Nathan Winters
65978a1070
Fix cryo cells not autoejecting patients with burn wounds ( #20967 )
...
* Don't count permanent injury as organic
* Fix direct `cause_burn_wound()` calls not updating health
2023-05-02 22:00:00 +02:00
Qwertytoforty
21a6cad1ee
tweaks / fixes vetus a bit ( #20910 )
...
* tweaks vetus a bit
* probably should still hit the turf
* Update code/modules/mob/living/simple_animal/hostile/megafauna/ancient_robot.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
---------
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-05-02 21:28:58 +02:00
GDN
9cff9cbabf
cleans up some giant spider code, moves verbs to action buttons ( #20596 )
...
* cleans up some giant spider code, moves verbs to action buttons
* Update code/modules/mob/living/simple_animal/hostile/giant_spider.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/hostile/giant_spider.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/hostile/giant_spider.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/hostile/giant_spider.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/hostile/giant_spider.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/hostile/giant_spider.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/hostile/giant_spider.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/hostile/giant_spider.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/hostile/giant_spider.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/hostile/giant_spider.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/hostile/giant_spider.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/hostile/giant_spider.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-05-02 21:19:18 +02:00
Ordosian
0d32793324
Squashed ( #20749 )
...
Diona
Dme Fix?
DMe Fix
X
Requested Change
Rebase
Rebase V2
Rebase V3
Co-authored-by: Ordosian <Ordosian@gmail.com >
2023-05-02 20:58:25 +02:00
Qwertytoforty
63093317b4
Fixes being able to download an already downloaded pai. ( #20946 )
...
* pais should no longer commit mitosis
* Update code/modules/mob/living/silicon/pai/recruit.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/mob/living/silicon/pai/recruit.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2023-04-28 09:52:50 +01:00
Taran
e1effdfb7a
Prevents sec bots from cuffing when turned off ( #20951 )
...
* prevents sec bot cuffing while off
By adding a check for if a sec bot is on when actually applying cuffs, sec bots can be stopped mid cuff by turning them off
* makes src implicit
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
---------
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2023-04-28 09:52:05 +01:00
Luc
611b025596
Removes an accidental undef ( #20932 )
2023-04-27 18:38:43 +01:00
Nathan Winters
efecd97f76
Slightly refactors adjustCloneLoss() and setCloneLoss() ( #20838 )
...
* Fix 0 cloneloss unmutating all organs only 20% of the time
* Clean up the rest of `adjustCloneLoss()`
* Add missing `setCloneLoss()` override for carbons
* Fix setting cloneloss to 0 not unmutating organs
* Fix the code instead
* Someone forgot about this operator
* Sean review; minor cleanup
* Deduplicate mass unmutation
* gnarg
2023-04-25 21:13:33 +02:00
Luc
748d5f91c2
Makes the Brand Intelligence event a bit more dangerous ( #20904 )
...
* Adds mimic support
* add some tiltable checks
* tuning, some messages
* Remove spurious comment
* be extra sure we attack em
* Mimic vendors, when killed, may break.
2023-04-22 09:58:40 +02:00
Qwertytoforty
de1a8a6670
Did you know, in terms of design compatibility... ( #20879 )
2023-04-22 09:44:57 +02:00
Luc
3801f43b42
Add follow link to grey psionic communication ( #20877 )
...
* add follow link to grey language
* revert
2023-04-22 09:44:48 +02:00
GDN
1b361c7366
fixes an ai UID runtime ( #20876 )
...
* fixes an ai UID runtime
* Update code/modules/mob/living/silicon/ai/ai_mob.dm
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* Update code/modules/mob/living/silicon/ai/ai_mob.dm
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
---------
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2023-04-22 09:44:40 +02:00
Henri215
627a46a068
more options for matter decompiler ( #20874 )
2023-04-22 09:44:33 +02:00
Henri215
dc75a748f1
Fixing common spelling mistakes part 3 ( #20870 )
...
* Fixing common spelling mistakes part 3
* collectable
* another collectable
* part 3.2
* "</span>."
* A bunch more fixes
2023-04-22 09:44:27 +02:00
S34N
4a5fb011e6
515 Compliance part 2 ( #20809 )
...
* more illegal procpaths
* Update code/modules/ruins/lavalandruin_code/puzzle.dm
* REGEX_REPLACE_HANDLER
* shuttle fix
2023-04-22 09:28:54 +02:00
matttheficus
e250959bc7
Tweaks Gasping and Deathgasp Range + Reduces Gasp Volume with Oxyloss ( #20753 )
...
* -20db supressor
* garrote 7 range + wall block
* deathgasp 9 + scaling gasp volume with oxyloss
* Revert "garrote 7 range + wall block"
This reverts commit 0e9e8de5ef .
* Revert "-20db supressor"
This reverts commit f29e4558c2 .
2023-04-22 09:27:45 +02:00
Coolrune206
2478724a09
tourte is knocking on my window requesting stuff ( #20693 )
2023-04-22 09:17:17 +02:00
GDN
93fc25782f
makes clingstings GC ( #20656 )
...
* makes clingstings GC
* steels review
2023-04-21 23:53:30 -05:00
GDN
8443203af9
greatly improves observer GCing ( #20560 )
...
* greatly improves observer GCing
* works on logout now
2023-04-21 18:06:34 -05:00
BiancaWilkson
5751f6e1ff
Adds parrying to CQC ( #20634 )
...
* heh, almost made me use ten percent of my power
* appeasing the GC gods (GDN)
* hee hoo
* Update code/modules/martial_arts/cqc.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/game/objects/items/hand_item.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* more return styling
* Update code/modules/martial_arts/cqc.dm
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
* no more wrapper
* the extent of my spriting skills
* fixes double slap sound
* slap emote also works
* try to remember the advanced lessons of CQC
* i hope this fixes the merge conflict
* Chefs are no longer perma-combat trained
* Chef CQC now uses signals to activate parrying
* Makes it easier to add it to other martial arts
* resolving merge conflict from ParadiseSS13#20620
* Revert "resolving merge conflict from ParadiseSS13#20620"
This reverts commit 30ea29a6a8 .
* Revert "try to remember the advanced lessons of CQC"
This reverts commit e8daeb4d1a .
* try to not conflict the basics of CQC
* Update code/modules/martial_arts/cqc.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/modules/martial_arts/cqc.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* lol, lmao even
* GDN was right, this is funny
* Update code/modules/martial_arts/cqc.dm
farie review pt. 1
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* Update code/modules/martial_arts/martial.dm
farie review pt. 2
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* Update code/modules/mob/living/carbon/human/human_emote.dm
farie review pt. 3
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
---------
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2023-04-15 22:18:18 +02:00
Charlie
e6085895c1
burn wounds, for real this time ( #20542 )
...
* burn wounds
* user feedback
* ready for review
* sean review
* Apply suggestions from code review
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* surgery fix
* other repair methods
* GDN review
* health scanner feedback
* Update code/game/objects/items/devices/scanners.dm
Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com >
* bodyscanner print out
* Update code/game/machinery/adv_med.dm
---------
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com >
2023-04-14 15:58:38 +02:00
Farie82
d37d998bc8
Ghosts now don't call moved twice ( #20751 )
2023-04-04 09:43:46 +01:00
GDN
6ac3c0a90f
xenoborgs can now select any normal borg module as well as the hunter module ( #20423 )
...
* xenoborgs can now select any normal borg module and the hunter module
* improved
* no longer returns force modules if there are already force modules
2023-03-30 23:45:16 +02:00
Cocacolagua
e7f4a8ffae
Fixes flipping through walls ( #20714 )
...
* no more flipping thru da walls!!!!
* now it works on mobs on harmintent
* ...and tables
lewl
* resolve. mhm.hm yeah.
* lol
* yeah whatever you say REVIEWER
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
---------
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2023-03-27 21:30:31 +02:00
GDN
0a9d891b42
fixes revolution not working ( #20709 )
2023-03-27 21:28:29 +02:00
FallingLights
9ce84a827a
Added prox_sensor to items list magnetic gripper ( #20632 )
2023-03-27 21:11:48 +02:00
S34N
b90845c2e3
Balances skeletons by adding a subtype ( #20587 )
...
* balance skellies
* spoopy and scary
* more skellybones
* Ancient
* Apply suggestions from code review
* Update code/modules/mob/living/carbon/human/species/skeleton_species.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
---------
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2023-03-27 20:39:24 +02:00
Zelf
6d5de3872f
enthralled flared and imp ( #20508 )
...
for real this time
2023-03-26 12:25:46 +01:00
Luc
6bf5172bec
Fix SM (and some other) follow links ( #20554 )
...
* hoopefully fix SM message tracking being really weird
* update some more follow targets
* Apply suggestions from code review
hehe
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
* Cleans up some loose ends, implements for arrivals announcer too
* Changes target to the new deactivated core
---------
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2023-03-26 12:17:37 +01:00
Vi3trice
7120d25d73
SO RUDE ( #20595 )
2023-03-26 12:09:44 +01:00
Contrabang
b5f3b7442b
ghosts can point again ( #20617 )
2023-03-26 11:58:38 +01:00
GDN
690376da3a
fixes a cult construct death runtime ( #20675 )
...
* fixes a cult construct runtime
* Update code/game/gamemodes/cult/cult_mode.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
---------
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2023-03-26 11:50:27 +01:00
Contrabang
eb765de732
Burning pAIs have a proper overlay ( #20698 )
...
* paiburn
* s34n review
* spacing
2023-03-26 11:46:15 +01:00
GDN
55ae864821
adds a message notice that you can no longer move as a slime ( #20626 )
...
* adds a message notice that you can no longer move as a slime
* Update code/modules/mob/living/simple_animal/slime/slime_life.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
---------
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2023-03-24 21:42:33 +01:00
GDN
333dcf32c0
fixes gutlunch udders not properly GCing ( #20695 )
2023-03-22 18:55:03 -04:00
Contrabang
dfbb5da926
fixes mice ( #20414 )
2023-03-22 10:07:53 -05:00
GDN
5557f6ae32
Nukes detailed examine ( #20314 )
...
* Nukes detailed examine, converts to normal examine stuff
* THE SHOOTENING
* Update code/game/objects/structures/grille.dm
Co-authored-by: Adri <33333517+Miraviel@users.noreply.github.com >
* oop
* Update code/modules/mob/living/silicon/robot/drone/maint_drone.dm
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* Update code/modules/power/apc/apc.dm
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* Update code/modules/projectiles/guns/energy/nuclear.dm
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* bam
---------
Co-authored-by: Adri <33333517+Miraviel@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
2023-03-17 16:20:53 -05:00
Qwertytoforty
5197d1b62a
Completely reworks the tesla revolver (need to work on damage values) ( #20295 )
...
* part one: the rest of a fucking owl
* kit
* shocking changes
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/projectiles/projectile/energy.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update code/modules/projectiles/projectile/energy.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Update energy_projectiles.dm
---------
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-03-17 10:26:02 -05:00
Coolrune206
d19e8dfb0f
Reworks Cling Hivemind ( #20375 )
...
* reworks Cling Hivemind
* bye bye old vars
* protects starting DNA
2023-03-15 20:40:39 +01:00
Luc
eafe04f41f
Pops up a little bubble when you're requesting a high-five, along with some other emotes ( #20472 )
...
* High five!
* Add in-hand use
* use in hand too
* closing remarks
* better looking
* Fixes daps
* grab my hand fat man
* hand shake
* Implement missed messages
* i can spell
* Update code/modules/mob/living/carbon/human/human_emote.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Review concerns
* Add some auto-doc, minor changes
* more cleverly handles pointing
* Update code/modules/point/point.dm
Path clarity
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2023-03-15 20:37:54 +01:00
AffectedArc07
72ba1ada7b
Nukes karma ( #20628 )
...
* Nukes karma
* Skin + logic
* TGUI Build
2023-03-14 19:14:47 +00:00
Contrabang
82aed17b5c
Fixes a runtime with mindless revolutionaries ( #20565 )
...
* no more monkey runtimes
* grammar review
2023-03-13 22:55:07 +00:00
Luc
74cbfc57a3
fixes venus trap ( #20526 )
2023-03-13 22:27:37 +00:00
GDN
7e297d154d
malf drones get zeroth law alerts again ( #20494 )
...
* malf drones get zeroth law alerts again
* Update code/modules/mob/living/silicon/robot/robot_laws.dm
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
---------
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2023-03-13 22:16:55 +00:00
Samman166
491a51ecb9
Fixes a bug that allowed turret guns to be fired by mobs. ( #20451 )
...
* TRIGGER_GUARD_NONE works properly
* uses FALSE instead of 0
2023-03-13 22:13:27 +00:00
Henri215
6a25a39975
fake mask for floor cluwne loot ( #20564 )
2023-03-13 22:37:41 +01:00
Contrabang
2e19c7f6d7
Prevents spawning of off-station mobs ( #20538 )
...
* no more syndicate cow
* i swear I commited this the first time
2023-03-13 22:37:24 +01:00
GDN
2bc9f02dd6
Deletes the "Jump to mob" verb from ghosts ( #20559 )
...
* Deletes the "Jump to mob" verb from ghosts
* All smoothed out
2023-03-11 01:21:16 +01:00
Adri
fb0a27d553
Fixes facehuggers trying to attach to golems' face ( #20556 )
2023-03-11 01:20:36 +01:00
GDN
2e94bfb5cc
fixes mob/living mind gc issues ( #20376 )
...
* fixes mob/living gc issues
* let's try this as an experiment
2023-03-08 16:49:45 -05:00