Commit Graph

6 Commits

Author SHA1 Message Date
vageyenaman@gmail.com
29191f27e6 Okay, there's a couple things up with this revision:
Metroids:
     
     No, they're not working yet, and I planned on committing this when they were finished, but the basic framework is there. The Metroid in xenobiology now moves around, I guess, kinda like a monkey. ADMINS: !! DO NOT TRY TO POSSESS/CONTROL A METROID, unless you're willing to take a risk! I haven't tested it thoroughly yet, it might have some glitchy results!


Turrets:
     Fixed some lingering bugs with the targetting system. Hopefully these should be pretty stable now.


Reagents/Chemicals:
     I fixed some problems with virus combinations and weird stuff with the PANDEMIC machine.



There's probably some other stuff people requested I fix on IRC that I didn't mention, I can't remember anything else though. Hopefully this should stabilize some of the more annoying bugs with reagents!

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1759 316c924e-a436-60f5-8080-3fe189b3f50e
2011-07-04 03:00:44 +00:00
vageyenaman@gmail.com
eee36e4f7e Okay, this is a pretty big revision!
Viruses:
     The virus system was COMPLETELY reworked.

     Good news, Virologists! This means people can now be infected by multiple viruses at once. Some of the virus-spreading protocols were tweaked to support this change, and as a result, they are now considerably more infectious. I also changed some background reagent variables to better support DNA, blood type, and virus combination.


Turrets:
     Fixed some lingering bugs that would bog down the global event processor.


Changelings:
     People turned into "husks" after being drained of their DNA by changelings can no longer be cloned.


Miscellaneous:
     I tweaked a LOT of mob code. This shouldn't have any noticeable impact on anything, but was required in order support the virus overhaul.



git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1753 316c924e-a436-60f5-8080-3fe189b3f50e
2011-07-02 04:00:25 +00:00
uporotiy
0685e1e564 Easier gib spawning.
Monkey cubes.
WIP bears.
Cleaned up some sprites.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1740 316c924e-a436-60f5-8080-3fe189b3f50e
2011-06-29 16:33:21 +00:00
noisomehollow@lycos.com
0ee4ebf88c Shocking Grasp renamed Disintegrate. Effects are slightly changed and the target is turned into a pile of dust instead of gibbed.
Moved contents of oil.dmi into robots.dmi for consistency. Deleted oil.dmi.
New alien gibs as well as gibing animations for monkeys, aliens, and robots.
Disintegrate animations for monkeys, aliens, robots, and humans.
Updated clean bot to remove robot and alien gibs/blood/oil.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@588 316c924e-a436-60f5-8080-3fe189b3f50e
2010-12-11 01:23:42 +00:00
panurgomatic
4a130fb878 - Disease fixes
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@354 316c924e-a436-60f5-8080-3fe189b3f50e
2010-10-26 14:07:08 +00:00
only.lurking
662c08272a git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2 316c924e-a436-60f5-8080-3fe189b3f50e 2010-08-23 14:29:20 +00:00