Commit Graph

246 Commits

Author SHA1 Message Date
HMBGERDO
ecc109915a Stamina damage no longer bypass some checks (#23447)
* adjusting stamina damage no longer bypass some checks

* no illness changes

* i surrender on this, let it be
2024-02-04 21:15:20 +00:00
DGamerL
db578cdc6f Makes food not a subtype of reagent holders (#23379)
* I am suffering

* Alright this should be all now

* Fixes CI

* I hate the online merge resolver.

* This got lost in the merge master

* Updatepaths fixed + new added

* Contra review

* Fixes desserts

* Oops

* This should fix it

* Maybe?

* Attempt 3

* Missed conflict

* Update code/modules/reagents/chemistry/machinery/reagentgrinder.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/food_and_drinks/kitchen_machinery/kitchen_machine.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/food_and_drinks/food/foods/pizza.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Fixes grinders

* Adds comment

* Warrior review

* Warrior + Sirryan review

* Update code/modules/food_and_drinks/food_base.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-01-21 19:00:02 +00:00
DGamerL
e633651f9b Removes Ladders (#23212)
* Ladder begone!

* Whoops

* Map and icon

* I forgor text

* Renamed + typepath
2024-01-09 13:01:16 +00:00
DGamerL
afef6a1156 Nice (#23691) 2023-12-31 10:35:46 -06:00
Qwertytoforty
70346d2a65 a a hole (#23613) 2023-12-26 14:24:42 -05:00
Contrabang
87d8da7b1e Code improvement for ventcrawling defines (#23514)
* code improvement

* oops

* bad comment gone
2023-12-16 16:13:58 +00:00
Contrabang
09dd7309ad Lava is no longer a plating + all lava is smooth (#23482)
* woohoo

* sirryan review

* accept incoming and stuff

* fuck
2023-12-16 11:47:44 +00:00
Aylong
825c2c8866 Converts Input List to TGUI Input Lists (#23396)
* Part 1

* Testing 1

* Revert "Testing 1"

This reverts commit fc06554b28.

* Part 1.1

* Part 2 - UI Style List

* Preferences lists

* Preferences lists - DONE

* More inputs

* MOOOOOORE

* UI style else

* Last ones

* Double name fix

* Pre-selected Search

* Return Pick Darkness

* Return Pick Darkness

* Missing users

* Some review changes

* Revert MULE lists

* I just hate MERGE CONFLICT label

* List window tweaks

* I think there it is

* why i am stopid

* Update tgui.bundle.js
2023-12-10 19:38:23 +00:00
Qwertytoforty
9bb6766de5 Immortality Talisman is now pocket sized (#23364) 2023-12-06 15:35:01 +00:00
Luc
9384c2a074 Allows roundstart observers to freely use antag HUD without losing respawnability (#23009)
* First pass

* do away with old antag hud variable

* rework cannotPossess

* some verification + cleanups

* Update code/modules/mob/dead/observer/observer_base.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* splits up log call

* Slightly refactor proc calls, continuing contra's review

* Log admin

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2023-11-21 13:00:13 +00:00
Qwertytoforty
eb3d953519 pacifistem and dumb mistakes (#23125) 2023-11-03 11:10:07 +00:00
Qwertytoforty
9bb010b9ab some tweaks for hardmode (#22809)
* some tweaks for hardmode

* Update colossus.dm

* fail safes / other fixes

* oops pressed compile but had an active thing open

* bubblegum nerfs

* nerfs the self healing on guidance

* crusher bubble care

* and finally, the portal to the second arena, so a rescue might happen. Maybe.

* oh right the legion core related murders

* lets not make modsuit users suffer

* oops

* whoops

* fixes legion loot

* changes requested

* terminal smooth brain

* Update code/modules/mob/living/simple_animal/hostile/megafauna/bubblegum.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* comment

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2023-10-30 19:08:49 +00:00
Qwertytoforty
64456806a5 [READY FOR REVIEW] I killed bubblegum on hard mode and all I got was this stupid medal. Adds hard mode to megafauna. (#22016)
* hard mode stuff

* further progress

* more progress

* pausing work to fix bug

* lets pr this mess

* more progress saving as vacation soon

* sleep_check_qdel

* saving work

* medals into deconflicting

* icons

* Fix compilings, medals

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* yes

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* earliest of the returns

* icons

* Apply suggestions from code review

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/hostile/megafauna/megafauna.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* ah lateload, my beloved and hated with no debug points

* todoops

* requested changes

* move medals / move comment

* guh

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2023-10-09 21:45:41 +01:00
ZERO-XZB
6f76740f9e Creates research costs for some PKA mods (#22748)
* req_tech test

* add req_tech to some PKA mods

* var/requires_whitelist test

* forget a newline

* how do I newline

* remove research reqs

* conform to new /// comment style

---------

Co-authored-by: ZERO-XZB <temp@temp.com>
2023-10-09 20:46:11 +01:00
Contrabang
f3f9bd442a Changes slot number defines from lowercase to all uppercase (#22297)
* undo all of it

* flags

* back

* head/mask

* left

* right

* Cuffs

* other name changes

* ID and PDA

* idk about calling them SLOT_HUD now

* glasses, gloves, and shoes, oh my!

* the rest

* comment
2023-10-03 18:27:51 +01:00
Contrabang
7e0aa47311 Refactors objectives, expands team functionality, and custom teams (#22374)
* step 1

* renaming 1

* how could I forget this

* renaming 2

* renaming 3

* add matching proc, even if unused can remove later

* rename team obj to match

* oops

* okay more stuff

* okay more stuff

* fix this stuff

* okay more stuff

* needs_target = FALSE

* OKAY MORE STUFF

* OOPS AGAIN.

* self-review

* more round_end stuff

* stuff 119

* yeah fix that too

* EVEN MORE CHANGES

* grammar

* fix

* s34n review

* fixes custom teams with no antags not showing objs

* makes objectives work properly with teams

* a
2023-10-01 14:14:10 +01:00
DGamerL
4c976a6e01 Splits up item_inhands.dmi (#22584)
* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* Fixes jackhammer and glass shard

* Fixes toy Chainsaw

* Update code/game/objects/items/toys.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/weapons/weaponry.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/antagonists/vampire/vampire_powers/hemomancer_powers.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Fixes edagger hopefully

* Henri review

* Oops

* First this gone, and now the pain

* Should all be fixed now

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-10-01 11:47:25 +01:00
BiancaWilkson
bee378f52a Fixes some typos (#22583)
* list time

* just for you qwerty
2023-09-30 08:36:54 -04:00
Henri215
9fdf2992be Ports Rod of Asclepius in hand sprites and moves staves in hands into a new file (#22250)
* Ports Rod of Asclepius inhand sprites and moves
staves hand.dmi into a new file

* removing for now

* its conflict time

* lets fix this conflict

* ah shit

* here we go again
2023-09-19 18:58:11 +01:00
DGamerL
3de8e63c6c Generalizes the chemical blacklist, refactors some other chemical lists and cleans up some related code (#21810)
* almost done

* HELP, SCOPE KEEPS INCREASING

* if this isn't the last thing, blame my sleepy me

* fucking foam all my homies hate foam

* remove the extra whitespace

* ghhh this needs testing + revert old shit

* first sleeper steps

* okay now to revert some changes

* oops forgot this

* more fixes

* iv bags can't dupe shit anymore too

* removes coniine from the list because why not

* removes life and histamine

* this should pass Cl

* stop runtiming me for unexisting chemicals

* adds ???? instead + god I hope this passes Cl

* attempt #2 to fix Cl

* Cl still fails but no solution now - static lists

* One fucking day Cl will not fail + complete remove

* I am going insane

* I am praying to several gods

* I'm getting desparate

* whoops that's my bad

* whoopsie number 2

* oops space indentation

* one rubber ducky later

* attempt number I am in a psych ward

* CODING CHAT MY BELOVED

* last things

* foam is also not a chemical

* now it shouldn't remake the list every time

* Henri review

* Adds saturated activated charcoal

* Charlie review
2023-09-13 10:42:17 +01:00
Qwertytoforty
8803f536b7 [READY FOR REVIEW] Lava land generation overhaul / variety (#21838)
* she lavas on my land till I chasm?

* need this

* whoops

* qwerty you are a dumbass

* now with 12 more maps per map

* repaths mesons, advanced mesons / meson implants show chasms

* more stuff

* range not radius dipshit

* sprites yipee

* define it

* undo mesons

* removes things I missed

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* I'm lavaing it

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-09-01 22:40:39 +01:00
Luc
327add6348 Converts two-handedness/wielding to a component (#21619)
* initial checkin

* Add everything but maps

* update paths

* Patches some minor bugs across twohanded things

* remove a stowaway

* Update code/__DEFINES/dcs/signals.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Contra review

* Fix kc

* hopefully fix file perms

* Fix file perms

* revert line-endings

* uh?

* Trying once again to fix file formats

* henri review 1

* henri review 2

* update from master

* Removes override that breaks modsuits

* re-add reference

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2023-09-01 22:06:59 +01:00
GDN
181b9e5c02 removes the refresher crystal (#21869) 2023-09-01 21:48:20 +01:00
Qwertytoforty
76a845d380 Modsuits. Ready for review, sorry for the ammount of files changed 👉 👈 (#21147)
* biting off more than I can chew, but I feel like hurting myself

* more shit

* progress continues, moral stays sameish

* bite of 2587

* mod_theme down, but probably broken

* 385 errors, 16 warnings, zero tgui interactions

* 292 19

* final strech to buggy mess, break time

* it compiles. It almost fucking certainly doesnt work, but it compiles

* fudhsciffubgsbgpgb actions not working as should for modules

* fuck it we'll just open the pr as we work on it

* icons work now

* tgui stuff

* more progress

* JUDGEMENT

* IT LIVES. TGUI LIVES. Special thanks to Sirryan and my brother.

* jetpacks, gps, and go do what exo-suits yourself

* almost ready

* sorry to whoever has to review this

* should work™️

* should be good now

* pushing changes so I can do reviews next

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* lore™️ Adds illegals level to modsuit parts from syndicate.

* early returns

* and these illegals

* no uplink reference idiot

* mod inhands are a good idea

* this is needed for inhands nerd

* Bomb detector working, modsutis cover ears. skin things

* overslotting removal, cyborg charging, ert loadout for gamma

* duplicated signal

* modsuit themes, removes broken mister / bad base type module, 2 cores in robotics.

* tether module, orb module, holster stuff

* built in no slip, cheaper 87

* removes modules already installed, engineer ert get jetpack, equip into modsuit storage

* comments spaces and duplicate flags

* Some adjustments and thoughts on armor, heads get guns because they are cool like that / looting command members armor

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Compile TGUI, slowdown adjustment, Modsuit to MODsuit

* sonar, do after, more equipment, acid handling

* overlay bugs / ERT / DS suits autodeploy

* middle click action buttons

* traders, sec modsuit energy nerf

* surplus weighting

* Kinesis module.

* Pathfinder module, kinesis balance, blueprint for pathfinder and kinesis

* more power / unused module removed

* name, ds fix, pre equipped to cc suit

* depot / grammer

* ok should be good™️

* overslot, dupe gun, missing suit storage

* stealth nerf, new kit

* gun stuff  / ds theme

* bio armor is gone

* let me push changes please thank you

* makes shocks work right

* copies over some changes TG made to module prices after porting

* Merge remote-tracking branch 'upstream/master' into Because-I-hate-myself-and-someone-has-to-try-it-

* sirryans changes

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/telesci/gps.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/telesci/gps.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Control define, ERT / DS have gloves / boots again.

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* More changes

* god I hate tgui. Why do all the bundles live underground, instead of in my basement?

* she updates my master till I testmerge

* modsuits can recharge again

* fixes a lot of shit

* Ready for TM probably

* sure fuck it whatever that makes sense I guess

* the pinpointer works better™️

* Another storage module bug fix

* hair and medical stuff

* fuck fuck fuck

* fixes sonar

* Bag exploit fixes / plasma runtimes / ear nerf

* dna lock improvement / cryostorage

* whoops

* Ball form second cooldown wasn't helping, no more infinite cores

* she springs my lock till I ***SNAP***

* plasmaman no longer die

* fixes modsuit emp issues

* atmos no longer fucking dies

* Fixes, module printing, and a restriction on newly constructed modsuits

* Inventory code my hated

* WOOO PREFERENCE CODE WOOOOO

* icons my hated

* fix for mods / spaceproof shit

* holy shit whhhyyyyy

* backpack first

* Update mod_theme.dm

* prevent infinite gun arms / infinite modsuit cores / syndicate modules

* fixes tm error

* scream loudly if species sprites break. They shouldn't, but, you know.

* deconflicted with luck

* converts to refit for species

* fix pathfinder

* fixes modsuits being funky power wise

* lockboxes :gatto: , as well as DN-MP shield lock, and slight nerf to atmos modsuit

* nerfs the atmos modsuit

* magboots for ds / CC modsuit

* downside of autosave: typing in wrong window saves bad stuff

* Gamma ERT have internal cameras again.

* spellcheck when

* ah fuck

* yes delete the null that works

* whoops

* fixes error / description

* un vulps your cannon

* fixes tails disapeering on base modsuits

* space to underscore

* tgui fix / tajaran

* springlock buff, cryopod fix

* u helps

* WHO PUTS A GUN IN ITEMS

* tgui moment

* mining modsuit nerf / hidden holster module

* PAIN

* UNATHI TIDE STATION WIDE

* I love special code

* slightly dense

* shark jumpscare

* fixes ghost item, fixes springlock being bad

* YIPPEEEE IT WORKED

* she decons my flict

* pain

* ebbas days are numbered :^)

* hidden

* r-r-r-ebuild

* fixes more bugs

* qwerty, you are dense

* fixes gps

* fix mulebot crate

* level fix

* adds back icon

* moving storage, fix bug, modules activate / deactivate message

* yeah

* yeah

* yeah™️

* steels requests

* windoors no longer make pathfinder module explode

* chat spam

* oil slicks + modsuits

* whoops

* bag check

* ofc

* Update code/modules/mod/mod_control.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/datums/uplink_items/uplink_nuclear.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/mod/mod_control.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/mod/modules/module_pathfinder.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2023-08-19 15:36:13 -05:00
GDN
ac5901be6a lavaland sliding puzzles now spawn normal mining chests (#21930) 2023-08-16 20:40:18 +01:00
Qwertytoforty
4748736c9e Ports TG staff of storms / updates sprites (#21566)
* Ports TG staff of storms / updates sprites

* I *said* it *doesn't* work in SPACE!

* Update legion_loot.dm

* requested changes

* icons fixed
2023-08-12 18:20:57 +01:00
AffectedArc07
8d7e066471 Adds OpenDream as a CI lint (#21099)
* Initial Commit

* Makes the CI work (maybe)

* Of course CI has a hissy fit

* Actually fixes the codebase

* Oops 1

* Tweaks

* oops
2023-07-18 20:50:31 -05:00
AffectedArc07
48b0210064 [READY] Widescreen (#20861)
* TM Needed - Widescreen

* A lot of fixes

* TM notice

* Feedback thread

* Minor tweaks

* Expans silicon view stuff

* Fix viewmods

* The preferential option

* Why were these global

* Fix clickcatch sizing, fix parallax issues

* Maybe fixes the runtime

* READY
2023-06-07 21:09:16 +01:00
DGamerL
173bfb92f5 Removes bio resist from the code (#21108)
* BIO armor is kill

* some more stuff that uses bio resist

* I did a scuffed merge conflict solve but it works
2023-06-03 09:50:22 +01:00
Qwertytoforty
8e6ed2f284 [serious april pr pls no close] Adds the magic nanny bag. (#20774)
* IT'S NOT A GRANNY BAG

* other tweaks to put out

* Restricted on raging

* Update code/game/objects/items/weapons/storage/backpack.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* defined

* Update code/game/objects/items/weapons/storage/backpack.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* changes requested

* no slime coring the super food

* actually let the pie live, the meds can be found in pill bottles in space, just not the steak

* merge conflict bullshit

* pain, suffering even

* icon handling

* M-M-M-ERGE CONFLICTS MY BELOVED

* Apply suggestions from code review

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* s34n comments

* I can read and speak the english language™️

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2023-06-02 15:49:26 -05:00
GDN
3302f8bb96 Helper crystal is now a point of interest (#20516)
* Helper crystal is now a point of interest

* Update code/modules/mining/lavaland/loot/colossus_loot.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2023-03-13 22:36:54 +01:00
GDN
a91dd0fffb fixes a lightgeist runtime + possible qdel loop (#20444)
* fixes a lightgeist runtime

* wait don't need to call parent here
2023-03-04 09:21:34 +01:00
Ryan
7c3cd86f14 APC & Machinery Refactor + Local Powernets (#19991)
* local powernet and machine power refactor

* some fixes

* more tweaks + powerchange() refactor

* fixes var edited apcs on meatpackers.dmm

* fixes issue with power channels

* Reviews

* delta fix

* Update code/game/machinery/portable_turret.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* removed area power change proc

* damn morgues

* requested changes

* request changes

* deconfliction

* mapping fixes

* some fixes from TM

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-01-30 22:28:10 +00:00
Qwertytoforty
b5700cab3e Fixes rng block chance not working (#20255)
* fixes rng block chance not working

* Update code/__DEFINES/flags.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-01-28 09:26:11 +01:00
Qwertytoforty
aec7c3ff3f Reworking eyes of god to be risk / reward / from colossus (#20163)
* eye see what is happening here

* loot it and ship it

* more progress

* more progress

* eye see

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* removing extra comment to rerun checks while I think on sprite

* name / sprite, good to go™️

* BSH no longer spawns invisible penguins

* oops wrong branch

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-01-20 19:28:22 -05:00
warriorstar-orion
a7d09cf033 Whitespace cleanup part 2. (#19891) 2022-12-24 18:38:43 +01:00
Charlie
421777b317 Reworks block chance into Parrying. (#19334)
* parry component

* converts block chance to parry components

* armour pen, katana fix, pickup fix

* melee parry fix

* removes perfect parries, tweaks armour pen calc

* SIGNAL_HANDLER

* fix

* resist fix

* reduces parry time out time, increases cooldown

* Apply suggestions from code review

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* fix

* cooldown rebalance

Co-authored-by: Farie82 <farie82@users.noreply.github.com>
2022-11-12 08:49:44 +01:00
S34N
667dd5d4ac 515 Compatibility (#19636)
* 515 compat

* double spaces

* Callback documentation, aa review

* spacing

* NAMEOF_STATIC

* big beta
2022-11-08 23:08:40 +00:00
Vi3trice
87347bde08 Do not eat the shard (#19456) 2022-10-23 13:04:21 -05:00
Luc
14ff69203c Lavaboat now doesn't burn you when you ride it over lava (#19405)
* Lavaboat now doesn't burn you when you ride it

* Add some more sanity checks

* don't forget to test your code

* as I was saying

* Cleanups
2022-10-20 20:13:10 +01:00
Vi3trice
c4f9086b38 Orbiter component now uses lock_in_orbit parameter, allowing for orbiters that always stay with an atom (#19278)
* Wisps shouldn't get disturbed by the shuttle anyways

* Why on earth wasn't it even using that?

* Update orbiter.dm
2022-10-16 15:28:20 +02:00
S34N
edeba92326 Smoke spells readability (#19387)
* read the smoke

* oops

* contra

* contra

* more tidying

* last one

* Update code/modules/projectiles/projectile/magic.dm

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

Co-authored-by: Farie82 <farie82@users.noreply.github.com>
2022-10-15 18:05:55 +02:00
Vi3trice
20c437f7d2 linters do your magic (#19263) 2022-10-10 20:58:41 +02:00
Qwertytoforty
c7fb93075c fixes katana runtime (#18993) 2022-09-08 12:38:38 +01:00
Qwertytoforty
7d9213e0c2 Ports TG cursed katana to replace our cursed katana. (#18757)
* Ports TG cursed katana to replace our cursed katana.

* OH, IT'S JUST A SIMPLE NUMBERS GAME!

* More changes / additions / removals

* unneeded comments

* more things

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/__HELPERS/lists.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/modules/mining/lavaland/necropolis_chests.dm

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* should have commited this too

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* Update code/game/gamemodes/wizard/spellbook.dm

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

* removes status, death signal, turf rename, return true

* sprites my hated

* Hal / steel requested changes

* built in

* quest 1/2

* Extra spacing / github instantly resolved status_effects and did not let me change it.

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
2022-09-07 13:36:29 +01:00
Qwertytoforty
b1be1b5a36 Ports TG berserker armor from TG to replace champion hardsuit. (#18854)
* NT does not recommend punching fauna to death

* need x2, don't want reflection

* Armor -> brute burn resist, speed removed

* phys not species

* light em up

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* a hex on you

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

* spacing, bolding, only stamina

* Apply suggestions from code review

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
2022-09-06 00:05:36 +01:00
Qwertytoforty
d6e24aa850 hierophant staff / blue / red cube no longer ignore teleport blocks (#18868) 2022-08-21 09:31:16 +01:00
Viz
d4b3767631 Tendril Drop Armor Rebalance (#18698)
* gamma ert gear begone

* blood for the blood god
2022-08-05 19:03:55 +01:00
Edan
1d552ab0e4 Armour Refactor (#18547)
* initial commit

* bullet fix + 100% armour pen

* equivalent armour values

* percentage armour pen

* updates bombing

* adds more defines

* i like armour too much

* review pass 1

* review pass 2

* updates with lavaland elites

* armour penetration value tweaks

* wt550 AP round change
2022-08-01 20:23:49 +01:00
moxian
8befe47408 Initialize hostile mobs (#18336)
* Initialize hostile mobs

* Farie's review

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* staticify lists

Co-authored-by: Farie82 <farie82@users.noreply.github.com>
2022-07-24 13:14:06 +02:00