Commit Graph

144 Commits

Author SHA1 Message Date
Fox McCloud
5c4aa9b3fd Removes All Weapons 2018-04-15 16:25:56 -04:00
Fox McCloud
22dc6860b3 Ports TG's Garbage Subsystem 2018-03-28 20:02:39 -04:00
tigercat2000
50f9d695a5 Merge pull request #8124 from Aurorablade/Dreams
Byond the wall of sleep
2018-03-19 13:42:00 -07:00
Aurorablade
8f6b02ba32 comments addressed 2018-01-23 14:59:31 -05:00
Aurorablade
d5d7d19aee tweaks 2017-09-22 23:02:34 -04:00
Aurorablade
c1dadacb19 some changes 2017-09-21 22:04:53 -04:00
Aurorablade
a2f317275a tweak 2017-09-21 17:59:27 -04:00
Aurorablade
84d5a4b721 jump 2017-09-16 23:27:20 -04:00
Aurorablade
69e48c8ba2 hello mr slater 2017-09-05 23:52:59 -04:00
Fox-McCloud
9d14e6c9da Merge remote-tracking branch 'upstream/master' into lungsss
# Conflicts:
#	code/modules/mob/living/carbon/alien/humanoid/life.dm
#	code/modules/mob/living/carbon/human/life.dm
#	code/modules/mob/living/carbon/human/species/station.dm
#	code/modules/surgery/surgery.dm
2017-08-05 19:03:52 -04:00
Fox-McCloud
027e7619f5 Removes All Comments about auto-correction and Finddeclaration.exe 2017-07-22 02:54:45 -04:00
Fox-McCloud
77375fc1c4 Breathing is Now Handled on Lungs 2017-07-19 03:28:21 -04:00
Tigercat2000
bbca8405ef -tg- Move Refactor
This commit ports /tg/'s move refactor.

The throwing system has been replaced entirely, removing the necessity
of throw_at_fast and resolving multiple outstanding issues, such as
crossbows being unusable.

Spacedrifting has also been upgraded to function with the new throwing
system. It is now it's own process.

Tickcomp has been killed, and the config values have been adjusted to
more or less match live Paradise.

All mobs now share a common Bump() proc. There are only four mobtypes
which do not, including humans and simple animals. With the exception
of mob types that do not ever want to Bump() or be Bumped(), they should
call the parent proc.

Human movement slowdown has been moderately tweaked in how it stacks effects;
It shouldn't be significantly different from a player perspective.

Mobs will now spread fire if they bump into another mob. I don't want to set
the world on fiiiire, I just want start a flame in your heart~

For player facing changes: Input delay has been reduced by roughly ~50ms for
any direction keys, by advantage of a previously unknown flag on byond verbs
which allow them to operate independently from the tick rate of the server.
You may need to clear your interface.dmf file if you have a custom skin for
this change to function.
2017-05-25 06:35:01 -07:00
Fox-McCloud
31c9519f3e More GC Define Transitions 2017-05-13 04:24:05 -04:00
Jovan
7898583968 Change Door Sounds 2017-03-13 06:25:19 -04:00
davipatury
ed568e9081 Runtime fix. 2017-03-09 12:22:25 -03:00
davipatury
9493d5a6eb tgstation/tgstation#24806 2017-03-07 20:06:40 -03:00
davipatury
c1a73eb095 Hallucinations 2.0 2017-03-06 18:41:15 -03:00
Crazylemon64
6a7f7394a8 Ports over the status effect unification 2016-10-23 15:45:35 -07:00
Mieszko Jędrzejczak
89dff895bb makes it work 2016-10-02 00:48:31 +02:00
SamCroswell
cf90405f56 Plastic Explosives Update 2016-07-13 22:04:23 -04:00
Tigercat2000
71e5344a98 Mass replace 2016-07-07 19:34:02 -07:00
Krausus
eecf8ba93b to_chat fixes
Mostly sounds using to_chat instead of << like they should. Also, the
to_chat CRASH now refers to itself as to_chat instead of Boutput.
2016-06-24 18:36:50 -04:00
monster860
3295020088 Merge branch 'master' into ui_plane 2016-06-19 12:38:00 -04:00
monster860
64ea452f20 Puts UI on it's own plane 2016-06-06 17:12:28 -04:00
TheDZD
8dcf46bf91 Sprites & fixes 2016-05-31 22:50:57 -04:00
Tigercat2000
bb5e3bca63 Fix remaining issues and sound shit 2016-04-05 16:26:11 -07:00
Tigercat2000
78f53553f8 Reduce lines by removing blank lines added by PJ's script 2016-04-05 08:25:57 -07:00
Tigercat2000
9d430844c3 Replace most (if not all) output << operators with to_chat(user, message)
Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.

Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
2016-04-05 08:15:05 -07:00
Tigercat2000
519992b5a9 Merge branch 'byond510'
Conflicts:
	.travis.yml
	code/game/jobs/access.dm
	code/game/machinery/camera/camera.dm
	code/game/machinery/flasher.dm
	code/game/machinery/vending.dm
	code/game/objects/items/devices/laserpointer.dm
	code/game/objects/items/weapons/grenades/flashbang.dm
	code/game/objects/items/weapons/tools.dm
	code/modules/mob/living/carbon/human/human.dm
	code/modules/mob/living/carbon/human/species/species.dm
	code/modules/mob/living/life.dm
	code/modules/mob/living/silicon/silicon.dm
	code/modules/mob/living/simple_animal/bees.dm
	code/modules/nano/modules/virus2_creator.dm
	code/modules/virus2/disease2.dm
	code/modules/virus2/diseasesplicer.dm
	paradise.dme
2016-04-01 14:15:44 -07:00
Aurorablade
300cd8b840 nomoredaemonspaces 2016-03-18 21:19:24 -04:00
Aurorablade
be74bf8745 ......dammitiger 2016-03-18 00:59:11 -04:00
Aurorablade
b64d5012f7 added hallucinate code
i had to redo hallucinate for it to work...cuase reasons. Ranged does a
burst fire, increased the cooldown cap cuase DAMN
2016-03-16 08:04:03 -04:00
Tigercat2000
976887b2e0 Replace text2list and list2text 2016-02-28 12:07:19 -08:00
Fox-McCloud
e17c6bde22 Another del->qdel pass 2015-10-08 16:49:10 -04:00
Fox-McCloud
56ed8c1a7e Pass III 2015-09-18 21:15:08 -04:00
Fox-McCloud
e4d6acb538 Changes a few del to del() 2015-07-10 23:28:08 -04:00
Fox-McCloud
9fd889dbca Dreams Refactor 2015-07-03 17:42:26 -04:00
Fox-McCloud
4d04bb7750 Guts Moronic Phoron 2015-06-30 01:06:09 -04:00
Tigercat2000
588f3eebcf Sanity-checking for xeno attack hallucination 2015-06-29 14:11:06 -07:00
AnturK
675f43a01e New hallucinations
This commit adds a number of new hallucinations and increases the
modularness of the hallucination system. Included hallucinations:
 - Alien Hunter
  - Alien hunter comes out of the nearest vent, leaps and stuns you, then
    crawls back into the vent.
 - Plasma flood
 - Singularity
  - Stage 4 singularity appears and chases you.
 - Fight sounds
  - Series of sounds that sound like a fight.
 - Clown-visions
  - Delusion, which makes an image of a mob standing still.
 - Fake bolted doors
  - A number of doors will appear to become bolted, via overlay.
 - Fake speech/radio messages.
  - This makes it appear as if someone has said something, either via
    speech or radio, using one language from their avalible languages.
    Radio messages will only happen if there are no people in view to say
    something.
2015-06-28 11:38:29 -07:00
Cheridan
acba4c6cf6 Adds construction permits
Conflicts:
	code/game/gamemodes/objective_items.dm
	code/game/objects/items/blueprints.dm
	code/game/objects/items/weapons/storage/boxes.dm
	code/game/objects/structures/crates_lockers/closets/secure/engineering.dm
	code/modules/flufftext/Hallucination.dm
	code/modules/paperwork/photography.dm
	icons/obj/items.dmi
2015-03-26 18:52:29 +01:00
Markolie
80a560d291 Never mind the ArtVend, mapfix, compile fix, rename plastique --> C4 2015-03-08 19:05:36 +01:00
Markolie
672305e034 Adds a "params" parameter to attackby(), so it keeps track of pixel_x and pixel_y among other things 2015-02-22 22:12:11 +01:00
Markolie
377dfe894d Add attack animations 2015-02-22 21:15:54 +01:00
Fox-McCloud
8667786655 Crossbow Rework 2015-02-03 23:35:09 -05:00
Fox-McCloud
e76c8f26f3 Stamina 2014-12-12 06:52:20 -05:00
Walter0o
06fa834c29 blocks hallucination on clientless mobs
why bother calculating all those things for clientless mobs ?
2014-07-20 05:54:52 -04:00
Walter0o
adef8d0f06 streamlining dreams
no calling by clientless mobs, this should save several thousand wasted calls.
turning the massive string list that would be defined each call into a global list.
the chance the same dream gets picked twice is negletable.
Conflicts:
	code/modules/flufftext/Dreaming.dm
2014-07-20 05:54:37 -04:00
YotaXP
b7efb1b7ed Optimized and refactored list2text, text2list, and replacetext.
Also fixed some grammar in the station blueprint code.

Conflicts:
	code/game/objects/items/blueprints.dm
	code/game/objects/items/devices/uplinks.dm
	code/modules/admin/verbs/debug.dm
	code/modules/clothing/masks/gasmask.dm
	code/modules/detectivework/scanner.dm
	code/modules/flufftext/TextFilters.dm
	code/modules/mob/living/carbon/human/say.dm
	code/modules/mob/living/silicon/ai/say.dm

Conflicts:
	code/modules/admin/verbs/debug.dm
	code/modules/detectivework/scanner.dm
2014-01-08 07:14:16 -05:00