Commit Graph

35 Commits

Author SHA1 Message Date
Fox McCloud
a58217c37e Merge pull request #11164 from Kyep/blobbernaut_2
Blobbernaut 2
2019-04-02 18:12:06 -04:00
Arkatos1
a22d31f350 Complete Blob UI, Blob mobs now use complementary colors, special blob tiles refund, node requirement verb, minor refactors, remove shortcut improvement, dark matter removed from blob reagents, custom icons 2019-03-30 02:16:30 +01:00
Kyep
2d8c62ff98 Blobbernaut 2 2019-03-29 08:18:10 -07:00
variableundefined
e9aef15929 Merge pull request #11080 from Kyep/blobbernaut_fix
Fixes blobbernaut exploit
2019-03-29 20:29:29 +08:00
Fox McCloud
4f99cc91d3 Merge remote-tracking branch 'upstream/master' into goonchem-reagent-temperature 2019-03-22 14:07:46 -04:00
Kyep
b2a6d883bd deletes blobmob checks on move/attack 2019-03-21 07:44:19 -07:00
Kyep
c3d93ef448 Makes blob monsters no longer spawn in xenobio 2019-03-21 06:16:26 -07:00
Kyep
d69b6ea310 Fixes blobbernaut exploit 2019-03-19 02:12:38 -07:00
Fox McCloud
277722508a [Goonchem] Reagent Temperature 2019-03-18 20:06:15 -04:00
Fox McCloud
f01af6ae20 Implements Goon Smoke 2019-03-15 19:09:29 -04:00
Crazylemon64
3db4229918 First big chunk of the refactor
mid-refactor of `take_overall_damage`

Fully refactors the (?:take|heal)_(?:overall|organ)_damage procs

Allows the dead to examine

Removes the `blinded` var

Refactor cyborg components so vision loss is instant

Robot life/death updates instantly

Adds instant updates for damage overlays and HUD icons for humans

Final reconciliation with the species refactor

Adds a stat debugging system and debugging logs

Also fixes instant death on species change

"Debugging logs" are used for stuff an admin wouldn't care about but
someone debugging would

I used it to fix people dying instantly when changing species due to
temporary deletion of the brain

Fox's requests

Adds a more careful updating system to our reagents system
2018-10-07 17:52:04 -07:00
tigercat2000
7d8c9a731a SS Conversion: Atoms, Machines, n' Mobs
This converts the machine and mob processes to the SMC. Additionally, it
adds the Atom subsystem, which handles all Initialize() calls in place
of the old gameticker. Due to incompatibility with our atmospherics
(FUCK OUR ATMOSPHERICS FOR FUCKING EVER JESUS CHRIST WHO THE FUCK MADE
THIS PIECE OF GODDAMN SHIT) atmospherics machines do not use
Initialize() as they should, instead opting for a custom atmos_init
proc that the air controller handles.
2018-04-28 17:55:15 -07:00
uraniummeltdown
8f26d5b8b6 rename __DEFINES/mob.dm to __DEFINES/mobs.dm
make environment_smash into bitflags
add obj_damage for simple animals
make default max_integrity and obj_integrity INFINITY for non-defined objects, until we can move more objects to obj_integrity/take_damage() system
adds examining objects to roughly check damage
more obj_defense.dm procs
tables can be attacked with items, glass tables have a narsie_act()
fixes, changes to make it compile
2018-03-04 13:52:55 +05:00
uraniummeltdown
7ed2c68ea7 compiles, find and replace particle_effect and effect_system 2017-11-04 20:16:01 +04:00
uraniummeltdown
a0939ca93b finish making smoke OOP, compiles 2017-11-03 22:46:49 +04:00
Alffd
7b67eec6f0 Fastest linda 2017-10-14 23:38:39 -04:00
davipatury
550fdd3ae3 effect/blob to structure/blob 2017-03-27 18:41:19 -03:00
Fox-McCloud
1f364c1bcf Kinetic Smasher 2016-08-17 20:31:37 -04:00
Fox-McCloud
eb43f01995 Fixes Blob, Again 2016-07-28 12:12:52 -04:00
TheDZD
6d095d50f5 Merge pull request #5102 from Fox-McCloud/reagent-refactors-continued
More Reagent Refactoring and Cleanup
2016-07-21 10:12:14 -04:00
Fox-McCloud
5fdad7355b more OOP 2016-07-21 06:33:39 -04:00
Fox-McCloud
b9489589b4 Refactors Simple Animal Death and Implements Spawners 2016-07-18 04:13:56 -04:00
Tastyfish
92d20cb985 Fixes spores recursively dying forever 2016-06-02 20:11:59 -04:00
KasparoVy
f95655419c Refactors Hair so it's on the Head + Adds a Vox Hairstyle + Adjusts Vox Hairstyle Names for Consistency -- PASS 1
Also fixes a typo or two.

TO DO: FULLY TEST AND SWEEP FOR BUGS, ERRORS AND RUNTIMES
2016-04-30 08:12:41 -04:00
Fox-McCloud
b7afdec18c defines 2016-04-04 17:01:03 -04:00
Fox-McCloud
3bd37ec757 Simple Animal Spawn Refactor 2016-04-04 00:30:10 -04:00
Tastyfish
25195208a9 Ports tg simple_animal bots 2016-03-28 00:22:04 -04:00
Tastyfish
85d651b781 refactored datum/effect/system because it was a complete mess 2015-11-22 19:43:01 -05:00
Tigercat2000
67e20ff5d5 -tg- Life() refactors
This commit does a *lot*
Main points of shit changed:
 - Breathing for carbons is now partially handled at a carbon/Life()
   level; Humans still use their species bullshit and all.
 - Most shit has been pushed up the chain to living/Life().
 - Simple_animals no longer use the fucking stupid Die() proc, they use
   death() like a consistant fucker.
 - Human vision is now handled via species.
 - Lots and lots of robot copypasta cleaned
  - AI is still a terrifying mess, not even -tg- touches it

I have tested this, and everything I thought to test worked:
 - Aliens breathing
 - Humans breathing
 - Human vision
 - Robot HUD
 - human HUD
 - Simple animals automatic systems
 - Simple animals dying properly
 - Robot goggles working
2015-11-04 16:32:57 -08:00
Fox-McCloud
f31bf75764 Blob Rebalance 2015-09-10 19:12:59 -04:00
Fox-McCloud
0990a4ec5e Fixes Blob Self Replication 2015-07-19 15:50:27 -04:00
Fox-McCloud
df9ca1564d Fixes Immortal Blobbernaughts 2015-07-17 09:52:49 -04:00
Fox-McCloud
71d2557f78 runtime+bug fix 2015-07-12 22:26:52 -04:00
Fox-McCloud
a1c0a9ce70 fixes 2015-07-12 18:06:48 -04:00
Fox-McCloud
04511d3f0b Blob Mode Major Overhaul 2015-07-12 02:45:40 -04:00