SteelSlayer
c35ac9149d
More antag datum cleanup / code QoL improvements ( #17517 )
...
* on-removal-purge
* this does break malf AI
* rebase and fix conflicts
2022-05-09 12:44:42 +01:00
AzuleUtama
0f3133eb25
Fixes certain Nuke Ops bundles using the wrong duffelbag sprite ( #17717 )
...
* sprites updated
* removes redundant icon/item states
2022-05-03 04:24:16 +01:00
Qwertytoforty
2aade6012f
Completely reworks the plasma pistol, adds the dropwall shield generator (Serious) ( #17556 )
...
* oi you got a loicnse for that
* Final touches on plasma bar sound/sprite, hot drops hot drop walls
* Actually makes dropwalls good™️
* s p r i t e s and fixes
* Gives vox / drask hand gun sprites
* forgot cult shield, ICONS added with pain
* Last minute fixes and deploy coder sprites
* spacing
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* Removes comments, improves deployment and sprite handling
* Removes direction_check
* Uses signals, various changes
* Final™️ changes
* Final™️ Final™️ Changes
* Final™️ Final™️ Final™️ Changes
* [insert final™️ x4 joke here]
* Final™️ Change. *6
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
2022-04-30 15:52:25 +01:00
SteelSlayer
e49b016df4
Updates the proximity monitor component ( #15836 )
...
* prox component update
* mochi review
* bug fix, makes proximity sensors always active
* GC fixes and removes an unused proc
* Disposal fixes from TM
* fixes runtimes when objects created in nullspace runtimes, fixes portable flasher
* a fresh perspective
* lewcc review
* adds comment about direct loc setting over forceMove
2022-04-30 15:50:36 +01:00
Charlie
97226f8b67
warning ( #17635 )
2022-04-25 13:47:56 +01:00
ike709
78dd376538
Nukes all of the OpenDream warnings ( #17636 )
...
* Nukes all of the OpenDream warnings
* Update code/game/verbs/ooc.dm
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
* Update code/game/verbs/ooc.dm
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
* Update code/game/verbs/ooc.dm
Co-authored-by: ike709 <ike709@github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2022-04-22 11:36:44 +01:00
Charlie
b48c4e9fe5
Adds Dantalion, a new vampire subclass. ( #17353 )
...
* dantalion
* my sanity melts
* I am a front end engineer
* first review pass
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* review pass part 2
* fixes and polishes
* review
* sprites thanks to ramon
* todo and power reshuffle
* styling + fix
* steel review
* thrall commune fixes + polish
* I hate som
* runtime fix + dethrall message
* balance patch + jobban support
* I clicked on the file bundle and this commit took so long to handle
* review
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* review
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* "last change they say"
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* cool animation
* AA review
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2022-04-17 20:19:38 +01:00
Vi3trice
0c7552ddb6
Port TG emissive appearances ( #17194 )
...
* Light
* Righto
* West solar screen was offset by two pixels
* Turns out the optimization makes most matrices moot
* Gotta do it like or else you get upwards of 6 extra atoms instead of 1
2022-04-12 16:00:35 +01:00
Luc
1b3b040ce5
Hopefully fixes spectral blade letting ghosts stay visible ( #17602 )
2022-04-12 15:53:37 +01:00
Farie82
f96de83bf6
Adds obstacle check to bounce spells. Fixing lightning and magnetism from going through windows ( #17563 )
...
* Adds obstacle check to bounce spells
Fixing lightning and magnetism from going through windows
* Update code/datums/spell_targeting/targeted.dm
2022-04-07 17:05:08 +01:00
S34N
e372e95933
Removes gateway missions we don't and won't use ( #17530 )
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* removes gateway missions we don't and won't use
* removes additionals
* Update code/modules/power/singularity/singularity.dm
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
* makes things work properly
* tick this please
* and of course this map used some random single gun stolen from another away mission
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2022-03-29 11:38:56 +01:00
datlo
8199f5d1b2
Refactor reactive armour teleport proc ( #17490 )
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* Add zlevel teleport check to reactive armour
* Refactor to use do_teleport
* spaces
* bag of holding causes unsafe teleport
* keep same range for RD armor BoH teleport
* fix
* extra comment, style
* Update code/datums/helper_datums/teleport.dm
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
* Update code/datums/helper_datums/teleport.dm
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2022-03-21 14:23:10 +00:00
dearmochi
5693eb827e
SSprojectiles - smoother and saner projectiles ( #17127 )
...
* SSprojectiles - smoother and saner projectiles
* trailing newline
* toki wo tomare
* Lower projectile speed back to 2x, reflector fix
* Tables stop projectiles properly
2022-02-25 18:30:05 +00:00
S34N
a5bc67cd43
Invasion of the moffs ( #17000 )
...
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: mochi <1496804+dearmochi@users.noreply.github.com >
2022-02-23 20:37:37 +01:00
Tourte-Yaya
a5d8468ce4
Replace the existing nutriments implants to hardened one for the rest of the admin jobs. ( #17358 )
2022-01-22 19:07:13 +01:00
SteelSlayer
9dccbc196e
Fixes some antag datum related issues ( #17351 )
2022-01-21 19:01:28 +01:00
Farie82
1d31d9a96a
Fixes the sense victims spell ( #17343 )
2022-01-19 19:23:25 +01:00
Charlie
a0e5d6df44
Datumized vampires ( #17166 )
...
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: dearmochi <1496804+dearmochi@users.noreply.github.com >
2022-01-18 21:16:09 +01:00
Luc
b2704e06b2
[GBP: No Update] Fixes orbiting in vents and disposals ( #17330 )
2022-01-18 19:05:44 +01:00
Sirryan2002
994ae6b0ee
Adds mining shelters as a Radstorm protected area ( #17337 )
2022-01-18 10:23:50 +01:00
Sirryan2002
4bd30c9bf6
Adds a new Nuclear Agent Detomax Subtype ( #17323 )
2022-01-14 09:59:17 +01:00
Luc
8bec8c75b3
Orbit Refactor, Add Orbiter Count ( #16718 )
...
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
2022-01-13 16:12:36 +01:00
AffectedArc07
1c8a28425a
Removes heist mode & associated code ( #17256 )
2022-01-11 11:36:57 +01:00
SteelSlayer
8d003d4179
Fixes mech creation DB logging ( #17303 )
2022-01-04 22:40:41 +01:00
SteelSlayer
09f88e799b
Fixes incorrect behavior when admin editing traitor objectives ( #17293 )
2022-01-03 20:17:27 +01:00
dearmochi
c6d5f294c8
Clean up skin.dmf, fix input darkmode, add statusbar toggle option ( #17281 )
...
* Clean up skin.dmf, fix input darkmode, add statusbar toggle option
* no screentips for MC/screen objs
2022-01-02 19:57:02 +00:00
Farie82
284e87e08d
Fixes the teleport spell not saying where the wizard is going ( #17284 )
2021-12-30 19:16:55 +01:00
Farie82
4daf5d1a1b
Reworks the use of magnetism and lightning to make them actually work ( #17235 )
...
Co-authored-by: dearmochi <1496804+dearmochi@users.noreply.github.com >
2021-12-25 19:53:04 +01:00
Farie82
8001f1ec04
Refactors the mind.original variable into non reference variables. Improving player mob GC ( #17219 )
2021-12-16 18:30:21 +01:00
Farie82
bdb731a0f6
Removes devil code leftovers. Fixing a human GC issue ( #17216 )
2021-12-13 18:34:34 +01:00
Farie82
576482907b
Refactors spell targeting to delegate it to a targeting datum ( #16552 )
...
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2021-12-13 17:40:36 +01:00
ike709
1fdc8de4e7
Fixes a bad switch case in get_id_photo() ( #17204 )
2021-12-11 12:55:46 +01:00
Aziz Chynaliev
e5c97ad0bf
Port: major fixes of SStimer subsystem from RU SS220 Paradise based on SStimer from TGstation ( #16200 )
...
Co-authored-by: Simon Ogorodnik <simon.ogorodnik@gmail.com >
2021-12-07 08:15:50 +01:00
AffectedArc07
2d5736a61c
Removes brig phys, adds another officer slot to compensate ( #17180 )
2021-12-06 15:00:43 +01:00
Farie82
3c129736cd
Fixes the Rod of Asclepius dupe exploit ( #17112 )
2021-12-03 15:06:51 +01:00
Farie82
e837482575
Embedded objects stay embedded on dismembered limbs. Can be removed by sharp objects ( #16839 )
2021-12-03 13:24:05 +01:00
Vi3trice
83a673ce11
Added safety turf proc, support guardians and swarmers can warp their targets to locations with safe levels of toxins or sleeping agent ( #16747 )
2021-12-02 13:38:02 +01:00
Charlie
31b336da64
minor external organ refactor ( #16183 )
...
Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com >
Co-authored-by: dearmochi <1496804+dearmochi@users.noreply.github.com >
2021-12-01 22:17:44 +01:00
dearmochi
ca87534d46
Revert "Removes some unnecessary global variables ( #16353 )" ( #17170 )
2021-11-28 09:18:27 +00:00
SabreML
5397d28c4f
Removes some unnecessary global variables ( #16353 )
...
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2021-11-28 09:50:27 +01:00
SteelSlayer
93908eefc8
Antag datum clean up/refactor ( #15084 )
2021-11-25 08:29:46 +01:00
S34N
57dcffa33e
Mime finger gun description update ( #17151 )
2021-11-24 09:55:47 +01:00
Farie82
c4cda0930f
Reworks the morph. Makes it a more stealth ambush oriented antag ( #15208 )
...
* Reworks the morph
* Hunger points. Reproduce. Sprites. Other tweaks
* vent open. Convert to spells. Valid checks. Minor tweaks
* undo life hack
* Icons, Fixes, No more morphed lights
* Item eat fix. All eating takes 3 seconds
* Add sounds
* Fixes and tweaks. Pass airlock ability. Ambush screen alert
* Steel review fixes
* New dead morph sprite from Pewtershmitz
* Pass airlock sprite provided by Pewtershmitz
* No barsigns or cryo cells as mimic
* Gluttany ruin change
* Color fix. No forms fix
* fix the stupid icons
* Apply suggestions from code review
Co-authored-by: dearmochi <shenesis@gmail.com >
Co-authored-by: joep van der velden <15887760+farie82@users.noreply.github.com >
Co-authored-by: dearmochi <shenesis@gmail.com >
2021-11-17 17:25:59 +01:00
Adrer
bdf1cebcc0
Minor description update advanced mimery ( #17114 )
...
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com >
2021-11-16 19:50:37 +01:00
Fox McCloud
55a6c23bc7
Removes civilian: Return of the Assistant King ( #17103 )
...
* Removes Civilian
* other alt-titles as well
* further resolution
* forgot these
* TGUI
* hud icon
2021-11-16 19:49:08 +01:00
Qwertytoforty
19bb1c73fe
Merge branch 'master' into Clinging-to-hope
2021-11-14 16:43:35 -05:00
Charlie
634f9c72f1
Vampire Rework. ( #16476 )
...
* vampire rework
* fixes and tweaks
* cleanup + tweaks
* grug stomp
* TGUI
* TGUI rebuild
* UID fix
* debugging cooldown fix
* first review changes
* subclass refactor
* tweaks + some sprites
* blackbox logging
* tweaks + grammar
* minor UI tweaks
* ability icon sprites.
* placeholder sprite warning fix
* melee mod code comment warning
* nullification rework
* final sprites!
* fixes
* sabre review pt 1
Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com >
* sabre review pt2
* sprites readd
* tgui rebuild
* removes traitor vampires
* fixes
* readds sprites
* runtime fixes
* hotfix
* more runtime fixes
* glare tweak. less confusing when the vampire is stunned.
* gargantua nerf
* minor tweaks.
* hemomancer nerfs
* bugfixes and cleanup
* I did a dumb
* couple of fixes
* confusion and shadow snare fixes
* hemomancer nerfs part 2 electric boogaloo
* TGUI rebuild
* fixes and easier events
* Umbrae tweaks
* gargantua tweak
* umbrae nerf 2 electric boogaloo. also var edit suggestion
* runtime fix
* buffs blood nutrition to be in line with its metabolic rate
* Henk stuff
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* more review changes
* final tweak
* affected request + runtime fix
* FUCK
* fat fucks
* darkness tweaks
* UMBRAE AAAAAAAAAAAAAHH
* force doors bugfix
* either git or I am drunk
* admin rejuv fix
* I CANNOT SPELL
* shitnt code
* steel review
* tgui rebuild
* mochi review
* vampire ability usage logging
Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2021-11-14 15:34:56 +01:00
Charlie
46d3759216
Fixing jaunting not teleporting you to the correct turf. ( #17094 )
...
* jaunt fix
* fix part 2, actually fixes it edition
* fix part 3, no revert edition
* fix part 4, in spaaaaaaace
2021-11-14 15:25:22 +01:00
Fox McCloud
06df88706f
Beginnings of Combat Changes: Ranged Weaponry ( #17075 )
2021-11-11 21:24:02 +01:00
datlo
d94210031b
Refactor C4, subtypes, and airlock ex_act ( #16995 )
...
* Refactor C4 and Airlock ex_act
* update uplink desc
* Replace ismob by carbon, clarify comment
* remove unnecessary ismob check
* replace destroy by qdel, fix comment
* auto doc comments, add else condition
* Add comment to shaped c4
* Shortens shaped boom proc, make airlocks more resistant against light ex
2021-11-05 10:12:09 +01:00