Commit Graph

561 Commits

Author SHA1 Message Date
Fox-McCloud
dd200af4bf Nuke Ops Rework Phase 2 2014-11-05 06:56:46 -05:00
Fox-McCloud
b0d73b0143 Merge pull request #450 from Bone-White/master
Disappearing Chemdispenser fix
2014-10-28 02:17:01 -04:00
Bone White
dd8815049e Disappearing Chemdispenser fix
Found this age-old problem.  Doesn't update the sprite after the
explosion, but DOES stop it going invisible and non-clickable.
2014-10-28 06:10:02 +00:00
Fox-McCloud
f77eb5c914 Traitor Gear and Balance 2014-10-28 01:35:03 -04:00
melandor0
4a081070b3 Sec HUD fixes
Now reports beepsky and ED 209 arrest activity.
2014-10-24 21:16:00 +02:00
melandor0
d46266fcd8 More drugs 2014-10-22 04:49:42 +02:00
melandor0
546b6caf59 Preliminary new drugs 2014-10-20 02:52:54 +02:00
Bone White
c8f0584063 Ryetalyn volume-based cure revision
As requested by Fox
2014-10-18 01:53:27 +01:00
Fox-McCloud
8c1f6431e6 Tweaks and Fixes and Major Map Changed
More Info will be posted directly, later.
2014-10-13 22:00:07 -04:00
Fox-McCloud
9c8326e120 Fix, Tweak, and Revise
fixes a few non-functioning things, adds in a few new features,
basically the previous patch minus "controversial" stuff.
2014-09-29 02:10:28 -04:00
Bone White
d81a87363e Fix for Ryetalin
Cures on a chance based on volume of ryetalin injected, on_mob_life.
TURNS OFF ALL MUTATIONS!!

// 1 volume = ~2% chance
// 10 volume = ~17% chance
// 30 volume = ~38% chance

Returns SE to mob creation values (now set in dna2.dm)
2014-09-14 11:39:52 +01:00
VampyrBytes
c0f5132664 Cleanup of internal organs
Both internal and external organs are a mess, which is making
maintaining and updating them nasty, so I'm cleaning them up, this is
the first stage

mechanical and assisted internal organs are now an object type rather
than a var in the organ which makes it much cleaner and easier to adjust

removed duplicate list of internal organs as there's no reason to have
the same objects in 2 separate lists

made New() a lot cleaner and more robust

External organs will be next
2014-08-21 10:24:13 +01:00
IcyV
93f3f7b5ed Chem and overdose patch.
Raises general overdose amounts. Lowers brute/burn damage from overdose. Removes the secondary anit-tox.
2014-08-10 03:16:32 -07:00
Artorp
32d14b8307 Medical belt can load into fridge
- Fixed compiling error with glass.dm

- Medical belt will load apropriate items into the medical fridge when
used on the fridge
2014-08-09 03:18:31 +02:00
Artorp
4c59644d95 Enable medical belt quick pickup
Using a medical belt on a bottle will attempt to pick up all bottles on
the tile.
2014-08-09 02:51:15 +02:00
ZomgPonies
8807058f9b Something I didnt add yet 2014-08-03 15:28:57 -04:00
Whitellama
6b1ba1b6a3 Fixed #5870: Glasses being labeled both 'glass' and 'Drinking glass' inconsistently
Conflicts:
	code/modules/reagents/reagent_containers/food/drinks/drinkingglass.dm
2014-08-03 15:28:20 -04:00
Zuhayr
23ef5530de Changed hydro trays, fertilizer and syringes over to use the reagent procs.
Conflicts:
	code/game/machinery/biogenerator.dm
	code/modules/clothing/suits/jobs.dm
	code/modules/reagents/Chemistry-Reagents.dm
	code/modules/reagents/reagent_containers/glass.dm
	maps/tgstation2.dmm
2014-08-02 22:33:47 -04:00
ZomgPonies
c1801306a7 Merge pull request #331 from VampyrBytes/master
fix for customizable foods
2014-07-27 12:00:09 -04:00
ZomgPonies
d67de71db9 I had removed volatile_fuel, but it somehow came back. Fixed again now. 2014-07-26 19:06:18 -04:00
Zuhayr
c0ba021bcd Added portable_atmospherics to hydroponics machine path, couple of other tweaks.
Conflicts:
	code/datums/supplypacks.dm
	code/game/machinery/hydroponics.dm
	code/modules/reagents/reagent_containers/glass.dm
	code/modules/reagents/reagent_containers/spray.dm
	maps/tgstation2.dmm
2014-07-26 14:03:46 -04:00
VampyrBytes
b2b443cc4d fix for customizable foods
names - no more meat, meat and egg sandwich sandwich sandwich type names
- this would now be an egg and double meat triple decker sandwich

commented sandwich.dm out. was almost duplicate code, but if a sandwich
was being made with a shard or customizable food, it was making it a
different object (/food/snacks/csandwich instead of
food/snacks/customizable/sandwich), only thing it processed that the
other didn't was if there was a shard in the food, which is now dealt
with in customizable
2014-07-26 07:25:47 +01:00
ZomgPonies
a1da36611e I AM BEST CODER ARRRGH 2014-07-25 17:47:10 -04:00
Zuhayr
ebb9f724aa Hydroponics rewrite, details will be in PR. Big commit.
Conflicts:
	baystation12.dme
	code/controllers/master_controller.dm
	code/game/gamemodes/events/spacevines.dm
	code/game/machinery/seed_extractor.dm
	code/modules/mob/living/carbon/brain/posibrain.dm
	code/modules/mob/mob.dm
	code/modules/reagents/Chemistry-Reagents.dm
	code/modules/reagents/reagent_containers/food/snacks/grown.dm
	icons/obj/hydroponics.dmi
	maps/tgstation2.dmm
2014-07-25 11:10:01 -04:00
Bone White
edef61b2c7 More virology symptoms
Pain symptoms, and more antidepressant producing viruses.  Made a change
to the most powerful antidepressant, to make it break their mind more
often if over 5 units, to simulate overdosing of this potent chemical
2014-07-24 20:12:50 +01:00
Bone White
3d4dcd08c7 Overdose mini-patch
Stops sleepers giving people overdose amounts.
2014-07-24 03:38:53 +01:00
ZomgPonies
375a2b7645 Merge pull request #320 from IcyV/chemaddition
Expanded upon overdose system
2014-07-23 15:19:21 -04:00
IcyV
51033b9847 Expanded upon overdose system
Adds brute, burn, and oxy damage as potential overdose effects.
2014-07-23 12:14:17 -07:00
Ccomp5950
0beada11c7 Chem Master won't resize it's window by adding a scroll bar on selection.
Fixes #5574

Conflicts:
	code/modules/reagents/Chemistry-Machinery.dm
2014-07-23 09:01:57 -04:00
ZomgPonies
f491b31d2b PR fixes 2014-07-22 20:05:26 -04:00
ZomgPonies
1812fe529d Merge pull request #315 from IcyV/overdose
Fixed version of a trial overdose system.
2014-07-22 19:45:06 -04:00
IcyV
6b4d2f7c82 Fixed version of a trial overdose system.
Applies basic toxin damage when a volume threshold is met.
2014-07-22 16:39:16 -07:00
VampyrBytes
4113b531af rewrite for DF/CM and grill
rewrite cos damn!

No more spam names... worst they can get is one of each type in a name.
CM won't accept anything that's been cerealized (at any point), DF and
grill will accept things that have been in them before, but you'll end
up with a burned mess, a cloud of smoke, and the chance of a small fire
2014-07-21 20:37:25 +01:00
IcyV
6198d9e9d9 Reverts hyperzine to its previous state, keep its addictivness
Revert "Made hyperzine same color as salt, because HAHA"

This reverts commit b23b5b62d9.

Conflicts:
	code/modules/reagents/Chemistry-Reagents.dm

Revert "Made hyperzine harder to make properly."

This reverts commit 489cdf0096.

Removes Benazine

Revert "Nerfs for OD"

This reverts commit 4b94406efb.

Revert "Hyperzine fix"

This reverts commit d6702496f9.

Conflicts:
	code/modules/reagents/Chemistry-Reagents.dm

Revert "Made Cyanide more deadly, added OD to Hyperzine"

This reverts commit 1cb87e07cf.
2014-07-21 03:15:14 -07:00
ZomgPonies
64554340f4 Modifed faction system to use a list instead. Mobs can belong to multiple factions at once. 2014-07-19 13:26:55 -04:00
ZomgPonies
e2a9e93a59 Revert "Use IconProcs lib ReadRGB instead of another same functionality proc."
This reverts commit 11f1d82c65.
2014-07-19 11:43:48 -04:00
ESwordTheCat
11f1d82c65 Use IconProcs lib ReadRGB instead of another same functionality proc.
Conflicts:
	code/modules/reagents/Chemistry-Colours.dm
2014-07-19 11:19:52 -04:00
Zuhayr
bdfc7ef719 Added Crisis and Surgeon modules, removed Medical module, added Construction module, altered Mining and Engineering modules.
Conflicts:
	code/modules/mob/living/silicon/robot/robot.dm
	code/modules/mob/living/silicon/robot/robot_modules.dm
2014-07-18 07:30:54 -04:00
VampyrBytes
34712ecc37 Fix for internal organ surgery
Fixes internal organ surgery, and some other places where the same
problem would have cropped up
2014-07-16 20:17:50 +01:00
mwerezak
a07b7a5ce3 Thrown items can be targeted, has miss chance...
...based on distance, similar to projectiles.

Conflicts:
	code/defines/obj.dm
	code/game/machinery/kitchen/smartfridge.dm
	code/game/machinery/vending.dm
	code/game/mecha/equipment/weapons/weapons.dm
	code/modules/games/cards.dm
	code/modules/mob/living/carbon/carbon.dm
	code/modules/mob/living/living_defense.dm
2014-07-16 09:53:34 -04:00
ZomgPonies
aafa11712a Removal of virus1/disease1 system. So long GBS/Jungle Fever, you'll be missed! 2014-07-16 00:53:08 -04:00
Mark Aherne
9b45dbabfb Continued work in progress on a major revision of the NanoUI templating system.
Conflicts:
	code/ATMOSPHERICS/components/omni_devices/filter.dm
	code/ATMOSPHERICS/components/omni_devices/mixer.dm
	code/game/dna/dna_modifier.dm
	code/game/machinery/cryo.dm
	code/game/machinery/kitchen/smartfridge.dm
	code/modules/nano/nanoexternal.dm
	code/modules/nano/nanomanager.dm
	code/modules/nano/nanoui.dm
	code/modules/power/apc.dm
	code/modules/power/smes.dm
	code/modules/reagents/Chemistry-Machinery.dm
	nano/css/shared.css
	nano/js/nano_update.js
	nano/templates/escape_pod_console.tmpl
2014-07-15 07:22:15 -04:00
Kelenius
c54b9e3626 Slime update
Conflicts:
	baystation12.dme
	code/modules/mob/living/carbon/metroid/death.dm
	code/modules/mob/living/carbon/metroid/metroid.dm
	code/modules/mob/living/say.dm
	code/modules/mob/transform_procs.dm
	code/modules/reagents/Chemistry-Recipes.dm
	maps/tgstation2.dmm
2014-07-15 00:50:41 -04:00
Whitellama
88d4e49efe Fixed issues with cans complaining twice when trying to drink unopened and with transfering fluids between closed cans
Conflicts:
	code/modules/reagents/reagent_containers/food/cans.dm
2014-07-14 06:46:38 -04:00
mwerezak
44e2f8acf2 Fixes human internal organs list
Conflicts:
	code/modules/events/organ_failure.dm
	code/modules/organs/blood.dm
	code/modules/reagents/Chemistry-Reagents.dm
	code/modules/surgery/ribcage.dm
2014-07-13 08:51:55 -04:00
Hubblenaut
956706c7cf Fix: Painkillers stay in body for decent time
Conflicts:
	code/modules/reagents/Chemistry-Reagents.dm
2014-07-13 08:34:30 -04:00
Hubblenaut
776369d9ee Health Analyzer can read all types of beneficial medicine
Conflicts:
	code/game/objects/items/devices/scanners.dm
	code/modules/reagents/Chemistry-Reagents.dm
2014-07-13 08:32:14 -04:00
mwerezak
2ff4a975f0 Sterilizine reduces germ_level on contact
Conflicts:
	code/modules/reagents/Chemistry-Reagents.dm
2014-07-13 08:19:50 -04:00
mwerezak
cf52f9e734 Fixes reagent_containers not being usable for surgery 2014-07-13 07:42:10 -04:00
Hubblenaut
b9be3e6ed7 Stops buckled mobs from slipping (for now)
Conflicts:
	code/game/turfs/simulated.dm
2014-07-13 06:48:17 -04:00