Commit Graph

2104 Commits

Author SHA1 Message Date
cib b941e407d1 Started work on the meme gamemode itself. 2012-05-19 14:42:41 +02:00
cib 19449f77b0 Started work on the meme gamemode itself. 2012-05-19 14:38:52 +02:00
cib 736738dbb4 Fixed bug with meme death. 2012-05-19 11:36:04 +02:00
cib e31fde8c78 me_verb can now be called by someone other than the user. 2012-05-19 00:13:50 +02:00
cib 8f1be46918 Fixed a syntax error. 2012-05-18 23:38:32 +02:00
cib ced7d810ed mend 2012-05-18 22:59:17 +02:00
cib e2d5fd8de0 Fixed a bug with meme blindness. 2012-05-18 21:15:01 +02:00
cib a740a14fd4 Fixed a runtime. 2012-05-18 19:58:13 +02:00
cib e81316a2d4 mend 2012-05-18 19:15:02 +02:00
cib 3bf3669ffb This should enable pAIs and parasites to see emotes. 2012-05-18 18:54:26 +02:00
cib 5bd2508fbc Added Meme weaknesses, added more Meme verbs. 2012-05-18 16:31:40 +02:00
cib 05f3330b0c Added more meme abilities. 2012-05-18 13:46:19 +02:00
cib c5bb020a31 Fine-tuned meme verbs a bit. 2012-05-14 20:27:55 +02:00
cib cbc88f16a0 Forgot to commit the .dme 2012-05-14 18:00:00 +02:00
cib 41a2b60520 Merge github.com:Baystation12/Baystation12 2012-05-14 17:55:19 +02:00
CIB d357e41fd6 Merge pull request #1050 from Erthilo/TGUpdates
Fix for brig timer spacing. Minor grammar fixes. Fix for logged out people not staying asleep.
2012-05-14 08:51:37 -07:00
Erthilo d75892b1c9 Reverts carbon.dm 2012-05-14 16:43:50 +01:00
cib c7cfe85ad5 More work on Meme verbs. 2012-05-14 17:36:00 +02:00
Albert Iordache b2022e5333 Merge pull request #1053 from SkyMarshal/BugFixes
Bugfixes for some temperature sharing, added variable editing by reference, fixed up some wound stuff.
2012-05-14 02:43:50 -07:00
SkyMarshal be6368b71c Bugfixes for some temperature sharing, added variable editing by reference, fixed up some wound stuff. 2012-05-13 23:18:02 -07:00
SkyMarshal 46e104f978 Merge pull request #1044 from Erthilo/master
TG Updates up to r3585
2012-05-13 21:38:34 -07:00
Erthilo 9d5f0cce5c Fix for brig timer spacing. Minor grammar fixes. Fix for logged out people not staying asleep. 2012-05-13 23:50:27 +01:00
SkyMarshal bdc0de5fd0 Fixes numerous bugs from the Runtimes topic, more sanity checking on pipes and atmos stuff for the new FEA. 2012-05-13 13:52:40 -07:00
Erthilo f5bf874d17 Merge branch 'master' of github.com:Baystation12/Baystation12 2012-05-13 16:16:48 +01:00
Erthilo 8c3659b1c7 TG: -Laser tag guns no longer give combat tech of 3.
-Cardborg Helmets and Cueball helmets no longer protect as well as sec helmets.
Reorganized the clothing/head.dm. PLEASE take note of the parent when making
child objects, people.
-Laser tag vests can now hold their matching laser tag guns.
-Harebells can now be harvested.
-Sprite for the new mini-extinguishers in the extinguisher closets. Needs
supporting code still.
-Added towel sprite to items.dmi.
Revision: r3582
Author: 	 d_h2...@yahoo.com
2012-05-13 00:56:53 +01:00
Flash Kirby ec6e1ab880 Added in a script so that a new name is capitalized properly, but will keep uppercase letters e.g:
urist mcDorf --> Urist McDorf.
2012-05-13 00:04:21 +01:00
cib e408cad967 Fixed a bug where memes wouldn't be added to their host's parasite list. 2012-05-12 21:41:56 +02:00
SkyMarshal c43ee6dc57 Merge pull request #1037 from comma/master
Police tape overhaul
2012-05-12 12:28:41 -07:00
unknown 9efafd39bd Police tape overhaul
General purge of copypaste code

Framework for easier adding of new tape types
Now you only need two sprites of roll and sprites of tape length (H and V)
Define them in police_tape.dm

To show it off, engineering tape added, passable by engineers and atmos techs

Last but not least - ability to lift the tape, allowing passage for pretty much everything.
Done by those with access, attack by empty hand on help intent.
2012-05-12 22:16:23 +03:00
SkyMarshal 893529c69e Fixes some FEA stuff, for a general improvement to how well the system runs. 2012-05-11 18:19:00 -07:00
SkyMarshal 15d72e3b0e Improves how gas mixture datums are handled, reduces proc calls, commenting. Removed ghost-heating from cryo and "oxygen_agent_b" gas type. 2012-05-11 18:02:30 -07:00
Miniature 2a7336f61f Merge branch 'master' of github.com:Baystation12/Baystation12
Conflicts:
	config/config.txt
2012-05-12 00:52:42 +09:30
Miniature 77987f76f5 Made banned people who aren't banned under the same key they are trying to log in as show what key they were banned as to admins
turned on the thing to show where to go to appeal
2012-05-12 00:48:17 +09:30
CIB adda7a042d Merge pull request #1021 from Lexusjjss/genBranch
Created Industrial PACMAN generator with a Kirby sprite.
2012-05-11 01:41:23 -07:00
Lexus Langg 2ccf6e604a Created Industrial PACMAN generator with a Kirby sprite.
Made matching circuit board and R&D imprinter design.
My first real commit. =P

Signed-off-by: Lexus Langg <jaedonjacobi@yahoo.com>
2012-05-10 18:55:27 -07:00
Erthilo 434434e8c1 Fixes a rogue period in Tajaran examine, also fixes various glasses not working on Tajaran. 2012-05-11 00:29:10 +01:00
CIB 232a3bacf9 Merge pull request #1016 from Erthilo/master
Mask changes, TG updates, sprites fixes, and custom items
2012-05-10 13:52:25 -07:00
Erthilo eeec0be2b2 Runtime prevention for timeofdeath thingy. 2012-05-10 21:45:45 +01:00
Erthilo 238eb9de78 TG: Fixed Summon Guns spawning broken eguns. Replaced the decloner and freezegun
with aegun and mateba (for list of possible guns).

Added Ausops gateway sprite.

Added placeholder structures so the people working on the map have something to
mark where the recieving gate will be.

And unfinished Behemoth code because the dme needed to be updated to include
Ausops stuff.
Revision: r3572
Author: 	 kortgstation
2012-05-10 21:00:57 +01:00
Erthilo bf5386288e Toggle mask code by Gaben/Spamcat. Custom items for staghorn and atmoicdog29. Airlock electronic fixes for research doors. 2012-05-10 18:18:21 +01:00
CIB 20d00a44d2 Merge pull request #1014 from Erthilo/master
Custom items for madmalicemccrea, searif, serithi, thebreadbocks, themij. Changelog too!
2012-05-10 09:18:04 -07:00
Erthilo 1512331aa7 Fixed icons and removed a duplicate. 2012-05-10 17:10:35 +01:00
Erthilo 08191c824d Merge branch 'DetectiveWork' of https://github.com/SkyMarshal/Baystation12 into SkyMarshal-DetectiveWork
Notes:
Fucking hell. Makes the detective backend shit non-retarded. <3 Hashtables.
Map changes. Some improvements/adjustments to code to work with the map changes.

Conflicts:
	baystation12.dme
2012-05-10 16:48:01 +01:00
Erthilo b25e3781cf Custom items for madmalicemccrea, searif, serithi, thebreadbocks, themij. Changelog too! 2012-05-10 16:38:38 +01:00
Erthilo e81de2fe86 Fixes respawn not counting deathtime correctly for ghosts. 2012-05-10 15:53:08 +01:00
Erthilo 8aae642d83 TG: Some fixes for topic calls and inputs.
There's like 1001 things to fix so some of this is somewhat crude for now.

new helper proc located in procs/helpers.dm
reject_bad_text(var/text)
just feed any text in and it will either return the original text or null (if it
contains odd characters such as \ / < > or characters reserved by BYOND. It also
rejects if there are no non-whitespace characters)
Revision: r3571
Author: 	 elly1...@rocketmail.com
2012-05-10 03:02:56 +01:00
Erthilo b503045444 TG: -Uncomments the third file required to make the removed drinks work. Ugh.
Revision: r3567
Author: 	 d_h2...@yahoo.com
2012-05-10 02:48:11 +01:00
Erthilo 1b32449bf8 TG: Fixed issue 411 . (Thanks Yvarov-
http://nanotrasen.com/phpBB3/viewtopic.php?f=16&t=8651)
Added Invisty's new field generator sprites.

Added a button to check antagonists that stops the world from automatically
restarting at round end.
It's toggleable, but once the round ends with it on, you'll need to reboot the
world manually. (It's under check antagonists because that's where the shuttle
stuff is, let me know if I should move it.)
Revision: r3565
Author: 	 petethegoat
2012-05-10 02:42:23 +01:00
Erthilo 6edf5fa002 TG: -New booze sprites for the drinks that were removed. Re-enabled the recipes for
the removed drinks.
-Drinking the Antifreeze booze makes you warmer. Duh.
-You now need 10 sheets of metal instead of 2 to make a gas canister, people
can't FILL ENTIRE ROOMS WITH THEM.
2012-05-10 02:41:27 +01:00
Erthilo b86f71dc71 TG: Adds the framework for randomlly loading an additional external z-level at
server start.  Loading during the game should also be possible.
Fixes assorted bugs
Revision: r3559
Author: 	 VivianFoxfoot
2012-05-10 02:12:12 +01:00