Commit Graph

170 Commits

Author SHA1 Message Date
Markolie
0f64c056bd Fax reply fix 2015-02-14 18:48:20 +01:00
Markolie
cbc8be2b4f Fax stamp update 2015-02-14 17:20:18 +01:00
Markolie
47e4126277 Add send time to fax, fix nest issue 2015-02-14 04:56:09 +01:00
Markolie
9fed8135d4 Handcuff refactor, IV drip fix 2015-02-14 04:35:32 +01:00
Markolie
61e9fe3b28 Admin fax overhaul 2015-02-13 20:46:19 +01:00
Markolie
e7713a4662 Fax UI rework 2015-02-13 15:40:53 +01:00
Markolie
f2b09b025f Fix silicon camera 2015-02-13 00:13:52 +01:00
Markolie
96cb55bab9 Fixes paper that spawns on the map breaking 2015-02-10 01:26:26 +01:00
DZD
fb1271b850 Ports Antag Objectives from TG
- Maroon objective: Prevent person from escaping on the shuttle, this
can include killing them. (Not in rotation)
- Escape with identity objective: Changeling objective, steal a person's
identity and ID, and escape on the shuttle with it. (Not in rotation)
- Exchange objective: 2 traitors are each given documents, one has the
red documents, one has the blue. They must meet and exchange the
documents. However, there is a 20% chance each one of them will have a
backstab objective, where he must escape with both documents. (Should be
in rotation)
- Destroy objective: Kill the station AI. (Not in rotation)
- Adds steal objective to steal the station secret documents, which are
located in the vault filing cabinet. (Should be in rotation)
- Adds special (mostly just used by ninja) objective to steal a
pinpointer. (Should be in rotation)
- Folders and filing cabinets can now store top secret documents.

All associated sprites are ported along with these features from TG.
2015-01-30 23:40:41 -05:00
DZD
bee904d99f Paperwork NT Logo Fix
- Fixes the problem where the image for using [logo] in paperwork was
not appearing correctly.
2015-01-13 17:08:55 -05:00
Markolie
bb2ce97fd8 Paper bundle ash fix 2015-01-06 02:18:25 +01:00
Markolie
1f54e93239 Burnable photo, burn ash location fix 2015-01-06 02:17:14 +01:00
Markolie
73bf2003c3 Armory mechnical toolbox update 2015-01-06 00:45:02 +01:00
Markolie
4cca604423 Sechud for magistrate, armory inventory paper update 2015-01-06 00:01:20 +01:00
Markolie
38e709e4bd Telescience crystal revert, supervisor access/PDA/headset fixes 2014-12-14 00:46:46 +01:00
Markolie
b8282b7cae Blueshield/NT Rep/NT Rec updates 2014-12-10 06:09:06 +01:00
Fox-McCloud
fd9d3edffb Cell Changes and other Stuff 2014-12-05 05:37:55 -05:00
Markolie
a1a80c1a27 Minor fixes 2014-12-04 18:18:01 +01:00
Markolie
cb7676c139 Re-add stamp images, add more holopads 2014-12-03 02:53:26 +01:00
Markolie
b820c1781d Make sure observers can read photos/paper bundles 2014-11-30 20:14:19 +01:00
Markolie
0bf46a71b1 Map changes, bug fixes 2014-11-30 20:10:34 +01:00
Markolie
bd11c78235 Replace every instance of NanoTrasen with Nanotrasen. 2014-11-29 21:01:29 +01:00
Markolie
b66f3effae Bug fixes, implements new copying/faxing system from Bay 2014-11-27 21:00:58 +01:00
Fox-McCloud
f77eb5c914 Traitor Gear and Balance 2014-10-28 01:35:03 -04:00
Fox-McCloud
b1b23dcd70 ParaPen Fix
Fixes Parapens and removes extra code
2014-10-23 20:11:29 -04:00
Fox-McCloud
8c1f6431e6 Tweaks and Fixes and Major Map Changed
More Info will be posted directly, later.
2014-10-13 22:00:07 -04:00
Walter0o
0ac078ad46 derping derps
thanks to @mwerezak
2014-08-03 15:07:07 -04:00
Walter0o
6935180aee filing cabinet exploit fix
hooray for teleporting atoms to you via magic office furniture
2014-08-03 15:01:10 -04:00
Walter0o
d92d7fb30a refining the clipboard topic checks 2014-08-03 14:59:53 -04:00
Walter0o
d9884f054d paper exploit fixes
i think my favourite part of this was
```var/obj/item/i = usr.get_active_hand()
if( ...  && usr.get_active_hand() != i))```
2014-08-03 14:59:38 -04:00
Walter0o
fb7d02ee1f folder exploit fixes
Conflicts:
	code/modules/paperwork/folders.dm
2014-08-03 14:58:04 -04:00
Walter0o
3cc234cb03 clipboard exploit fixes 2014-08-03 14:57:13 -04:00
PsiOmega
03e7aaba81 Fixes runtime errors. AIs and cyborgs can now attach their photos to newscasters as well as photocopy them.
Conflicts:
	baystation12.int
	code/modules/mob/living/silicon/ai/ai.dm
	code/modules/mob/living/silicon/robot/robot.dm
2014-07-31 17:38:14 -04:00
PsiOmega
6cbee92ec8 Expands the AI photo-camera so that it now has robot/cyborg support. Also implements DRY in practice.
Conflicts:
	code/modules/mob/living/silicon/ai/ai.dm
	code/modules/mob/living/silicon/robot/robot.dm
	code/modules/mob/living/silicon/robot/wires.dm
	code/modules/mob/transform_procs.dm
	code/modules/paperwork/photography.dm
2014-07-31 17:31:23 -04:00
PsiOmega
0e82de2d39 Makes it possible for the AI to take and view images.
Conflicts:
	baystation12.int
	code/modules/mob/living/silicon/ai/ai.dm
	code/modules/mob/transform_procs.dm
	code/modules/paperwork/photography.dm
2014-07-31 17:25:10 -04:00
JimTheCactus
e83e99f5b0 Added handler for pixel stepping 2014-07-31 17:15:58 -04:00
Hubblenaut
13413635db Makes photos visible on bundles
Conflicts:
	code/modules/paperwork/paper_bundle.dm
	code/modules/paperwork/photography.dm
	icons/obj/bureaucracy.dmi
2014-07-31 17:15:19 -04:00
JimTheCactus
caa1922c20 Ported multi-turf behavior
This allows for layering that moves across tiles and enables alternate methods of enumerating the tile list (not used at present.)

Conflicts:
	code/modules/paperwork/photography.dm
2014-07-31 17:12:16 -04:00
JimTheCactus
01802cd5aa Made camera render turf effects. 2014-07-31 17:05:32 -04:00
JimTheCactus
3709e60979 Ported nearest-neighbor scaling from TG 2014-07-31 17:05:18 -04:00
JimTheCactus
03b075ffd7 Modified to check every pixel
Checking only a few pixels had the tendancy to turn my charcter's head inside out when I was pointing directions other than south. Worse case is 1024 tests per object in the image. This test should be uncommon and the CPU usage is constrained by other factors.
2014-07-31 17:05:06 -04:00
JimTheCactus
ca458f502a Added workaround for non-directional icons with dir!=2
Several items in the map are set with a dir other than 2 but the icon associated with the item doesn't have directions. As such they misrender.

This resolves that specific issue, for the most part. Due to an odd behavior of Byond, when this circumstance occurs the icon proc produces a 32x32 image that is all alpha 0. At least that's what my testing suggests; it may be possible with large icons to encounter this as an issue and cause it to ignore an icon that should be reloaded from the default. However, this can't do any worse than the current software.

Conflicts:
	code/__HELPERS/icons.dm
2014-07-31 17:04:44 -04:00
JimTheCactus
44649de675 Patched display and dealt with lying. 2014-07-31 17:03:17 -04:00
Rob Nelson
f7b516a5ab Shit catches on fire now
Conflicts:
	code/ZAS/Fire.dm
	code/game/objects/items/weapons/storage/bible.dm
	code/game/objects/items/weapons/storage/boxes.dm
	code/modules/mob/living/living_defines.dm
	code/modules/paperwork/paper.dm
	code/modules/paperwork/photography.dm
	code/setup.dm
2014-07-18 06:32:15 -04:00
Kelenius
b6c6138c44 Gives the AI a hud
Conflicts:
	code/_onclick/hud/_defines.dm
	code/_onclick/hud/other_mobs.dm
	code/_onclick/hud/screen_objects.dm
	code/game/objects/items/devices/PDA/PDA.dm
	code/modules/mob/living/silicon/ai/ai.dm
	code/modules/mob/living/silicon/ai/say.dm
	code/modules/paperwork/photography.dm
2014-07-13 15:20:08 -04:00
SparklySheep
96fbad479c Removes Impedrezene from the Paralysis Pen
Because random brain damage from a pen is terrible, especially if you're trying to extract information from the person.
2014-06-08 18:30:56 -04:00
Chinsky
d37e54bf73 Added new BBCode tags, for tables and NT logo. Removes html support from paper.
Conflicts:
	html/changelog.html
2014-05-28 08:49:24 -04:00
ZomgPonies
11a1deb1ac Trying to cut down on attack lock spam 2014-05-24 17:17:38 -04:00
ZomgPonies
50d78cbd04 Fixing up customs with some standardized forms 2014-04-30 16:19:57 -04:00
DJSnapshot
184162e8db disregard failure. I made a silly. 2014-04-19 16:44:45 -04:00