ZomgPonies
bd24ed42d8
External organ lag fix?
2013-11-04 03:14:15 -05:00
ZomgPonies
8a4ae68fc3
Update icon fixes
2013-11-03 04:07:45 -05:00
ZomgPonies
78d2ccb0ef
Moar Slime People work
2013-10-28 06:06:34 -04:00
ZomgPonies
6a073828f5
Slime people commits
2013-10-21 05:25:37 -04:00
ZomgPonies
9cd09df68d
Slime people commit
2013-10-20 21:15:51 -04:00
ZomgPonies
5daf979b72
Pretty much all new click code
2013-10-12 14:44:36 -04:00
ZomgPonies
771de60525
Optimizations and bugfixes galore
2013-10-08 10:32:47 -04:00
ZomgPonies
aa79d1323b
Added Vox and Kidan as unlockable Karma species
2013-10-04 02:57:42 -04:00
ZomgPonies
78f14f11cc
New vending machine, enabling Ian clothes, bug fixes, map update
2013-09-28 01:38:18 -04:00
ZomgPonies
fcbdb53bbb
Bunch of FAT fixes
2013-09-24 19:00:40 -04:00
ZomgPonies
3484cf6512
HONKputer fixes, should be able to be fully built and deconstructed now
2013-09-12 09:51:49 -04:00
ZomgPonies
738be37ba8
Organ dismemberment/breaking arm rebalance attempt
2013-09-11 00:04:40 -04:00
Erthilo
0cb361f737
Removed undeeded "ATTACK:"
2013-08-28 03:37:11 +01:00
Segrain
5f8c8d9cce
Fix for negative damage.
2013-08-23 15:33:51 +03:00
Mloc
e20f2e1409
Small fixes to hair.
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Hair styles that aren't designed to have color shifts will no longer be affected.
Balding virus symptom now only applies to humans.
Signed-off-by: Mloc <colmohici@gmail.com >
2013-08-22 15:12:59 +01:00
Mloc
de79aa733b
More dismemberment fixes
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More elegant solution to gasping torsos.
Applying damage to torso will no longer gib everything connected to it.
Signed-off-by: Mloc <colmohici@gmail.com >
2013-08-20 02:06:56 +01:00
Mloc-Argent
b2a3405f80
Two fixes for dismemberment.
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Species dismemberment now creates the correctly textured gibs.
Decapitation now kills you.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-08-19 23:49:53 +01:00
Segrain
2ea03c0925
Fix for #3535 .
2013-08-17 00:26:27 +03:00
Zuhayr
520d1b34d2
Merge resolution.
2013-08-05 08:00:03 -07:00
Zuhayr
98798ea5fc
Compile fixes for organ/reagent code.
2013-08-04 11:25:40 -07:00
Zuhayr
b34effdc4b
Merge pull request #3420 from comma/medtweaks
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Liver's delight
2013-08-03 17:39:21 -07:00
Chinsky
f460deb459
Typo
2013-08-04 04:29:37 +04:00
comma
e45f429e4c
Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12
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Conflicts:
code/modules/mob/living/silicon/robot/robot.dm
maps/tgstation.2.1.0.0.1.dmm
2013-08-04 01:40:32 +04:00
comma
747c71096e
Fixed monkeys not getting space rabies via syringes.
2013-08-04 00:32:37 +04:00
comma
4e68b1c042
Bicaridine stops internal wounds from growing bigger over time.
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Does not stop bleeding itself though.
2013-08-03 23:06:17 +04:00
comma
fb1f32a427
Painkillers stop regular pain messages too, not only custom ones.
2013-08-03 23:05:04 +04:00
Zuhayr
b875ff021b
Vast array of changes to replace mutantrace with species datum
2013-08-03 15:08:54 -07:00
Zuhayr
49d53c376b
Merge branch 'dev' of https://github.com/Baystation12/Baystation12
2013-08-03 12:39:51 -07:00
Segrain
d21a29dc09
Runtime error fix.
2013-08-02 19:09:54 +03:00
comma
ba9d3fa1eb
High toxins level cause damage to liver.
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Antitoxin stops that damage, and heals liver if it's not too damaged (over 10 damage)
2013-08-02 18:40:30 +04:00
comma
de1309102e
Splints!
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Actually added 2 commits before, but now with full capabilities.
2013-08-01 05:58:55 +04:00
comma
b4bc37db06
Capped regen from treated wounds at 50 damage.
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If there is a wound with more than 50 damage, it only can be healed with chems or advanced medikits (if they heal it past 50 on their use).
2013-08-01 05:57:30 +04:00
Mloc-Argent
f29cd5946f
Merge branch 'master' into bleeding-edge-freeze
2013-07-19 14:48:40 +01:00
Mloc-Argent
cf53dd7a10
Revert "Adds in the Kida"
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This reverts commit a2fddc0fc1 .
2013-07-12 12:22:35 +01:00
comma
50f94ddd93
Merge branch 'bleeding-edge-freeze' into viro
2013-07-01 17:33:24 +04:00
comma
da884f4ddc
Merge branch 'bleeding-edge-freeze' of https://github.com/comma/Baystation12 into viro
2013-07-01 17:23:09 +04:00
Zuhayr
d89950487a
Added a clot timer to wounds. If a wound is smaller than 30 damage, it will stop bleeding after <damage> seconds. More damage increases the counter.
2013-06-27 08:47:15 -07:00
Zuhayr
5dbb0bcb87
Changelog.
2013-06-27 06:41:47 -07:00
Zuhayr
333e59190c
Added minimum damage for cutting wounds to bleed visibly.
2013-06-27 02:09:36 -07:00
Segrain
a944cda68e
Autopsy fix.
2013-06-26 16:12:32 +03:00
Zuhayr
a877a2a9a8
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-06-25 23:55:01 -07:00
Zuhayr
59119fea07
Fixes #3146
2013-06-24 22:09:03 -07:00
Chinsky
a4325d69eb
Fixes for runtimes and viruses staying in blood after curing.
2013-06-21 21:37:20 +04:00
Chinsky
dd8ae321f9
Merge pull request #3119 from CIB/bleeding-edge-freeze
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Lowered organ max damage across the board.
2013-06-21 01:14:29 -07:00
Zuhayr
a16c8e0595
Fixes #3081
2013-06-21 18:00:25 -07:00
cib
b4c6fc306f
Lowered organ max damage across the board.
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As it was, the only way for organs to be detached was when you were dead.
2013-06-21 10:00:51 +02:00
Chinsky
960a22ee43
Changes way viruses are stored in mobs.
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Now it's an associative list:
uniqueID - virus datum
Updated most instances to match it.
2013-06-19 02:28:53 +04:00
Chinsky
fd13ff0d64
Merge branch 'vials' into viro
2013-06-16 11:22:15 +04:00
NicholasDV
a2fddc0fc1
Adds in the Kida
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Adds in the Kida Race to all parts.
2013-06-13 18:22:05 -04:00
Chinsky
300a73da71
Should make unusable limbs treated as such.
2013-06-09 16:51:07 +04:00