Commit Graph

116 Commits

Author SHA1 Message Date
SteelSlayer
7685741ff9 Fixes shadowstep and knock admin attack log spam (#13435)
* Fix shadowstep attack log spam.

* fix knock log spam

* lazylen

Co-authored-by: SteelSlayer <SteelSlayer@users.noreply.github.com>
2020-06-26 01:30:05 -06:00
farie82
442ef4811e Improved logging (#13208)
* Death is logged. hiveminds and robot talk is logged

* Added channels to the say log

* Shuttle logging

* Spell targets logging
2020-04-09 23:33:53 -06:00
farie82
ebded4f39e Logging prio changes (#13174) 2020-03-22 20:47:51 -06:00
farie82
604daa05e1 Adds a new logging system and a logging view (#13115)
* Super early initial commit

* Why do I keep comitting this

* in between

* In between

* Sort fix. Transfer fix. HTML and more

* Scrolling + define values change

* Search fixes and time input fixes

* Minor tweaks. Fuel tank inclusion. Fixes

* derp

* Extra logging to fuel tank

* minor stuff

* add the message to admins for fueltanks

* Don't keep mob/atom references + fixes

* line fixes?

* Review improvements

* pois comment
2020-03-21 17:28:20 -06:00
AffectedArc07
210f8badf4 Makes all global variables handled by the GLOB controller (#13152)
* Handlers converted, now to fix 3532 compile errors

* 3532 compile fixes later, got runtimes on startup

* Well the server loads now atleast

* Take 2

* Oops
2020-03-20 21:56:37 -06:00
AffectedArc07
04ba5c1cc9 File standardisation (#13131)
* Adds the check components

* Adds in trailing newlines

* Converts all CRLF to LF

* Post merge EOF

* Post merge line endings

* Final commit
2020-03-17 18:08:51 -04:00
Fox McCloud
aa49033844 nor-shall-our-souls-falter 2019-09-17 16:06:09 -04:00
SteelSlayer
6411538157 these abilities are point and click now 2019-09-04 21:05:43 -04:00
variableundefined
17bbe5659c Merge pull request #11520 from Citinited/spooky-apcs
Boo affects APCs (again) & no more infinite Boo
2019-05-23 23:49:47 +08:00
Arkatos1
72abc2665e fixes for cling aug vision and general action buttons 2019-05-20 15:42:20 +02:00
Citinited
d36cb324a0 Spells now charge using the fast processing subsystem 2019-05-19 18:52:01 +01:00
Citinited
da51a3315c Fix for infinite boo 2019-05-18 13:02:06 +01:00
Mike Long
29c9aca1a8 Devil game mode
Fixes more compile errors.  Down to 65 now.

updates << into to_chat

Down to 60 errors, also starts to port the codex gigas and law 666 for cyborg devils.

Fixes more compile errors.  Down to 41 now.

Replaces timers with spawns, and <<s with to_chats
40 compile errors.

Down to 34 compile errors.

whoops, actually down to 34 now.

Down to 25 compile errors.

Down to 15 compile errors, I'llprobably need some help at this point.

Woo!  Down to 7 compile errors.

Ported over devil hud.  Number of errors up to 19.

WOO!  It compiles.  It's completely untested, but it compiles.

Adds devils to traitor panel

Implements iron, silver and salt banes.

implements flashing lights bane

Selling your soul prevents cloning, and some other methods of revival.

Implements harvest bane

Merged and sorted icons/obj/bureaucracy.dmi

Adds toy codex gigas

Fixes compile errors, adds codex gigas sprite.

Lots of bug fixes.  Contracts work, devil revival is more consistant, etc

Adds missing icons for flaming contracts, summon pitchfork, summon wealth, employment cabinet, and sintouch.

Converts DEEP LORE explanations from hell to inferno incorporated.

Banishes the compile errors.

Devils come from hell again.

replaces offer drink obligation with a much more lore appropriate devil's fiddle reference
Also fixes contract bashing brain damage chance.

Undoes some changes I accidentally did to example config files.

Fixes up a few remaining bugs.

Puts in the codex gigas and employment contract cabinets.
 -- Lemon - I kinda skipped this one, I'll patch it back in later because
 map conflicts are suffering incarnate

Solves the devil law problem in a REALLY hacky snowflake way.

Fixes a few methods in which a hellbound can be revived.

Devils respawn with a limited number of appropriate items, instead of COMPLETELY naked upon corpse destruction.  Also adds lines to example config.

Updates devil laws to be less hacky.

Objective to sintouch x mortals now greentexts correctly.

Contracts no longer cause brain damage.  I didn't realize it was lethal on this codebase.  Oops.

Splits dust(visual_only) into dust() and dust_animation() procs

Fixes some defines.
Adds undef statements to improve compile times.

Fixes race changes from demonic form changes.

Fixes small runtime error. (Which somehow didn't break anything?)

Implements lots of small changes/corrections suggested by CrazyLemon64

I still need to test these changes, along with other potential issues he brought up.

Fixes harvest bane and power contracts.  Also adds a few </span> tag enders.

Corrects some edge cases with revival contracts.

Fixes compile error.

Reverts unneccecary change to item/weapon/reagent_containers

Cleans up the code for readability.

Prevents cloning of hellbound individuals.

Latejoins now properly have employment contracts added to employment cabinets (provided they still exist)

Infernal contracts are no longer rendered unreadable by fire and alcohol.

All fireproof paper remains readable after being fireballed, not just infernal contracts.  (Though infernal contracts are the only fireproof paper atm)

Fixes an edge case problem with cloning.

Adds is_revivable proc to mind.

Removes snowflake code involving preventing soulseller resurrection.

Indulges in the sin of sloth, and copies tg's lazy list macros

Proc calls that transform the user no longer go to a null target

Fixes devil UI, human regression will keep appearance, and adds danceoff

Devil's base forms no longer suffocate inside the devil

Fixes runtimes, gets stuff working

The arch devil can now blast down walls with their pitchfork

EXTERMINATE ALL SPIRITS

Activates devil clause in voice of god

Fawks Mcclood

Feature P A R I T Y

Fixes devil bugs from testing

- Does a death refactor to make sure that diabolical resurrection works

- Walls no longer leave girders when blasted by the devil

- Getting a new body gives you a rudimentary amount of equipment to work
with to get out of maintenance or whereever

Does all the icons in a single commit on their own because icon

conflicts suck

Starting point of extra devil rebalance/fixes

Ports devil friends

Also oops tramples all over Fethas' corpse PR that's still up I need
to take care of that one

Styling fixes
2019-01-13 12:00:49 +01:00
datlo
275be84ea5 removed capitalised "you" 2018-12-30 19:38:54 +00:00
datlo
52619b291d typo 2018-12-30 18:10:10 +00:00
datlo
2894798bf0 add magical var to clothing, remove istype checks on spellcast 2018-12-30 17:36:27 +00:00
variableundefined
ce403fa368 Merge pull request #10502 from datlo/wizmagboots
Add boots of gripping to the wizard hardsuit
2018-12-28 20:49:15 +08:00
Ty-Omaha
57b90ef719 custom emote 2018-12-25 03:03:19 -05:00
datlo
ab2c505848 Add boots of gripping
also fix an oversight with plasmeme wizard suit check
2018-12-25 07:36:00 +00:00
Joe Schmoe
3a7e06960a fixes lightning 2018-12-12 22:40:45 +01:00
tigercat2000
6028fc83c3 Not quite done yet 2018-10-30 22:57:42 -07:00
Fox McCloud
3825b4e1d5 Refactors Spark Spread Activation 2018-10-17 14:31:07 -04:00
Ty-Omaha
7128690b02 shadowling mice 2018-09-18 08:06:31 -04:00
nicetoolbox
319883fa5d Fix plasmamen wizard space suit to let them cast spells 2018-09-01 17:04:35 -07:00
Fox McCloud
e05594f5b5 Ragin' Mages Spell Cast Fix 2018-07-01 16:45:44 -04:00
Fox McCloud
74378973a9 Can Cast Spells on Z-Level 2 on Ragin' 2018-06-18 17:19:59 -04:00
tigercat2000
40a7b791d0 Merge pull request #8162 from Aurorablade/TheCultOfMimes
The cult of mimes
2018-06-07 14:41:23 -07:00
Aurorablade
f2815bff7c Fixed plasmamen wizard 2018-04-26 03:58:50 -04:00
tigercat2000
2364b0332b Convert a bunch of name/(ckey) to key_name + ISO-8601 timestamps 2018-04-19 15:08:59 -08:00
Aurorablade
6de17e68ad Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into TheCultOfMimes 2018-03-25 23:06:07 -04:00
Aurorablade
f42d5f79ea how long was that slash there? 2017-11-04 22:18:30 -04:00
uraniummeltdown
7ed2c68ea7 compiles, find and replace particle_effect and effect_system 2017-11-04 20:16:01 +04:00
uraniummeltdown
a0939ca93b finish making smoke OOP, compiles 2017-11-03 22:46:49 +04:00
Crazylemon64
9b780a6b5b Admins can now set a var to allow a mob to spam-attack 2017-08-05 07:25:52 -07:00
Fox-McCloud
5631d36ff8 Converts Most Destroys to use QDEL_NULL 2017-04-04 23:08:41 -04:00
uraniummeltdown
dc6f9f5506 rename all hardsuits (called rig in multiple places) to hardsuit, rename rig.dm to hardsuit.dm, adjust icon states from rig to hardsuit, move paranormal hardsuit mob sprites out of own file, add wiz hardsuit helm and suit inhands 2017-03-07 20:55:43 +04:00
Markolie
d6276ae978 Tiger's comments 2017-01-22 19:15:26 +01:00
Markolie
a50a3d59b9 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into lavaland_megafauna
# Conflicts:
#	code/__DEFINES/is_helpers.dm
#	code/_globalvars/lists/objects.dm
#	code/game/machinery/turrets.dm
#	config/example/config.txt
#	goon/browserassets/css/browserOutput.css
#	icons/obj/library.dmi
#	icons/turf/floors.dmi
2017-01-20 23:43:35 +01:00
Mieszko Jędrzejczak
1b506aaf9f Switches over to the new system 2017-01-17 13:57:07 +01:00
Markolie
e2c60c2bdb Add shapeshift spell, human_req/nonabstract_req support and make Ashdrake reward a shapeshift. 2017-01-06 17:02:38 +01:00
Markolie
01f2c85347 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into lavaland_megafauna
# Conflicts:
#	code/__DEFINES/misc.dm
#	code/game/dna/genes/goon_powers.dm
#	code/game/dna/genes/vg_powers.dm
#	code/game/objects/effects/overlays.dm
#	code/game/objects/structures/crates_lockers/closets.dm
#	code/game/objects/structures/crates_lockers/closets/statue.dm
#	code/modules/food_and_drinks/kitchen_machinery/smartfridge.dm
#	icons/mob/back.dmi
#	icons/obj/storage.dmi
2016-12-23 19:32:19 +01:00
Crazylemon64
c0cd2c263f Switches reset_view to reset_perspective 2016-12-21 17:59:08 -08:00
Markolie
0fa43f7f41 Hopefully final magic fixes, and fixes the possessor 2016-10-25 23:32:35 +02:00
Markolie
e5c4b78f47 Add Colossus, add outdoors variable to areas and update fireball targeting 2016-10-25 04:10:52 +02:00
Markolie
52355cba9d Added Legion megafauna, updated weather and some minor other refactors/changes. 2016-10-24 02:16:45 +02:00
Markolie
2e711d1337 Lay groundwork for megafauna, and add Ashdragon.
Includes a refactor for gun turrets (merged into portable turrets), hostile simple_animal behaviour, spells (sounds have been added) and poi_list items.
2016-10-23 23:15:57 +02:00
Crazylemon64
1b93ce9b8b Merge branch 'master' of github.com:ParadiseSS13/Paradise into space_allocation 2016-08-10 11:02:05 -07:00
Krausus
906a3d3ba2 Fixes noclothes check on mindless mobs' spells 2016-08-09 03:44:09 -04:00
Crazylemon64
bf2bcbce67 Removes most hard-coded z level checks 2016-07-31 21:29:03 -07:00
Crazylemon64
ae43de3652 Integrates the z level manager with the space transition system 2016-07-29 19:11:36 -07:00