Commit Graph

11668 Commits

Author SHA1 Message Date
Alan
b29d968148 Add 23 new drinks; update bar manual. (#31026)
* Add 23 new drinks; update bar manual.
- Add three new drinks that use the beet shrub and their effects
- Add nine new synthanolic drinks and their effects
- Add two new soft drinks for both synthetic and organic customers, and their effects
- Add 10 new soft drinks for synthetic customers and their effects
- Add decals for reagent splashes and drips
- Update bar manual to include these drinks as well as all other mixed drinks currently on the wiki
- Add new sprite for welding fuel in a glass to reflect the liquid's color instead of Dr. Gibb
- Add chemistry recipes to mix electrolytes
- Change Robot Tears' drink difficulty to easy, to reflect the loss of ubiquitous oil tanks
- Add many, many puns, both visual and in written text

* Thanks, linters!

* Thanks, linters! (part 2)

* Thanks, linters! (part 3)

* Incorporate review suggestions.
- Add reagents to the zero day drips
- Rewrite many if statements to be early returns/continues
- Use nutrition defines
- Make hard and soft reset also purge themselves (my choice)

* Update dryer martini sprite to match proposal #31050

* Incorporate review suggestions.
- Remove reagents, weren't needed.
- Make sure basecolor is applied.
- Convert more if-blocks to early returns.
- Adjust spacing in function calls to match standard.

* Implement whitespace suggestions from review.
2025-11-26 21:24:06 +00:00
Alan
07074ec6fe Proof of concept/proposal: Add page-seeking URL capability to books. (#31007)
* Add page-seeking URL capability to books; Update bar manual.

* Capitalize all instances of 'back to Table of Contents'
2025-11-25 21:25:24 +00:00
CRUNCH
0b1b8866fc The Service Borg RSF Can Put Stuff in People's Hands (#30974)
* Update RSF.dm

* Update RSF.dm

* Update RSF.dm

---------

Co-authored-by: Fordoxia <143041327+Fordoxia@users.noreply.github.com>
2025-11-23 03:05:34 +00:00
CRUNCH
4dd9b3f0d5 Allows inflatable barriers to be printed. (#30970)
* Update autolathe_designs.dm

* Update code/modules/research/designs/autolathe_designs.dm

Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* commit inflation

---------

Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Co-authored-by: Fordoxia <143041327+Fordoxia@users.noreply.github.com>
Co-authored-by: JimKil3 <47290811+JimKil3@users.noreply.github.com>
2025-11-23 03:03:57 +00:00
CRUNCH
9c92917dd2 Gives the Janiborg a Push Broom (and allows the janiborg combat broom to sweep) (#30820)
* BROOOOOOM!

* Update robot_items.dm

* Update robot_items.dm

* Update robot_items.dm

---------

Co-authored-by: Fordoxia <143041327+Fordoxia@users.noreply.github.com>
2025-11-22 22:18:53 +00:00
Ahzpy
2008eafa40 Adds a do_after when unbuckling people from wheelchairs (#31025)
* anti bullying mechanism

* fix code sin

* Update code/game/objects/structures/stool_bed_chair_nest/wheelchair.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Ahzpy <88119260+Ahzpy@users.noreply.github.com>

---------

Signed-off-by: Ahzpy <88119260+Ahzpy@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2025-11-22 19:43:30 +00:00
Chap
d3c7c82372 [FIX/SPRITES] Fixes a bunch of in-hand weapon sprites (#31023)
* Fix a bunch of in-hand weapon sprites

* Correct chainsaw names

* Readd KC sprites

* Remove empty state

* Spellblade and darkblade

* Spellblade fixed

* Chainsaw fixes

* Darkblade renamed

* Update code/game/objects/items/weapons/melee/melee.dm

Co-authored-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com>
Signed-off-by: Chap <erwin@lombok.demon.nl>

---------

Signed-off-by: Chap <erwin@lombok.demon.nl>
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com>
Co-authored-by: kyunkyunkyun <120701975+kyunkyunkyun@users.noreply.github.com>
2025-11-17 19:18:45 +00:00
1080pCat
0012d870dc Reverts the HP of grilles back to their pre-buff state, but makes meteors take more damage from them (#30918)
* Update grille.dm

* fully back
2025-11-17 18:30:08 +00:00
CRUNCH
082b5283ad Update rpd.dm (#30973)
Co-authored-by: Fordoxia <143041327+Fordoxia@users.noreply.github.com>
2025-11-16 11:52:42 +00:00
PollardTheDragon
c6875a50d0 Converts spiderlings to basic mobs (#30571)
* Converts spiderlings to basic mobs

* Address code reviews, add terror_spiderlings to isterrorspider()

* Update code/modules/mob/living/basic/hostile/spiderlings.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

* Update code/modules/mob/living/basic/hostile/spiderlings.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

* Breaks up ancient spiderling life into something more modern

* Fixed the brimming station of spiders

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2025-11-15 23:36:15 +00:00
CRUNCH
0ce4bb4144 Filled Mop Buckets now Spawn With a Mop Inside (#30892)
* mop

* update icon

---------

Co-authored-by: Fordoxia <143041327+Fordoxia@users.noreply.github.com>
2025-11-13 23:50:41 +00:00
DGamerL
0d7929f34f Mops can now clean on disarm and grab intent (#30828)
* Mops can now clean more easily

* Also changes the janicart

* Update code/game/objects/items/weapons/mop.dm

Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
2025-11-13 23:23:57 +00:00
BiancaWilkson
9a8d5462ac Various skittish fixes (#30994)
* skittish fixes

* Update code/game/objects/structures/crates_lockers/closets.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

---------

Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2025-11-13 23:21:34 +00:00
Christer2222
7615c724d3 adds xenobiology headset (#30780)
* adds xenobiology headset

* created xenobiologist locker

* adds the lockers to maps
2025-11-12 20:16:57 +00:00
kyunkyunkyun
f96b26b75a /obj/item/projectile --> /obj/projectile (#30411)
* yers

* vars

* map changes

* some comments (clearly not stolen from items)

* fix component

* summary
2025-11-12 10:23:20 +00:00
Christer2222
aa536bba3a Gives ghosts the ability to spook mirrors (#30817)
* adds behavior

* transparency test

* transparency

* mask and logic

* comments

* removed the chance for mirrors to break

* linting

* autodoc
2025-11-12 07:22:39 +00:00
Toastical
51c47d8342 Fix compiler errors for 1670 (#30874)
* stage 1

* hud alist

* mobs and parry

* stage ?

* we dont even need an alist here
2025-11-11 10:38:24 +00:00
iramoye
9f1a329238 initial commit (#30887) 2025-11-11 10:30:36 +00:00
Alan
3af59de586 Update Research Director's suit and skirt, re-add (#30848)
* Update rd's old suit and skirt and re-add them

* Thanks, linters!
2025-11-10 16:32:38 +00:00
Qwertytoforty
746de75bdd Adds most shotgun ammo boxes to cargo. Allows them to be crafted. (#30837)
* pope why didn't you test it haughughuugughuhguhguhgh

* ok let us be real it doesn't need 50 more what was I thinking

* oop

* a static shock

* spelling

* Update code/game/objects/items/weapons/storage/boxes.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>

* so full of order of operations yum

---------

Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2025-11-08 22:11:53 +00:00
Toastical
c656f53727 non-mobs typically don't have any cigarettes, mate (#30924) 2025-11-07 20:12:11 +00:00
DGamerL
e881fca438 Changes some engineering access requirements (#30739)
* Most of this is find and replace

* Almost forgot these lmao

* Renames access

* Forgor windoors

* This wasn't saved whoops

* Fix oopsie

* Whoops

* Restricts most jobs from the engine
2025-11-07 16:59:39 +00:00
PollardTheDragon
932a81e0b9 Adds 4 New Asteroid Ruins (#30557)
* Pirate Ruin, Drakehound Ruin, Drakehound Mobs, Vox Mobs

* Vox ruin

* Adjusted vox ruin

* Adjusts mob AI

* Skullakin Mine, Minor Adjustments to Drakehounds

* Removes some koi, minor atmos adjustments

* Adds vox salvage

* Solars and small adjustments

* Linters

* Config fix

* Linters

* Map lints

* Address Code Review

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
2025-11-07 16:39:08 +00:00
Migratingcocofruit
e609a7faf7 Event system refactor and changes (#29420)
* meta resolution

* emerald resolution

* delta resolution

* fartgas resolution

* box box

* stay out stay out

* metastation fixes

* faragus fix

* delta fix

* Changes to role impact on event weight

* adds disaster level to the event config

* weight changes and starts adding disaster level to the ui

* ui fixes

* adjust disaster level timing

* changes disaster timing, weights, disease outbreak role requirements and weights

* lots of weight an requirement adjustments

* Update tear.dm

* some fixes

* meta changes

* Starting over with farragus

* Starting over in faragus

* faragus changes

* Update cerestation.dmm

* Update cerestation.dmm

* Update cerestation.dmm

* Update cerestation.dmm

* Update cerestation.dmm

* resolving some faragus conflicts

* resolve faragus conflicts

* resolves delta conflicts

* resolves cyberiad conflicts

* resolves emerald conflicts

* fixes cables in faragus

* fixes meta cables

* fixes delta cables

* more meta fixes

* more farragus cable fixes

* more cable fixes

* meta and faragus fixes

* box and delta fixes

* more mapping fixes

* hopefully the last fix

* Update metastation.dmm

* Update metastation.dmm

* fixes shorts on cyberiad cerebron and farragus

* CI fixes

* move new event listing to new system

* Adds tracking and cost calculation for blob

* finishes setting up blob event detection and costs

* minor boolog corrections

* fixes events being created at the wrong severity

* adds ongoing cost to disease outbreak

* moves terror spider event to new system

* moves to component based event cost calculation

* morph abductor and carps adjusted for new system

* various fixes and adjusts rev event

* Update revenant_spawn_event.dm

* various fixes and adjusts demon incursion to the new system

* adjusts some major event weights

* correct wrong values of autoend on vendor uprising and rev

* Update event_container.dm

* more event timing adjustments

* adds requirements to traders and incursion

* slightly lowers requirements for biohazards

* timing changes

* temporarily disable loading event times from the config and increases major nothing chance

* adjustments to costs and weights of various events

* Update event_container.dm

* additional adjustments to weights and requirements. moves rev to major

* typo fix

* ion storm adjustment

* Update event_container.dm

* more moderate changes

* e

* Update meteors_event.dm

* removes cooldown from nothing event and changes its weight based on the number of remaining enabled events in the container

* increases morph event requirements and chance of nothing moderate event

* makes morph a major event

* Update morph_event.dm

* adds viro requirement for disease outbreak and fixes a bug with incorrect resource calculation

* allows varediting extra roles for the event system for debug and testing

* Adjust weights of traders and abductors and corrects wrong nominal severity for demonic incursion

* Adds crew cound to rev weight

* makes disasters start rolling later

* reduces weight of communications blackout and increases weight of major nothing

* adjusts door runtime and prisonbreak weights to make them less frequent. kudzu now scales with total crew

* apc overload made less frequent

* oopsy

* Gives the scrubber clog event a name

* fixes a type in a define name

* adjusts demonic incursion weight

* changes brand intelligence weight an d reduces door runtime weight

* more adjustments to demon incursion. Makes additional weight from surplus roles diminish

* adjustments to some minor events

* Increases event length and requirements of some engineering events and lowers their weight slightly. Also increases cost of ongoing diseases events

* fixes a type

* Update meteors_event.dm

* corrects traders nominal severity and adjusts demon weights

* shifts anomaly weights down and increases costs

* rebalance rod requirements

* Update cerestation.dmm

* moves net resource calculation to its own proc and changes the ASSIGNMENT_TOTAL macro to ASSIGNMENT_CREW.

* Adds individual first run time for some events and makes majors start rolling slightly later

* reduces weight of major nothing

* minor reduction to rev and apc overload weight

* Changes the way event weight is calculated

* end time corrections for anomaly rod and meteors

* slightly adjusts down the weights of nothing and some minor events

* Adjusts moedrates towards about 3.5 per round and mundanes towards 8 per round

* adds first run restrictions on traders and incursion and increases the cooldown time of events

* resolve faragus conflicts

* resolve emerald conflict

* fix some faragus cabling

* more cabling correction in faragus

* more cable fixes

* Update cerestation.dmm

* remove doubled scrubber pipe on tile

* reduces moderates nothing chance

* slightly reduces crew requirements for disasters and also reduces crew weight for disasters

* fixes meteor event not removing the alert, and makes it announce a bit later

* Adds an event debugging window for real time midround event data

* Revert "Adds an event debugging window for real time midround event data"

This reverts commit ecd99a6c9e.

* Adds a resource view button to the event manager window and fixes a null in the total resource list

* various bug fixes

* slightly lowers chance of meteor and similar events

* Slightly lowers requirement weights on disaster level events

* resolves faragus conflict

* changes the default power input of engineering SMES to 200kw and 80kW respectively

* connects power monitoring computers to the grid that weren't

* meta station elec maints improvements

* adds missing power monitoring computers on box and delta

* removes dirt from wall

* corrects area boundry on meta

* adds missing cable on box sci

* removes dirt from wall on box

* connects cyberiad bridge to the rest of the powernet

* connects box brig to powernet

* Adds catwalks to box maints

* adds catwalks to meta

* Adds catwalks to delta

* Update deltastation.dmm

* adds ability to insulate cables

* Moves stations to using extra insulated cables for high power network

* Removes catwalks from meta

* Removes catwalks from box

* Removes catwalks from delta

* Delays moderates and majors more and increases disaster chance

* resolves box conflicts

* Update cable.dm

* remove floating request console

* corrects position of fire alarm and removes extra intercom on metastation

* resolves faragus conflict

* reduces meteor variant weights. meaty ores event now has the correct nominal severity

* meaty ore weight to 8

* fixes a stray light bulb and light switch in maints as well as a doubled power

* Delays meteor type events to 40 minutes at the earliest. Moves the time check to be against round time instead of world time

* wires kerberos security checkpoint to the grid

* Update cerestation.dmm

* Removes stray extinguisher cabinet from meta station

* resolves area conflict on faragus

* resolves more faragus issues

* fixes faragus cabling issues

* Update cerestation.dmm

* removes another stray fire extinguisher cabinet

* insulates the APC in delta PTL room

* increases pop requirement and weight for demons and increases medbay and viro weights for diseases

* connect delta fore starboard solars to the high power grid instead of the low power

* Update deltastation.dmm

* deconflict

* solves some unconnected cables

* connects delta customs to network and finishes resolving conflicts

* Update deltastation.dmm

* adds the new cables. needs coils and mapping

* moves connection perms to the heavy duty cables. toggled with engineering permission ID. box gets new cables

* sorts cables on stations

* faragus cable connections

* cable corrections. Adds heavy duty cables to the autolathe

* CI fix

* more fixes and makes the new cables show up on t ray scanners

* box station mapping fixes

* delta mapping fixes

* meta fix

* Update deltastation.dmm

* delta and faragus fixes

* Update emeraldstation.dmm

* removes APC overloard(major) from event pool

* adds diagonal sprites to heavy duty cables. allows sillicons to toggle them and

* Makes borg versions of the heavy duty cable coil

* palete consolidation

* Improves visibility of high power cables

* converts shuttle event to new system

* makes disaster event last run calc use round time instead of world time

* fixes wrong define being used in some event requirements. further increases requirements for demons and meteors. lowers weight of major diseases

* Update slaughterevent.dm

* reduces cargo requirements for shuttle load event

* reduces base weight of major disease event and further increases medical requirements

* fixes a wrong wire under the pet store maints door in delta station

* resolve mapping conflicts

* Revert "resolve mapping conflicts"

This reverts commit 129db52501.

* Revert "Merge branch 'HighPowerMaints' into event_timing"

This reverts commit 2594ac8928, reversing
changes made to a738b5f2f2.

* fixes some wonky stuff with xeno code

* Adds a crew cost to diseases

* makes player contribution towards events variable

* changes major event weights and slightly increases demon requirements

* slightly increases major disease outbreak weight

* comment changes

* Adds safeties to protect against null events getting into container or the active list

* blob fix

* Adds a confirmation to random event toggle

* Adjust particulate event weight to fit the new moderate weights

* Adds additional security costs to changeling and vamp

* Update revenant_spawn_event.dm

* uses correct path for rev event cost proc

* changes some lists to alists

* correctly accesses the event container list and actually uses the config for the event timing

---------

Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman3595@gmail.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
2025-11-07 16:29:47 +00:00
SPACEGEESE
bee4f00416 changes surgery_initiator to /robo/sharp (#30873)
/robo to /robo/sharp, should fix bug while retaining silicon effectiveness in wiki

Signed-off-by: SPACEGEESE <136994596+spacegeese@users.noreply.github.com>
2025-11-07 16:29:28 +00:00
Alan
47300bb0d0 Expand chef ensemble possibilities (#30826)
* Add many chef clothes to game, chefdrobe, and loadout.

* Add another chef envirosuit.
2025-11-05 10:22:00 +00:00
BiancaWilkson
d558a69583 Ports a character customization option: Quirks (#28388)
* Makes the datum

* Initial Commit

* Gets TGUI menu not crashing

* Autodoc

* quirk menu bugged

* oh.

* Working menu + buttons

* trait defintes pt 1/?

* Moves traits around

* ACTUALLY START ON THE QUIRKS THEMSELVES

* TGUI Bundle Rebuild

* TGUI properly saves now

* Removes allergies for scope reasons, make foreigner work properly

* TGUI tweaks

* Reworks TGUI Menu

* quirks store the mob, not mind

* Adds asthma and mute

* minor tweaks

* Cloning re-adds quirks

* Adds functionality to frail

* Adds crafty

* TGUI fix

* Fixes a frail bug

* Makes sure the list is in the correct format

* TGUI size change

* Makes skittish work

* Adds glutton, removes unused traits

* Changes description and adds function to glutton

* Freerunner functioning

* Crafty buff

* Clear quirk list when changing species

* Forgot to remove light step

* Delete

* Refactor item-giving

* TGUI Bundle Rebuild

* whoops

* Apply quirks when changing species

* Removes some unneeded defines/paths

* Replaces improved charging cord with a bad charger

* coment

* Guard clause

* Changes how quirks add and remove organs

* unused var

* adding organs works, removing them doesn't yet

* oh that fixed it

* Hopefully finally once and for all fix the json issues

* Buffs asthma

* switches the processor to ssobj since it's slower

* actually spawns the items whoops

* maybe actually fixes json issues I really hope this doesn't come up again?

* moves sql to the right directory

* CULPRIT FOUND, JSON ISSUES ACTUALLY SOLVED

* adds admin tooling for quirks

* Ups the cost of lungs

* Adds removal for the drinking ones

* Fixes some duplicate code

* Removing foreigner works

* wops

* bumps sql version to 65

* prettier

* semicolon

* Foreigners can understand galcomm but not speak it, as per headmin request

* Different solution was agreed upon

* CC announcements now get auto-translated

* Apply suggestions from code review

Lewc quick suggestions

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* Move alcohol tolerance basetype

* accomodates for reset_styles

* Swap to species flags, and being dead is a universal process stopper

* adds a foreigner trait

* Xenos and the like can't understand CC's translated announcements

* TGUI Bundle Rebuild

* Lewc quick fixes

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* i forgor

* i forgor pt 2

* process properly returns true

* TGUI Bundle Rebuild

* sql update for fixing merge conflicts

* bundle changes

* actual sql fix

* Not test tiny in prod

* sql fix?

* tgui update, first pass

* Adds schema changes to main quirk branch

* persistent data works now

* TGUI Bundle Rebuild

* Fixes conflict with job assignment datumization

* TGUI Bundle Rebuild

* Adds pacifism by request, -3 points

* gives skittish a small cd

* Makes the lunch randomizer  I was thinking about doing

* GC returns a qdel hint now

* Removes hard refs

* SQL save fix

* Fixes admin tools

* Fixes wizards getting quirked up

* ragin too

* Lightweight is more lightweight

* Adds admin logging for when someone makes a languagesless character

* TGUI Bundle Rebuild

* Adds colorblind, hungry, and buffs asthma

* fixed vv post-merge conflict

* behold, my monster

* rebuild and merge master

* Adds more positive quirks, and makes monochrome give more points

* adds nearsighted, and no whispering

* sorry linter

* Adds the cool quirk, thanks to pumpkin312

* Oh dear that signal gets sent to everyone every time someone spawns in

* i forgot that slimes dont have eyes

* tgui fix

* bundle rebuild probably

* prettier

* prettier

* Skittish package fix

* force add bundle

* Makes plasmemes be unable to take foreigner

* Makes advanced lungs respect the owner's species

* makes breaking open wrapped crates/lockers a do_after_once

* Makes plasmeme/vox advanced lungs actually help

* You get glasses anyway whoops

* bundle rebuild

---------

Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
2025-11-04 00:18:52 +00:00
Hayden Redacted
99d57fd35d Adds Hydrogen - The Framework for more Atmos Gases (#30742)
* IMPORTANT MILESTONE, AIR IS BREATHABLE

* the vibrations of the SM in my headphones are pleasing (no stupid hotspots)

* sanity check, it all works

* SM is fine

* this will work first try

* linter

* "thank you, warriorstar" everyone says in unison

* Build Rust library

* finishing touches (hopefully)

* Build Rust library

* update gas_mixture.dm to include hydrogen burning

* Build Rust library

* hydrogen should be the right color on gas analyzers

* i JUST rebuilt it

* adds agent B and Hydrogen floors

* update the h2 canister

* caniser bad speling

* in aa we trust

* Build Rust library

* Build Rust library

---------

Co-authored-by: paradisess13[bot] <165046124+paradisess13[bot]@users.noreply.github.com>
2025-11-03 21:05:26 +00:00
Toastical
096cbdd9a1 fix tar improperly removing slowdown from turfs (#30866) 2025-11-03 20:29:27 +00:00
CRUNCH
e6baf1b4f0 Update engineering_spawners.dm (#30785) 2025-11-03 10:48:11 +00:00
Hayden Redacted
0e6ecccade adds a chasm recovery grenade to the paramedic's locker (#30771) 2025-11-03 10:46:58 +00:00
Ahzpy
c81a541cc5 Janitorial Equipment Resprite (#30804)
* wooo sprites

* update cart liquid sprites
2025-11-03 10:36:41 +00:00
Toastical
be0a0cec72 migrate crowbars to new attack chain (#30816) 2025-11-02 16:00:15 +00:00
Gatchapod
7a2577f725 please please work (#30850)
Co-authored-by: Gatchapod <Gatchapod@users.noreply.github.com>
2025-11-02 05:50:54 +00:00
Gatchapod
9863606763 entire messed up branch in one commit (#30794)
Co-authored-by: Gatchapod <Gatchapod@users.noreply.github.com>
2025-10-31 22:56:33 +00:00
AffectedArc07
378dfc3382 Removes some unused radio vars and defines (#30808)
* Removes some unused radio stuff

* oop
2025-10-30 12:13:10 +00:00
PollardTheDragon
ae4489cb2f Converts bees to basic mobs (#30662)
* Converts bees to basic mobs

* Undefs

* Linters
2025-10-28 20:53:18 +00:00
PollardTheDragon
a3b2c3a251 Refactors revenants to basic mobs (#30661) 2025-10-28 13:26:16 +00:00
Christer2222
4dc764a9cf lowers fence volume (#30814) 2025-10-28 10:55:41 +00:00
warriorstar-orion
601ff5601e allow for undershirts to be ckey-enabled (#30795) 2025-10-26 22:17:32 +00:00
Qwertytoforty
b74375d118 the dead don't rise and nanopaste helps: organ edition (#30712) 2025-10-26 13:11:34 +00:00
Qwertytoforty
d9d3d44018 Makes ai upgrades the same size as every other disk (#30748)
* makes ai upgrades the same size as every other disk

* 😠
2025-10-26 13:01:42 +00:00
CRUNCH
3e7c8e4408 Migrates the RSF to the New Attack Chain (#30701)
* RSF attack chain migration

* Update code/game/objects/items/RSF.dm

Co-authored-by: Miles <116982774+Burzah@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

---------

Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Co-authored-by: Miles <116982774+Burzah@users.noreply.github.com>
2025-10-26 12:57:30 +00:00
Qwertytoforty
2ecff9033a [PTBF] [ready for review] Anomalous particulate processing objective. (#30649)
* pausing work on this till pickweight

* push

* more stuff

* proper file it

* these 2 would be interested

* and examine fix

* I should be more awake before resolving merge conflicts

* god you are stupid stop commiting every 2 seconds

* temp buff size change

* Event inhand descriptions

* behold the c o d e

* the rest of the owl

* sprite correction

* 2 more words to the list

* and this one

* yes I am having too much fun with this

* m o r e

* better glow, tech levels

* Apply suggestions from code review

Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>

* message admins, variable

* Apply suggestions from code review

Co-authored-by: Taurtura <141481662+Taurtura@users.noreply.github.com>
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>

* PPPProcessor

---------

Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>
Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: Taurtura <141481662+Taurtura@users.noreply.github.com>
2025-10-25 01:01:03 +00:00
CRUNCH
c1da0b30c7 Update tables_racks.dm (#30702) 2025-10-23 15:54:48 +00:00
Alan
d55e4552c5 Fix the Captain's saber being invisible and undrawable in the eyes of others. (#30749) 2025-10-23 10:10:02 +00:00
PollardTheDragon
dc3f8f6cc9 Port goliaths to basic mobs, Round 2 (#30566)
* Port goliaths to basic mobs.

* linting whitespace

* more linting

* wtf

* Addresses reviews on prior PR, adjusts behavior for food searching

* Missing Comma

* Goliath aggro range

* Reduces goliath speed to 5 from 3

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
2025-10-21 19:27:27 +00:00
Toastical
28f7414c64 fix RPD interactions with storage and UI elements (#30629) 2025-10-21 19:15:54 +00:00
PollardTheDragon
3e149e8e6b Improved Ashwalker Armory: Bone Equipment (#30600)
* Adds Bone Sword, Bone Shield, Bone Sword Sheath. Todo: Light Bone Armor, Sword Inhand fix

* sword inhands

* Adds Light Bone Armor

* Linters

* Species sprites

* Fixes my crap grammar

* Updates belt icon sprite
2025-10-19 19:06:58 +00:00
CRUNCH
5cb7eec5ad Adds Cult Chairs (#30587)
* V2 Ultrakill

* Update chairs.dm

* Update sheet_types.dm

* Update chairs.dmi

* Update chairs.dm
2025-10-19 19:06:44 +00:00