Commit Graph

98 Commits

Author SHA1 Message Date
Burzah
8f83d8cbf1 File cleanup for ert_outfits.dm (#22607)
* ert_outfits cleanup

* another one

* a few adjustments
2023-10-03 17:13:32 +01:00
Burzah
25aa5aa2d3 Gives Amber RT Engineers CE Belt and Welding Protection (#22486)
* belt and shield eyes

* makes it the standard

* oops
2023-09-25 18:36:21 -04:00
DGamerL
3693e6d620 Epi autoinjectors are now a subtype of autoinjectors, the basetype is now empty (#22261)
* removing the useless feature
Yes this removes it from all autoinjectors
No I am not going to publish this

* WOOOOO REGEX WORKS

* Almost forgot the entire reason of this PR

* Oversight

* Update code/modules/reagents/reagent_containers/hypospray.dm

Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com>

* Update code/modules/reagents/reagent_containers/hypospray.dm

Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com>

* Lewc review

* Update code/game/objects/items/weapons/storage/bags.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-09-17 20:15:43 -04:00
Contrabang
fa52e8540e Adds more features to the ERT manager (#22070)
* BOOM UPGRADED

* self-review

* remove todo

* build tgui

* bam

* Update code/modules/response_team/ert.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2023-09-09 13:42:39 +01:00
Christasmurf
8700b3c88f ERT Jumpsuits, DS jumpsuit resprite (#22063)
* ertjumpsuits

* deathsquadjumpsuits
2023-09-01 23:11:01 +01:00
Luc
327add6348 Converts two-handedness/wielding to a component (#21619)
* initial checkin

* Add everything but maps

* update paths

* Patches some minor bugs across twohanded things

* remove a stowaway

* Update code/__DEFINES/dcs/signals.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Contra review

* Fix kc

* hopefully fix file perms

* Fix file perms

* revert line-endings

* uh?

* Trying once again to fix file formats

* henri review 1

* henri review 2

* update from master

* Removes override that breaks modsuits

* re-add reference

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2023-09-01 22:06:59 +01:00
GDN
02b5773a72 makes ghosts that sign up for an ert gc (#22065) 2023-08-25 16:52:46 +01:00
Qwertytoforty
76a845d380 Modsuits. Ready for review, sorry for the ammount of files changed 👉 👈 (#21147)
* biting off more than I can chew, but I feel like hurting myself

* more shit

* progress continues, moral stays sameish

* bite of 2587

* mod_theme down, but probably broken

* 385 errors, 16 warnings, zero tgui interactions

* 292 19

* final strech to buggy mess, break time

* it compiles. It almost fucking certainly doesnt work, but it compiles

* fudhsciffubgsbgpgb actions not working as should for modules

* fuck it we'll just open the pr as we work on it

* icons work now

* tgui stuff

* more progress

* JUDGEMENT

* IT LIVES. TGUI LIVES. Special thanks to Sirryan and my brother.

* jetpacks, gps, and go do what exo-suits yourself

* almost ready

* sorry to whoever has to review this

* should work™️

* should be good now

* pushing changes so I can do reviews next

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* lore™️ Adds illegals level to modsuit parts from syndicate.

* early returns

* and these illegals

* no uplink reference idiot

* mod inhands are a good idea

* this is needed for inhands nerd

* Bomb detector working, modsutis cover ears. skin things

* overslotting removal, cyborg charging, ert loadout for gamma

* duplicated signal

* modsuit themes, removes broken mister / bad base type module, 2 cores in robotics.

* tether module, orb module, holster stuff

* built in no slip, cheaper 87

* removes modules already installed, engineer ert get jetpack, equip into modsuit storage

* comments spaces and duplicate flags

* Some adjustments and thoughts on armor, heads get guns because they are cool like that / looting command members armor

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Compile TGUI, slowdown adjustment, Modsuit to MODsuit

* sonar, do after, more equipment, acid handling

* overlay bugs / ERT / DS suits autodeploy

* middle click action buttons

* traders, sec modsuit energy nerf

* surplus weighting

* Kinesis module.

* Pathfinder module, kinesis balance, blueprint for pathfinder and kinesis

* more power / unused module removed

* name, ds fix, pre equipped to cc suit

* depot / grammer

* ok should be good™️

* overslot, dupe gun, missing suit storage

* stealth nerf, new kit

* gun stuff  / ds theme

* bio armor is gone

* let me push changes please thank you

* makes shocks work right

* copies over some changes TG made to module prices after porting

* Merge remote-tracking branch 'upstream/master' into Because-I-hate-myself-and-someone-has-to-try-it-

* sirryans changes

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/telesci/gps.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/telesci/gps.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Control define, ERT / DS have gloves / boots again.

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* More changes

* god I hate tgui. Why do all the bundles live underground, instead of in my basement?

* she updates my master till I testmerge

* modsuits can recharge again

* fixes a lot of shit

* Ready for TM probably

* sure fuck it whatever that makes sense I guess

* the pinpointer works better™️

* Another storage module bug fix

* hair and medical stuff

* fuck fuck fuck

* fixes sonar

* Bag exploit fixes / plasma runtimes / ear nerf

* dna lock improvement / cryostorage

* whoops

* Ball form second cooldown wasn't helping, no more infinite cores

* she springs my lock till I ***SNAP***

* plasmaman no longer die

* fixes modsuit emp issues

* atmos no longer fucking dies

* Fixes, module printing, and a restriction on newly constructed modsuits

* Inventory code my hated

* WOOO PREFERENCE CODE WOOOOO

* icons my hated

* fix for mods / spaceproof shit

* holy shit whhhyyyyy

* backpack first

* Update mod_theme.dm

* prevent infinite gun arms / infinite modsuit cores / syndicate modules

* fixes tm error

* scream loudly if species sprites break. They shouldn't, but, you know.

* deconflicted with luck

* converts to refit for species

* fix pathfinder

* fixes modsuits being funky power wise

* lockboxes :gatto: , as well as DN-MP shield lock, and slight nerf to atmos modsuit

* nerfs the atmos modsuit

* magboots for ds / CC modsuit

* downside of autosave: typing in wrong window saves bad stuff

* Gamma ERT have internal cameras again.

* spellcheck when

* ah fuck

* yes delete the null that works

* whoops

* fixes error / description

* un vulps your cannon

* fixes tails disapeering on base modsuits

* space to underscore

* tgui fix / tajaran

* springlock buff, cryopod fix

* u helps

* WHO PUTS A GUN IN ITEMS

* tgui moment

* mining modsuit nerf / hidden holster module

* PAIN

* UNATHI TIDE STATION WIDE

* I love special code

* slightly dense

* shark jumpscare

* fixes ghost item, fixes springlock being bad

* YIPPEEEE IT WORKED

* she decons my flict

* pain

* ebbas days are numbered :^)

* hidden

* r-r-r-ebuild

* fixes more bugs

* qwerty, you are dense

* fixes gps

* fix mulebot crate

* level fix

* adds back icon

* moving storage, fix bug, modules activate / deactivate message

* yeah

* yeah

* yeah™️

* steels requests

* windoors no longer make pathfinder module explode

* chat spam

* oil slicks + modsuits

* whoops

* bag check

* ofc

* Update code/modules/mod/mod_control.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/datums/uplink_items/uplink_nuclear.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/mod/mod_control.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/mod/modules/module_pathfinder.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2023-08-19 15:36:13 -05:00
Burzah
d8393fcf79 Removes duplicate code from ERT RED Medic (#21161) 2023-06-02 19:28:47 +01:00
Qwertytoforty
b6ddedd71c Engi ERT now get hardened wireless interface implants (#21119) 2023-06-02 18:17:19 +01:00
Qwertytoforty
2517851800 Nerfs laser rifle ammo size and emp proofness. (#21082)
* Nerfs IK ammo size and emp proofness.

* description / emp

* Update code/modules/research/designs/weapon_designs.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/projectiles/projectile/beams.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
2023-05-22 22:25:03 +02:00
GDN
73269c0527 forcemodule fix (#21009) 2023-05-11 11:50:59 -05:00
Coolrune206
2478724a09 tourte is knocking on my window requesting stuff (#20693) 2023-04-22 09:17:17 +02:00
Burzah
e85094ed32 ERT Medkit Revision (#20658)
* Update code/modules/reagents/reagent_containers/pill.dm

Co-authored-by: Adri <33333517+Miraviel@users.noreply.github.com>

* Seperated the Red and Gamma Patch Packs
Changed some colors for the patch packs/pill bottles

* Update code/game/objects/items/weapons/storage/firstaid.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/firstaid.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/firstaid.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* adjustments to patch packs

* format fix

* inheritance adjustment

* adjusted medince to reflect changes to SR

---------

Co-authored-by: Adri <33333517+Miraviel@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2023-04-15 21:59:19 +02:00
Henri215
5c9d20f65f Ports the Bluespace Light Replacer from BeeStation (#20545)
* Ports the Bluespace Light Replacer from BeeStation

* advanced replacer for janitor ERT

* wrong place

* Preventing it from being used over cameras

* Update code/game/objects/items/devices/lightreplacer.dm

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* bluespace replacer only for gamma

---------

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2023-03-22 22:22:19 -05:00
Burzah
2e61752525 adds death alarm for RT Jani Red (#20639) 2023-03-19 17:10:00 -04:00
Burzah
30e461f60a Ert medic kit rework (#20561)
* First commit for ERT medic kit rework

* Value adjustment for pill bottles and patch pack
This was intended for the first commit

* removes the empty containers previously created

* Update code/game/objects/items/weapons/storage/firstaid.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/firstaid.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Merge conflict resolution

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-03-13 22:53:47 +01:00
Burzah
0bf9739346 Medical ERT Soap (#20493) 2023-03-13 21:51:55 +01:00
S34N
9b260c4611 adds wire interface implant (#20482) 2023-03-04 09:56:06 +01:00
Henri215
1ce593b9a2 Ports TG push broom (#20367)
* Ports TG push broom

* Update code/game/objects/items/weapons/twohanded.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Lewc review and twohanded autodoc

* Steelslayer review

---------

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-02-25 12:15:21 -06:00
Henri215
c4667311e7 Janitorial equipment tweaks and cleaners availability (#20037)
* Janitorial equipment tweaks and advanced cleaner

* cleaner availability tweaks

* old cleaner for drones

* Mop capacity buff

* advanced cleaner for sol traders

* conflict part 1

* Merge branch 'master' into janitorial_tweaks

* Revert "Merge branch 'master' into janitorial_tweaks"

This reverts commit 47129ea819.

* Revert "Revert "Merge branch 'master' into janitorial_tweaks""

This reverts commit a8c520b069.

* hahahahaha

* hahaha part 2

* hahaha part 3

* cerestation edit

* adv cleaner comes with 500 now and ERT belt

* lube spray upper case and moving it to spray.dm
2023-02-03 13:10:51 -06:00
Qwertytoforty
b90bb7bcb8 ERT / nukies can now choose any NON KARMA species (#20032)
* ERT / nukies can now chose any NON KARMA species

* hahah yeah better fix that from testing

* warning people about implant destruction

* spritare

* random species option

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2023-01-20 19:22:29 -05:00
warriorstar-orion
a7d09cf033 Whitespace cleanup part 2. (#19891) 2022-12-24 18:38:43 +01:00
Bm0n
4bb0eb822d Ports TG ID cards (#19807)
* new ids!

* tcomms fix for ERT

* as above

* star for ERT commander

* Syndie commander ID gets a star instead of crown

* fixed TDred ID card

* cmag tweak

* pda id overlay

* whoops i fucked up shaftminer

* first pass

* jobs_centcom

* SHHHHH

* WHY DO YOU HAVE GLOVES?
2022-12-24 18:15:49 +01:00
warriorstar-orion
77f576a5ca Recategorize in-game announcements by priority. (#19639) 2022-12-19 17:02:22 +00:00
Coolrune206
0ea9d9d6e2 gives the gamma med ERT a toxins medkit (#19775) 2022-11-29 12:46:58 -05:00
S34N
667dd5d4ac 515 Compatibility (#19636)
* 515 compat

* double spaces

* Callback documentation, aa review

* spacing

* NAMEOF_STATIC

* big beta
2022-11-08 23:08:40 +00:00
warriorstar-orion
12c873d816 Fix human appearance randomness in spawners. (#19561) 2022-11-03 17:59:30 +00:00
ElorgRHG
e843567671 Clothing (jumpsuit) DMI split, unused jumpsuit sprite purge along the way (#19092)
* Medical and RnD DMI files split

* Cargo DMI split

* Security DMI split

* Engineering DMI split

* Captain DMI split

* Civilian/service DMI split

This one hurt

* Forgot about this one

* Color DMI split

* Purges everything that was delted up until this point

... with a blindfold and a shotgun

* Dress and suit DMI split

* Pants and shorts DMI split

and merges pants and shorts files... shorts are pants, right?

* Donator/fluff jumpsuit clothing organisational relocation

* e

oops

* So this is used, repath bad

* Random commit

* Costumes DMI split and jumpsuits purge

* Some fixes

* pennywise

* Centcom DMI split

* SolGov DMI split

* Retro DMI split

* Syndicate DMI split

* Misc DMI split

* centcom officer

* Kills off uniform.dmi completely

* last fixes

* lastest fixes

* vox navy gold conflict

* civilian barber

* Tourist observers work now

* Hopefully working non-human humanoid clothing

* This being in suit.dmi is one of the reasons I made this PR

* This shouldn't be here

* Late night coding

* Pun Pun regains his drip

* Last fixes

* security/OFFICER

* Most important - clown fix

* working subtypes good

* Fixes chameleon jumpsuit

* Proper QM pathes

* Fixes jumpsuit rolling with the power of poor quality code

* Cargo tech character setup fix

* else instead

why didn't I do this in the first place

* PURP

* Fixes broken character setup job clothing

* CC suit fix

* Psychedelic jumpsuit proper path

* You must wear the jumpsuit to adjust it
2022-10-09 14:24:10 +01:00
Marm
6d1876a0fd Reworks CNS Implant + Emagged Upgraded Cybernetic Heart (#18202)
* just dodge

Changes all instances of anti_stun to anti_stam in the code in relation to the CNS implant. Reworks the CNS implant to protect against large bursts of stamina damage. Reworks the emagged upgraded cybernetic heart to cause the user to regen stamina passively. Disabler shots can now cause the emagged upgraded cybernetic heart to fail, causing heart attacks. Removes emagged upgraded cyberheart's ability to negate drowsiness and sleeping. The upgraded cybernetic heart now makes a passive heartbeat noise, much like the cursed heart.

* dodge dodge revolution

Lowers chance of heart attack. Removes audible heartbeat.

* boxed emp kit

* elaboration

* Update code/modules/surgery/organs/augments_internal.dm

Sure

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/surgery/organs/augments_internal.dm

Why not?

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>

* i finally got around to it

Co-authored-by: Sirryan2002 <80364400+Sirryan2002@users.noreply.github.com>
2022-07-19 17:46:25 +01:00
S34N
1ad219e02a Revives "Updates ERT gear and adds holo stretcher #16266" (#18139)
* Updates ERT gear

* Apply suggestions from code review

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* Reformats new vars

* Update code/game/objects/items/weapons/storage/boxes.dm

Code Clarity

Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com>

* Removes unneeded item

* BULK

* repath time

* moxian review

* le beds

* haha webedits

* bubble review

Co-authored-by: warior4356 <warior4356@yahoo.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com>
2022-07-05 18:47:20 +02:00
S34N
5f58a80d8a Let admins allow ERT borgs to choose sec modules (#17874)
* Let admins allow secborgs in ERT

* dont force them to be secborgs

* fixes up some logic

* remove this

* Update code/modules/tgui/modules/ert_manager.dm

* le indent

* deconflict

* tgui deconflict

* Update code/modules/tgui/modules/ert_manager.dm

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
2022-06-25 00:07:18 +01:00
Farie82
8001f1ec04 Refactors the mind.original variable into non reference variables. Improving player mob GC (#17219) 2021-12-16 18:30:21 +01:00
Fox McCloud
06df88706f Beginnings of Combat Changes: Ranged Weaponry (#17075) 2021-11-11 21:24:02 +01:00
lewcc
f4c69a3cff Hardens ERT nutrient implants 2021-10-09 15:49:44 -04:00
E-MonaRhg
4ee75ce29d Merge remote-tracking branch 'upstream/master' into just-defibrillator-things 2021-07-27 16:37:58 +02:00
variableundefined
e788278f57 Merge pull request #16397 from Sirryan2002/ERTFix
Jani ERT Equipment Tweak
2021-07-26 20:37:03 -04:00
variableundefined
0b7e40d78c Merge pull request #16395 from Qwertytoforty/old-reliable
Better equips med ERT for the basics
2021-07-26 20:36:09 -04:00
Sirryan2002
850ce3f12c adds nv to jani gamma 2021-07-20 14:36:15 -04:00
Sirryan2002
6b6b9a68da Jani ERT Equipment Tweak 2021-07-19 16:28:31 -04:00
Qwertytoforty
f9d00d8df3 Better equips med ERT for the basics 2021-07-19 11:19:12 -04:00
E-MonaRhg
c303a2b3f2 Merge remote-tracking branch 'upstream/master' into just-defibrillator-things 2021-07-09 00:03:38 +02:00
AffectedArc07
c7fd6681a1 Gamemode configuration 2021-05-16 15:15:05 +01:00
ppi13
9a582679f1 Gives ERT Combat Gloves (#15879)
* Gives ERT Combat Gloves

* Removes pasta
2021-04-20 21:50:17 +01:00
E-MonaRhg
7b342f4476 Hey, that compact defib thing is pretty cool, what if we had three? 2021-03-31 22:34:17 +02:00
AffectedArc07
f2770ed6be Merge remote-tracking branch 'ParadiseSS13/master' into brutal-part1 2021-03-11 18:41:17 +00:00
Fox McCloud
75935ff876 Converts Eye Augments to Cybernetic Eyes (#15519)
* Converts Eye Augments to Cybernetic Eyes

* literally not used

* it helps when you properly include all the code

* flashlight eyes

* tweaks

* conflict resolution

* can't have two eyes

* order of operations matters here

* autosurgeon
2021-03-03 20:21:30 +00:00
AffectedArc07
f5f97882cf BRUTAL Part 1 - No proc var/ in procs 2021-02-01 14:10:08 +00:00
Fox McCloud
003a1f7cba Tank Refactor; Breathing Retool (#15371)
* Tank Refactor Breathing Retool

* missed maps and doc

* just in case
2021-01-28 20:57:37 +00:00
Fox McCloud
de795c4e31 Radiation Refactor (#15331)
* First Commit

* visible radiation and engine goggles

* correction

* t-ray fix

* further adjustments and fixups

* gieger addition and cleaning fixup

* yet more fixes

* styling fixes

* fixes

* human glowing fix

* do the merge conflict avoidance dance

* Update supermatter.dm

* supermatter rads

* mapping in

* radiation doors

* yeah yeah line endings

* clean up

* styling issues

* showers
2021-01-24 22:03:13 +00:00