warriorstar-orion
f67dbca14f
refactor: use signal for explosion sensors. ( #26703 )
2024-09-12 16:59:09 +00:00
chuga-git
47b77f664e
duplicate var definitions begone ( #26612 )
2024-08-28 23:54:32 +00:00
HMBGERDO
50b85352dc
modsuit storage shouldnt be bloody, its not even a real thing! ( #26553 )
2024-08-24 16:51:20 +00:00
BiancaWilkson
00b21f94c4
This has a firer now ( #26582 )
2024-08-23 16:48:13 +00:00
Kenionatus
777910d6d2
replace magic numbers related to emp and explosion severity with defines ( #26495 )
...
replace even more magic emp and ex numbers
2024-08-18 03:11:22 +00:00
BiancaWilkson
be27510c41
Fixes tether module being able to tether yourself ( #26403 )
...
* turf check yippee!
* Update code/modules/mod/modules/modules_engineering.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
---------
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
2024-08-07 07:53:29 +00:00
Qwertytoforty
b1432d3039
fix rigged powercell for modsuits ( #26342 )
...
* fix powercell for modsuits
* Update code/modules/mod/mod_core.dm
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/modules/power/cell.dm
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-08-02 00:02:57 +00:00
DGamerL
b497e4c925
Removes a lot of redefined procs ( #26186 )
...
* aaaaaaaaaaaaaaa
* Forgor
* Adds missing /proc/
---------
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-07-30 13:19:32 +00:00
DGamerL
098b13bb33
Removes the empty type of /snacks ( #26010 )
...
* Aaaaa it works
* Add updatepaths
* Add unsaved files
* MATTTTT
* Fixes casino
* Fix
---------
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-07-29 14:46:04 +00:00
Adrer
304e265e45
Firefighter backpack once again generates metal foam ( #26282 )
...
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com >
2024-07-26 14:30:23 +00:00
Qwertytoforty
e4ed1b1db3
Radiation fixes. ( #26113 )
2024-07-25 17:15:12 +00:00
1080pCat
8c7ba2195e
Fixes the doubled up toolsound on modsuits ( #26220 )
2024-07-15 21:59:57 +00:00
warriorstar-orion
ca93f6bc77
Retrofit TG pathfinder with upstream improvements ( #25583 )
...
* Retrofit TG pathfinder with upstream improvements
* i know how things work
* don't use HAS_TRAIT for things that aren't traits
* unique filenames
* i'm just a goofy lil moron
* use new block syntax
* apparently values don't need clamping with new block syntax?
* silence invalid JPS dest runtime
* fix runtime passing ID instead of access list
2024-07-08 15:48:43 +00:00
Gaxeer
32e46c02aa
refactor: rename action button appearance related variables and procs to be clearer ( #25658 )
...
* refactor: make action appearance creation more straightforward
* some adjustments
* fix: adjust action icons to refactor
2024-07-01 02:29:31 +00:00
Luc
bfb9e8c132
Refactors Foam ( #25436 )
...
* foam starts
* foam fixes
* foam foam foam
* remove widefoam, get cleaning grenades working as they should
* sirryan reeview
* Apply suggestions from code review
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
* locs good to me
* dgamer review
---------
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-06-28 20:39:26 +00:00
chuga-git
a423a008e8
Refactors preparePixelProjectile ( #25567 )
...
* preparePixelProjectile now just takes a target and source atom as parameters
* remove commented out code
* ahem
* hopefully fixes null target nonsense in colossus
* those who cannot remember the past are condemned to repeat It
* i just woke up in a cold sweat at 5am in realization
* reverts back to client-view based firing if source is a mob
2024-06-28 18:12:42 +00:00
Qwertytoforty
e7adf789e1
bluespace spellblade and modsuit teleporter module work better ( #25900 )
...
* bluespace spellblade and modsuit teleporter module work better
* nah this should stay 7
* 7 ate 9
2024-06-22 23:16:01 +00:00
1080pCat
faab99d45b
i ded pls nerf ( #25888 )
2024-06-20 11:38:27 +00:00
CRUNCH
a9f931df03
Buffs The CMO's Advanced Hypospray ( #25629 )
...
* Fixing some minor typos for cyborg upgrade flavour text
Throws in some missing apostrophes, capitalisation, and the letter "s."
* Briefcase Full of Cash buff
Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr
* Reverts double-feature PR
* Reverts a broken revert
* Reverting again because Ebba told me to
* And reverting yet again
* Update hypospray.dm
* Update hypospray.dm
* weeeee
* Update code/modules/reagents/reagent_containers/hypospray.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* a
* Update traits.dm
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: Fordoxia <fordoxia@googlemail.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-06-06 19:36:23 +00:00
chuga-git
284cbf6cc9
Fixes a runtime with loader modsuits dropping crates ( #25727 )
...
* stacking do_afters is the source of all evil
* Update code/modules/mod/modules/modules_supply.dm
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
---------
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-06-06 19:30:40 +00:00
DGamerL
37ffe943e4
Removes duplicate definitions in types ( #25702 )
...
* Removes duplicate definitions
* One more
2024-06-06 18:56:03 +00:00
chuga-git
66f18ffc74
Nukes reverse_direction() in favor of REVERSE_DIR define ( #25550 )
...
* same taste, twice the speed
* pain
2024-06-06 03:18:48 +00:00
PollardTheDragon
e510eb7a6c
Adds the Praetorian Modsuit for Blueshield ( #25481 )
...
* Praetorian - No Species Sprites
* Small fix to armor and complexity
* Armor fix again - good god, do other servers really have it THAT strong?
* Description Update
* Species Sprites
* Armor nerf
* Increased mod capacity by 2, Suit storage slot can now take any flashlight type
* Removed redundancy in suit storage gun type
* Box station fixes for recent office remap
* Cerestation Fix, Boxstation Rep has their plant back
2024-06-01 21:46:32 +00:00
DGamerL
8440ba64f1
Adds RSG immune back to MODsuits that lost it ( #25669 )
...
* Adds RSG immune to Dsquad MODsuits
* Updates string
* Adds trait to Gamma MODsuits for Sec and Medical
2024-05-30 15:26:19 +00:00
Marm
5a68c5f6d3
Explorer Redux ( #24202 )
...
* WE'RE SO BACK
* LET THERE BE SOUND
* More bugs
* fixes
* sound
* hmm
* clothing sprites + minor code changes to clothes
* meestake
* spritening
* YARR
* hiss
* Cyberiad explorer remap
* hand telover
* delta days
* rooms done
* VENDOR
* Mapping done
* Salvage mapped
* qol
* Forgot the hivelord.
* woops
* oops redux
* reviews and more
* consistency
* Update code/game/jobs/job_globals.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* character
* Update code/modules/mob/living/simple_animal/hostile/mining/hivelord.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/effects/spawners/random_spawners.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/hostile/pirate.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/clothing/head/job_hats.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/effects/spawners/random_spawners.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/weapons/storage/boxes.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/research/designs/machine_designs.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* some reviews
* Update code/game/machinery/constructable_frame.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* supply
* area repathing and ambience
* mapping
* metamapping
* Update code/game/objects/items/weapons/storage/belt.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* the doorening
* redooring
* modsuit
* more reviews
* the plasmamamninigngg
* add random salvage generation across space ruins
* add blackbox tracking for salvage sold
* gun
* deconflicts and reviews
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/clothing/head/job_hats.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/weapons/storage/garment.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* all conversations resolved
* maybe work now?
* please no more, too many apcs
* Update code/modules/mob/living/simple_animal/corpse.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/mining/machine_vending.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/clothing/suits/misc_suits.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* henri review + action figure
* Update code/game/objects/items/toys.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* PDA
* conflicts
* more conflicts
* maybe all conflcits?
* wait fuck
* maybe fixed???
* KIDAN SPRITES
* MAYBE?
* access fixes
* explorer hotfixes 1:
- fixes space pirates dying in space
- gives explorers ORM access
- box: fixes access on NTR airlock
- box: fixes naming on BS airlock
- box: adds expedition access to mail sorting room
* add salvage selling back
* NOT FOR SALE
* oh my god actually sell the fucking salvage this time
* maybe fine now?
* carpover
* NO MORE CABLE
* balance tweaks
* some depot loot updates
* merge conflict
* deconflicted???
* woops more oversights
* skirts, bombers, exploredrobe code + sprites
* woops (again)
* deconflicting
* remove old explorer room again
* Hat fix
* minor changes to sprites and code for hats
* yarrr fix 1
* first fixes
* don't drop loot from syndies gibbed by depot destruction
* add selling back with new signal based system
* speedmerge this shit
* minor changes to collars/bomber resprite
* docking port in
* ruins
* WE DON'T NEED CONFIG CHANGES WE NEED PICTURES PICTURES OF SPIDERMAN
* no more murder hallway on whiteship
* undelete meson sunglasses, redelete uristrunes
* BOOTY BAGS
* don't drop ashdrake loot from crusher kills
* box: fix ntrep fax, add explorer access to ORMroom
* add meson sunglasses item icon back
* fix cere handtele, meta shutter control, death sound arg
* cleaning up
* she mosins on my russian till i dj station
* Update code/modules/clothing/head/soft_caps.dm
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com >
* Update code/modules/clothing/suits/misc_suits.dm
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com >
* Update code/modules/mining/machine_vending.dm
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com >
* Update code/game/gamemodes/game_mode.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com >
* mapping
* Cleaning up
* revert changes in tools/{bootstrap,ci}
---------
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com >
Co-authored-by: Christasmurf <25437893+Christasmurf@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: github-actions <github-actions@github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2024-05-27 19:27:59 +00:00
Qwertytoforty
956bf6cd79
you can no longer kinesis the chair you are buckled to ( #25561 )
2024-05-21 22:23:45 +00:00
Qwertytoforty
9ae66dd496
You can no longer see hud / screen when asleep. DOESN'T AFFECT BLINDNESS ( #24360 )
...
* You can no longer see hud / screen when asleep
* oh fuck the huds
* Update code/_onclick/hud/robot_hud.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
* storing when looking into a bug
* more tweaks
* Initial screen object fixes
* fix for old screen types
* animation my dear watson
---------
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2024-05-05 09:42:12 +00:00
Qwertytoforty
a3a1be49b0
modsuits have the same virus protection as space suits / biosuits ( #25310 )
2024-05-01 23:23:19 +00:00
Luc
8500df223d
cleans up some span mishaps ( #25106 )
2024-04-19 14:19:51 +00:00
Charlie Nolan
fe74786905
Made storage nesting better, improved consistency between storage types. ( #24699 )
...
* Made storage nesting better, improved consistency between storage types.
* Out, er, space.
* Null safety is good.
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
---------
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-04-10 18:59:43 +00:00
Qwertytoforty
138fd7d1b1
fixes mod control icon being fucky ( #24714 )
2024-03-26 10:00:33 +00:00
PopeDaveThe3th
c2547ea741
modsuit desc updates ( #24798 )
2024-03-26 09:48:26 +00:00
chuga-git
19c0b70171
Slightly refactors storage item insertion ( #24429 )
...
* everything is on fire
* silent trait check
* how did it even become CRLF
* minor formatting
* fix icon updating and adds silent insertion to global trait list
* adds the new parameter to documentation - whoops!
* pain
* contra review
* contra review again, reduces amount of checks for user in the loops
---------
Co-authored-by: cybercapitalism <98280110+cybercapitalism@users.noreply.github.com >
2024-03-24 18:41:07 +00:00
Luc
1fe7819c1b
Ports action button refactor from /tg/ ( #24482 )
...
* add the new stuff
* guh
* add the brunt of it
* action button stuff
* adds a lot of other stuff
* careful find and replace
* it loads
* so many huds
* ehh yeah this kinda works
* fixes this runtime
* hacks in some DMI stuff, we'll fix it later
* Adds better mouse pointer for dragging buttons
* gets dragging into place working again, updates DMI
* moves define
* remove extra hud defines, now it compiles
* CHECK GREP
* owww
* rename action defines
* ticks
* are we good
* let's try that again
* renames mob vars
* renames
* fixes some hud issues with huds getting the wrong variable
* fixes some alignment issues
* Adds mouse-wheel scroll support
* left -> right
* I am the entire circus
* first self-review pass
* Another review pass -- just realized I need to fix keybinds
* more testing
* update icons
* oops
* Fix spell icons not appearing properly
* fixes some outstanding issues
- Action button backgrounds now work properly
- Fixes some runtimes on dropping
- Fixes some misplaced icons
* hmm
* weh
* again?
* nah?
* maybe this?
* asdf
* should finally fix CI
* add client check
* move the ?
* add missing override causing runtimes
* shift-clicking now doesn't trigger the button
* better docs
2024-03-24 17:38:53 +00:00
cybercapitalism
f31961a97d
Modsuit activation/deactivation is no longer cancelled by user incapacitation ( #24564 )
...
* changes activation do_afters to not check for incapacitation
* fix spacing
2024-03-18 17:51:28 +00:00
BiancaWilkson
77837fb892
Infinity ( #24527 )
2024-03-14 18:44:08 +00:00
Contrabang
073852c664
Adds more unit tests for improper cables ( #24262 )
...
* cablening + remove a duplicate proc
* okay compile im dumb
* oops
* okay im dumber than I thought
* lmao
* OKAY IT WORKS PROPERLY NOW
* lets test these maps to see if they pass
* maybe this works
* undo the testing
* unfuck map files
* unfuck shit maybe?
* PLEASE i think fucking merge hooks are fucking me
* okay goodbye merge hooks
* PLEASE
2024-03-12 13:33:26 +00:00
GDN
5367656862
storage items no longer bring up the turf panel on alt-click ( #24395 )
...
* storage items no longer bring up the turf panel on alt-click
* these too
2024-03-11 15:08:02 -04:00
Adrer
590aab6c5e
Allows you to set a jetpacks stabilizer setting again ( #24542 )
...
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com >
2024-03-10 20:23:43 +00:00
Charlie Nolan
20096f3592
[s] Make on_mob_movement work on all mob movement ( #24491 )
...
* Updated on_mob_move to be called on all mob movement.
* Call parent in mob/living/Moved
2024-03-07 17:55:06 +00:00
Adrer
473e673908
[s] Fixes a modsuit exploit ( #24420 )
...
* Destroy pins when duplicate
* Update code/modules/mod/modules/_modules.dm
* Update code/modules/mod/modules/_modules.dm
* Replaced with Qdel
---------
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-03-03 22:19:32 -05:00
Contrabang
87a318a7de
Refactors screen objects to /atom/movable ( #24068 )
...
* introduce helper + remove unused proc
* we love compatibility
* Update code/_onclick/hud/action_button.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/_onclick/hud/action_button.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/_onclick/hud/alert.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/_onclick/hud/blob_overmind.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/_onclick/hud/blob_overmind.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/_onclick/hud/blob_overmind.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/modules/martial_arts/martial.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/modules/mining/lavaland/loot/tendril_loot.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/modules/mob/living/carbon/human/species/shadow.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/modules/mob/living/carbon/human/species/shadow.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/modules/mob/living/living_update_status.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/_onclick/hud/screen_objects.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/_onclick/hud/screen_objects.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/_onclick/hud/screen_objects.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/objects/items/weapons/storage/internal.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/machinery/computer/camera_advanced.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/machinery/computer/camera_advanced.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/objects/items/weapons/storage/internal.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/mecha/mecha.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* deconflict
---------
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-03-03 17:37:51 +00:00
warriorstar-orion
0667f20681
move all EOL comments on typepath names to dmdoc ( #23928 )
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* move all EOL comments on typepath names to dmdoc
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
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Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2024-03-01 20:05:49 +00:00
Marm
1f3e991b2a
Smoke Grenade Module + Blob Buff ( #24224 )
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* is good for you
* DESCRIPTION
* fix
* Update code/modules/mod/modules/modules_security.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
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Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-03-01 12:38:09 +00:00
Qwertytoforty
6910d716dd
Adds the modsuit Chameleon Module ( #23411 )
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* Adds the modsuit Chameleon Module
* Update code/datums/uplink_items/uplink_general.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/datums/uplink_items/uplink_general.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* even clearer
* Update code/datums/uplink_items/uplink_general.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
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Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2024-02-27 18:17:34 -05:00
Сиротка
cca550e206
ADD: New weapon - Mining Grenade Launcher ( #24093 )
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* ADD: New weapon - Mining Grenade Launcher
* Update code/game/mecha/equipment/weapons/weapons.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Update code/game/mecha/equipment/weapons/weapons.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
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Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-02-27 17:36:24 -05:00
Adrer
4a1b8af808
Moves the kinesis screen effect to a seperate file ( #24111 )
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Co-authored-by: adrermail@gmail.com <adrermail@gmail.com >
2024-02-19 11:44:25 +00:00
Qwertytoforty
c398e4a617
Adds 2 cybernetic implants, makes emag_act return TRUE ( #23876 )
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* Adds 2 cybernetic implants, makes emag_act return TRUE
* the rest of the fucking owl
* yeah that would do it
* remove this
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* request changes, scaling burn damage, 3 tile range, lowers tech level
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/game/objects/structures/crates_lockers/crates.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update scanners.dm
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Lewcs good to them?
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* fuck me
* there are no message admins in ba-sing
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Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-02-08 12:52:11 +00:00
warriorstar-orion
8cfeb28d45
fix: stop charging plasma mod core when full ( #24055 )
2024-02-06 18:21:29 +00:00
Qwertytoforty
90ddc89809
Update modules_antag.dm ( #24054 )
2024-02-04 18:16:10 +00:00