Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.
Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
Swaps food cart sprite to use TG's food cart.
- Old sprite is present in code for possible future use.
Adds ability to wrench carts into place to prevent them from being
moved.
Food cart code adjusted to use lists instead of separate variables for
each slot.
- Slot variables have been commented out but left in code in case we
want to switch back for some reason.
Minor rearrangement of Janicart attackby checks to avoid potential
issues with trying to use wrenches or crowbars on the cart while a trash
bag is present.
Adds brand new Food Carts!
- Can carry 6 food items and 6 drink items
- One spawns in the kitchen, additional ones may be ordered from cargo
for 10 supply points each
- Thanks to Tigercat2000 for the base sprite image
Removes the OPENCONTAINER flag and transfer amount from the engicart.
- This resolves a runtime only Cole would encounter, but still won't let
him put vodka in the engicart.
The plating in the maintenance bar now has the correct icon when given
tiles.
Borgs can no longer add their modules to carts.
The hand teleporter now recharges properly again.