Kyani
b1b3eee1dc
Adds wizard item: Plague Talisman ( #28150 )
...
* first bits
* moving to an item
* progress
* more.... progress?
* it works! now sprites
* sprite + bugfixing
* renaming
* removed spacing
* upgraded to advanced kingstons
* added examine text
* Update code/game/gamemodes/wizard/artefact.dm
Co-authored-by: Sheep <46016730+Scribble-Sheep@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/gamemodes/wizard/artefact.dm
Co-authored-by: Sheep <46016730+Scribble-Sheep@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/gamemodes/wizard/artefact.dm
Co-authored-by: Sheep <46016730+Scribble-Sheep@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/gamemodes/wizard/godhand.dm
Co-authored-by: Sheep <46016730+Scribble-Sheep@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/gamemodes/wizard/spellbook.dm
Co-authored-by: Sheep <46016730+Scribble-Sheep@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/objects/items/weapons/storage/belt.dm
Co-authored-by: Sheep <46016730+Scribble-Sheep@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update zombie_spells.dm
* made the talisman smaller
* this was leftovers. Deleted
* alerts zombies to their disease
* Update code/game/gamemodes/wizard/artefact.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* updated to new attack chain
* I think this will work?...
* maybe this time + bugfix
* Update code/game/gamemodes/wizard/artefact.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/gamemodes/wizard/artefact.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/objects/items/weapons/storage/belt.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/antagonists/zombie/zombie_spells.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/mob/living/carbon/examine.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* fixed some reviews
* new sprite!!!!
* reworkin it
* oops spacing
* more rework. claws dont work no mo
* FINALLY
* fixed indent
* fixed an exploit + comments
* forgot to save this
* beginning rework
* Update wizard_diseases.dm
* Update wizard_diseases.dm
* finished the diseases
* removed unused proc
* removed brainrot
* misc fixes
* adds diseases to blacklist
* fixed the empty box
* silent already exists, bah
* reworked, per contra
* more fixing
* Update code/datums/diseases/wizard_diseases.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/datums/diseases/wizard_diseases.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/datums/diseases/zombie_virus.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/gamemodes/wizard/artefact.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/gamemodes/wizard/artefact.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/antagonists/zombie/zombie_spells.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/modules/antagonists/zombie/zombie_spells.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/gamemodes/wizard/artefact.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/datums/diseases/wizard_diseases.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* small tweaks
* fix + tweak
* rework + revive tweak
* tweaks
* tweaks
* slight tweak
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* review fixes
* Update artefact.dm
* Update code/game/gamemodes/wizard/artefact.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/game/gamemodes/wizard/artefact.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* Update code/datums/diseases/wizard_diseases.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
* small tweaks
* lower regen. why was this so high
* linter
* linter
---------
Signed-off-by: Kyani <65205627+EmeraldCandy@users.noreply.github.com >
Co-authored-by: Sheep <46016730+Scribble-Sheep@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-08-06 19:53:27 +00:00
PollardTheDragon
6701e12613
Converts Pirates, Soviets, and Drakehounds to basic mob AI ( #29903 )
...
* Converts pirates, soviets, and drakehounds to basic mob AI
* Linters and fixes
* Pirate fire rate adjustment
* Merge fixes
* Better ranged attack code
* Even better ranged code
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-08-06 06:30:29 +00:00
CRUNCH
b84ed307e1
Adds a new Emergency Shuttle: The Clockwork Shuttle ( #29794 )
...
* Create emergency_clockwork.dmm
* Praise ratvar!
* Update emergency_clockwork.dmm
* removes a stray light toob
2025-08-06 06:05:05 +00:00
PollardTheDragon
1054b263bb
Converts Watchers and Legions to basic mob AI ( #29884 )
...
* Converts basilisks, watchers
* Hivelords and legions
* Hivelordbrood balance adjustment
* New Linters
* Speech fix
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2025-08-06 05:54:06 +00:00
PollardTheDragon
d772497e80
Converts kangaroos to basic mobs ( #29874 )
...
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2025-08-06 05:40:22 +00:00
warriorstar-orion
761f3e0647
Miscellaneous minebot fixes. ( #29910 )
...
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-08-06 05:22:26 +00:00
PollardTheDragon
3b0a9c4381
Converts a whole lot of friendly mobs to basic mob AI ( #29815 )
...
* Butterflies, Cockroaches, Slothes, Snakes, Penguins, and Bunny Basic Mobs
* Lizards too
* Oops
* Lizard emote keybind
* Updatepaths
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Moved lizard emote to basic_emotes.dm, simplified hide action
* New linters
* Merge conflict resolution
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2025-08-06 01:17:13 +00:00
Toastical
e35ff2dcb2
some dreamchecker fixes and a for loop change ( #29997 )
2025-08-05 21:05:00 +00:00
PollardTheDragon
e472c31976
Moves possessed objects to basic mobs ( #29851 )
...
* Moves possessed objects to basic mobs
* Linters
* Merge conflict resolution
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2025-08-05 16:17:55 +00:00
YoursTrulyHollow
072bebd088
Drip expansion: Syndicate garment bag ( #29764 )
...
* repair droid sprite update
* biochips
* syndie drip 1
* Update code/game/objects/items/weapons/storage/garment.dm
Indeed, my apologies
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Signed-off-by: YoursTrulyHollow <100510026+Hollow1364781653786@users.noreply.github.com >
* Update code/modules/clothing/glasses/glasses.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: YoursTrulyHollow <100510026+Hollow1364781653786@users.noreply.github.com >
* Update code/modules/clothing/glasses/glasses.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: YoursTrulyHollow <100510026+Hollow1364781653786@users.noreply.github.com >
* Update code/modules/clothing/head/beret.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: YoursTrulyHollow <100510026+Hollow1364781653786@users.noreply.github.com >
* Update code/modules/clothing/neck/cloaks.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: YoursTrulyHollow <100510026+Hollow1364781653786@users.noreply.github.com >
* merge conflict resolve attempt 1
* Merge conflict resolve attempt 2
* mergre conflict RESOLUTION attempt 3
* Revert "mergre conflict RESOLUTION attempt 3"
This reverts commit 06e0f77564 .
* Merge conflict resolution attempt 4: hooks edition
* maybe i shouldn't have commented that one thing out
* updated garment bag description, removed stashed change
* removed garment bag contents stashed changes
* removed syndie beret stashed changes
* removed syndie cloak stashed changes
* fixing my fuckup part 1
* fixing my shit part 2
* fixing my shit part 3
* fixing my shit part 4
---------
Signed-off-by: YoursTrulyHollow <100510026+Hollow1364781653786@users.noreply.github.com >
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-08-02 05:27:06 +00:00
PollardTheDragon
c0bbbb8d07
Fixes basic mob AI turning off after changing Z-level ( #29929 )
2025-07-31 20:10:33 +00:00
warriorstar-orion
c54ed19246
fix strippable actions not working ( #29936 )
2025-07-31 15:52:26 +00:00
1080pCat
bca09cf3ce
Alien hand 'spells' are no longer magical ( #29826 )
2025-07-31 10:00:28 +00:00
PollardTheDragon
8976c80adc
Converts giant spiders to basic mobs ( #29796 )
...
* Giant spiders initial
* Ling spiders, araneous, conversion to basic
* Removed some extra
* Fixes cling spiders
* Linters
* Do_afters
* Nurse AI works now
* Cling spider AI
* Forgot an element
* Updatepaths
* New Linters
* AI New linters
* Fixed action buttons
* No longer wraps spiderlings, adds a movement delay
* Fixes the sarge hatching from eggs, increases action cooldown on eggs
* Improved cling spider AI, improved insect random speech
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-07-31 06:08:18 +00:00
Charlie Nolan
435637e257
All Secondary Goals use labels ( #29776 )
...
* All Secondary Goals use labels
* Fixes.
* Fixes.
* Update code/__DEFINES/dcs/basetype_signals.dm
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
---------
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2025-07-31 06:01:26 +00:00
PollardTheDragon
97d72d6e22
Converts Feral Cats, Killer Tomatos, and Non-Demon Creatures to Basic Mobs ( #29785 )
...
* Converts Feral Cats, Killer Tomatos, and Non-Demon Creatures to Basic Mobs
* Updatepaths
* Adds ventcrawling target finding behavior.
* returnPipenet()
* Apply suggestions from code review
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* New Linters
* Fixed DME
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2025-07-31 06:00:51 +00:00
PollardTheDragon
b4790e057e
Converts gorillas to basic mobs ( #29783 )
...
* Converts gorillas to basic mobs
* Accidentally pushed a config change. Whoops
* Updatepaths
* Removes unique_mob var
* New linters
2025-07-31 05:49:48 +00:00
PollardTheDragon
67671bf190
Allows people to toggle the cryocell auto-eject timer on and off ( #29716 )
...
* Adds toggle to cryocell auto-eject timer
* Removed unnecessary return
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Adds examine message
* Adds alert when entering cryocell with auto-eject disabled. Clicking it lets you resist out after 1 minute, even if unconscious.
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2025-07-30 01:01:27 +00:00
PollardTheDragon
06f19cdecb
Adds Clown Car, Ports TG Vehicle Code ( #29529 )
...
* WIP - Clown Car, Bugged key insert, buckle, driver can't drive
* WIP - Needs Movement, Testing
* Compiles
* Sealed port
* Car
* Clown Car Cannon
* Formats for comments
* Linters
* Linters again
* Linters
* Attack chains
* Dump mobs on supermatter dust, instead of dusting everything
* Supermatter bump change for clown car
* Headlights fix
* Fixes runechat for car, fixes opening trunk do-after, removed excess code
* Another do-after fix
* Fixed squishing prone people, fixed buckle bug
* Better trait handling, fixes some silicon issues
* Fixes emergency lube foam
* Fixes AI getting nullspaced on eject
* Fixes hands remaining bound when ejected after using cannon mode, fixes cannon mode, adds var-editable thing
* Updated clown car actions
* Update code/modules/vehicle/tg_vehicles/cars/clowncar.dm
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
---------
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-07-29 23:05:06 +00:00
PopeDaveThe3th
6dff434902
Ports TGMC Pistol + Pistol Magazine + Attachment Sprites ( #29768 )
...
* let's fuckin go
* aps cleanup
* one word
* attachments file
* license nonsense
* almost forgor
* error fix
* second fix
* please free me from this hell
* AHHHHHHHHHHHHHHH
* please just end already
* please
* for fuck's sake
* just work already you little shit
* FUCK
* the suffering does not end
* there can't be many more
* license
* rollback 1
* rollback 2
* license move
* Update code/modules/projectiles/ammunition/magazines.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
* contra change
* rollback
* contra change 2.0
* Update README.md
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
* Update code/modules/projectiles/guns/projectile/automatic.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
* Update code/modules/projectiles/guns/syringe_gun.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
* more contra changes
* whoops
* daedalus
* few more
* Update code/modules/projectiles/guns/projectile/automatic.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
* more contra edits
* Update code/modules/projectiles/guns/projectile/sniper.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
* that was annoying
* Update code/modules/projectiles/ammunition/magazines.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
---------
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2025-07-29 22:30:45 +00:00
Burzah
d06d5fe83d
Corrects contact information for a server deployment message ( #29917 )
...
* initial commit
* Update code/datums/tgs_event_handler.dm
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
---------
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-07-29 22:22:53 +00:00
warriorstar-orion
56f4960ed4
refactor action buttons ( #29416 )
...
* refactor action buttons
* fix cult spell charge overlay
* lewc review
* update for a/mhelp buttons and xenobio organs
* update for minebot
* properly create button each time
* directly add/remove unavail overlay for reasons
* lewc review
2025-07-28 19:13:28 +00:00
warriorstar-orion
9bdd2dc73f
fix minebots aggroing on owner ( #29899 )
2025-07-28 02:50:25 +00:00
Burzah
18573ef254
Tgui v6 ( #29342 )
...
* [TGUI v6 Project] Remove `context` (#29086 )
* [TGUI v6 Project] Remove `context`
* I forgot I had to do that.
* [TGUI v6 Project] Move to React (#29090 )
* It compiles
* Last Inferno uses
* all works now
* Fixes
* [TGUI v6] Changes files extensions for interfaces from .js to .jsx, Deprecates Inferno State Hooks (#29094 )
* Initial Commit
* Apply suggestions from code review
trust me bro
Co-authored-by: Aylong <69762909+AyIong@users.noreply.github.com >
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
---------
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Aylong <69762909+AyIong@users.noreply.github.com >
* [TGUI v6] Replaces babel with swc, fixes realtive paths on a few files, new build (#29100 )
* Initial commit
* Build
* webpack config and errors and rebuild
* export routingError, hopefully
* fix pda app routing
* pass current tab index to tab headers and content in nanobank
---------
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
* fix dna modifier bluescreen and library computer tabs (#29108 )
* TGUI parity with TG
Need to fix a bunch of things...
* Implement TGUI payload chunking backend
https://github.com/tgstation/tgstation/pull/90295
* Filx chan bottom scroll. Again
* Fix TGchat focus
* Fix rounding
* Fix inputs
* Upgrade deps
* More fixes
* Fix chat lineHeight
* Fix NanoMap
* Update `tgui-core`
* fix autolathe
* fix airlock electronics
* fix intercom
* fix compost bin height
* Fix chat preferences
* Move to TSX without types :clueless:
* test tiny meet your new brother test tgui
* Fix RCD
* fix stackcraft
* fix up beakercontents
* Fix MODsuits
* fix seed extractor
* Merge branch 'tgui-v6' of github.com:ParadiseSS13/Paradise into tgui-v6
* fix holodeck
* fix cookbook pda app
* fix remaining useState args
* Fix DNAModifier
* Fix Sleeper
* Fix SupermatterMonitor
* Remove `vitest`
* Update dev-server
* Fix `IconStack`
* Correct margin
* bundles, please don't break
* prettier
* Revert "Remove `vitest`"
This reverts commit 0609006abb .
* Re-add tests
* Prettier
* fix maplint for test_tgui
* TGchat shine effect
* TGUI Rebuildo
* Fix broken tabs, search boxes, sortable tables, and others (#29450 )
* Replace KitchenSink theme state with a React context
* Remove last usage of useLocalState
* Rebind unbound useState calls
* Build and update /tg/ui
* Reformat /tg/ui
* [ci skip]
---------
Co-authored-by: Arthri <41360489+a@users.noreply.github.com >
Co-authored-by: /tg/ui Builder <41898282+github-actions[bot]@users.noreply.github.com>
* Ports #29217 to tgui v6. Added tgui-setup to CI builds (#29787 )
* Add tgui-setup to build scripts
* Fix CORS issue
* Build and update /tg/ui
Co-authored-by: /tg/ui Builder <41898282+github-actions[bot]@users.noreply.github.com>
* Add one missing word to comment
---------
Co-authored-by: Arthri <41360489+a@users.noreply.github.com >
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
* fix law manager
* Removes dangling references to `context` (#29793 )
* Removes dangling references to `context`
* Build and update /tg/ui (#25 )
Co-authored-by: /tg/ui Builder <41898282+github-actions[bot]@users.noreply.github.com>
---------
Co-authored-by: Arthri <41360489+a@users.noreply.github.com >
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
* fix messenger and atmos scanner
* swap out line break in examinate
* fix powermonitor
* Bump tgui-core from 3.1.5/3.1.4 to 4.3.4 (#29799 )
* Bump tgui-core
* Build and update /tg/ui (#28 )
Co-authored-by: /tg/ui Builder <41898282+github-actions[bot]@users.noreply.github.com>
---------
Co-authored-by: Arthri <41360489+a@users.noreply.github.com >
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
* Fixes additional examine text
* oopsie
* Small tgui v6 fixes (#29801 )
* Remove flow
* Miscellaneous fixes
* Miscellaneous fixes
* Moved properties placed on the wrong element
* Migrate removed CSS attributes in JSX
* Build and update /tg/ui (#27 )
Co-authored-by: /tg/ui Builder <41898282+github-actions[bot]@users.noreply.github.com>
---------
Co-authored-by: Arthri <41360489+a@users.noreply.github.com >
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
* fix carbon examine
* fix robot examine
* fix lint
* improve SMES appearance
* fix camera console name order
* more newline fixes
* fix boolean modal cancel not working
* fix random disabled access in RCD
* point tgui to correct passthrough verb names
* Fix missing 0 option for ERTs. (#29819 )
* fix newlines in damage flavor
* Revert all changes related to newlines in DM
* fix the actual thing that was wrong with newlines
* fix ERT manager deny input
* [tgui-v6] Makes Agent Card UI more aesthethic, fixes input fields, fixes minimum age slider (#29832 )
* agent card fixes and tweaks
* tgui bundle
* Reformat /tg/ui (#33 ) (#29838 )
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
* restore camera console list appearance
* fixed pai ui paths (#29867 )
* /tg/ui fixes no. 3 (#29868 )
* Remove IconStack styles that conflict with styles added in tgstation/tgui-core#203
* Fix minesweeper icon
* DNA Modifier fixes
* Fix alignment of icons in PDA games menu
* Expand chem dispenser
* Fix pAI interfaces
* Build and update /tg/ui
---------
Co-authored-by: Arthri <41360489+a@users.noreply.github.com >
Co-authored-by: /tg/ui Builder <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: Toastical <20125180+Toastical@users.noreply.github.com >
* teleporter fix, bundle changes, test
* /tg/ui fixes no.4 (#29877 )
* Fix translucent buttons
* Remove stories already present in tgui-core
* Make voting choices not transparent
* Build and update /tg/ui
* Fix size of set ringtone in PDA messenger
* Fix crew monitor highlight colors
* Fix ReagentsEditor search. Small style fixes
* tgui-say radio prefix has special color again
* Expand chameleon mask a little
* Fix search in chameleon mask
* Make list input modal slightly taller
* [ci skip]
* Build /tg/ui
---------
Co-authored-by: Arthri <41360489+a@users.noreply.github.com >
Co-authored-by: /tg/ui Builder <41898282+github-actions[bot]@users.noreply.github.com>
---------
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Aylong <69762909+AyIong@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Aylong <alexanderkitsa@gmail.com >
Co-authored-by: Arthri <41360489+Arthri@users.noreply.github.com >
Co-authored-by: Arthri <41360489+a@users.noreply.github.com >
Co-authored-by: /tg/ui Builder <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com >
Co-authored-by: Toastical <20125180+Toastical@users.noreply.github.com >
2025-07-27 23:23:20 +00:00
Contrabang
1504ed98be
massive burndown ( #29894 )
2025-07-27 20:52:39 +00:00
Christasmurf
0332d0dbfd
Paramedic Drip + some tweaks ( #29766 )
...
* code stuff
* icon stuff
* forgor the corgi
* absolutely beefed it
* old vest code removal
* wardrobe removal from maps
* frick and frock
* update path script
2025-07-26 05:57:31 +00:00
PollardTheDragon
b33f74594a
Converts space bears, space carp, and space bats to basic mobs ( #29775 )
...
* Bears and bats.
* Carp
* Comments, file locations
* Linters!
* Moved initial emotes for basic mobs to a component
* Linters
* Adjusted emote chance for space bats
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Updatepaths
* Apply code review suggestions
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2025-07-26 05:53:00 +00:00
AffectedArc07
99d2f550b9
Rustlibs git commands ( #29560 )
...
* Rustlibs git commands
* Review tweaks
* Build Rust library
* Build Rust library
* I am my own build daemon
* Build Rust library
* Build Rust library
* CI bug????????????
* You wanna work now?????
* Funny tweaks
* Build Rust library
* For gods sake
* gix breaks us, use git2 instead
* Build Rust library
---------
Co-authored-by: paradisess13[bot] <165046124+paradisess13[bot]@users.noreply.github.com>
Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman3595@gmail.com >
2025-07-25 22:08:58 +00:00
kyunkyunkyun
75202c986e
Fix and refactor of chainsaws ( #28893 )
...
* code improvements
* linters
* oh
* Update spellblade.dm
* Update spellblade.dm
* Update melee.dm
* melee's death
* update paths
* Update code/game/objects/items/weapons/melee/melee.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com >
* fix icon states
---------
Signed-off-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2025-07-23 17:32:47 +00:00
Charlie Nolan
0ca3338218
Fix VV delete. ( #29814 )
2025-07-21 10:47:41 +00:00
warriorstar-orion
344bc049cc
add 60-pop floor to emerald ( #29782 )
2025-07-17 21:51:32 +00:00
PollardTheDragon
05791861b7
New PVE Major Midround: Demonic Incursion ( #29053 )
...
* Initial commit. Event.
* Started converting mobs to basic mobs. Migo and Creature. Needs aggressiveness AI
* Makes CI happy
* Fixes some file names
* Ticks files
* Fixes file again
* Update code/modules/events/demon_incursion.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
* Announcement sound, spawn adjustments
* Reduced spread when portals multiply
* Elite spawns when portal count gets high
* Fixes missing comma
* Converted migo, blank, and most of hellhounds to basic mobs. Added new controllers and behaviors
* Fixes
* Linters!
* Faithless moved to basic mob
* LINTERS
* Makes skeletons basic mobs
* Fixes, Ranged Attacks, Ranged variants of nether mobs
* Handles portal expansion chance
* Linters
* Fixes mobs not breaking shit
* Fixes ranged attacks
* Fixes ranged attacks
* oops
* Another oops. No config changes are needed here
* Twenty percent chance that a nether mob is a grappler
* Dimensional tear fixes
* Adjusts awaken distance for hostile mobs, makes variable melee attack rate for basic mobs
* Variable initial spawns, variable spread rates.
* Whole lot of fixes from merge, hellhound completion
* Updated lavaland winter biodome
* Makes basic mobs able to hurt other mobs
* Makes spawners properly rally basic mobs to beat up the attacker
* Extra line
* Removed comment
* Makes hellhounds stop resting when attacked or when they find a new target
* Fixed initial portal spawn amounts
* Borgs now affected by basic mobs
* Nerfs portal spawn rate, nerfs portal integrity, nerfs portal max mobs
* Grapplers now teleport to missed turfs
* Removes duplicate notices
* Buff portals a small bit
* Makes nether portals no longer RR - the body is now recoverable from the blank it became
* Makes portals layer above mobs
* Removed excess ranged attack var
* Changes list for determining start count to rely on mobs with client instead of all clients
* Nerfs portal max mobs
* Portals can no longer spread to within 3 tiles of another portal except on initial event start
* Adjusts target portal count for big mobs
* Spawners now properly remove nest values of basic mobs
* Portals now glow an evil red. When portals are destroyed, 50% chance per mob to slay the mob
* add prowling and return to home behaviors
* cut this down
* be a tiny bit smarter
* Some code cleanup
* Removes hostile base type, removing excess code
* Gives /obj/ a basic mob attack handler. Fixes turrets
* Gives basic mobs a HUD
* Fixes skeleton death flag
* Adjusted initial spawns
* Incursion portals now slowly convert turfs, up to range 3 of them, to hellish flooring
* Increases reward per destroyed portal
* Makes the final portal of an incursion play a sound on destruction, couple portal fixes
* Fixes basic mob xenobiology interactions
* Non-shit portal sprites
* Adds hostile machine element, mobs now actively target turrets and emitters
* Properly gibs things when they should gib
* Linter fix
* Portals now layer under living mobs but over dead ones
* Adds blackbox checking for demon incursion portal counts
* Increases mob sight range slightly to account for widescreen, adds alt-color for grappler, delays incursion announcement a bit more
* Portals now are more likely to spread the less there are
* Incursion portals now repair themselves after not being damaged for some time
* Grilles now shock basic mobs
* Portals will now clean up basic mob corpses near them by gibbing them
* Portal spread chance is now exponential regression
* Portal mob spawns now linearly scale in time
* Fixes some skeleton oversights in ruin mapping
* Demon incursions no longer can spread to tiles in a space area, such as near brig plating
* Moves corpse cleanup to mobs via component
* Portals now drop bodies that are being eaten when they're destroyed.
* Addresses code review
* Docs some vars
---------
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
2025-07-16 00:19:23 +00:00
warriorstar-orion
5e3788da9e
fix vv object marking refresh target ( #29742 )
2025-07-11 00:47:32 +00:00
warriorstar-orion
f72a520cbe
vv refactor day 1 patch ( #29741 )
...
* move mob renaming back to top link in vv header
* fix lists too
2025-07-10 08:09:13 +00:00
Contrabang
1f124ac835
Refactors beams. Adds tethering. IV drips/bags are now tethered. ( #29570 )
...
* refactor
* tether
* tetherrrs
* logic fix (i hope)
* ci fix
* ok please work
2025-07-09 14:49:40 +00:00
warriorstar-orion
6c2aa06eb3
VV refactor: dropdown actions. ( #29673 )
...
* VV refactor: dropdown actions.
* helps if it builds
* append to list cuz we have multiple separators
* fix datumrefresh
* tiny cleanup
* fix jump to turf
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
* fix typo
---------
Signed-off-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2025-07-09 14:33:47 +00:00
kyunkyunkyun
0c213a045b
Update neutral_traits.dm ( #29704 )
2025-07-07 22:13:48 +00:00
warriorstar-orion
69ce6aee7f
remove redundant loop in ruin placement ( #29676 )
2025-07-05 21:00:49 +00:00
warriorstar-orion
708b2fcb44
trivial news cleanup ( #29691 )
2025-07-05 20:54:14 +00:00
chuga-git
04b81c360c
Nerfs ERT IK carbine fire rate, fixes automatic_fire component rounding error ( #29645 )
...
* Fixes rounding error in automatic_fire component, nerfs lasercarbine fire rate
* Update code/modules/mob/living/carbon/human/human_mob.dm
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/modules/mob/living/carbon/human/human_mob.dm
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
---------
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
2025-07-04 19:26:12 +00:00
Contrabang
211633f2b5
Adds AI ventcrawling code, does not implement it ( #29661 )
...
* bam
* push
* im trolling myself
* code
* ok lets go
* fix
* improvements
2025-07-04 19:05:23 +00:00
warriorstar-orion
52f31bcc7b
tiny newsfeed refactor ( #29690 )
2025-06-30 04:23:08 +00:00
ike709
01572c939c
Rename BYOND 516 var conflicts ( #29658 )
2025-06-23 10:51:06 +00:00
PollardTheDragon
fc7517b582
Fixes AI able to jump to saved locations while in a mech ( #29668 )
2025-06-21 19:56:43 +00:00
CRUNCH
24eccfe082
Slightly Remaps Derelict 4 ( #29329 )
...
* Update derelict4.dmm
* creation
* Update derelict4.dmm
2025-06-20 11:21:51 +00:00
Toastical
bd7d43dcb5
Fix martial art combos not clearing themselves when martial art is removed ( #29592 )
...
* reset martial art combo before removing
* move reset to mind transfer
* clear old body combos
* reset combos when martial art removed
2025-06-19 18:22:03 +00:00
Toastical
b1db0e3b8a
Fix two handed items from bricking hands when a user changes species ( #29573 )
...
* create flag to skip species transform reequip
* add to bitfield and change to 1<<15
2025-06-19 18:00:39 +00:00
AmityBlamity
98a0cf9434
Spelling and grammar fixes for Syndicate item descriptions ( #29469 )
...
* Spelling and grammar fixes for descriptions in uplink_traitor.dm
* Minor spelling/grammar/Britishism fixes in uplink_nuclear.dm
2025-06-18 19:54:09 +00:00
Osetrokarasek
6c2915e581
New Mining Wardrobe ( #29515 )
...
* shoes resprites n fixes
* added under clothing sprites
* added softcaps and berets sprites
* added vendor sprite
* added missed shoes sprites lol
* coded it plus added dogfashion for baseball hat
* tweaked contents of the mining wardrobe closet
* added new vendor on all maps
* added new vendor to lavaland outpost too!
* added missing beret sprites for drasks
* added missing harshskirt sprites
* added missed pads for racial exploring suits
* Update code/modules/clothing/under/jobs/cargo.dm
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Osetrokarasek <78341303+ostrkrs@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Osetrokarasek <78341303+ostrkrs@users.noreply.github.com >
* Update wardrobe_vendors.dm
* recoloring
* updated desc
* Update code/datums/dog_fashion.dm
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
Signed-off-by: Osetrokarasek <78341303+ostrkrs@users.noreply.github.com >
---------
Signed-off-by: Osetrokarasek <78341303+ostrkrs@users.noreply.github.com >
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com >
2025-06-17 16:47:55 +00:00
kyunkyunkyun
e8651d2f7f
Fix mechas' immunity against lavaland's weather ( #29612 )
...
* fix weather
* simplify procs
* forgor
* now good
2025-06-17 16:36:26 +00:00