

* comment these

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* TGUIv4 - Removes resizable and improves drag code (#23719)

* Initial commit

* bundle rebuild

* Fixes Radio Sizing

* Updates Radio sizing to fix wrapping issues

* fix dev server

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* fix hotkeys not being passed to BYOND

* Apply suggestions from code review

* bump deps

* forgot these deps

* ci fix

* ChemDispenser fixes and HoloControl cooldown

* Station Traits TGUI

+Rebuild

* CI

* fix CI for real this time

* I have no idea

* fix station trait panel

* Update code/controllers/subsystem/SSping.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/controllers/subsystem/SSticker.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/controllers/subsystem/SSping.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* deterministic module IDs

* TGUI fixes. Again... (#23762)

* TGUI Fixes: Part 1

ORM icon for reinforced glass now showing correctly

Mining vendor moved to Stack

Exofab UI buttons descended from the heavens to the earth

* TGUI Fixes: Part 2

DestTagger now works, forgot import LabeledList

PowerMonitor graph displays correct

Request Console updated to 2.0, BUT, problem with message priority, it was there before the changes, maybe even before the project, I'll have to check it out

* TGUI Fixes: Part 2

Fixed `onEnter` input

Fixed Cloning Console storage (Im dumbass)

Some windows resizing

Fixed bad picture in security and medical records console

Fixed scrollable dropdown

Added translucent color for buttons

* Fucking uplink DONE, and Button.Input fix

* NT Recruiter and Uplink polish

* Del LabeledList from dest. tagger

* ChemMaster and OreRedemption log deletion

* Update test_tiny.dmm

* Translucent button story

* Filter for SQL error

* del: `log_debug` in `hear_say.dm`

* Some little fixes and SpecMenu Stack

* Panel.js: mx -> mr

* fix ghost spawners

* null check

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* fix material name in protolathe

* fix various UI interacts

* card machine runtime fix

* remove legacy folders

* TGUIv4 - TGchat Theme Adjustments (#23772)

* Initial commit

* Changes rule grouping

* Robot class style changes and webpack config

* Reverts webpack/font changes and subs robot font

* revert a state changed in error

* fix uninteractable UIs due to chunky fingers

* TGUIv4: More fixes, tweaks and fixes for tweaks (#23781)

* I fuckin hate PDA

* Vending

* Add `|` to highlight splitters and some light mode tweaks

* Teleporter rewrite

* APC and AiAirlock (God forgive me)

* clarify highlight syntax

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* TGUIv4 - Abductor Experiment Machine TGUI (#23776)

* Experiment Console TGUI

* Update for TGUIv4

* UI Size adjustment

* ui state and ghost attack update

* remove this

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* fix

* TGUIv4 - Adjustments, Fixes, and Tweaks (#23785)

* Photocopier layout adjustments

* Autolathe Text and Button spacing adjustment

* Hotkey fix for moving bug

* Removes rule sets for visited links

* Fixes ordering multiples on cargo console

* fix possible wonky json payloads

* fix admin log input list stuff

* TGUIv4: Reconnect fix and some other fixes + tweaks (#23790)

* Fix reconnecting and transfer it to TSX

* RPD polish

* RCD, AccessList, GuestPass

* Focus reset fix when camera switched. God forgive me again...

* Purple box and identation fixes

For votes and health scanner

* ChemMaster and ChemDispenser

ChemMaster - translucent pills buttons and no grow produce section
ChemDuspenser - dynamic height

* ShuttleManipulator Tabs

* RCD buttons

* make input bar mode more prominent

* fix chem master icons

* tab fix

* Properly sanitizes loaded messages in tgui chat

* TGUIv4 - Adjustments, Fixes, and Tweaks v2 (#23795)

* Fixes icon spacing for nanobank tabs

* Tweaks Dropdown styling

* Fixes sending stuff to old chat

* OpenDream TGUI fix

* Resizes Station Traits window

* Adjusts health analyzer messages for chat tabs

* Revert "Properly sanitizes loaded messages in tgui chat"

This reverts commit 4c32a7094a.

* Revert "Revert "Properly sanitizes loaded messages in tgui chat""

This reverts commit 24afa55922.

* Changes how tgui handles static data

* Reenable no-undef rule. Enable Format On Save for VSCode (#23803)

* Enable Format On Save for VSCode

* Re-enable and fix no-undef

---------

Co-authored-by: Arthri <41360489+a@users.noreply.github.com>

* pda scanner message improvements

* fix mentor/admin PMs being sent to the "unsorted" category

* fix garbled custom vote messages

* moves cyborg analyser to use chatboxes

* fixes regression

* Prevent F5 reload

* TGUIv4: Themes polish and some new ones + misc fixes (#23814)

* Little themes tweaks

* NTOS chat theme

* Update tgui-panel.bundle.js

* Capitalize themes

* Paradise theme v1.0

* Little StationTraitsPanel cleanup

* Update member_content.dmi

* NoCapitalize

* Rebuild

* Delete Paradise.scss

* Create paradise.scss

* Forgot

* Rewritten Security Records Console

For Jesus fucking christ...

* Vending and Wires sizes tweaks

* ThermoMachine

* Syndicate Theme

* Little darker

* Rewritten Medical Records Console

* PDA Nanobank fix

* Syndicate Theme Darker

* Rebuild TGUI

* Wires section grow fix

* fixes the enshittified paradise icon

* Sirryan+Warrior reviews

* bloody define comments

* comment correction

* unprivate these

* errant . begone (how did this not cause a compiler error)

* TGUIv4 - Adjustments, Fixes, and Tweaks v3 (#23807)

* Fixes ERT Manager silenced message function

* Adjusts progress bar on ExosuitFabricator

* Sets Dropdown selected to align left

* Removes the use of self_state select interfaces

* Exosuit Fabricator style adjustments

* fix sextractor UI

* remove empty tochat string

* fix human air alarm interactions

* fix modals

* add F12/IEChooser

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Aylong <alexanderkitsa@gmail.com>
Co-authored-by: Aylong <69762909+Aylong220@users.noreply.github.com>
Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Arthri <41360489+Arthri@users.noreply.github.com>
Co-authored-by: Arthri <41360489+a@users.noreply.github.com>
2024-01-21 19:20:35 +01:00
Qwertytoforty
50b6b5e7d1 Changes power gloves to a bio chip, buffs it. (#23622)
* wip

* it works yipee

* Update code/game/objects/items/weapons/implants/implant_shock.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Did you know, in terms of making me suffer, full conflicts

* Update code/_onclick/click_override.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* yes

* Update code/game/objects/items/weapons/bio_chips/bio_chip_shock.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-01-14 12:27:37 +00:00
DGamerL
f3fa7a620c Fixes transformation viruses yeeting you out of the game (#23770)
* Lmao

* Contra review
2024-01-10 16:42:08 +00:00
TheKillfish
b6f9130a26 Rage of the Space Bear & The Bearserker Pelt (#23050)
* Adds Bearserk combos

* Adds main Bearserk file

* Adds Berserker Bear Pelt to uplink items

Blacklisted from Nuclear and SST because Nukies always use modsuits, and SST won't be very stealthy if it's rocking the martial arts bear pelt.

* Update bearserk.dm

Minor tweak

* Update uplink_traitor.dm

Another minor tweak

* Update bear_jaws.dm

* Update paw_slam.dm

* Update smokey.dm

* Update uplink_traitor.dm

* Update bear_jaws.dm

* More Balance Tweaks

* Whoopsies forgot a thing

* Improved flavour text for Uplink

Please give a warm welcome to a new cult (that only exists in flavour); Children of Ursa Major!

* More Changes

* Updated flavour text for Bear Jaws

* Updated flavour text for Bear Jaws

* Added a bit of Smoh'Kie to Smokey

* Minor alteration

* Minor flavour text tweak

Made with love and copious amounts of vodka

* I had an even better pun idea

* Made cost identical to Carp

* Ticked the files

* Swapped the weights of Bearserk and Carp

* Moved some resistances to a status buff

* Fixed inexplicably formed code bugs

* More inexplicable code fuckery *scream

* Part 1 of Swapping weights of Bearserk and Carp

* Second part

* Added Suggestion

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Added Suggestion

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Added Suggestion

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Added Suggestion

I do agree the IsWeakened is rather redundant

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Added Suggestion

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Added Suggestion

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Added Suggestion

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Added Suggestion

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Added Suggestion

* Added Suggestion

* Added Suggestion

* Added Suggestion

However, considering the && are causing check fails, this may be reverted

* Added Suggestion

* Added Suggestion, may be reverted if issues arise

* Added Suggestion

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Added Suggestion

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Removed Antag Checks on Equipping and Unequipping the Pelt

As per Contrabang's suggestion

* Added a Suggestion and sound for Bearserker Rage

* Added Suggestion

I like consistency, so thank you

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Added placeholder status icon

* Added Suggestion

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Added Suggestion

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Added Suggestion

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-01-09 13:05:44 +00:00
Pierre-Louis
42403558b9 Cluwn spell target no longer get blocked and locked within their incomplete modsuit forever. (#23598)
* Updated makeCluwne method to instantly deactivate modsuit before applying the Cluwne spell

Updated the makeCluwne method to instantly deactivate the modsuit control unit before applying the Cluwne spell. This ensures that the target is immediately affected by the spell without them being forever locked in the modsuit.
Therefore fixes #22502

* Small fix for deployed (but unactivated) modsuit

---------

Co-authored-by: Pierre-Louis <hernandezpierrelouis@protonmail.com>
2024-01-09 12:48:37 +00:00
Pierre-Louis
5d0ef1e3d9 Add a prompt for cyborg created with Roborgers/Nanomachines (#23618)
* Add a prompt for cyborgs created with Roborgers/Nanomachines

Fixes #23616 : Oversight where cyborgs created with Roborgers/Nanomachines were not prompted to change their name.

* Update code/datums/diseases/transformation.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

---------

Co-authored-by: Pierre-Louis <hernandezpierrelouis@protonmail.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2024-01-08 15:26:48 -08:00
Qwertytoforty
d668a29a60 Ports (most(ok like half)) station traits from tg. Ready for review into TM (#22334)
* no longer super sick time to port station traits in a 4 hour rush as you have lost control of your life

* some changes /fixes

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* more changes

* oh right, the murders (uplink price tweaks)

* Update code/controllers/subsystem/SSjobs.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* compiles

* doesnt work but works better

* tgui dogs still sleep but I want to sleep

* it should finally compile now. Probably.

* Update tgui.bundle.js

* Sorry IAN, transfer components is shoddy as hell

* removes minor uneeded /tgui

* also extra line whoops

* final stuff

* reverting changes I made earlier is hard ok

* Weight change, uplink reference

* oh right, the hey fucko

* Update code/_globalvars/traits.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update tgui.bundle.js

* pushes

* pulls it

* Apply suggestions from code review

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* more changes, ion rifle blocked on cyb revolution

* dipshit remove the debug / tgui pritier and such

* tgui

* updates tgui again as nanomap was merged

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* comment / tgui

* every day I worry all day

* Full TGUI rebuild + prettier

* ah fuck

* leave a customer feedback at the link below!

* tgui momenr

* tgui moment

* FUCK I am dumb

* vertical TGUI

* She T's on my GUI till I

* Update tgui.bundle.js

* Apply suggestions from code review

Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com>

* Update code/modules/supply/supply_pack.dm

Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com>

* IPC can now use robotic hearts / pulse demon hearts and charge

* fixes revert not working for hangover / arrivals

* tgui moment

* hhgreg

* fixes that one bug

* Every day I worry all day

* deconflicted for real this t ime

* Update code/datums/station_traits/postive_traits.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* ch-ch-ch-changes

* Update SSjobs.dm

* Update code/modules/supply/supply_pack.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* deconflicted but won't pass CI

* fixes double dipping on traits

* my le consoles, they le no work?

* Great Great Asset, Asset, Great Great Asset, Asset...

* sorry slime mains

* fixes borgs being punished heavier

* actually fixes it, I was dense

* hopefully fixes borg drunk further

* makes it compile?

* actually makes it compile god whyyyy

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com>
2024-01-08 19:07:09 +00:00
DGamerL
382a71df0d Renames all typepaths + names of implants to biochips (#23172)
* The fix

* Contraaaaaa

* Fixes CI

* Fixes the pads + cases

* Uplink datums

* Update code/datums/mind.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/__HELPERS/unsorted.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/modules/research/designs/medical_designs.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/modules/research/designs/medical_designs.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/modules/research/designs/medical_designs.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/modules/research/designs/medical_designs.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/modules/surgery/implant_removal.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Outfits now use a proper variable name

* Fixes surgery (oops)

* More .dme changes

* Renames the folder

* Fixes bad merge

* Contra review

* Update code/game/objects/items/weapons/dice.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Fixes CI fail

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2024-01-06 23:15:55 +00:00
DGamerL
fad6509b5e Removes most hardsuits from the code, replaces with MODsuits where appropriate, alongside a small sprite cleanup (#23652)
* TODO: ERT HARDSUITS

* Drask and Taj

* Unathi, Vox and Vulp

* Last things

* Hats off to you

* Fixes a dumb drask corset issue
2024-01-06 23:04:33 +00:00
PopeDaveThe3th
16e000e549 Redspace Purge (#23641)
* The Green Terror marches on

* Update code/datums/spells/construct_spells.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/gamemodes/cult/cult_structures.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Updated Icons

* one extra i forgor

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-01-06 21:50:26 +00:00
Qwertytoforty
40f25b0aac Instant summons no longer works on the NAD. (#23604)
* We have fun here sir.

* thanks grunt

* Extra failsafe
2024-01-06 21:47:08 +00:00
Qwertytoforty
c44231e9e1 Adds the Technocracy Advanced Cloning System Kit (#23420)
* Adds the Technocracy Advanced Cloning System Kit

* no bad no cheap illegals

* as funny as it would be for admins to receive fries are done

* Apply suggestions from code review

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>

* Update code/game/objects/structures/grey_autocloner.dm

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>

* Update code/datums/uplink_items/uplink_traitor.dm

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* requested changes

* Update code/game/objects/structures/grey_autocloner.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-01-06 21:38:12 +00:00
Nathan Winters
dad3774e7b Buffs the Virus Outbreak event (#23285)
* Spring cleaning

* The great virus reclassification

* Add severity comment to Fake GBS

* Fix Jungle Fever being uncurable

* Fix Shock causing fainting slightly too often

* Makes Brainrot kill more reliably (yes, it already did)

* Make Wizarditis replace clothes a bit less eagerly, cleanup

* Buff Wizarditis effects' probabilities

* Add a bit of variety to Wizarditis flavor messages

* Clean up, nerf, and add some variety to Lycancoughy

* Refactor Spanish Inquisition Flu

* Refactor and slightly rebalance ICE9 Cold

* Fix DROPDEL items not GCing properly sometimes

* Lightly overhaul Pierrot's Throat

* Remove unnecessary `null` declaration assignment

* Deduplicate Critical disease properties

* Spring cleaning 2: Electric Boogaloo

* whoops

* Fixes DROPDEL items not GCing properly someothertimes

* Make Wizarditis clothes DROPDEL too

* Lewcc review

* Deduplicate Pierrot's Throat symptoms

* Spread out Cold9 and Spanish Flu's damage

* Clean up Adv. Kingstons

* Fix Adv. Kingstons *healing* brute damage
2023-12-31 10:21:45 +00:00
Daylight
27722e4d7a Trying to talk with oxygen damage makes you whisper instead of gasp (#23425)
* Basics working

* The rest of the PR

* formatting suggestion

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Renames proc

* Darn merge conflicts

* Rename proc again

* this doesn't do anything

* I swear I commited this earlier. Grammar fix.

* Behold, the code compressor 9000!

Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/human_say.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2023-12-26 14:45:50 -05:00
Aquilar
77e7348029 Cleans up and update of mind and objective. (#23350)
* clean up and update of mind and objectives

* making it work.

* identity theft

* requested changes

* updating some target && target to target?.

* requested changes

* adds update_explaination_text to objective/steal
2023-12-16 16:10:49 +00:00
Qwertytoforty
9b534f3c3f Ports baby watcher from TG* (#22768)
* Ports baby watcher from TG*

* ah. I see. Alphabetical. Should have seen that coming.

* here comes the better mapped boi 🎵

* removes recursive_loc_check, uses get. also removes the debug always place WHOOPS

* fixes arguments, need to update and edit map

* adds bombable turfs

* Apply suggestions from code review

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* changes

* ///

* R-R-R-RUN IT BACK

* Update code/modules/awaymissions/mob_spawn.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* oops spacing

* part 1/2

* Update code/modules/awaymissions/mission_code/ruins/watcher_grave.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* 2 / 2

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-12-16 12:03:07 +00:00
Octus
6301f381b8 Small Oversight Fix for PR #23505 (#23544)
* whoops

* Update code/datums/uplink_items/uplink_general.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2023-12-15 13:37:14 -06:00
datlo
ff53bdd87f Buff wizard apprentice, limits to one per wizard (The Sequel) (#23258)
* Buff wizard apprentice, limits to one per wizard

* Update restoration apprentice

* fix name of staff of healing

* rebuild tgui

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Apply snake case

* Update tgui.bundle.js

* Update code/game/gamemodes/wizard/artefact.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* remove forcewall from stealth

* tgui update and useless comment removal

* Update code/datums/spells/wizard_spells.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* update tgui

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2023-12-14 20:35:21 +00:00
PhantornRU
3aa6154a3d FIX: correct custom rank manifest modify (#23491)
* custom_rank_manifest_modify

* Update code/datums/datacore.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/datums/datacore.dm

* Update code/datums/datacore.dm

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-12-14 11:21:11 +00:00
Nathan Winters
48c0bfd5bc Fixes abstract outfit types showing up in the Robust Dress Shop (#23507)
* Exclude abstract subtypes from robust dress shop

* Fix typepath typo

* `vv_outfit.dm` cleanup
2023-12-13 16:32:12 +00:00
Venuska1117
bbc6b79708 Lavaland: Change drunk miner "structures" and add "no_lava" helper. (#23230)
* Added no_lava and make glif have more "shape"

* Did UNO REVERSE:
- Now drunk miners "structures" represent their "name" from lavaland.dm if they spawn on lava (visual).
- Expanded some drunk miner structures size & shape of "cave" they are in.
2023-12-13 16:29:31 +00:00
dearmochi
fe6492fa5a Fixes Lichdom preventing proper wizard round end (#23474)
* Fixes Lichdom preventing proper wizard round end

* move stuff around

* tab

* Update code/datums/spells/lichdom.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-12-12 21:15:19 +00:00
DGamerL
9b5f0bcbc7 Easy remove (#23476) 2023-12-12 21:14:26 +00:00
GDN
c12519307a adds a new tot item, the syndicate pop-up turret (#23347)
* adds a new tot item, the syndicate pop-up turret

* Update code/datums/uplink_items/uplink_general.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/game/machinery/portable_turret.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-12-12 20:24:42 +00:00
GDN
c9bc4635e0 makes action buttons bindable to keybinds (#22390)
* makes action buttons bindable to keybinds

* i'm just based like that

* zamn

* fix

* More alterations

* bruh

* runtime fix

* fixed up the jank

* Update code/_onclick/hud/action_button.dm

Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com>

* Update code/modules/input/keybindings_procs.dm

---------

Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com>
2023-12-11 18:56:20 +00:00