Commit Graph

3746 Commits

Author SHA1 Message Date
Fox-McCloud
4ef4cce391 Merge pull request #216 from Fox-McCloud/Sec-Armor
Security Armor Buff
2015-01-24 21:58:07 -05:00
Fox-McCloud
74f51188d9 Security Armor Buff 2015-01-24 21:53:50 -05:00
DZD
6562c9fb83 Merge with upstream 2015-01-24 19:41:24 -05:00
DZD
5479a71f14 Merge with upstream/master 2015-01-24 18:52:51 -05:00
Fox-McCloud
4eed99a31a Merge pull request #214 from tigercat2000/master
Fixes possible runtime error with dressers
2015-01-24 18:41:40 -05:00
Fox-McCloud
6c3224fe75 Fixes and Such 2015-01-24 18:30:40 -05:00
Tigercat2000
09b926f0bc Modifies Dresser to accurate reflect lack of socks 2015-01-24 23:56:20 +01:00
DZD
73a1d7ba31 Brig Physician Vest
- Adds Brig Physician vest, sprite by TheFlagbearer.
- Makes changes to Brig Physician locker so that it no longer contains
sec gear, now contains one of every kind of medkit, a flash,
pepperspray, a brig physician vest, a doctor's jumpsuit, white shoes,
and a brig physician headset.
2015-01-24 17:21:05 -05:00
SamCroswell
bb444d9b68 MarkVA's Optimization 2015-01-24 01:38:21 -05:00
SamCroswell
4083544239 Conflict Fix 2015-01-24 01:25:12 -05:00
SamCroswell
ca960c02d4 Disallow IPC Genetics Use
IPCs can no longer gain genetic powers, or use injectors. It was
requested I make them unable to use injectors at all because they take
toxins damage they can never fix from using the injectors, and it would
be pointless for them to use them with genetics powers not working on
them anymore.
2015-01-24 01:17:49 -05:00
Fox-McCloud
1a395dce03 Odds and Ends Changes 2015-01-23 21:57:00 -05:00
DZD
2f401fd7d3 Syndicate Strike Team and Deathsquad Improvements
- SST and DS members now get advanced magboots instead of combat boots,
with the SST getting ones that share a sprite with the blood-red
magboots.
- SST and DS members now get a fully pressurized double emergency oxygen
tank, as the emergency oxygen tanks they were getting were laughably
inadequate.
- Filled double emergency oxygen tank is a subtype of the 1/3 filled
one, so those are left unchanged.
- SST space suits are now as armored and acid-proof as DS space suits.
- SST space suits are now a subtype of the two specific colored
Syndicate spacesuits they used, so the originals remain unchanged, as
they spawn on away missions.
2015-01-23 10:53:39 -05:00
Fox-McCloud
edb6399552 Merge pull request #198 from SamCroswell/master
Add Smoothed Dark Windows, Ninja EMP Cost Increase
2015-01-21 21:39:46 -05:00
Markolie
09321d6c0b Use station_name proc where possible, mapfix 2015-01-21 23:37:05 +01:00
Markolie
956f2ba703 Event overhaul from Bay, atmos fixes 2015-01-21 23:05:59 +01:00
SamCroswell
c771ce1354 Add Smoothed Dark Windows, Ninja EMP Cost Increase
- The Ninja's EMP now costs an additional 1,000 to perform.

- Add smoothed dark shuttle windows, replace the Nukeops shuttle cockpit
window with smoothed shuttle windows.

- Remove the AI cameras from the Xeno shuttle, as the Xeno AI is no
longer existant.

- Re-map the Ninja outpost.

- Add security newscaster to the HoS's office.
2015-01-19 15:16:09 -05:00
Markolie
4312930a09 Fourth grab crushing re-added 2015-01-19 18:38:09 +01:00
Markolie
2cd437ee5f Fix window crushing 2015-01-19 18:35:45 +01:00
Fox-McCloud
09900a7b0c Merge pull request #188 from Markolie/master
Fix away mission atmos, bug fixes
2015-01-18 01:32:45 -05:00
Markolie
34a7bc645a Plasma iwndow coloring fix 2015-01-18 04:50:11 +01:00
Fox-McCloud
2a96330cf3 Merge pull request #186 from Markolie/master
Major atmos overhaul: scrubbers and pipes can now co-exist
2015-01-17 20:28:53 -05:00
Markolie
f7ce7e55df Major atmos overhaul: scrubbers and pipes can now co-exist 2015-01-18 02:24:24 +01:00
Fox-McCloud
ba4bfc7b31 Merge pull request #184 from TheDZD/magic
Wizard Bugfixes and One Spell Addition
2015-01-17 16:43:06 -05:00
DZD
c769177a73 Wizard Bugfixes
- Prevents the Mutate spell from being used on z-level 2, so you can't
refund the spell while it's in use for permahulk.
- Ports in repulse spell from /tg/, it pushes away movable objects and
mobs away from the wizards. Mobs within 5 tiles will be stunned for 2
seconds, and mobs in the same tile as the wizard are stunned for 5 and
take minor damage.
- Fixes forcefields and forcewall spell by porting over
/obj/effects/forcefields.dm from /tg/. (This also fixes the mime wall,
god help us all)
- Mime forcefield nerfed to a 5 second duartion, retains 30 second
cooldown. (Yeah, let's not have those last 30 seconds.)
2015-01-17 12:12:28 -05:00
Fox-McCloud
52aff55f4e Merge pull request #182 from Markolie/master
Blob event fix, give ERT bowmans
2015-01-17 00:06:20 -05:00
Markolie
2402e91028 Blob event fix, give ERT bowmans 2015-01-17 06:04:24 +01:00
Fox-McCloud
ad1614f737 Merge pull request #180 from Markolie/master
Shuttle fixes
2015-01-16 20:39:03 -05:00
Markolie
fde761f42a Rejuv fix 2015-01-17 02:37:46 +01:00
Markolie
fb7fc04f51 Shuttle fixes 2015-01-17 02:33:19 +01:00
Fox-McCloud
a1b5c0d609 Merge pull request #179 from Markolie/master
Bug fixes
2015-01-16 19:09:16 -05:00
Markolie
6737472a83 Cig fix 2015-01-17 01:06:53 +01:00
DZD
3939abaf5d Fix Conflicts and Sync with Upstream
Fixes conflict in icons/obj/gun.dmi by importing sprites added by #172
2015-01-16 17:07:22 -05:00
DZD
475ca3f666 Wizard Update Part 8
- Fixes horsemask spell to work on non-human races.
- Removes ability of Summon Item to mark and recall brains due to
problems with organ system.
- Makes weeping angels turn back to their human form after Flesh to
Stone wears off if they were created via F to S and the Staff of
Animation. (/tg/ port)
2015-01-16 16:39:12 -05:00
Fox-McCloud
baa88a7463 Fixes 2015-01-15 19:42:15 -05:00
DZD
1c3d247aca Wizard Update Part 1
- Wands will no longer display a missing sprite if you try to fire one
while it is drained. (Only change that wasn't ported from /tg/)
- When using a staff of change on somebody, you can now turn them into a
goat or space bats, and when turning them into a cyborg, there is a
chance of that cyborg being a syndicate cyborg.
- Ports over page-based UI for the Wizard's spellbook from /tg/.
- Ports over the Wand Belt, Staff of Chaos, and Staff of Door Creation
from /tg/. The Wand Belt contains several useful wands, however all of
them have limited charges. The Staff of Chaos will cause a different
projectile spell effect each time it is cast, and can currently imitate
any of the wands. The Staff of Door creation will create wooden doors
over any solid turf they contact, doing so removes said turf.
- Mind swap will no longer remove spells from the wizard due to RNG.
- The charge spell will no longer damage the charge of weapons that
normally recharge by themselves.
- Adds Staff of Door Creation to the Summon Magic list, removes the
staff of change from the normal Summon Magic list and makes it part of
the special list
- If Summon Magic rolls to create an item on the special list, it will
create that item once, and will no longer create anything else from the
special list. (List consists of the Staff of Change, Staff of Animation,
Wand Belt, Staff of Chaos, and Contract).
2015-01-14 21:56:39 -05:00
Fox-McCloud
159bf0f56c Flashbang-Headsets 2015-01-13 16:33:49 -05:00
Markolie
b3075f0704 Simplify and cleanup IPC/defib revival after messy fixes 2015-01-13 17:33:46 +01:00
Markolie
d1eadab31c Away mission fix 2015-01-12 04:29:53 +01:00
Markolie
60e18d0c0e Major map overhaul, remove customs officer/nanotrasen recruiter 2015-01-12 02:23:45 +01:00
Markolie
042ac20d5e Remaining 3 /tg/ away missions 2015-01-11 07:41:12 +01:00
Markolie
ca902cbede Curtains 2015-01-11 05:49:47 +01:00
Markolie
8867fa3f78 Blank PDA fix 2015-01-10 07:38:24 +01:00
Markolie
ae54430e6a Merge branch 'master' of https://github.com/ParadiseSS13/Paradise
Conflicts:
	maps/cyberiad.dmm
2015-01-10 06:24:55 +01:00
Markolie
ced499edc3 Vox Heist port from Bay 2015-01-10 06:21:21 +01:00
DZD
fba0657487 Merge remote-tracking branch 'upstream/master' into pAI-Drone-Port 2015-01-09 17:47:05 -05:00
Fox-McCloud
cb342a488b Merge pull request #139 from Markolie/master
Bug fixes, away mission port from /tg/
2015-01-09 08:07:41 -05:00
Fox-McCloud
96a89b4591 Bandolier 2015-01-08 21:20:51 -05:00
Markolie
c70a6c172b Away mission port from /tg/ 2015-01-09 00:12:16 +01:00
Markolie
c4da1e66d9 Fix wall smoothing 2015-01-08 19:44:56 +01:00