Santa's back, and angrier than ever at the naughty spacestation crew!
Santa's maximum health now increases with each successive stage
(previously only increased at Stage 4)
- Stage 1: 150 health (unchanged)
- Stage 2: 200 health (what stage 4 used to be)
- Stage 3: 250 health
- Stage 4: 300 health
Santa's Melee forms have had their damage ranges buffed
- Previously 5-15 in Stage 1 and 15-25 in Stage 4, now 10-20 and 20-30
respectively
Melee Snowmen and Reindeer have had their health increased to provide
extra survivability as they attempt to get into attack range. Ranged
snowmen unchanged
- Snowmen: was 50, now 75
- Reindeer: was 50, now 80
Ranged snowmen can no longer drop the candy cane sword, as intended.
Drop chance unchanged (50% from melee snowmen)
Snowballs (ranged snowman attack) and Ornaments (Santa Stage 2 and Stage
3 attack) have had damage increased slightly. Ornament knockback
unchanged.
- Snowballs now deal 4 damage, was 3
- Ornaments now deal 7 damage, was 5
The away_mission_config.txt file in the /config folder will need to be
manually editted to reactivate the evil santa away mission.
Changes the description of the L6 from 7.62 to 5.56 so it matches both
its ammo and magizine caliber.
Adds in paper_words sprites to head, and hands so when you have a paper
that is writen on, it can both be seen when holding and when wearing as
a hat.
Includes a refactor for gun turrets (merged into portable turrets), hostile simple_animal behaviour, spells (sounds have been added) and poi_list items.
Switched from using math to fit the icon's name to having the icon's
name fit the math, also changed the normal SMG's mag so it can also
updates properly.
-Adds a new icon for the toy tommy gun with a blue muzzle, so it doesn't
have to use the real tommy gun's icon or what is was using, nothing.
-fixes the rounding on the toy smg so it now doesn't have an invisable
magazine when loaded and displays the correct amount of ammo.
* Fixed the Riot foam icon
Adds the varable riot to both normal foam darts and adds some else if
statments to give both darts and modified darts the correct icon.
* Update ammo_casings.dm
* Update ammo_casings.dm
* Update ammo_casings.dm
* Fix for single shot stechkin
changes how the stechin updates it's magazine so the single shot
magazine doesn't go invisable.
* Revert "Fix for single shot stechkin"
This reverts commit 11974996c4.
* changed description
changes the discription and moves it one line down.
* adds variants of 10mm ammunition
you can shoot people with it
* ones which work
* third time's the charm
* adds the letter 'u'
* makes armor pen values more reasonable
* rebalanced AP