* undo all of it
* flags
* back
* head/mask
* left
* right
* Cuffs
* other name changes
* ID and PDA
* idk about calling them SLOT_HUD now
* glasses, gloves, and shoes, oh my!
* the rest
* comment
* remote
* more additions
* tgui + ssu
* map edits
* Shut your mug
More changes, huds, mugs and icons.
* mug time
* aaaa
* fixes cere edits
* should fix it
* Update tgui/packages/tgui/interfaces/common/CrewManifest.js
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
* Update code/game/machinery/suit_storage_unit.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
* Revert "Update tgui/packages/tgui/interfaces/common/CrewManifest.js"
This reverts commit 5de07cba58.
* mugs all the way down
Fixes locker headset oversight, adds icon for supply management console, new QM mug sprite
* more map changes
* wow this worked?
* Misplaced comma
Removes a misplaced comma.
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
* Mr QM's Wild Ride
Resolves a number of review comments, including preventing the QM slot being altered by the B/E event, adds a flash to the locker and reverts removal of basic cargo access from the HOP.
* Forgot a var name change, I'm gonna cry edition.
Renames name to board_name for supply ID computer.
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
* genesis 1:3
Alters light_color of supply management console to brown_orange from light_color_red
* Update code/modules/events/bureaucratic_error.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
* another misplaced comma
Removes a comms where there should not be one.
* saving private ryan
Removes plasmacutter, adds mining GPS and crew monitor to QM locker contents.
* redone map changes
* oop
* the last of it
* merge time
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Co-authored-by: GDN <Roanrichards1@Gmail.com>
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
* Update traditional CPR to loop automatically
* Implement most of the base stuff
* Bring over most defib changes so far
* Checks and fixes
* cleans up some leftovers, getting it ready for review
* Little bit of IPC flavor
* excludes non oxy-breathers, sorry!
* Better rescue breath handling
* Refactor revivability into a status effect
* Adds a little bit of feedback
* Removes the original variables
* Allows for CPR to activate cavity bombs
* Update code/modules/mob/living/carbon/human/human_mob.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
* snake case time
* breathid instead
* remove unused proc
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
* holy shit, datumized revs!
* changes to shuttle blocking system
* boom, more shit
* bonk more commits
* convert most in boolean checks to hasantagdatum
* oops, its supposed to be like this
* updates this comment (im making too many commits)
* more changes
* aaaaa moooore changes
* nukes some stuff, makes stuff GC better
* rev victory conditions are checked always on death
* more rev stuff
* oops fucking forgot to push
* i swear to god
* lewcc review
* i forgot this one small bit
* lewc review
* reviews
* comment
* s34n review
* paramedic grindset
Adds Paramedic headset with associated encryption key. Gives Paramedic mining access+supply comms. Adds Lavaland corpse related recovery equipment to Paramedic locker.
* goodbye soul hello garment bags
Adds a Paramedic garment bag. Cuts back on Paramedic locker clutter by adding crew monitor and crew pinpointer to loadout.
* headset, i barely know her
Paramedic headset moved out of garment bag and into main locker.
* lore???
Turns out I've been spelling Nanotrasen wrong all this time.
* Update code/game/objects/items/devices/radio/headset.dm
Co-authored-by: matttheficus <57759731+matttheficus@users.noreply.github.com>
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Co-authored-by: matttheficus <57759731+matttheficus@users.noreply.github.com>
* Vars and ideas
* Adds supercharge implant
* species specific tot gear!
* Adds vox spikethrower
* Adds Love injecting pen (skrell)
* sprite issue fix
* typographical error.
* makes pen not refillable, pacifies
* Adds fireproofing nanite injector (plasmaman)
* Lower KD on spikethrower per qwerty
* Lewcc review
* aaaa so much space indentation
* steelslayer review
* Steelslayer review
* Lewcc reviews
* Changes the spans
* Lewc review, Thanks to DG for doing my PR for me.
* Update code/modules/projectiles/guns/energy/special_eguns.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
* Henri review
* Forgot this one
* Whoopsie number 2
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Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
* commit stuff for safety
* making sure this shit saves
* I am commiting every 5 frames now, sorry. I lost 25 frames as the file got corrupted
* 45 frames
* 51 total frames now
* 55
* 65
* 70 frames
* 75
* 80 frames almost there
* Behold, a useful uplink item.
* removes debug message
* Apply suggestions from code review
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
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Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
* Implement it
* Re-adds the emag action
* bump cooldown for emag
* shout shout let it all out
* emag feedback, cleans up a bit
* better message, too
* Remove uncmag, since the trait removal is handled where it's called
* Sirryan review
* sean review
* Makes N2O not a trace gas
* Back end for nitrous readout on air alarm
* Makes nitrous appear on atmosphere scanners
* adds N2O bar to air alarm UI
* adds nitrous to PDA scanner
* TGUI Rebuild
* Custom USSP roles for admins
* Added the sprites for new USSP
* conflict part 2
* Elder Gods please make this work
* new style for soviet box
* Added Soviet headset
* lets fix this conflict
* Die conflict!
* Sirryan review
* Apply suggestions from code review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
* Lets solve this conflict
* Die conflict!
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Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
* hoopefully fix SM message tracking being really weird
* update some more follow targets
* Apply suggestions from code review
hehe
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
* Cleans up some loose ends, implements for arrivals announcer too
* Changes target to the new deactivated core
---------
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
* Ports the Bluespace Light Replacer from BeeStation
* advanced replacer for janitor ERT
* wrong place
* Preventing it from being used over cameras
* Update code/game/objects/items/devices/lightreplacer.dm
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
* bluespace replacer only for gamma
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Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>