Commit Graph

7841 Commits

Author SHA1 Message Date
Alex Gospodchikov fffbe4e6f1 Made lighter size consistent 2019-02-13 18:38:54 +03:00
variableundefined 943a21a776 Merge pull request #10818 from datlo/freegolems
Port Mineral golems and Free Golems
2019-02-11 20:37:07 +08:00
variableundefined a9ce346fd2 Merge pull request #10849 from Fox-McCloud/switch-straps
Allows Leather Satchel Strap Switching
2019-02-10 15:46:51 +08:00
Fox McCloud d61fa732f3 Allows Leather Satchel Strap Switching 2019-02-08 16:46:07 -05:00
Fox McCloud dc09d07d86 Reduces Defib Safe Time: Adds Health HUD Defib Indicator 2019-02-07 00:49:24 -05:00
datlo 481208ae9c add robo access, space cleaners, fix bana golem bug 2019-02-05 02:51:40 +00:00
datlo 0358bfef42 fix bugs, remove cult free golems 2019-02-04 13:11:11 +00:00
datlo 4ca61d45de Update vendor items, update map for botany/xenobio 2019-02-04 02:10:40 +00:00
datlo 0ff947ec17 Added golem custom access, boards, and a free KA
You must mine for the trigger guard kit before being able to use the KA
2019-02-03 18:27:24 +00:00
datlo e9e2d1a2e9 add ID registering 2019-02-03 16:59:59 +00:00
datlo 912c6b0b9e asteroid claim improvements, golem ship security
Add plating over asteroid tiles if you've claimed them

Asteroid walls can now be used to define rooms (still must be airtight)

Add golem check to the free golem ship
2019-02-03 15:59:04 +00:00
datlo f06e88d82d Remove base access from golem ID, buff golem KA 2019-02-03 14:35:11 +00:00
datlo 224f32bab3 Merge remote-tracking branch 'refs/remotes/ParadiseSS13/master' into freegolems 2019-02-03 06:41:02 +00:00
datlo 74a3631741 compilin and mostly workin
has runtimes due to body color
need to wrap up commented procs
2019-02-03 06:40:50 +00:00
taukausanake b7ce683ab1 Merge branch 'pai_light' of https://github.com/Tayyyyyyy/Paradise into pai_light
Conflicts:
	code/game/gamemodes/shadowling/shadowling_abilities.dm
	code/game/objects/items/devices/flashlight.dm
	code/modules/mob/living/carbon/human/human.dm
	code/modules/mob/living/living.dm
	code/modules/mob/living/silicon/robot/robot.dm

 Changes to be committed:
	modified:   code/game/gamemodes/shadowling/shadowling_abilities.dm
	modified:   code/game/machinery/computer/computer.dm
	modified:   code/game/machinery/floodlight.dm
	modified:   code/game/objects/items/devices/flashlight.dm
	modified:   code/game/objects/items/devices/paicard.dm
	modified:   code/modules/clothing/head/hardhat.dm
	modified:   code/modules/clothing/spacesuits/hardsuit.dm
	modified:   code/modules/clothing/spacesuits/plasmamen.dm
	modified:   code/modules/lighting/lighting_atom.dm
	modified:   code/modules/mob/living/carbon/human/human.dm
	modified:   code/modules/mob/living/living.dm
	modified:   code/modules/mob/living/silicon/pai/pai.dm
	modified:   code/modules/mob/living/silicon/pai/software_modules.dm
	modified:   code/modules/mob/living/silicon/robot/robot.dm
	modified:   code/modules/pda/PDA.dm
	modified:   code/modules/power/lighting.dm
	modified:   code/modules/projectiles/gun.dm
2019-02-02 22:53:46 -06:00
Fox McCloud 01d20eb7af Ensures Some Diseases Cannot Be Cheesed 2019-02-02 17:50:05 -05:00
datlo f98da3edf8 Progress... 2019-02-02 17:51:25 +00:00
variableundefined 1e22ffa784 Merge pull request #10793 from AzuleUtama/iveGotAPresentForYa
Adds Pack of C-4 Explosives
2019-02-02 09:45:10 +08:00
Fox McCloud f9aa125eb5 Merge pull request #10796 from Citinited/sexy-clowns-oh-god
Repaths sexy clown stuff to be subtypes of the existing clown items
2019-02-01 17:48:18 -05:00
Citinited 41ac5e0027 Repath of sexy clown gear: part 1 2019-02-01 21:46:58 +00:00
variableundefined d382fa1c7c Merge pull request #10761 from datlo/agentidfixes
Refactors agent ID phototaking, misc ID fixes/improvements
2019-02-01 10:17:08 +08:00
variableundefined 4f38ce3bc5 Merge pull request #10732 from Darkmight9/Camera-Flash
Camera flash
2019-01-31 20:09:27 +08:00
variableundefined d26a08e373 Merge pull request #10768 from datlo/itspaydayfellas
Updates syndi kits, add armored suit jacket
2019-01-31 11:30:27 +08:00
AzuleUtama d826f51dcb Adds the pack of c4 explosives 2019-01-31 01:50:32 +00:00
Aurorablade d3448cf287 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into EXTERMINATUSPARTONE 2019-01-29 17:42:39 -05:00
datlo a2ee8a0d7e Updates syndi kits, add armored suit jacket
- Adds two suit jackets to the arrivals locker vendor
- Adds the armored suit jacket to armors. Same defense as standard
security armor.
- Adds the executive suit and armored jacket to Bond, Payday, and
Professional syndi kits
- Replaces the X4 in Payday by a C4
- Reskins the thermal glasses in Professional to look like sunglasses.
Does not provide flash protection.
- Replaces the toolbox in professional by a pair of combat gloves.
2019-01-28 18:37:58 +00:00
variableundefined 21e73ee4d4 Merge pull request #10755 from AzuleUtama/binaryKeyKey
Binary Key Description Fix
2019-01-28 21:14:03 +08:00
variableundefined 1c71e4ef14 Merge pull request #10752 from Shadeykins/Z6-Remap2
Updates z6.dmm, Derelict/DJ Station/Teleporter Remap & Clown Shuttle Fix
2019-01-28 19:03:26 +08:00
AzuleUtama fea9ad2bae Its actually this 2019-01-27 22:08:10 +00:00
datlo 38384e5058 Add all syndicate access to syndicate_command id 2019-01-27 21:25:58 +00:00
datlo 94f6ae5c49 split "reset card option" in two 2019-01-27 21:18:24 +00:00
datlo 33dc194469 ID/Agent ID fixes
1. Clown and mime get their new name updated properly on their ID after
renaming
2. Added photo outfits to jobs missing it and some syndicate jobs :
Syndicate Officer
Syndicate Agent
Syndicate Nuclear Operative
Clown (no mask in photo)
Mime (no mask in photo)
Coroner
Barber
3. Agent ID description now update with chosen appearance
4. Agent ID photo taking now uses the same proc as a real ID photo, so
they actually look authentic.
The photo is no longer a snapshot of your current mob icon, but instead
forge a photo the same way IDs do, with an outfit matching the job
you've forged on the ID.
5. Agent ID age field when editing now defaults to your real age, as
other fields for it do
2019-01-27 20:36:51 +00:00
AzuleUtama ca957abb62 Binary Key Description Fix 2019-01-27 12:56:06 +00:00
variableundefined 5006d730dd Merge pull request #10738 from Citinited/duct-tape-fix
Can apply tape to some more items, can't apply tape to intercoms
2019-01-27 18:27:32 +08:00
Shadeykins f5a1257abd Updates files. 2019-01-27 00:56:01 -07:00
variableundefined 920395cc7e Merge pull request #10395 from granodd/GunsAndGunAccessories
New Gun Sounds
2019-01-27 10:37:03 +08:00
Kyep 7a3d9d460c Fixes runtime when double-clicking a stool item in hand 2019-01-26 16:30:27 -08:00
Darkmight9 6827be92fc Now with 100% less c+p! 2019-01-26 18:48:48 -05:00
variableundefined 1669fd51e8 Merge pull request #10734 from datlo/syndimedbody
Adds the cyborg body analyzer to syndi medborgs
2019-01-27 06:24:49 +08:00
Citinited 18b6846782 Can apply tape to some more items 2019-01-26 14:42:57 +00:00
variableundefined 7bab369b49 Merge pull request #10700 from datlo/bookforce
Add force to books, extra to space law
2019-01-26 19:45:34 +08:00
Granodd 6c53564df2 Merge branch 'master' into GunsAndGunAccessories
# Conflicts:
#	code/modules/projectiles/guns/projectile/automatic.dm
2019-01-26 02:17:22 -05:00
variableundefined bbe744feae Merge pull request #10713 from datlo/flagrework
Reworks chameleon flag
2019-01-26 09:05:04 +08:00
variableundefined 39ae71ff87 Merge pull request #10719 from AzuleUtama/ALittleC4KnockingAtYourDoor
Changes to C4's explosion handling
2019-01-26 09:04:36 +08:00
datlo 613999bfc6 Syndicate medborgs now get body analyzer 2019-01-25 20:51:45 +00:00
Darkmight9 c16124a24c Some final clean up 2019-01-25 09:46:31 -05:00
variableundefined 7d959c62f6 Merge pull request #10715 from datlo/oxygengrenade
Adds the oxygen grenade
2019-01-25 07:47:24 +08:00
variableundefined f85ec9cc33 Merge pull request #10712 from blinkdog/minor-path-cleanup
Some path normalization
2019-01-25 07:41:01 +08:00
Patrick Meade cbbb1e4262 Path normalization requires outdenting 2019-01-24 16:40:11 -06:00
AzuleUtama 11b213d2a6 Tweaked 2019-01-24 21:05:27 +00:00