TrashDoxx
e04e0132b6
Some Tweaks & Fixes For Chameleon Projector ( #17719 )
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* Minor Grammar Tweaks
* Fixes Some Exploits
* Code Style Tweaks
* Small Refactor
* Changes From Review
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2022-05-03 12:31:39 +01:00
AzuleUtama
0f3133eb25
Fixes certain Nuke Ops bundles using the wrong duffelbag sprite ( #17717 )
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* sprites updated
* removes redundant icon/item states
2022-05-03 04:24:16 +01:00
Qwertytoforty
2aade6012f
Completely reworks the plasma pistol, adds the dropwall shield generator (Serious) ( #17556 )
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* oi you got a loicnse for that
* Final touches on plasma bar sound/sprite, hot drops hot drop walls
* Actually makes dropwalls good™️
* s p r i t e s and fixes
* Gives vox / drask hand gun sprites
* forgot cult shield, ICONS added with pain
* Last minute fixes and deploy coder sprites
* spacing
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* Removes comments, improves deployment and sprite handling
* Removes direction_check
* Uses signals, various changes
* Final™️ changes
* Final™️ Final™️ Changes
* Final™️ Final™️ Final™️ Changes
* [insert final™️ x4 joke here]
* Final™️ Change. *6
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
2022-04-30 15:52:25 +01:00
SteelSlayer
e49b016df4
Updates the proximity monitor component ( #15836 )
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* prox component update
* mochi review
* bug fix, makes proximity sensors always active
* GC fixes and removes an unused proc
* Disposal fixes from TM
* fixes runtimes when objects created in nullspace runtimes, fixes portable flasher
* a fresh perspective
* lewcc review
* adds comment about direct loc setting over forceMove
2022-04-30 15:50:36 +01:00
Adrer
da5ef366f1
Thrown stunbaton can no longer stun silicons ( #17703 )
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* Add silicon check to stunbaton throw impact
* Corrected parameter
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com >
2022-04-30 15:40:47 +01:00
Charlie
5e7ec8ea7f
Fixes some portal logging. ( #17655 )
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* fix
* pass the user
* named arg
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
2022-04-24 15:08:08 +01:00
Nazsgull
c3013b83ca
Closes UI for all players looking into a storage inside a recently closed locker ( #17519 )
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* Close UI for all players looking into a storage inside a locker
* Moves the check to objects/item/weapons/storage
Also removed the code from objects\structures\crates_lockers\closets.dm
* Keeps UI open for the mob itself, when they should
Also removed code from attack_hand that conflicted with forceMove. That behaviour is being handled from the forceMove instead of from attack_hand.
2022-04-22 11:42:58 +01:00
Kugamo
7189ae5d65
Janitor QOL ( #17594 )
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* Yes
* No
suggested changes
* Maybe
Suggestions + water in cart sprites
* Merge Conflict Resolve
* Suggested Changes :o)
* fixes bugs
* suggested changes round 2
2022-04-22 11:39:21 +01:00
atteria
a0d14de10f
disinherits holosign subtypes of belt icons ( #17645 )
2022-04-22 11:37:14 +01:00
atteria
bcf90593ed
Improves belt item overlay code, Adds new belt item overlay sprites ( #17568 )
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* belt-improvements-and-sprites
* fixes my fix of botany belt allowed contents
2022-04-12 15:57:21 +01:00
roarbark
731762a451
Adds Nianen Species Flags ( #17533 )
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* Adds nian flags
Adds expensive nian flags to the cargo store, has furled and unfurled sprites.
* flag costs 500
changes the nianen flag to cost 500 credits in the vendor, like the other ones. moves it up a bit to be correctly sorted by price.
2022-04-08 13:28:24 +01:00
S34N
e372e95933
Removes gateway missions we don't and won't use ( #17530 )
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* removes gateway missions we don't and won't use
* removes additionals
* Update code/modules/power/singularity/singularity.dm
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
* makes things work properly
* tick this please
* and of course this map used some random single gun stolen from another away mission
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2022-03-29 11:38:56 +01:00
Bm0n
6437de8363
Ports In hand bola sprites from TG ( #17525 )
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* Ports inhand bola sprites from TG
* Should be good now
2022-03-29 10:53:46 +01:00
Charlie
e979201a57
Removes tribbles ( #17524 )
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* removes tribbles
* forgot this
* styling
2022-03-28 09:57:10 +01:00
Sirryan2002
8c0ea90d19
BRPED provides user feedback for out-of-range exchanges and prevents false-positive logs ( #17527 )
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* feedback change
* better fix
* even better fix
* Update code/game/objects/items/weapons/stock_parts.dm
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
2022-03-27 11:27:00 +01:00
Lumi
42a94fe37c
Grammar and spelling edits ( #17485 )
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* Grammar and spelling fixes
Grammar and spelling fixes
* 'an addition', 'look yummy'
Fixes 'a new addition' to 'an addition', reverts 'looks yummy' to 'look yummy'
2022-03-19 11:01:14 +00:00
Qwertytoforty
eb85cc7cb6
I used the supermatter to destroy the supermatter ( #17494 )
2022-03-17 22:06:23 +00:00
Fox McCloud
550c131d4a
Updates Slapping to Allow for Damage ( #17463 )
2022-03-06 15:18:26 +00:00
Luc
ed3454f577
Improve defibrillator messaging ( #17429 )
2022-03-04 21:36:53 +01:00
Akira Akashi
91b4a93663
make sure improvised gauze doesn't actually heal brute ( #17381 )
2022-01-31 09:15:14 +01:00
datlo
1c041634c2
Prevent using fire extinguisher to propel vehicles. ( #17368 )
2022-01-25 09:30:19 +01:00
Qwertytoforty
57eb272399
Remove duplicate tracking implants ( #17365 )
2022-01-24 14:32:55 +01:00
Charlie
a0e5d6df44
Datumized vampires ( #17166 )
...
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: dearmochi <1496804+dearmochi@users.noreply.github.com >
2022-01-18 21:16:09 +01:00
Qwertytoforty
b82c505ff2
Death alarms now use signals, and properly trigger on gibbing / dusting ( #17277 )
2022-01-09 22:27:56 +01:00
Qwertytoforty
054939b36c
Fixes IEDS not working with beartraps ( #17272 )
2021-12-26 12:26:49 +01:00
Qwertytoforty
bc3c8c25bc
Fixes watertank mister GC ( #17258 )
2021-12-20 21:23:51 +01:00
warriorstar-orion
6df11c32df
Fix full ashtray icon/descriptions. ( #17255 )
2021-12-19 19:05:39 +01:00
S34N
0ad8fac9c5
Checks contents of storage items for restrictions ( #17236 )
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Co-authored-by: warriorstar-orion <59303604+warriorstar-orion@users.noreply.github.com >
2021-12-17 10:45:07 +01:00
Farie82
d0329f58a7
Makes borgs GC better. Fixes an antidrop related bug ( #17226 )
2021-12-16 18:45:50 +01:00
S34N
ac6f9b4725
[IDB Ignore] Refactor icon smoothing to use 8-bit bitmasking ( #16620 )
2021-12-15 17:04:24 +01:00
S34N
487ae739cc
Adds missing floors to the floor painter ( #17210 )
2021-12-13 18:29:47 +01:00
AffectedArc07
636e6b8505
Patches BRPED camera console exploit ( #17222 )
2021-12-13 12:36:53 +01:00
AffectedArc07
caffb4601e
Fixes intercoms not working when in a comms blackouts ( #17208 )
2021-12-11 12:50:43 +01:00
AffectedArc07
2d5736a61c
Removes brig phys, adds another officer slot to compensate ( #17180 )
2021-12-06 15:00:43 +01:00
S34N
2797b60bc1
Adds support for more "[dir] bump" mapping ( #16908 )
2021-12-03 08:10:11 +01:00
AffectedArc07
2781d3ffaa
Fixes my idiocy ( #17183 )
2021-12-02 14:43:22 +01:00
AffectedArc07
1dec9a0cb9
Adds a warning message for admins for an exploit ( #17182 )
2021-12-02 12:37:26 +01:00
Charlie
31b336da64
minor external organ refactor ( #16183 )
...
Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com >
Co-authored-by: dearmochi <1496804+dearmochi@users.noreply.github.com >
2021-12-01 22:17:44 +01:00
Vi3trice
fa275ffe74
Fix - Bodybag tags don't disappear when opening/closing the bags. ( #17164 )
2021-11-28 09:40:09 +01:00
Charlie
40222cdd6e
Fixes some runtimes where mobs were spawned in nullspace ( #17158 )
2021-11-26 10:22:00 +01:00
SteelSlayer
93908eefc8
Antag datum clean up/refactor ( #15084 )
2021-11-25 08:29:46 +01:00
Farie82
c4cda0930f
Reworks the morph. Makes it a more stealth ambush oriented antag ( #15208 )
...
* Reworks the morph
* Hunger points. Reproduce. Sprites. Other tweaks
* vent open. Convert to spells. Valid checks. Minor tweaks
* undo life hack
* Icons, Fixes, No more morphed lights
* Item eat fix. All eating takes 3 seconds
* Add sounds
* Fixes and tweaks. Pass airlock ability. Ambush screen alert
* Steel review fixes
* New dead morph sprite from Pewtershmitz
* Pass airlock sprite provided by Pewtershmitz
* No barsigns or cryo cells as mimic
* Gluttany ruin change
* Color fix. No forms fix
* fix the stupid icons
* Apply suggestions from code review
Co-authored-by: dearmochi <shenesis@gmail.com >
Co-authored-by: joep van der velden <15887760+farie82@users.noreply.github.com >
Co-authored-by: dearmochi <shenesis@gmail.com >
2021-11-17 17:25:59 +01:00
Fox McCloud
55a6c23bc7
Removes civilian: Return of the Assistant King ( #17103 )
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* Removes Civilian
* other alt-titles as well
* further resolution
* forgot these
* TGUI
* hud icon
2021-11-16 19:49:08 +01:00
variableundefined
a5c65002b5
Merge pull request #17100 from Adrer/Cabinet-doors-2-electric-boogaloo
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Fix cabinet doors 2: Electric boogaloo
2021-11-14 15:37:04 -06:00
Charlie
634f9c72f1
Vampire Rework. ( #16476 )
...
* vampire rework
* fixes and tweaks
* cleanup + tweaks
* grug stomp
* TGUI
* TGUI rebuild
* UID fix
* debugging cooldown fix
* first review changes
* subclass refactor
* tweaks + some sprites
* blackbox logging
* tweaks + grammar
* minor UI tweaks
* ability icon sprites.
* placeholder sprite warning fix
* melee mod code comment warning
* nullification rework
* final sprites!
* fixes
* sabre review pt 1
Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com >
* sabre review pt2
* sprites readd
* tgui rebuild
* removes traitor vampires
* fixes
* readds sprites
* runtime fixes
* hotfix
* more runtime fixes
* glare tweak. less confusing when the vampire is stunned.
* gargantua nerf
* minor tweaks.
* hemomancer nerfs
* bugfixes and cleanup
* I did a dumb
* couple of fixes
* confusion and shadow snare fixes
* hemomancer nerfs part 2 electric boogaloo
* TGUI rebuild
* fixes and easier events
* Umbrae tweaks
* gargantua tweak
* umbrae nerf 2 electric boogaloo. also var edit suggestion
* runtime fix
* buffs blood nutrition to be in line with its metabolic rate
* Henk stuff
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* more review changes
* final tweak
* affected request + runtime fix
* FUCK
* fat fucks
* darkness tweaks
* UMBRAE AAAAAAAAAAAAAHH
* force doors bugfix
* either git or I am drunk
* admin rejuv fix
* I CANNOT SPELL
* shitnt code
* steel review
* tgui rebuild
* mochi review
* vampire ability usage logging
Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2021-11-14 15:34:56 +01:00
adrermail@gmail.com
531bb709b6
Fix cabient doors 2
2021-11-14 14:09:31 +01:00
datlo
f92f20c74c
Fix cult structure stacking exploit ( #17091 )
2021-11-13 16:15:24 +01:00
Fox McCloud
06df88706f
Beginnings of Combat Changes: Ranged Weaponry ( #17075 )
2021-11-11 21:24:02 +01:00
variableundefined
9f2f9ac45e
Merge pull request #17038 from E-MonaRhg/carpet-stuff-two
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The Subsequent Carpet PR: tweaks and tables edition
2021-11-07 10:24:47 -06:00
variableundefined
1739f411a2
Merge pull request #16823 from S34NW/3/4th-closet
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3/4ths Sprite Project: Closets
2021-11-06 14:19:14 -05:00