* fix princess egg timer text implying the wrong egg generation rate
* fix terror corpses being wrappable in some situations
* Princesses now get a warning to get out of the vent every 30 seconds
Co-authored-by: Kyep <Kyep@users.noreply.github.com>
* Adds sprites for atmosmagboots, and their functionality
* adds atmos magboots to the atmos hardsuit storage units
* Adds gust protection to advanced magboots
* rearranges if and else statements, and corrects missing SPAN
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
* deconflict
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
* first commit. combos, CQC started
* CQC working
* All transfered to new system
* The actual bug fix
* add time in between combos
* time between combos limit and minor explaination tweak
* Krav maga fixes, time change. Minor text changes
* Move martial_art to mind
* Merge mistake fixed
* Steels review changes
* Basis
* Make most targeted spells use a click with radius instead of a list
* Fixes
* Selection code
* return ..()
* Auto targeting
* Forgot a comment change
* Merge issue fix
* Adds Botany Jugs, and lid test for hydro trays
* adds 1u and 2u transfer amounts back to changed items
* fixed item references in some .dmm
* improves weed/pest killer jug sprites, and corrects overlays procs
* removes uneeded image def
* improves sprites further
* adjusts coloring of l4z reagant
* Buffs Jugs to 80u each (from 50u)
* balances nutrient vending numbers
* resizes jugs
* fixes conflict in .dmi
* Resizes Jugs again
* removes commented out code
* Fixes
* futher fixes
* Fixes some issues, adds sounds for jugs.
* reverts to using New()
* removes jug.dm and reverts all nutrient back to bottles
* Scan mind and Project mind now use vision to determine the naming
* Copy pasta mistake fix
* logic fix with name dupe prevention
* Refactor ala review
* rework queen eggs, princess caste
* add trailing newlines for travis
* refactor for code standards
* Remove old/incorrect comment from queen.dm
* refactor purple.dm, add notification for which area queen is in
* princesses no longer lose ventcrawl or gain wallsmash when nesting, deletes MassFlicker()
* add status tab info for purples about where their queen is
* Simplified princess code: removed NestMode(), NestMode2().
* makes terrors use 'bite' animation when attacking something
* status tab spider regeneration helptext
* converts queen spit from TOX to BURN, empress single-fire
* fixes terror gender, double-examine text. add terrors closing airlocks, remove queen wrap
* newline for travis
* alter terror spider event balance depending on server pop
* white infection sequence: gray, red, brown, green, green
* moves #define isterrorspider(A) to __DEFINES\mobs.dm
* remove typoed comment
* fix: prevent exploit with spam-clicking egglay action button
* fix: prevent AI trying to move spiders after a player takes control of them
* fix bug where terrors bumping an airlock repeatedly could make it both open and close
* clarify comment on event odds
* increase queen spit burn damage from 30 to 40
* add: queen webs are now airtight, instead of dealing damage/hallucination
* remove spider alert for already-controlled spiders
* queen spit naming fix
* travis newline
* encourage princesses to remain outside vents
* fixes calls to CountSpidersDetailed not using list()
* makes it easier to debug away mission AI
* code quality: more typeless loops
* add: killing a queen, also kills most of her offspring
* remove walk fix, for splitting into another PR
* remove events\spider_terror.dm changes, move to another PR
* makes it compile - will still require merge conflict resolving later.
* fix: purple webs cause purples to lose sign of queen and die
* visible-> near for purples
* fix wrong gender on spiders
* queen spit now damages structures (like mechs) and other spiders
* ghost spacing
* show queen living time on examine
* Fixes#12969 - terrors getting stuck in web
* revert all changes to purple.dm
* farie requests 1
* farie refactoring II
* var/list/spider_array
* var/list/spider_totals
* more farie
* queen examine laycount, initial eggcount
* terror heat vulnerability, refactoring 1/0 vars
Co-authored-by: Kyep <Kyep@users.noreply.github.com>