Commit Graph

3563 Commits

Author SHA1 Message Date
SteelSlayer
c35ac9149d More antag datum cleanup / code QoL improvements (#17517)
* on-removal-purge

* this does break malf AI

* rebase and fix conflicts
2022-05-09 12:44:42 +01:00
AzuleUtama
0f3133eb25 Fixes certain Nuke Ops bundles using the wrong duffelbag sprite (#17717)
* sprites updated

* removes redundant icon/item states
2022-05-03 04:24:16 +01:00
Qwertytoforty
2aade6012f Completely reworks the plasma pistol, adds the dropwall shield generator (Serious) (#17556)
* oi you got a loicnse for that

* Final touches on plasma bar sound/sprite, hot drops hot drop walls

* Actually makes dropwalls good™️

* s p r i t e s and fixes

* Gives vox / drask hand gun sprites

* forgot cult shield, ICONS added with pain

* Last minute fixes and deploy coder sprites

* spacing

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* Removes comments, improves deployment and sprite handling

* Removes direction_check

* Uses signals, various changes

* Final™️ changes

* Final™️ Final™️ Changes

* Final™️ Final™️ Final™️ Changes

* [insert final™️ x4 joke here]

* Final™️ Change. *6

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2022-04-30 15:52:25 +01:00
SteelSlayer
e49b016df4 Updates the proximity monitor component (#15836)
* prox component update

* mochi review

* bug fix, makes proximity sensors always active

* GC fixes and removes an unused proc

* Disposal fixes from TM

* fixes runtimes when objects created in nullspace runtimes, fixes portable flasher

* a fresh perspective

* lewcc review

* adds comment about direct loc setting over forceMove
2022-04-30 15:50:36 +01:00
Charlie
97226f8b67 warning (#17635) 2022-04-25 13:47:56 +01:00
ike709
78dd376538 Nukes all of the OpenDream warnings (#17636)
* Nukes all of the OpenDream warnings

* Update code/game/verbs/ooc.dm

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* Update code/game/verbs/ooc.dm

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* Update code/game/verbs/ooc.dm

Co-authored-by: ike709 <ike709@github.com>
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2022-04-22 11:36:44 +01:00
Charlie
b48c4e9fe5 Adds Dantalion, a new vampire subclass. (#17353)
* dantalion

* my sanity melts

* I am a front end engineer

* first review pass

Co-authored-by: Farie82 <farie82@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* review pass part 2

* fixes and polishes

* review

* sprites thanks to ramon

* todo and power reshuffle

* styling + fix

* steel review

* thrall commune fixes + polish

* I hate som

* runtime fix + dethrall message

* balance patch + jobban support

* I clicked on the file bundle and this commit took so long to handle

* review

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* review

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* "last change they say"

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* cool animation

* AA review

Co-authored-by: Farie82 <farie82@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2022-04-17 20:19:38 +01:00
Vi3trice
0c7552ddb6 Port TG emissive appearances (#17194)
* Light

* Righto

* West solar screen was offset by two pixels

* Turns out the optimization makes most matrices moot

* Gotta do it like or else you get upwards of 6 extra atoms instead of 1
2022-04-12 16:00:35 +01:00
Luc
1b3b040ce5 Hopefully fixes spectral blade letting ghosts stay visible (#17602) 2022-04-12 15:53:37 +01:00
Farie82
f96de83bf6 Adds obstacle check to bounce spells. Fixing lightning and magnetism from going through windows (#17563)
* Adds obstacle check to bounce spells
Fixing lightning and magnetism from going through windows

* Update code/datums/spell_targeting/targeted.dm
2022-04-07 17:05:08 +01:00
S34N
e372e95933 Removes gateway missions we don't and won't use (#17530)
* removes gateway missions we don't and won't use

* removes additionals

* Update code/modules/power/singularity/singularity.dm

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* makes things work properly

* tick this please

* and of course this map used some random single gun stolen from another away mission

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2022-03-29 11:38:56 +01:00
datlo
8199f5d1b2 Refactor reactive armour teleport proc (#17490)
* Add zlevel teleport check to reactive armour

* Refactor to use do_teleport

* spaces

* bag of holding causes unsafe teleport

* keep same range for RD armor BoH teleport

* fix

* extra comment, style

* Update code/datums/helper_datums/teleport.dm

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* Update code/datums/helper_datums/teleport.dm

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2022-03-21 14:23:10 +00:00
dearmochi
5693eb827e SSprojectiles - smoother and saner projectiles (#17127)
* SSprojectiles - smoother and saner projectiles

* trailing newline

* toki wo tomare

* Lower projectile speed back to 2x, reflector fix

* Tables stop projectiles properly
2022-02-25 18:30:05 +00:00
S34N
a5bc67cd43 Invasion of the moffs (#17000)
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Co-authored-by: mochi <1496804+dearmochi@users.noreply.github.com>
2022-02-23 20:37:37 +01:00
Tourte-Yaya
a5d8468ce4 Replace the existing nutriments implants to hardened one for the rest of the admin jobs. (#17358) 2022-01-22 19:07:13 +01:00
SteelSlayer
9dccbc196e Fixes some antag datum related issues (#17351) 2022-01-21 19:01:28 +01:00
Farie82
1d31d9a96a Fixes the sense victims spell (#17343) 2022-01-19 19:23:25 +01:00
Charlie
a0e5d6df44 Datumized vampires (#17166)
Co-authored-by: Farie82 <farie82@users.noreply.github.com>
Co-authored-by: dearmochi <1496804+dearmochi@users.noreply.github.com>
2022-01-18 21:16:09 +01:00
Luc
b2704e06b2 [GBP: No Update] Fixes orbiting in vents and disposals (#17330) 2022-01-18 19:05:44 +01:00
Sirryan2002
994ae6b0ee Adds mining shelters as a Radstorm protected area (#17337) 2022-01-18 10:23:50 +01:00
Sirryan2002
4bd30c9bf6 Adds a new Nuclear Agent Detomax Subtype (#17323) 2022-01-14 09:59:17 +01:00
Luc
8bec8c75b3 Orbit Refactor, Add Orbiter Count (#16718)
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2022-01-13 16:12:36 +01:00
AffectedArc07
1c8a28425a Removes heist mode & associated code (#17256) 2022-01-11 11:36:57 +01:00
SteelSlayer
8d003d4179 Fixes mech creation DB logging (#17303) 2022-01-04 22:40:41 +01:00
SteelSlayer
09f88e799b Fixes incorrect behavior when admin editing traitor objectives (#17293) 2022-01-03 20:17:27 +01:00
dearmochi
c6d5f294c8 Clean up skin.dmf, fix input darkmode, add statusbar toggle option (#17281)
* Clean up skin.dmf, fix input darkmode, add statusbar toggle option

* no screentips for MC/screen objs
2022-01-02 19:57:02 +00:00
Farie82
284e87e08d Fixes the teleport spell not saying where the wizard is going (#17284) 2021-12-30 19:16:55 +01:00
Farie82
4daf5d1a1b Reworks the use of magnetism and lightning to make them actually work (#17235)
Co-authored-by: dearmochi <1496804+dearmochi@users.noreply.github.com>
2021-12-25 19:53:04 +01:00
Farie82
8001f1ec04 Refactors the mind.original variable into non reference variables. Improving player mob GC (#17219) 2021-12-16 18:30:21 +01:00
Farie82
bdb731a0f6 Removes devil code leftovers. Fixing a human GC issue (#17216) 2021-12-13 18:34:34 +01:00
Farie82
576482907b Refactors spell targeting to delegate it to a targeting datum (#16552)
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2021-12-13 17:40:36 +01:00
ike709
1fdc8de4e7 Fixes a bad switch case in get_id_photo() (#17204) 2021-12-11 12:55:46 +01:00
Aziz Chynaliev
e5c97ad0bf Port: major fixes of SStimer subsystem from RU SS220 Paradise based on SStimer from TGstation (#16200)
Co-authored-by: Simon Ogorodnik <simon.ogorodnik@gmail.com>
2021-12-07 08:15:50 +01:00
AffectedArc07
2d5736a61c Removes brig phys, adds another officer slot to compensate (#17180) 2021-12-06 15:00:43 +01:00
Farie82
3c129736cd Fixes the Rod of Asclepius dupe exploit (#17112) 2021-12-03 15:06:51 +01:00
Farie82
e837482575 Embedded objects stay embedded on dismembered limbs. Can be removed by sharp objects (#16839) 2021-12-03 13:24:05 +01:00
Vi3trice
83a673ce11 Added safety turf proc, support guardians and swarmers can warp their targets to locations with safe levels of toxins or sleeping agent (#16747) 2021-12-02 13:38:02 +01:00
Charlie
31b336da64 minor external organ refactor (#16183)
Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com>
Co-authored-by: dearmochi <1496804+dearmochi@users.noreply.github.com>
2021-12-01 22:17:44 +01:00
dearmochi
ca87534d46 Revert "Removes some unnecessary global variables (#16353)" (#17170) 2021-11-28 09:18:27 +00:00
SabreML
5397d28c4f Removes some unnecessary global variables (#16353)
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2021-11-28 09:50:27 +01:00
SteelSlayer
93908eefc8 Antag datum clean up/refactor (#15084) 2021-11-25 08:29:46 +01:00
S34N
57dcffa33e Mime finger gun description update (#17151) 2021-11-24 09:55:47 +01:00
Farie82
c4cda0930f Reworks the morph. Makes it a more stealth ambush oriented antag (#15208)
* Reworks the morph

* Hunger points. Reproduce. Sprites. Other tweaks

* vent open. Convert to spells. Valid checks. Minor tweaks

* undo life hack

* Icons, Fixes, No more morphed lights

* Item eat fix. All eating takes 3 seconds

* Add sounds

* Fixes and tweaks. Pass airlock ability. Ambush screen alert

* Steel review fixes

* New dead morph sprite from Pewtershmitz

* Pass airlock sprite provided by Pewtershmitz

* No barsigns or cryo cells as mimic

* Gluttany ruin change

* Color fix. No forms fix

* fix the stupid icons

* Apply suggestions from code review

Co-authored-by: dearmochi <shenesis@gmail.com>

Co-authored-by: joep van der velden <15887760+farie82@users.noreply.github.com>
Co-authored-by: dearmochi <shenesis@gmail.com>
2021-11-17 17:25:59 +01:00
Adrer
bdf1cebcc0 Minor description update advanced mimery (#17114)
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com>
2021-11-16 19:50:37 +01:00
Fox McCloud
55a6c23bc7 Removes civilian: Return of the Assistant King (#17103)
* Removes Civilian

* other alt-titles as well

* further resolution

* forgot these

* TGUI

* hud icon
2021-11-16 19:49:08 +01:00
Qwertytoforty
19bb1c73fe Merge branch 'master' into Clinging-to-hope 2021-11-14 16:43:35 -05:00
Charlie
634f9c72f1 Vampire Rework. (#16476)
* vampire rework

* fixes and tweaks

* cleanup + tweaks

* grug stomp

* TGUI

* TGUI rebuild

* UID fix

* debugging cooldown fix

* first review changes

* subclass refactor

* tweaks + some sprites

* blackbox logging

* tweaks + grammar

* minor UI tweaks

* ability icon sprites.

* placeholder sprite warning fix

* melee mod code comment warning

* nullification rework

* final sprites!

* fixes

* sabre review pt 1

Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com>

* sabre review pt2

* sprites readd

* tgui rebuild

* removes traitor vampires

* fixes

* readds sprites

* runtime fixes

* hotfix

* more runtime fixes

* glare tweak. less confusing when the vampire is stunned.

* gargantua nerf

* minor tweaks.

* hemomancer nerfs

* bugfixes and cleanup

* I did a dumb

* couple of fixes

* confusion and shadow snare fixes

* hemomancer nerfs part 2 electric boogaloo

* TGUI rebuild

* fixes and easier events

* Umbrae tweaks

* gargantua tweak

* umbrae nerf 2 electric boogaloo. also var edit suggestion

* runtime fix

* buffs blood nutrition to be in line with its metabolic rate

* Henk stuff

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* more review changes

* final tweak

* affected request + runtime fix

* FUCK

* fat fucks

* darkness tweaks

* UMBRAE AAAAAAAAAAAAAHH

* force doors bugfix

* either git or I am drunk

* admin rejuv fix

* I CANNOT SPELL

* shitnt code

* steel review

* tgui rebuild

* mochi review

* vampire ability usage logging

Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com>
Co-authored-by: Farie82 <farie82@users.noreply.github.com>
2021-11-14 15:34:56 +01:00
Charlie
46d3759216 Fixing jaunting not teleporting you to the correct turf. (#17094)
* jaunt fix

* fix part 2, actually fixes it edition

* fix part 3, no revert edition

* fix part 4, in spaaaaaaace
2021-11-14 15:25:22 +01:00
Fox McCloud
06df88706f Beginnings of Combat Changes: Ranged Weaponry (#17075) 2021-11-11 21:24:02 +01:00
datlo
d94210031b Refactor C4, subtypes, and airlock ex_act (#16995)
* Refactor C4 and Airlock ex_act

* update uplink desc

* Replace ismob by carbon, clarify comment

* remove unnecessary ismob check

* replace destroy by qdel, fix comment

* auto doc comments, add else condition

* Add comment to shaped c4

* Shortens shaped boom proc, make airlocks more resistant against light ex
2021-11-05 10:12:09 +01:00