Commit Graph

27220 Commits

Author SHA1 Message Date
J.J
8f0af32b19 Adds two new beers: lager and stout (#25476)
* Adds stout and lager

* forgot to give the stout a taste

* Halves the blood replenishment of stout

* Update code/modules/reagents/chemistry/reagents/alcohol.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: J.J <108263534+ChocoboLord@users.noreply.github.com>

---------

Signed-off-by: J.J <108263534+ChocoboLord@users.noreply.github.com>
Co-authored-by: JWheeler <108263534+BunnyGirlJen@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2024-05-30 15:12:40 +00:00
HMBGERDO
c38eddeaae make the spear purple again (#25677) 2024-05-30 15:12:32 +00:00
Adrer
f2fac782fe Adds alternate soundsfonts to appropriate instruments. (#25538)
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com>
2024-05-30 15:12:25 +00:00
Spaghetti-bit
f1838b83e9 [FIX] My webbings, where are they? (#25570)
* Changes necrosis_prob to use decaylevel.

* Reverts previous change to create a new branch.

* Reverts (https://github.com/ParadiseSS13/Paradise/pull/24667)

* Does not revert the previous PR, it builds upon it. Allowing items on the belt slot with the "special" var set to TRUE to overlay suits.

Judo Belt, Webbings, and Bandolier are the current selection.

* Fully fleshes out the layering of special belts.

* Adds more belts to the special layer.

* Fixes an oversight with the captain's rapier being left out. 😭

* Fixes a few more oversights caused by a pull/fetch.

* Moves around an if statement to fix the order of operations, which was causing items that should've been OVER the suit item to be appear UNDER it.

* Should resolve the merge conflict.

* Partial revert

* Merge conflict resolution

* Refactors how a 'special belt' is defined and handled. Makes it more readable.

* renames all instances of `special` to `layer_over_suit`
2024-05-30 12:14:34 +00:00
chuga-git
d57a350951 adds mannitol to syndidonkpocket (#25568) 2024-05-30 12:14:28 +00:00
Qwertytoforty
2a5dcd843a the vox spikethrower no longer 2 shot bursts, and can be charged in a charger (#25557) 2024-05-30 12:14:20 +00:00
chuga-git
f35bb3e757 Makes IB less likely to happen on the first hit and adds a sound effect on wound (#25546)
* splorch

* Update code/modules/surgery/organs/organ_external.dm

Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com>
Signed-off-by: chuga-git <98280110+chuga-git@users.noreply.github.com>

---------

Signed-off-by: chuga-git <98280110+chuga-git@users.noreply.github.com>
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com>
2024-05-30 12:14:15 +00:00
Contrabang
8dc8c8b47f wow (#25691) 2024-05-29 22:09:37 +00:00
Christasmurf
0db4c22804 Cargo Technician resprite + some hazard vests (#25399)
* cargotech and hazard vests

* deliveryboy and bomberjacket

* explorer merge changes
2024-05-29 13:40:08 +00:00
Qwertytoforty
97d43770f5 Adds advanced_bullet_dodge_chance, for admin / mob use. Applies it to space combat drones (#25336)
* Adds advanced_bullet_dodge_chance, for admin / mob use

* actually just make it 25

* Apply suggestions from code review

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>

---------

Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
2024-05-29 13:37:36 +00:00
Contrabang
40d03dd669 Fixes beepsky (#25675)
* yowza

* whabam
2024-05-29 02:08:03 +00:00
Matt
b7aa472430 Adjusted arguments for use_tool (#25662) 2024-05-28 23:15:42 +00:00
Migratingcocofruit
88d236d5c9 Adds saltpetre crystals, which grind into saltpetre (#25050)
* Added saltpeter crystal, a way to make them, and sprites.

* comment changes

* forgot to undef

* actually undefing this time

* raises saltpeter crystal yield when ground to 8

I did some play testing and it simply takes too many clicks to pump in the ammonia required to get the amount of saltpeter you need.

* The compost bin being full of compost no longer hinders your saltpetre production

* rebuild TGUI

* Allows the compost bin to accept ammonia directly from plants that contain it

* adding the K back to KNO3

* Minor ui adjustments

* Compost bin can use ash now

* I am made of stupid.

* fixing a tiny little offset in the biomass bar

* Icon update, new description for Saltpetre crystals, style fixes and recompile tgui

* period

* minor changes

* rebuild TGUI

* Apply suggestions from code review

Signed-off-by: Matt <116982774+Burzah@users.noreply.github.com>

---------

Signed-off-by: Matt <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-05-28 14:34:17 +00:00
Marm
ae10972946 New changeling ability: Bone Shard (#25388)
* bone shuriken real

* real real real

* thanks ramon

sprites

* Update code/modules/antagonists/changeling/powers/mutations.dm

Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com>

* Update code/modules/antagonists/changeling/powers/mutations.dm

Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com>

* Update code/modules/antagonists/changeling/powers/mutations.dm

Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com>

* Update code/modules/antagonists/changeling/powers/mutations.dm

Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com>

* simples

* Update code/modules/antagonists/changeling/powers/mutations.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* balance

* bone shard

* All working

* noautolathecling

* 15

* Update code/modules/antagonists/changeling/powers/mutations.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com>

* Update mutations.dm

* requested change

* Update code/modules/antagonists/changeling/powers/mutations.dm

Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com>

* Update code/modules/antagonists/changeling/powers/mutations.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com>

* Update code/modules/antagonists/changeling/powers/mutations.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com>

---------

Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com>
Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-05-28 13:34:12 +00:00
SchrodingersWolf
e08eb9ca2b Gave Paranormal their holy Boots of Magnet back (#25485) 2024-05-28 13:23:39 +00:00
matttheficus
03659c270e warcrimes are now illegal (#25490)
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2024-05-28 13:22:20 +00:00
Contrabang
d43beeccd4 Fixes stretchers getting caught on wall corners (#25592)
* Fixes stretchers getting caught on wall corners

* Update code/modules/mob/living/living.dm

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

---------

Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
2024-05-28 13:16:09 +00:00
Сиротка
d46e3a7cf0 Fixes anomaly shows anomaly (#25600) 2024-05-28 13:14:51 +00:00
SteelSlayer
a8a6697511 fix changeling middle click stings becoming stuck (#25621) 2024-05-28 13:12:51 +00:00
Daylight
a94a2ea015 Fixes reverants in ghost mode getting gibbed (#25533)
* Fix

* Lance clarification
2024-05-28 12:51:16 +00:00
Marm
5a68c5f6d3 Explorer Redux (#24202)
* WE'RE SO BACK

* LET THERE BE SOUND

* More bugs

* fixes

* sound

* hmm

* clothing sprites + minor code changes to clothes

* meestake

* spritening

* YARR

* hiss

* Cyberiad explorer remap

* hand telover

* delta days

* rooms done

* VENDOR

* Mapping done

* Salvage mapped

* qol

* Forgot the hivelord.

* woops

* oops redux

* reviews and more

* consistency

* Update code/game/jobs/job_globals.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* character

* Update code/modules/mob/living/simple_animal/hostile/mining/hivelord.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/sellable.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/effects/spawners/random_spawners.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/hostile/pirate.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/clothing/head/job_hats.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/effects/spawners/random_spawners.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/boxes.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/research/designs/machine_designs.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* some reviews

* Update code/game/machinery/constructable_frame.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* supply

* area repathing and ambience

* mapping

* metamapping

* Update code/game/objects/items/weapons/storage/belt.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* the doorening

* redooring

* modsuit

* more reviews

* the plasmamamninigngg

* add random salvage generation across space ruins

* add blackbox tracking for salvage sold

* gun

* deconflicts and reviews

* Update code/game/objects/items/sellable.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/clothing/head/job_hats.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/sellable.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/sellable.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/sellable.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/sellable.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/garment.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* all conversations resolved

* maybe work now?

* please no more, too many apcs

* Update code/modules/mob/living/simple_animal/corpse.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/mining/machine_vending.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/clothing/suits/misc_suits.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/sellable.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/sellable.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* henri review + action figure

* Update code/game/objects/items/toys.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* PDA

* conflicts

* more conflicts

* maybe all conflcits?

* wait fuck

* maybe fixed???

* KIDAN SPRITES

* MAYBE?

* access fixes

* explorer hotfixes 1:

- fixes space pirates dying in space
- gives explorers ORM access
- box: fixes access on NTR airlock
- box: fixes naming on BS airlock
- box: adds expedition access to mail sorting room

* add salvage selling back

* NOT FOR SALE

* oh my god actually sell the fucking salvage this time

* maybe fine now?

* carpover

* NO MORE CABLE

* balance tweaks

* some depot loot updates

* merge conflict

* deconflicted???

* woops more oversights

* skirts, bombers, exploredrobe code + sprites

* woops (again)

* deconflicting

* remove old explorer room again

* Hat fix

* minor changes to sprites and code for hats

* yarrr fix 1

* first fixes

* don't drop loot from syndies gibbed by depot destruction

* add selling back with new signal based system

* speedmerge this shit

* minor changes to collars/bomber resprite

* docking port in

* ruins

* WE DON'T NEED CONFIG CHANGES WE NEED PICTURES PICTURES OF SPIDERMAN

* no more murder hallway on whiteship

* undelete meson sunglasses, redelete uristrunes

* BOOTY BAGS

* don't drop ashdrake loot from crusher kills

* box: fix ntrep fax, add explorer access to ORMroom

* add meson sunglasses item icon back

* fix cere handtele, meta shutter control, death sound arg

* cleaning up

* she mosins on my russian till i dj station

* Update code/modules/clothing/head/soft_caps.dm

Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com>

* Update code/modules/clothing/suits/misc_suits.dm

Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com>

* Update code/modules/mining/machine_vending.dm

Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com>

* Update code/game/gamemodes/game_mode.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com>

* mapping

* Cleaning up

* revert changes in tools/{bootstrap,ci}

---------

Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com>
Co-authored-by: Christasmurf <25437893+Christasmurf@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: github-actions <github-actions@github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2024-05-27 19:27:59 +00:00
Сиротка
c9f44b1f29 Improve mecha circuit crates to make them useful + few fixes (#25516)
* Improve mecha circuit crates to make them useful

* fix

* Update ripley.dm
2024-05-27 16:42:02 +00:00
Qwertytoforty
e6d1b5f8a8 MASSIVE RAZORWIRE BUFF (you can now pick 4 new colour options) (#25463)
* MASSIVE RAZORWIRE BUFF (4 new colour options)

* Update code/modules/surgery/organs/augments_arms.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>

---------

Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-05-27 16:36:51 +00:00
Qwertytoforty
d107f06ee3 [s] maint drones no longer can endlessly ghost and respawn (#25651)
* [s] maint drones no longer can endlessly ghost and respawn

* comment improvement

* she trues on my false till I 0
2024-05-27 15:25:27 +00:00
Daylight
8412356b22 Punctuation (#25627) 2024-05-25 18:39:43 +00:00
CRUNCH
bd0e54752e Removes the Sheet Snatcher 9000 (#25496)
* Yeetus Deletus

* removed icon

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2024-05-25 15:48:22 +00:00
AffectedArc07
67a8a340e6 Fix admin PMs not working from discord (#25604) 2024-05-25 01:43:32 +00:00
Qwertytoforty
50851d7958 fix full auto on certain guns with double click speed (#25520) 2024-05-25 01:18:51 +00:00
Marm
d438d5d3be spider spider spider (#25492)
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2024-05-24 20:11:01 +00:00
DGamerL
624a1261f8 Makes adrenals no longer have a chance to addict you (#25479)
* A new no addiction omnizine

* Adds to the blocked chem list
2024-05-24 20:01:27 +00:00
PollardTheDragon
a52a54d0df Trade Shuttle Console Fix + Standardization (#25466)
* Trade Shuttle Console Fix + Standardization

* Gets rid of other "Jupiter Station" references on trader spawn area
2024-05-24 19:46:14 +00:00
CRUNCH
55b257ead8 Tweaks Ghetto Surgery (#25439)
* very ghetto

* Update organs_internal.dm
2024-05-24 19:43:35 +00:00
Сиротка
72a5c9e3c7 Now you need alt-shift-click to empty sprays (#25437) 2024-05-24 18:32:03 +00:00
Deniz
d30d122ebe tested (#25387) 2024-05-24 18:26:49 +00:00
DGamerL
4a1d1f5971 Contort body now autodisables on death (#25247)
* Makes contort body remove itself via signals

* Unregisters signal on remove and other fix

* Update code/modules/antagonists/changeling/powers/contort_body.dm

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>

* Update code/modules/antagonists/changeling/powers/contort_body.dm

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>

* Contra review

* Contra review

---------

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2024-05-24 18:25:50 +00:00
Charlie Nolan
9030cfbb61 Removed a bunch of unnecessary work from atmos machinery. (#25495)
* Removed a bunch of unnecessary work from atmos machinery.

* Portable machinery does some useful work in the parent.

Reactions, icon updates.

---------

Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman@google.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2024-05-24 17:43:24 +00:00
Charlie Nolan
82a1cc6a4e Revert #25303 and subsequent fixes (#25613)
* Revert "Be safe, radios. (#25595)"

This reverts commit bfa88abd5a.

* Revert "Fixes various radio issues (#25586)"

This reverts commit 9296564ab6.

* Revert "refactors radios to use proximity (#25303)"

This reverts commit 06db6bc004.

* One more bit that needed reverting.

* Begone, unnecessary file!

---------

Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman@google.com>
2024-05-24 04:42:53 +00:00
AffectedArc07
03cca11f95 Init Sanity Unit Test (#25442)
* Init Sanity Unit Test

* Oops

* Update code/modules/unit_tests/init_sanity.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* Makes noticeboard less silly

---------

Signed-off-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-05-23 19:43:33 +00:00
Luc
23ad8a48fa Adds true observing -- letting you see what your target sees (#24855)
* bring it back now y'all

* adds a bunch of other changes

* pretty much works at this point

* grep

* Fixes some bugs, still chasing some down

* Add observers to recursive mob check, ensuring they can see messages from their orbitted atom

* tidy some things up

* resolve

* remove unnecessary checks

* Address todos, minor cleanups

* oh dear

* initial testing

* Fix some vulnerabilities (oops)

* Fix some other bugs from testing

* ci fixes

* Add some contingencies against clicking things you shouldn't

* fix some noted bugs

* Add observe to admin jump, improve messaging

* add a few more fixes that should mostly address some runtimes

* oh this wasn't really great

* one last thing

* Fix suit inventory problem

* Remove merge artifact

* Add some missing parens

* Prevents you from observing other ghosts, and should fix the getting stuck outside of your body issue.

* we love testing

* adds to player panel

* Fix more bugs with observers getting stuck outside of their body

* cleans up player panel, verb offerings

* shit

* Update code/_onclick/hud/alert.dm

welp

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com>

* Fixes some targeting issues

* Fixes targeting on aobserve

* Fix some weird storage bugs

* clean up some doulbed up follow links

* Update code/modules/admin/player_panel.dm

Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com>

* Adds some checks for ghost observe

* Remove mentor debug log

* ahhhhhhhhh that'll do it

* Cleans up some additional checks that were not quite what they should have been

* better logging, too

* mochi review

* one more thing

* Gets robot huds mostly working

* hopefully fix folks not getting observe

* Fix order of operations causing a runtime on qdeleting

* Remove some unnecessary stack traces

* Apply suggestions from code review

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com>

* Fix bug with items in your inventory disappearing on changing HUD modes

* Fix some bugs with the observe verbs

* possibly fix nullspace issues

* funny review

* missed one

---------

Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: github-actions <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
2024-05-23 15:46:43 +00:00
DGamerL
9296564ab6 Fixes various radio issues (#25586)
* Fixes various radio issues

* Steel review
2024-05-23 03:48:43 +00:00
Qwertytoforty
37189cd2c4 Prison break virus update (#25491)
* Prison break virus update

* Update code/modules/events/prison_break.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>

* one minute

* Update code/game/area/areas.dm

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

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Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-05-23 00:57:54 +00:00
SPACEGEESE
34dc3224d9 shortens maints drone's description, moves the long part to a double examine (#25367)
* the better drone rework

* Update maint_drone.dm

emag tidbit returned
2024-05-23 00:57:28 +00:00
Qwertytoforty
0e2ced3c00 You can no longer push people with riot shields (and other parry objects) on help intent (#25301)
* You can no longer push people with riot shields (and other parry objects) on help intent

* Update buffs.dm
2024-05-23 00:57:25 +00:00
BiancaWilkson
8b75706436 this really fixed it huh? (#25519) 2024-05-23 00:57:12 +00:00
warriorstar-orion
83dfa64ecb refactor: remove unused var in medicine.dm (#25579) 2024-05-22 23:50:23 +00:00
S34N
269be6bc97 Implements byondStorage for 516 browsers (#25363)
* Add 516 storage that doesnt break 515

* tgui rebuild

* TGUI Bundle Rebuild

* TGUI Bundle Rebuild

---------

Co-authored-by: paradisess13[bot] <165046124+paradisess13[bot]@users.noreply.github.com>
2024-05-22 19:26:47 +00:00
Arthri
38fb21c467 ChemMaster Production Mode Refactor (#24723)
* Datumization of chem_master

* [ci skip]

* Undef properly

* Update code/modules/reagents/chemistry/machinery/chem_master.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Style & Formatting Suggestions

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Refactoring Suggestions

[skip ci]

* Naming changes

[skip ci]

* Rename variables and rewrite some checks

* Build and update tgui

* Rerun CI

* Turn production_modes into an associated list

* Fix tab selection

* Fix ui actions

* Fix sprite selection button

* [ci skip]

* Build and update tgui

* trigger ci

* force ci

* force ci

---------

Co-authored-by: Arthri <41360489+a@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: /tg/ui Builder <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-05-22 08:15:14 +00:00
Spaghetti-bit
cd4fc1dd25 Lazarus Reagent Change, Decay Rate change, and Formaldehyde Buff (#25324)
* Changes necrosis_prob to use decaylevel.

* Reverts previous change to create a new branch.

* Changes Lazarus Reagent to use decaylevel.

* Changes decay rates while leaving the point at which they're skeletonized the same. This is to give only a 3 minute timer for lazarus instead of a 5 minute timer without any consequence.

* Changes the later halves of decay rate.

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Spaghetti-bit <60483458+Spaghetti-bit@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/human_life.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Spaghetti-bit <60483458+Spaghetti-bit@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Spaghetti-bit <60483458+Spaghetti-bit@users.noreply.github.com>

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Signed-off-by: Spaghetti-bit <60483458+Spaghetti-bit@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-05-22 01:09:19 +00:00
Charlie Nolan
3b351c8636 Nanotrasen Chefs have now officially gone to Chef College (#25066)
* chef buff

* comments and crap

* blam

* revert

* s34n review

* last review

* Reduced expert chef cooldown to 5s.

* Renamed things for clarity.

* Moved Expert Chef Knowledge to IC

* Don't use a Oven, use an Oven.

* Made kitchen machines less egotistical.

* Gave Expert Chef Knowledge a spell.

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Less demanding background.

* Removed verb decoration and STATUS_USED_EXPERT_CHEF

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>

* Changed trait name.

* Lint

* Apply review comment.

* Remove master-removed panel var

* Update code/modules/mob/living/carbon/human/human_mob.dm

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

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Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman@google.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
2024-05-22 00:29:40 +00:00
GDN
06db6bc004 refactors radios to use proximity (#25303)
* refactors radios to use proximity

* Apply suggestions from code review

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

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Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-05-22 00:17:26 +00:00