ZomgPonies
1ab8df4b13
Garbage collection fixes
2014-02-19 20:24:31 -05:00
ZomgPonies
60abc446db
Merge pull request #158 from SamCroswell/master
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/TG/ Card Port
2014-02-15 12:39:49 -05:00
Ccomp5950
1c9271d218
Code effeciency project: Sun datum
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Because of the wrong direction of this sign, every single solar array was being checked for occlusion every tick.
This should fix that right up.
Trackers set to update their angle only when the sun does.
Solar panels set to calculate occlusion every minute (was every tick (though thought to be set to every 6 minutes (36 degrees)), now checks every 6 degrees of sun movement or so)
2014-02-14 11:54:08 +01:00
SamCroswell
bfd0ee6088
Added traitor item cards
2014-02-12 23:34:16 -05:00
Rob Nelson
c86063c271
Fix genetics spells not working. GG for not using panel variable, nerds.
2014-02-06 23:52:20 -05:00
ZomgPonies
05feddb2db
Merge pull request #146 from SamCroswell/master
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Ported 'Add Reagents' Verb for VV from /TG/
2014-02-06 03:23:17 -05:00
Rob Nelson
f71c8c1a59
Datacore shit.
2014-02-04 03:13:23 -05:00
SamCroswell
8f4c2d20e4
Ported 'Add reagents' option in VV from TG
2014-02-03 21:27:39 -05:00
RKF45
c69ddf76ec
Reintroducing the dough-based cooking system.
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Conflicts:
code/modules/food/recipes_microwave.dm
code/modules/reagents/reagent_containers/food/snacks.dm
icons/obj/food.dmi
2014-02-01 19:22:22 -05:00
Zuhayr
d0530db941
Hacky fix for appendicitis in vox/diona/machines.
2014-01-29 16:56:36 -05:00
Ccomp5950
a1bb291149
Adding Cancel options for Adding Verbs.
2014-01-25 12:17:04 -05:00
Ccomp5950
265335f086
View Variables Option: Add/Remove Verb
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Since we can't edit the verbs variable directly this allows us to do so safely.
It builds a list of procs and verbs for the mob type and allows the admin to add it.
Want to add self_destruct to a cyborg? It will show up in Commands tab
Want to add RevConvert to a regular Rev? Feel free!
Want to remove whisper from some loud mouth? Go wild!
Adding procs that aren't usually available to players will create a commands tab, primarily this is for debugging since Advance ProcCall on mobs is awful.
I figured this would be useful when I noticed traitorpanel added RevHeads didn't get their RevConvert verbs and I could find no way of adding it otherwise.
2014-01-24 22:04:31 -05:00
Rob Nelson
1f30243a08
Refactor the fuck out of theft objectives. No more stealing your own jumpsuit.
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Conflicts:
code/datums/mind.dm
code/game/gamemodes/objective.dm
code/modules/mining/money_bag.dm
code/modules/mining/ores_coins.dm
html/changelog.html
2014-01-24 12:16:57 -05:00
SamCroswell
f59fa5474e
Contraband Crate Changes, Minor Drug Tweaks
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More little tweaks to the random drugs, added actual contraband to the
contraband crate. Maybe people will have a reason to buy it now, eh?
2014-01-23 18:01:41 -05:00
Rob Nelson
7892eeb7cc
Standardize LASER, NOCLONE, and HUSK
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Conflicts:
code/game/gamemodes/changeling/changeling_powers.dm
code/modules/mob/living/carbon/human/death.dm
maps/RandomZLevels/wildwest.dm
2014-01-21 22:59:53 -05:00
Rob Nelson
22a2df1115
Standardize HULK.
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Conflicts:
code/game/mecha/mecha.dm
code/game/objects/items/weapons/swords_axes_etc.dm
2014-01-21 22:45:40 -05:00
Rob Nelson
a04324baef
Fix more by-ref issues in DNA
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Conflicts:
code/game/machinery/hydroponics.dm
2014-01-20 01:54:33 -05:00
Rob Nelson
1b2d09bb2d
More fixings.
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Conflicts:
code/game/machinery/computer/medical.dm
2014-01-20 01:09:03 -05:00
Rob Nelson
dc60cc1726
DNA modifiers work now.
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Conflicts:
code/defines/obj/hydro.dm
code/game/machinery/cloning.dm
code/game/machinery/hydroponics.dm
code/modules/mob/living/carbon/zombie/zombie.dm
code/modules/mob/transform_procs.dm
2014-01-20 00:54:46 -05:00
Rob Nelson
cd2c20a6fe
NEW BOO SYSTEM!
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Conflicts:
code/datums/spell.dm
code/modules/mob/dead/observer/observer.dm
2014-01-19 05:22:20 -05:00
Rob Nelson
985f164541
Add "Die a glorious death" objective.
2014-01-17 13:03:30 -05:00
ZomgPonies
031f67110b
Fixes some sounds
2014-01-16 05:23:32 -05:00
ZomgPonies
90909b304a
Merge pull request #116 from SamCroswell/master
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EXTREMELY buggy Ninja code
2014-01-16 01:52:19 -08:00
ZomgPonies
42f286f210
Fixing Gamma armory exploits
2014-01-15 13:06:47 -05:00
SamCroswell
51a4a6ee4f
EXTREMELY buggy Ninja code
2014-01-14 23:58:21 -05:00
Rob Nelson
55e918cc6a
Wire hacking recode from /tg/.
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Conflicts:
baystation12.dme
code/__HELPERS/mobs.dm
code/defines/obj/weapon.dm
code/game/machinery/alarm.dm
code/game/machinery/doors/airlock.dm
code/game/machinery/machinery.dm
code/game/machinery/vending.dm
code/game/objects/items/devices/paicard.dm
code/game/objects/items/weapons/explosives.dm
code/global.dm
code/modules/assembly/signaler.dm
code/modules/mob/living/silicon/mommi/life.dm
code/modules/mob/living/silicon/mommi/mommi.dm
code/modules/mob/living/silicon/robot/robot.dm
code/modules/mob/living/silicon/robot/wires.dm
2014-01-12 22:37:55 -05:00
YotaXP
b7efb1b7ed
Optimized and refactored list2text, text2list, and replacetext.
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Also fixed some grammar in the station blueprint code.
Conflicts:
code/game/objects/items/blueprints.dm
code/game/objects/items/devices/uplinks.dm
code/modules/admin/verbs/debug.dm
code/modules/clothing/masks/gasmask.dm
code/modules/detectivework/scanner.dm
code/modules/flufftext/TextFilters.dm
code/modules/mob/living/carbon/human/say.dm
code/modules/mob/living/silicon/ai/say.dm
Conflicts:
code/modules/admin/verbs/debug.dm
code/modules/detectivework/scanner.dm
2014-01-08 07:14:16 -05:00
Incoming
3262e32808
Adds attack logging to learning spells from one time use spellbooks and casting of spells.
2014-01-05 23:49:02 -05:00
ZomgPonies
aa8fcc9b15
Randomized lawset system + config options
2014-01-05 17:50:13 -05:00
ZomgPonies
f562ac1b5f
Small NanoUI fixes
2014-01-03 20:58:00 -05:00
ZomgPonies
a0d866b366
Popable cans and beer cans
2013-12-31 21:44:21 -05:00
ZomgPonies
5e3dca39a1
Supply pack bugfixing
2013-12-30 12:46:44 -05:00
ZomgPonies
6bae66a53a
Small bugfixes
2013-12-29 17:04:18 -05:00
ZomgPonies
04542065e5
Tons of new Mafia-theme stuff
2013-12-29 14:30:29 -05:00
ZomgPonies
9bd4cc07db
Adds kittens
2013-12-28 12:58:54 -05:00
ZomgPonies
9ad437b8c5
Adding checks for LAssailant everywhere whee
2013-12-23 04:57:44 -05:00
ZomgPonies
ecaaec5257
Magic Overhaul Part Deux
2013-12-18 02:30:55 -05:00
ZomgPonies
46e05cf2e4
Vamp menu fixes
2013-12-14 19:29:35 -05:00
ZomgPonies
12b8ae8d76
Magic Overhaul
2013-12-14 05:54:03 -05:00
ZomgPonies
87c56b4b23
Vampire commit 2
2013-12-14 05:19:54 -05:00
ZomgPonies
912601a30d
Vampire Gamemode!
2013-12-13 19:38:49 -05:00
ZomgPonies
d6c519ec20
NanoUI runtime fix
2013-11-30 16:34:01 -05:00
alex-gh
1fa398a0ec
merge fixes
2013-11-27 08:05:09 +01:00
Cheridan
7bdeb898fc
Makeshift weapons integration
2013-11-27 02:50:34 +01:00
ZomgPonies
311adbd374
Vending machine refilling
2013-11-26 07:35:40 -05:00
ZomgPonies
00bb67f470
Xenoborgs, XenoAI, awww yeah.
2013-11-24 04:52:53 -05:00
Alex
87f76499dd
Delete all currently implanted loyalty implants instead of just a single one
2013-11-23 17:47:04 +01:00
Ccomp5950
82bc1edc23
Bugfix: is_loyalty_implanted() now checks to make sure the implant is actually implanted and now in your hand.
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implant adding via the traitor panel will also update it's location to be in the players head for autopsy as well as is_loyalty_implanted() reasons.
Thanks Chinsky / alex-gh for the heads up on this.
2013-11-23 17:29:48 +01:00
Alex
7ea27ff5ff
Indentation fixes
2013-11-23 17:29:41 +01:00
Ccomp5950
38114c537c
Bugfix: is_loyalty_implanted() now checks to make sure the implant is actually implanted and now in your hand.
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implant adding via the traitor panel will also update it's location to be in the players head for autopsy as well as is_loyalty_implanted() reasons.
Thanks Chinsky / alex-gh for the heads up on this.
2013-11-23 15:27:39 +01:00