- Lunch pail (contains a soda, chips, and a sandwich)
- Tactical suit and tactical balaclava (both cosmetic only, the former is a jumpsuit)
- Combat pants and tactical armor vest (reskinned sec armor vest, for sec officer role only) NOTE: The pants have an on-mob worn icon, but not a general icon, currently uses chaps sprite as a placeholder.
- Dog whistle, summons a dog with a NODROP detective hat (yes, it's permanently glued to his head) because bluespace.
This commit does the following:
- Updates a few of our inventory procs to -tg-'s latest
- Nukes the equip_e system from orbit
- Fancy UI for stripping people now
- Nuked fucking kitten ears from their snowflakey bullshit update_icons
shitty fuck fuck FUCK
- NUKED FUCKING METAL DETECTORS AHHHHHHHHHHHHHHHHHHHHHHHHHH
- Bear pelt hat subtype that is instead a polar bear pelt that has its
edges covered in blood. This is missing a proper non-mob icon, currently
uses the default bear pelt hat, but shows up as the polar bear pelt on
mobs when worn.
Fixes the Arachno-Man items. Hopefully doesn't cause a merge conflict.
If it does, I'll be forced to leave this PR open until someone helps out
or it's closed by a Senior Admin.
Not entirely sure if I'm allowed to create a PR for my fluff items but someone suggested I should instead of waiting. Anyway, this PR adds my fluff items.
This commit readds every fluff lighter to a new lighters.dm file, as well
as moving every lighter into it. There are enough to justify seperating it
from cigs_lighters.dm. Fluff lighter paths have not been touched for
compatibility to the database and map.
This commit also readds the flasks, with the fluff paths removed.
This commit cleans out any unused fluff item from the fluff item defines
file.
Mecha paintkits have been moved to mecha/paintkits.dm, and the fluff path
in them has been removed.
- Also adds ABSTRACT and NODROP flags in preparation for removal of
canremove and abstract vars.
- Sorts some of the setup.dm flags so they're in order.
- Replaces 'flags & 2' in policetape.dm with pass_flags & PASSTABLE,
should have the same effect.