Adrer
a135a9d10e
[FIX] Bottles created in the chemmaster now use the right chemical overlay. ( #26800 )
...
* Move everything a pixel over
* configure item before reagent transfer
---------
Co-authored-by: Adrer <adrermail@gmail.com >
2024-09-19 10:32:11 +00:00
Aylong
0ab96c50dc
Patches resprite ( #26626 )
2024-09-11 14:00:10 +00:00
WenlockTheBritishHobo
6257b9a54e
Mime drink consistency ( #26635 )
...
* Makes Mime and Clown drinks heal IPC Clowns and Mimes too.
Previously, the four Clown and Mime drinks (Banana Juice, Banana HONK, Nothing, and Silencer) only healed organics. This commit should allow said drinks to heal IPCs too.
Signed-off-by: WenlockTheBritishHobo <168675688+WenlockTheBritishHobo@users.noreply.github.com >
* Pasted wrong code.
Signed-off-by: WenlockTheBritishHobo <168675688+WenlockTheBritishHobo@users.noreply.github.com >
* Apply suggestions from code review to remove unnecessary code and to pass CI checks.
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Signed-off-by: WenlockTheBritishHobo <168675688+WenlockTheBritishHobo@users.noreply.github.com >
* Ensures robotic limbs are healed, also pass CI.
Signed-off-by: WenlockTheBritishHobo <168675688+WenlockTheBritishHobo@users.noreply.github.com >
* Previous commit broke something.
Going to try CRUNCH's suggested changes.
Signed-off-by: WenlockTheBritishHobo <168675688+WenlockTheBritishHobo@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Signed-off-by: WenlockTheBritishHobo <168675688+WenlockTheBritishHobo@users.noreply.github.com >
* Should pass CI this time.
Signed-off-by: WenlockTheBritishHobo <168675688+WenlockTheBritishHobo@users.noreply.github.com >
* Put living back in.
Signed-off-by: WenlockTheBritishHobo <168675688+WenlockTheBritishHobo@users.noreply.github.com >
* Makes Mime Drinks consistent.
Changes Silencer to use the same check as nothing for the special effect.
---------
Signed-off-by: WenlockTheBritishHobo <168675688+WenlockTheBritishHobo@users.noreply.github.com >
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
2024-09-09 23:49:23 +00:00
DGamerL
e3c73110db
Adds Chemical flamethrowers ( #25091 )
...
* Initial work
* Good enough to open a PR out of draft
* Make these use the vars on the flamethrower
* Moar fixes
* Undefines define
* Update code/game/objects/items/weapons/chemical_flamethrower.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
* This won't compile
* GDN review
* Fixes CI
* Fixes CI even more
* 5 ammo per tile now
* Heavily nerfs adding multiple fires
* Adds phlogiston as a burnable reagent
* Fixes the fire name
* Placeholder sprite + ammo use fix
* Now in cargo partially
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower/chemical_flamethrower.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower/fire_effect.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower/fire_effect.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Lewc Review
* Adds nuclear variant
* Adds the chem flamethrower to the nukie uplink, alongside ammo
* More fire armor tweaks
* GDN review
* Update code/modules/reagents/chemistry/reagents/pyrotechnic.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower/chemical_flamethrower.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower/chemical_flamethrower.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower/fire_effect.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* TEMPORARY PUSH
* Adds inhands
* Update code/game/objects/items/weapons/chemical_flamethrower/chemical_flamethrower.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Update code/game/objects/items/weapons/chemical_flamethrower/chemical_flamethrower.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
* Fixes inhands
* Makes air hot again
* Lewc review
* Audible messages and canister refilling
* Update code/game/objects/items/weapons/chemical_flamethrower/chemical_flamethrower.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-09-05 23:12:56 +00:00
chuga-git
f6f19c304e
Prevents pseudo-exploit with heal_on_apply reagents and IV bags ( #26610 )
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* stops heal_on_apply reagents from working when ingested and below 1u volume
* makes the source reagent container not get permanently flagged by data var. updates cryoxadone to use same implementation. makes tirizene not override a list with the number 13.
2024-09-03 13:14:50 +00:00
chuga-git
656b46ac14
Reverts #25805 and #25846 : "Only one IV bag at a time " ( #26578 )
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* reverts 25805 and 25846
* re-adds iv_bag on_examine and stops apply_damage runtime when injection_target is being deleted
2024-08-28 23:44:08 +00:00
WenlockTheBritishHobo
e020c7c4cf
IPC Clowns and Mimes now heal from the Clown and Mime drinks. ( #26533 )
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* Makes Mime and Clown drinks heal IPC Clowns and Mimes too.
Previously, the four Clown and Mime drinks (Banana Juice, Banana HONK, Nothing, and Silencer) only healed organics. This commit should allow said drinks to heal IPCs too.
Signed-off-by: WenlockTheBritishHobo <168675688+WenlockTheBritishHobo@users.noreply.github.com >
* Pasted wrong code.
Signed-off-by: WenlockTheBritishHobo <168675688+WenlockTheBritishHobo@users.noreply.github.com >
* Apply suggestions from code review to remove unnecessary code and to pass CI checks.
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Signed-off-by: WenlockTheBritishHobo <168675688+WenlockTheBritishHobo@users.noreply.github.com >
* Ensures robotic limbs are healed, also pass CI.
Signed-off-by: WenlockTheBritishHobo <168675688+WenlockTheBritishHobo@users.noreply.github.com >
* Previous commit broke something.
Going to try CRUNCH's suggested changes.
Signed-off-by: WenlockTheBritishHobo <168675688+WenlockTheBritishHobo@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Signed-off-by: WenlockTheBritishHobo <168675688+WenlockTheBritishHobo@users.noreply.github.com >
* Should pass CI this time.
Signed-off-by: WenlockTheBritishHobo <168675688+WenlockTheBritishHobo@users.noreply.github.com >
* Put living back in.
Signed-off-by: WenlockTheBritishHobo <168675688+WenlockTheBritishHobo@users.noreply.github.com >
---------
Signed-off-by: WenlockTheBritishHobo <168675688+WenlockTheBritishHobo@users.noreply.github.com >
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
2024-08-27 20:37:34 +00:00
Mikhail Dzianishchyts
d5d71c95be
Do not use spray after putting it into a modsuit ( #26570 )
2024-08-25 18:34:05 +00:00
Kenionatus
777910d6d2
replace magic numbers related to emp and explosion severity with defines ( #26495 )
...
replace even more magic emp and ex numbers
2024-08-18 03:11:22 +00:00
Burzah
c434f08f4f
Replaces info class with notice and purges info ( #26421 )
2024-08-13 09:46:58 +00:00
CRUNCH
bccf624639
Adjusts IPC Adrenals to be Like Regular Adrenals - Robotic Equality Update! ( #25903 )
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* Robot equality!
* Update medicine.dm
* e
* Update drugs.dm
* normalise drugs
* normalises medicine
* Update medicine.dm
* Update medicine.dm
* Update medicine.dm
* Update code/modules/reagents/chemistry/reagents/medicine.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* update based on suggestions
* Update medicine.dm
* Update medicine.dm
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-08-05 18:27:37 +00:00
CRUNCH
7e09585464
Gives Most High-Risk Items Extended Descriptions ( #25630 )
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* LORE!
* MORE LORE!
* Update code/modules/hydroponics/gene_modder.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update krav_maga.dm
* Update code/game/objects/items/weapons/cards_ids.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update nuclearbomb.dm
* Apply suggestions from code review
Co-authored-by: Sheep <46016730+Scribble-Sheep@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* NAD
* Update teleportation.dm
* Update armor_suits.dm
* Fixing some minor typos for cyborg upgrade flavour text
Throws in some missing apostrophes, capitalisation, and the letter "s."
* Briefcase Full of Cash buff
Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr
* Reverts double-feature PR
* Reverts a broken revert
* Reverting again because Ebba told me to
* And reverting yet again
* Update robot_upgrades.dm
* Apply suggestions from code review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update documents.dm
* Update magboots.dm
* very minor edits.
* Apply suggestions from code review
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* update
* Update armor_suits.dm
* Apply suggestions from code review
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* format
* Update code/modules/hydroponics/gene_modder.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update defib.dm
* Update armor_suits.dm
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Sheep <46016730+Scribble-Sheep@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-08-04 08:05:38 +00:00
AffectedArc07
163a325156
The Cooking Continuation ( #26306 )
2024-07-30 12:32:17 +00:00
Migratingcocofruit
34c3465e0a
Changes the reagent scanner to show blood species. Removes the word blood from species descriptors ( #26309 )
2024-07-29 15:07:02 +00:00
DGamerL
098b13bb33
Removes the empty type of /snacks ( #26010 )
...
* Aaaaa it works
* Add updatepaths
* Add unsaved files
* MATTTTT
* Fixes casino
* Fix
---------
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-07-29 14:46:04 +00:00
CRUNCH
a8c9e14c9a
Refactors the Attackby Proc of 40 Machines (Mostly Concerning the RPED) and RPED Afterattack ( #26257 )
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* Refactor wooo!
* Apply suggestions from code review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2024-07-26 14:30:05 +00:00
Paul
bc67c96d02
add usesound to glass_containers ( #26011 )
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* add usesound to glass_containers
* move inherited var to proper place
2024-07-14 13:41:09 +00:00
DGamerL
4cf6595d12
Makes all playsounds use bools for vary ( #26183 )
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* Makes all playsounds use `TRUE` for vary
* Same but for `FALSE`
2024-07-08 23:54:38 +00:00
Kyani
b287cdb7bf
Fixed telekinesis putting beaker in hand when swapped ( #26130 )
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* fixes beaker telekinesis
* removed unneeded spacing
* commenting
* user to usr
2024-07-08 20:01:49 +00:00
tipoima
608b4223b9
Adds a traitor rapid healing item: "Hyperregenerative Medipen" ( #26033 )
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* Adds Hyperregenative Medipen to traitor uplink
* remove rogue pixel
* Update code/datums/uplink_items/uplink_traitor.dm
Co-authored-by: Spaghetti-bit <yumyumkillkill@gmail.com >
Signed-off-by: tipoima <61978315+tipoima@users.noreply.github.com >
* Update code/datums/uplink_items/uplink_traitor.dm
Co-authored-by: Spaghetti-bit <yumyumkillkill@gmail.com >
Signed-off-by: tipoima <61978315+tipoima@users.noreply.github.com >
* Update code/modules/reagents/reagent_containers/hypospray.dm
Co-authored-by: Spaghetti-bit <yumyumkillkill@gmail.com >
Signed-off-by: tipoima <61978315+tipoima@users.noreply.github.com >
* Cuts iron, sanguine, and spaceaccil from the medipen
* Update code/datums/uplink_items/uplink_traitor.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: tipoima <61978315+tipoima@users.noreply.github.com >
* Update code/datums/uplink_items/uplink_traitor.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: tipoima <61978315+tipoima@users.noreply.github.com >
---------
Signed-off-by: tipoima <61978315+tipoima@users.noreply.github.com >
Co-authored-by: Spaghetti-bit <yumyumkillkill@gmail.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-07-06 08:38:17 +00:00
DGamerL
f5bb6d1fb4
Nanocalcium pens now inject 10u of epinephrine ( #26034 )
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* Adds epi to nanocalcium
* Actually add volume
* Now 10u
2024-07-06 08:35:43 +00:00
Spaghetti-bit
3e46e525da
Changelings now update their flavor text upon transforming. Updates DNA to include flavor text. ( #26094 )
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* Fixes https://github.com/ParadiseSS13/Paradise/issues/3352
* bleugh
2024-07-03 03:55:13 +00:00
BiancaWilkson
47324d867f
You can cancel out of pandemic printing now ( #26107 )
2024-07-02 00:17:32 +00:00
Charlie Nolan
92889190f4
Prevent maintenance drones from using chem dispensers. ( #26058 )
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* Prevent maintenance drones from using chem dispensers.
* emagged, message
2024-07-01 06:18:14 +00:00
Migratingcocofruit
49599aa2f6
more healing reagent no longer means less healing ( #25785 )
...
The first 20 units now do the normal touch reaction with the rest splashing instead of it being done only for 20 units and below
2024-07-01 02:16:21 +00:00
Lime-7
691314b5b0
Giving Pancuronium a recipe, now from different branch ( #25936 )
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* Giving Pancuronium a recipe, second attempt
Signed-off-by: Lime-7 <142225267+Lime-7@users.noreply.github.com >
* Replaces sulfonal with bromine in recipe
its makes it easier to make and more logical, because its full name “Pancuronium Bromide”
Signed-off-by: Lime-7 <142225267+Lime-7@users.noreply.github.com >
---------
Signed-off-by: Lime-7 <142225267+Lime-7@users.noreply.github.com >
2024-06-29 18:07:22 +00:00
Luc
bfb9e8c132
Refactors Foam ( #25436 )
...
* foam starts
* foam fixes
* foam foam foam
* remove widefoam, get cleaning grenades working as they should
* sirryan reeview
* Apply suggestions from code review
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
* locs good to me
* dgamer review
---------
Signed-off-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-06-28 20:39:26 +00:00
Contrabang
a7c273463d
More Zombie Tweaks ( #25789 )
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* lmao
* text fix
* lol
2024-06-12 22:02:53 +00:00
Qwertytoforty
7bef144897
Zombie cure bottles / injectors for admins, no synth cures, updates comments ( #25733 )
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* Zombie cure bottles / injectors for admins, no synth cures, updates comments
* oops duplicate moment
* removes abstract parent
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* number 15, burger king
---------
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2024-06-12 18:54:22 +00:00
Daylight
0388f953c5
2 new traitor items: sticky tar applicator and sticky tar grenade ( #25529 )
...
* Update MechaControlConsole.js
* Changes breakout time to 30, refactors ds into s
* Update bot_construction.dm
* Revert "Update bot_construction.dm"
This reverts commit ddba7627dc .
* Revert "Merge branch 'master' of https://github.com/Daylight2/Paradise "
This reverts commit 8f1bc8c6a3 , reversing
changes made to ddba7627dc .
* Code works!
* Sprites, uplink, and more!
* More cleanability, sprites, grenade
* Formatting
* New tar sprites!
* forgot this
* How did this even break
* More price tweaks
* Apply suggestions from code review
* Part 2
* One last fix
* Sirryans suggestion
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: Daylight <18598676+Daylight2@users.noreply.github.com >
* Part 1 of code review part 2
* Part 2 of code review part 2
* This took many hours too long. @Daylight2 Part 3 of code review part 2
* Update code/datums/uplink_items/uplink_general.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Daylight <18598676+Daylight2@users.noreply.github.com >
* Update code/modules/reagents/reagent_containers/spray.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Daylight <18598676+Daylight2@users.noreply.github.com >
* Part 4 of code review part 2
* Forgot to take this out after testing
* Load-bearing whitespace
* Fixes runtime
* Moved, clusterbuster, bugfix
* Apply suggestion from code review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: Daylight <18598676+Daylight2@users.noreply.github.com >
* Sirryan's Review
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Daylight <18598676+Daylight2@users.noreply.github.com >
* final final commit for real this time v3
---------
Signed-off-by: Daylight <18598676+Daylight2@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-06-12 18:35:47 +00:00
1080pCat
60a69e5f9f
Adds a hypo spray for restorative nanites, and replaces the super powerful nanites GAMMA medical erts get with it. ( #25664 )
...
* adds syndicate nanite hypospray, tweaks description of the nanites hypo spray
* Update code/modules/reagents/reagent_containers/hypospray.dm
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Signed-off-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
* Update code/modules/reagents/reagent_containers/hypospray.dm
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Signed-off-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
* this is probablymbetter anyways
* Update code/modules/reagents/reagent_containers/hypospray.dm
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Signed-off-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
---------
Signed-off-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
2024-06-12 08:02:46 +00:00
Charlie Nolan
d3584b1d1c
LINDA -> MILLA ( #25328 )
...
* LINDA -> MILLA
* Tiles now change their atmos mode properly.
* Fixed a bug that made walls generate supercold air when deconstructed/destroyed.
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
* Begone, var!
* MILLA -> milla
* Lint.
* More lint.
* Prevent negative/NaN atmos from spreading.
* Made fires start more reliably.
* Undef what the rest should not see.
* Enums are nice.
* Match LINDA better.
* Debugging verbs.
* Debug verb fixes.
* Labelled more lavaland stuff with ATMOS_MODE_LAVALAND
* Block superconductivity on a couple more things for Lavaland.
* Updated milla.dll
* Lavaland map fixes.
* Missed a spot.
* Begone, var! (again)
* Add libmilla_ci.so for continuous integration tests.
* Install/contributing instructions for MILLA.
* Directional plasmaglass windows on shuttles shouldn't stop protecting from heat after moving.
* Banish bad naming.
* Better naming and debug stats for SSair.
* Apply suggestions from code review
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
* Magic numbers and formatting.
* Don't screw up the temperature during reactions.
* Efficiency and readability.
* Fix hotspots.
* Removed redundant safety (MILLA will already output an error)
* Optimizations.
* oops
* TGS build script update.
* Change API of gas_mixture and how you get one from a turf.
* Get in there.
* so many vars
* MILLA binary updates.
* Lint
* Made MT cost more honest.
* Gave MILLA a read-only mode.
* More read-only vs synchronized mode work.
* Even more.
* Synchronize disposals.
* Updated a bunch of stuff to use SSair.synchronize or GM.synchronize.
* MILLA <3 Tracy
* lint
* cargo fmt
* more lint
* Test needed MILLA sync.
* Silence atmos machinery that's behaving as intended, but continue objecting to other potential failures to synchronize.
* Push new MILLA DLL
* Build MILLA
* Update PR instructions for MILLA.
* Add some fancy plasmaglass windows to the Lifebringers' ship.
* The golems remembered that they should insulate *all* their engines.
* First round of TM bugfixes.
* Build MILLA
* fix two lavaland ruin turf types
* bunch more maps
* fixes milla ci and makes the interesting turf verb better
* Solid turfs can no longer conduct heat (for now...)
* Made indoor tiles in beach and winter biodomes not lavaland air.
* Re-added random IT teleport, adjusted warning message
* Fixed a tinted window on Lavaland to be a plasglass window instead.
* Made firelocks and holofans heatproof
* Made RPD auto-wrench pipes if you have a wrench in your offhand.
* Runtime fixes.
* Made visuals update more reliably.
* Lint
* Update .github/CONTRIBUTING.md
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
* Build MILLA
* The Syndicate have installed tiny fans on their research base.
* The syndicate have figured out how to make plastitanium windows heatproof.
* This is getting out of hand. Now there are two of them.
* Un-break the auto-wrenching that I broke before committing.
* Build MILLA
* Build MILLA
* Massive MILLA refactor, assorted bugfixes.
* Build MILLA
* Explicit typing.
* Less sleeping/blocking.
* Build MILLA
* Yes, yes, this part can sleep.
* Build MILLA
* SSair reporting improvements.
* Build MILLA
* Please do not dock twice and splat yourself.
* Build MILLA
* Pls to not make SM go nuts.
* Build MILLA
* Build MILLA
* Added stricter lower bounds on plasmafire, fixing perpetually-burning SM.
* Build MILLA
* Lint
* Temporary logging, begone.
* Build MILLA
* Prevent hotspot strobing.
* Add in radiate_to_spess behavior.
* Build MILLA
* progress
* Compiling is good.
* bugfixes
* Progress.
* Ruins update.
* This one exists.
* Fixup temporary hotspots to last longer than one tick.
* Add/fix comments.
* Cut the slash.
* Fix test.
* No sleep for you.
* Build MILLA
* Prevent nested MILLA safety from runtiming.
* Build MILLA
* Runtime fix.
* Build MILLA
* Fix canisters not updating icon when gas contents change.
* Build MILLA
* Build MILLA
* Fixed an issue that made mechs very cold on environment air.
* Build MILLA
* oops
* Build MILLA
* Walls can make loud noises again.
* Build MILLA
* Fixes a rare runtime.
* Build MILLA
* Update .github/DOWNLOADING.md
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
* Review suggestions
* Lint
* Build MILLA
* bound_mixtures now only contains mixtures that can be written
* Build MILLA
* Apply suggestions from code review
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
* Build MILLA
* Restore the original async behavior of pyro anomalies.
* Build MILLA
* Build MILLA
* Make the safety assertion in /datum/milla_safe safer.
* Build MILLA
---------
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman@google.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: paradisess13[bot] <165046124+paradisess13[bot]@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: GDN <Roanrichards1@Gmail.com >
2024-06-09 07:18:11 +00:00
chuga-git
5d17ca2112
null check for remove_trait ( #25846 )
2024-06-07 18:49:24 +00:00
BiancaWilkson
8ce12e7838
add null check ( #25834 )
2024-06-06 21:28:44 +00:00
larentoun
46f1a09018
Only one IV bag at a time ( #25805 )
...
* single iv bag
* add to traits.dm
* comment for called signal
2024-06-06 20:24:26 +00:00
DGamerL
3db0b5d98d
Changes over all instances of new/list() to something more sensible ( #25569 )
...
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-06-06 20:23:33 +00:00
CRUNCH
a9f931df03
Buffs The CMO's Advanced Hypospray ( #25629 )
...
* Fixing some minor typos for cyborg upgrade flavour text
Throws in some missing apostrophes, capitalisation, and the letter "s."
* Briefcase Full of Cash buff
Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr
* Reverts double-feature PR
* Reverts a broken revert
* Reverting again because Ebba told me to
* And reverting yet again
* Update hypospray.dm
* Update hypospray.dm
* weeeee
* Update code/modules/reagents/reagent_containers/hypospray.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* a
* Update traits.dm
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: Fordoxia <fordoxia@googlemail.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-06-06 19:36:23 +00:00
DGamerL
37ffe943e4
Removes duplicate definitions in types ( #25702 )
...
* Removes duplicate definitions
* One more
2024-06-06 18:56:03 +00:00
Arthri
ac5a4dfe11
Add colors to pill bottles and patch packs ( #25650 )
...
* Add colors to pill bottles and patch packs
* Tweak chem master colors
* Make patch pack overlay lighter
* Deduplicate code and update colors
* Fix linter
* Move proc
---------
Co-authored-by: Arthri <41360489+a@users.noreply.github.com >
2024-06-06 13:08:31 +00:00
Contrabang
ee6068b96a
no fungus ( #25732 )
2024-06-03 03:09:15 +00:00
Сиротка
80e4ca9fa8
Add few ways to heal clone damage as Traitor and Vampire ( #25596 )
...
* Add few ways to heal clone damage as Traitor and Vampire
* Update debuffs.dm
2024-05-31 15:32:34 +00:00
Contrabang
bc0c8344cf
Adds Zombies (Admin-spawn) ( #25381 )
...
* fuck it good enough
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
* TRIPLE-REVIEW
* this should do it
* wow
* bruh
* FIX
* fix
* yeah
* sirryan review
* aaaaa
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
---------
Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-05-31 02:17:31 +00:00
DGamerL
db1028508b
Makes synthflesh patches heal more ( #25582 )
...
* Makes synthflesh patches heal more
* Update code/modules/reagents/chemistry/reagents/medicine.dm
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-05-31 01:21:15 +00:00
Qwertytoforty
b144a4980a
Halfs the probability for scaling drug downsides. Makes mephedrone less harsh on ipcs ( #25537 )
...
* drugs wip
* meth up to 6 from 5. Removes uneeded variable IPC adjustments on mephedrone.
* actually lets do 70%
2024-05-30 15:12:47 +00:00
J.J
8f0af32b19
Adds two new beers: lager and stout ( #25476 )
...
* Adds stout and lager
* forgot to give the stout a taste
* Halves the blood replenishment of stout
* Update code/modules/reagents/chemistry/reagents/alcohol.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: J.J <108263534+ChocoboLord@users.noreply.github.com >
---------
Signed-off-by: J.J <108263534+ChocoboLord@users.noreply.github.com >
Co-authored-by: JWheeler <108263534+BunnyGirlJen@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2024-05-30 15:12:40 +00:00
Migratingcocofruit
88d236d5c9
Adds saltpetre crystals, which grind into saltpetre ( #25050 )
...
* Added saltpeter crystal, a way to make them, and sprites.
* comment changes
* forgot to undef
* actually undefing this time
* raises saltpeter crystal yield when ground to 8
I did some play testing and it simply takes too many clicks to pump in the ammonia required to get the amount of saltpeter you need.
* The compost bin being full of compost no longer hinders your saltpetre production
* rebuild TGUI
* Allows the compost bin to accept ammonia directly from plants that contain it
* adding the K back to KNO3
* Minor ui adjustments
* Compost bin can use ash now
* I am made of stupid.
* fixing a tiny little offset in the biomass bar
* Icon update, new description for Saltpetre crystals, style fixes and recompile tgui
* period
* minor changes
* rebuild TGUI
* Apply suggestions from code review
Signed-off-by: Matt <116982774+Burzah@users.noreply.github.com >
---------
Signed-off-by: Matt <116982774+Burzah@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-05-28 14:34:17 +00:00
DGamerL
624a1261f8
Makes adrenals no longer have a chance to addict you ( #25479 )
...
* A new no addiction omnizine
* Adds to the blocked chem list
2024-05-24 20:01:27 +00:00
Сиротка
72a5c9e3c7
Now you need alt-shift-click to empty sprays ( #25437 )
2024-05-24 18:32:03 +00:00
AffectedArc07
03cca11f95
Init Sanity Unit Test ( #25442 )
...
* Init Sanity Unit Test
* Oops
* Update code/modules/unit_tests/init_sanity.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
* Makes noticeboard less silly
---------
Signed-off-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-05-23 19:43:33 +00:00
warriorstar-orion
83dfa64ecb
refactor: remove unused var in medicine.dm ( #25579 )
2024-05-22 23:50:23 +00:00