Citinited
fddff1049b
[Testmerge ready] Ports tool behaviours; refactors all tools; adds functionality for self-filling reagent containers ( #11700 )
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* Adds support for self-filling reagent containers
* Sets tool_behaviour on the default set of tools
* Fixing merge conflicts
* Refactors welder to use tool behaviour
* The refactor: part I
* The refactor: part II
* Tool Refactor Part III: Revenge of the Maint
* Tool Refactor Part IV: A New Hope
* Tool Refactor Part V: The Oldcoder Strikes Back
* Tool Refactor Part VI: Return of the Coder
* VII
* Holy shit, it compiles?!
* Nannek I completed your TODO, you owe me ice cream
* Tool helpers; telepad is compliant
* Bugtest, Round 1: Fight
Fuck refactoring disposals
* Buggfixing, Round 2: Electric Boogaloo
* Personal crafting uses tool behaviours now
* Construction datums use new tool behaviours; better way of handling fueltank refuelling; more bugfixing
* multitool_check_buffer change; removes some useless things in tool_helpers
* proc name change
* TRUE/FALSE changes
* Bugfixing, Round 3: A Good Day To Bugfix Hard
Fixes multiple issues raised by the testmerge
* Minor style changes
2020-02-15 13:31:08 -07:00
joep van der velden
c1ba51f328
Makes AI able to click on turfs
2020-02-10 23:31:41 +01:00
AffectedArc07
c64bc93649
Replaces all var/const with #define
2020-01-28 21:25:20 +00:00
SteelSlayer
f0b50ab60c
explanation comment
2020-01-11 21:24:08 -06:00
SteelSlayer
692301efb6
Fixes a runtime with revenants
2020-01-08 09:02:52 -06:00
joep van der velden
3c00df376a
inventory slot tweak
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Clicking on an inventory slot now uses the item there first then tries
to equip
2019-12-17 17:11:40 +01:00
unknown
a847938324
merge with master
2019-12-14 00:58:40 -05:00
Fox McCloud
00f5e0613c
Stamina Damage Rework ( #12591 )
2019-10-27 00:23:22 -04:00
Coul
3554c78e6b
make 513 compile
2019-10-17 20:48:25 -04:00
Fox McCloud
d6a6debf94
Traits framework ( #12548 )
2019-10-15 20:12:46 -04:00
Fox McCloud
5194094d3a
Refactors Zone Selection ( #12523 )
2019-10-08 21:11:09 -04:00
Fox McCloud
9097dfcacf
Merge remote-tracking branch 'upstream/master' into universal-damage
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# Conflicts:
# code/game/machinery/machinery.dm
# code/game/objects/items.dm
# code/game/objects/structures.dm
# code/game/objects/structures/inflatable.dm
# code/game/objects/structures/mirror.dm
# code/modules/clothing/spacesuits/hardsuit.dm
# code/modules/clothing/suits/wiz_robe.dm
# code/modules/mob/living/carbon/alien/alien_defense.dm
# code/modules/mob/living/carbon/slime/slime.dm
# code/modules/mob/living/simple_animal/friendly/slime.dm
2019-09-28 00:16:11 -04:00
Fox McCloud
cb8529cdb8
Makes Xenobiology Simpler. Removes Slimes ( #12398 )
2019-09-24 16:17:33 -07:00
Fox McCloud
62226851d9
Merge remote-tracking branch 'upstream/master' into universal-damage
2019-09-23 12:53:52 -04:00
Fox McCloud
c87389a595
TG Buckle Update ( #12375 )
2019-09-22 18:22:57 -07:00
Fox McCloud
238ea19d09
Merge remote-tracking branch 'upstream/master' into universal-damage
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# Conflicts:
# code/modules/clothing/suits/labcoat.dm
# code/modules/clothing/under/miscellaneous.dm
# code/modules/mob/living/carbon/human/species/golem.dm
# code/modules/mob/living/simple_animal/bot/ed209bot.dm
2019-09-21 12:40:07 -04:00
Fox McCloud
d5759a0db5
Rebalances Golems, Refactors Species Based Equipping ( #12358 )
2019-09-21 06:10:37 -07:00
Fox McCloud
410f23edbb
Can Move Dense Objects Around Corners ( #12337 )
2019-09-20 17:58:19 -07:00
Fox McCloud
aa49033844
nor-shall-our-souls-falter
2019-09-17 16:06:09 -04:00
Coul
d89d4dbc38
fixes some missing arguments and runtimes
2019-09-16 16:18:16 -04:00
Fox McCloud
af92373d33
though-this-world-may-be-broken
2019-09-15 05:53:43 -04:00
Fox McCloud
8587f63982
Refactors Spawners/Tendrils
2019-09-07 20:02:53 -04:00
Tom Heeren
62dc191a34
Revert "Middle Mouse button now toggles airlock safeties for AIs."
2019-09-04 18:40:48 -05:00
Fox McCloud
86dfb4c823
Simple Mob Update
2019-08-30 20:32:08 -04:00
variableundefined
9a29a171f3
Merge pull request #11948 from Emanthealmighty/Playerinteractionblob
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Blobbernaut major changes (player control!)
2019-08-25 16:39:07 -04:00
Tayyyyyyy
d6b85396c2
Fix parallax null turf runtime
2019-08-24 11:53:06 -07:00
Fox McCloud
1a52416e6f
Fixes Parallax
2019-08-23 18:59:46 -04:00
Fox McCloud
f8c447dbba
Merge pull request #12023 from SteelSlayer/ghost-health-analyzer
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Health and Cyborg analyzer for ghosts
2019-08-22 19:54:48 -04:00
Tayyyyyyy
4fa093fb2c
Improve shuttle parallax stopping
2019-08-19 21:29:13 -07:00
Fox McCloud
c805cda038
Merge pull request #11615 from Tayyyyyyy/aa/parallax-no-sql
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Parallax
2019-08-19 21:13:33 -04:00
Tayyyyyyy
c73f0aafd2
Shuttle parallax!
2019-08-19 18:01:45 -07:00
SteelSlayer
3e7156e263
Ghost health/cyborg analyzer
2019-08-17 10:00:05 -04:00
variableundefined
12824643ab
Merge pull request #11863 from Emanthealmighty/AIsafetyshortcut
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Middle Mouse button now toggles airlock safeties for AIs.
2019-08-16 20:43:06 +08:00
variableundefined
a5e94c6e72
Merge pull request #11776 from Arkatos1/SlimeHUD
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SlimeHUD
2019-08-15 10:37:12 +08:00
Tayyyyyyy
7b8e0ca905
Update for parity with tg's parallax implementation
2019-08-14 17:53:15 -07:00
variableundefined
0a97f8f5ba
Merge pull request #11810 from Arkatos1/ButtonSwap
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Action button swapping
2019-08-14 23:43:11 +08:00
tayyyyyyy
760009a0cb
Fix style
2019-08-13 16:32:31 -07:00
Floyd
dee792b396
Lavaland parallax!
2019-08-13 16:32:31 -07:00
AffectedArc07
cd57a4605e
P A R A L L A X
2019-08-13 16:32:31 -07:00
Arkatos1
cedec38e9b
Merge https://github.com/ParadiseSS13/Paradise into SlimeHUD
2019-08-12 16:38:33 +02:00
Eman
51c1780f77
Increased the resources needed to create blobbernauts
2019-08-01 13:39:14 +02:00
Eman
19f90acdd0
Blobbernaut major changes
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Blobbernauts can now be controlled by players through a prompt whicha appears when they are spawned by blobs.
Blobbernauts have been nerfed, they now have less health, deal less damage and cannot break walls anymore.
Blobbernauts now regenerate health overtime when standing on blob structures.
Blobbernauts and blobs can now communicate with each other.
Blob's "Produce Blobbernaut" ability has been made more expensive to use, now costing 40 resources instead of 20.
2019-07-30 18:24:56 +02:00
Eman
52612bdc68
Middle Mouse button now toggles airlock safeties.
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The AI can now quickly toggle safeties instead of toggling door bolt lights.
2019-07-15 14:56:43 +02:00
Eman
1c585d8275
AI can now change its intent
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By pressing four or clicking on the on-screen object, the AI can now change its intent. This is only useful (for now) for when the AI is controlling a mech, as it can now punch people instead of pushing them.
2019-07-12 14:27:48 +02:00
Arkatos1
9baaba4e01
Revert "Code cleanup"
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This reverts commit d23da85b36 .
2019-07-09 22:08:40 +02:00
Arkatos1
d23da85b36
Code cleanup
2019-07-09 22:01:56 +02:00
Arkatos1
842c08d16f
Action button swapping
2019-07-09 17:20:01 +02:00
variableundefined
74a7b7ad55
Merge pull request #11566 from Arkatos1/locked
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Action Buttons - Lockdown
2019-07-09 18:22:40 +08:00
variableundefined
8dcccf220a
Merge pull request #11125 from Quantum-M/editVampireMuzzle
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Vampire edits
2019-07-09 18:15:42 +08:00
Arkatos1
8914dd5256
Merge https://github.com/ParadiseSS13/Paradise into SlimeHUD
2019-07-08 14:53:12 +02:00