* I need that gitignore file
* Temp Commit - DOES NOT COMPILE
* THE SHIT WORKS
* Readme change
* Disposal Unit --> TGUI
* mmmm yes CI which may not actually work
* New GitIgnore
* ITS TGUI-NEXT BABY
* Doc update
* CI tweak
* Chmod
* And again
* *sigh*
* Lets appreciate the irony of me failing CI stages
* 0/1 --> True/False
* Fixes some update nonsense
* CI Update
* Lets try this
* What about this maybe
* NVM is hurting me
* I swear to god
* A little bit of validation in my life
* V3 BABYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY
* Fixes
* Fixes NaN appearing for a few frames when UIs open
* Fixes + Crew Monitor
* Corn + Steel + Mochi Fixes
* Forgot this
* Fixes from stylemistake
* Code Change
* Adds logout proc
* Offline implications + Resizeable crew monitor
* Change locate() to locateUID()
* Change div --> box
Number 1
Number 2
Number 3
God I wish there was a decent way to test these
AAAAAAAAA
Begin the null diffs
Oh ffs wrong branch
chmod
Forgot to mod the renderer itself
Number 23452354235
It just keeps going
I think this might be it
Lets try that again
aaaaaaaaaa
*scream
*sigh
Dont tell me that a newline broke it
...
aaaaaaaaaaaaa
*scream
This worked
THATS WHAT KILLED IT?!?!?!?!?!?!?!?
...
I THINK ITS READY
Ok final commit
Line endings are the bane of my existence
This has really made me feel stupid
CRLF AAAAAAAAAA
Changes DM side
* Initial Commit - Trying to add DC to Travis
* Forgot to chmod
* This took too long
* Farie Fixes
* Fixes new code
* Job factions are fucking smelly
* Loadouts work again
* Runtime fixes
* Handlers converted, now to fix 3532 compile errors
* 3532 compile fixes later, got runtimes on startup
* Well the server loads now atleast
* Take 2
* Oops
- Air alarm computers will no longer display alarms that can't be remote controlled
- Survival capsules now have a NanoMed
- Fixed the disk compartmentalizer not having a sprite when something is put in
- Fixed the drying rack not having a sprite when something is put in
- Turned water bottles into glass containers so they have more functionality
- Hairless hide can now be made wet using water
- Reagents in glass containers can now be fed to others
This is a merged port from /tg/station and Virgo on logging standards.
The diary has been replaced with GLOB.world_game_log, diaryofmeanpeople
is gone (because it wasn't actually used) and a whole bunch of logging
procs have been changed to optimize Splunk.
- Removed duplicate boxes from janitor and paranormal ert loadouts
- Added telebaton to janitor loadout (they do have an all-access ID to
defend)
- Tweaked borgs to fix a runtime on spawn
- Clarified logging format
- Made panel look much nicer
- Added 2 and 4 slot options in panel
- Made no-slot positions display as '-' rather than '0'
This commit does the following:
- Updates all of the dependencies for NanoUI, and changes the
package.json file to use very specific versions instead of version
ranges.
- This includes FontAwesome. More icons have been added.
- Completely guts the TGUIv2 Gulp buildscript. It has been rewritten in
regular JavaScript.
- Fixes the broken codemirror functionality for Nano (currently unused)
No front-end changes. This just means that mob colours now take up less columns in the database, incur less processing (reduced rgb() calls) and reduces the amount of code dedicated to them.
Air Traffic Control from Polaris. Every TBD to TBD minutes, a radio
exchange happens between a ship and Cyberiad Space Control, ranging from
system transfer permission to declaring an emergency.
Refactored MAP_NAME into /datum/map files. This also allows for built-in
map lore (really just the name and system, which is only used for ATC).
Secondary commit will adjust all of the lore to match our own instead of
Polaris's.