Commit Graph

820 Commits

Author SHA1 Message Date
Fox McCloud
c56961f6f0 Merge pull request #5642 from Krausus/UniqueIDs
Adds Unique Identifiers with Topic and VV Integration
2016-09-12 15:32:20 -04:00
FalseIncarnate
6c4bce1eac Changed Mob Hunt Server to be an abstract controller
Adds catch modifier support, track wild captures

Adds support for capture modifiers:
- These modifiers adjust the "effective run chance" of the mob,
potentially making it easier or harder to capture a mob based on the
total modifier
- Attempting to capture a mob in melee (running up and smacking it with
pda in hand) now grants a 20% capture bonus (reduces mob's effective run
chance by 20)
- Attempting to capture a mob at range (throwing the pda) does not grant
a bonus
- Support is in place for a client-based catch modifiers, to allow for
possible things such as bonuses or penalties from things like "item
cards" or achieving X number of captures. This is not currently planned
for this PR

Adds tracking of how many wild mobs you have captured to the game UI.
Mobs from trading cards will not increase this value, only mob you
captured from the wild will.
- Bragging rights for now, but could be used for a future "milestone"
system to earn bonuses

More cleanup and fixes

Thrown PDAs now properly trigger capture attempts

Mobs now properly consider their type preferences for spawning (may need
to up whitelist bonus weight)

Mobs no longer will spawn in holodeck areas, since this results in them
sometimes spawning on z2 in the holodeck source "templates"

show_message replaced with audible_message

Spawn area selection cleanup

Mobs will no longer attempt to spawn in the derelict solars,
constructionsite solars, or the unused /area/construction subtypes (the
base type is used, just not the subtypes as far as I can tell)
- Mobs will also avoid spawning on turfs that are not on the station
z-level, in the event an area is mistakenly mapped onto additional
z-levels or something
2016-09-09 02:20:57 -04:00
Kyep
e4a9ced8f3 Changes syndi team radio display text
From 'syndteam' to '#unid'. Close enough to '#unkn' used by normal
traitor, but distinct enough you can tell them apart.
2016-09-06 21:50:36 -07:00
Krausus
92405288d2 UID mass replace: src=\ref[src] 2016-09-05 23:02:10 -04:00
Kyep
02ffbd084e Creates Syndicate Team Radio Frequency 2016-09-05 03:35:29 -07:00
Fox-McCloud
bc7f3c67a6 Cloning Update 2016-08-31 01:48:02 -04:00
Aurorablade
65d1c781c8 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into DWI 2016-08-26 21:54:56 -04:00
Fox McCloud
4f590f27c4 Merge pull request #5537 from Crazylemon64/debug_log_to_error_viewing
Moves from `log_debug` to `log_runtime` for non-fatal abberant states
2016-08-26 21:15:31 -04:00
Crazylemon64
b633cf53af Moves from log_debug to log_runtime for non-fatal abberant states 2016-08-23 17:03:52 -07:00
Crazylemon64
d3c5c6dbbb Adds the name back to the hash 2016-08-23 13:44:06 -07:00
Crazylemon64
ea669191d5 Moves airlocks to the addtimer system 2016-08-23 02:50:27 -07:00
Kyep
5d0c5d3dfd Update 8 - The Great Delete Of Useful Stuff 2016-08-21 23:35:13 -07:00
Krausus
541076b6b4 Conflict resolution 2016-08-17 22:54:22 -04:00
Fox McCloud
d6f9b9ff7a Merge pull request #5459 from Crazylemon64/clicky_stat_button
Clicky stat buttons
2016-08-17 20:17:43 -04:00
Krausus
4478855cfd Process deferral and profiling improvements 2016-08-17 02:10:39 -04:00
Crazylemon64
60ff7e100a Clicky stat buttons 2016-08-15 09:44:07 -07:00
Fox-McCloud
1df5fd5e9d Strips Out Media Players 2016-08-14 00:03:09 -04:00
Aurorablade
39924a55fd Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into DWI 2016-08-11 02:01:41 -04:00
TheDZD
91f18ac1d7 Merge pull request #5393 from Fox-McCloud/fast-processing
Adds in Fast Processing
2016-08-10 18:21:00 -04:00
Fox-McCloud
359d33799d tweaks 2016-08-09 14:32:55 -04:00
Fox-McCloud
8cd140e48a Adds in Fast Processing 2016-08-09 06:55:00 -04:00
Aurorablade
5e90dd83ed Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into DWI 2016-08-09 02:43:27 -04:00
Kyep
e64215ddb1 Update 7
- Fix: Drones now get assigned_role = Drone.
- Tweak: AI is no longer considered a head job for playtime system
configuration purposes.
- Tweak: Job gating (when enabled - its off by default) is based on Crew
playtime now. This is for all jobs, including heads and AI. Gating based
on department playtime is still possible, but based on a separate config
option that's also turned off by default.
2016-08-08 23:04:26 -07:00
Crazylemon64
031dd2bb3d Iiiiit's merge conflict time!
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into space_allocation
2016-08-07 23:42:02 -07:00
Kyep
e1dccb435b Update 6
- Split EXP_TYPE_CREW into EXP_TYPE_LIVING (all living mobs) and
EXP_TYPE_CREW (actual crew positions). Job unlocks use EXP_TYPE_CREW.
General playtime reports use EXP_TYPE_LIVING. Playing corgi doesn't help
unlock jobs, but it does show in your stats.
- Added tracking for karma-locked jobs as a department in stats.
- Added quite a few safety checks.
- Split the per-client part of update_exp into update_exp_client
- Added new config option to let admins bypass the system, intended for
testing
- Moved defines to code\__DEFINES\preferences.dm
2016-08-06 14:39:35 -07:00
Kyep
ab3bb8e4b7 Update 5
- Made use_exp_restrictions_heads_hours text2num'ed in configuration.dm,
rather than on use
- Converted all exp_types to #defines, instead of magic strings
- Moved exp_jobsmap to jobs.dm
- Replaced has_exp_for_job with job.available_in_playtime, which returns
- Changed <BR> -s to <LI>s, for proper HTML lists
- Made update_exp less indented, easier to read
- Fixed potential runtime in admin/topic.dm when calling exp window on a
non-existent mob
- Made job preferences screen tell you how long until you unlock each
locked job, in hours or minutes as appliccable
- Changed SQL storage format because mediumtext does not support default
''
- Converted exptimer() into a roundstart hook proc

Missed body tag

Typo fix
2016-08-05 01:30:57 -07:00
Kyep
bf57c32a10 Cleanup
- Replaced 'EXP' with "Playtime' in most admin-visible locations. The
system is still invisible to normal players.
- Changed the types of exp you can accumulate from 'all', 'eng', 'sup',
etc to more human-friendly names like 'Crew', 'Engineering', and
'Supply'.
- Eliminated some copy-paste.
- Added a new configuration option: use_exp_restrictions_heads_hours.
When enabled and set to a >0 value, it overrides all head/ai job
playtime requirements, instead substituting that number of hours.
2016-08-04 00:38:27 -07:00
Aurorablade
79c9b690ac EVERYBODY HURTS 2016-08-03 23:51:13 -04:00
Fox McCloud
a15721b22a Merge pull request #5209 from Krausus/OnceYouLeaveYouCannotComeBack
Changes to Player Respawnability
2016-08-03 19:12:04 -04:00
Crazylemon64
7db4094a38 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into space_allocation 2016-08-03 13:31:42 -07:00
Krausus
dba8af8ab5 Removes dels and unused code that contains dels 2016-08-02 01:33:19 -04:00
Crazylemon64
bc93078da5 Merge conflicts begone 2016-08-01 18:28:47 -07:00
TheDZD
0cc2051f8a Merge pull request #5251 from Fox-McCloud/fire-system
Implements Fire System
2016-08-01 19:39:50 -04:00
Crazylemon64
c48d216ebc Fixes negated conditions 2016-08-01 14:25:38 -07:00
Crazylemon64
bf2bcbce67 Removes most hard-coded z level checks 2016-07-31 21:29:03 -07:00
Aurorablade
a69b3fde45 work work 2016-07-31 22:57:37 -04:00
Fox-McCloud
1da7d26b1e tweaks 2016-07-31 11:56:42 -04:00
Kyep
8a4dc07f70 Update 2
See PR comment
2016-07-30 19:58:04 -07:00
Crazylemon64
ae43de3652 Integrates the z level manager with the space transition system 2016-07-29 19:11:36 -07:00
Krausus
03abd702e5 Adds early abandon penalty period and other tweaks
- New config option to set how many minutes is too early in a round to
abandon it
- Suicide-ghosting and cryo-ghosting now only make you non-respawnable
during the penalty period
- Manually entering a cryopod now despawns you 90% faster
- Joining as a drone now has a confirmation box
2016-07-29 18:26:54 -04:00
Fox-McCloud
bde5755916 Implements Fire System 2016-07-29 13:24:09 -04:00
Aurorablade
9735ff78ac shuttles 2016-07-28 23:47:05 -04:00
Tigercat2000
288af9f92c Revert "Merge pull request #4739 from monster860/vg-parallax"
This reverts commit 451c934379, reversing
changes made to 64f26d999f.

Conflicts:
	SQL/paradise_schema.sql
	SQL/paradise_schema_prefixed.sql
2016-07-28 15:48:27 -07:00
monster860
b2cb87edc9 Merge branch 'master' into vg-parallax 2016-07-28 16:45:10 -04:00
Kyep
c3ec34399a Initial Checkin 2016-07-28 02:53:57 -07:00
Krausus
6cff9b10d6 Further voting controller tweaks
- Adds admin logging to creating and canceling votes
- Adds exception handling
- Adds deletion handling (should, theoretically, never be necessary)
- Adds tick-checking, just in case there's a lot of clients watching a
vote
- Adds the vote controller to the "debug controller" list
- Fixes that one "if" Tiger whined about
2016-07-24 19:46:34 -04:00
Krausus
5b21a9a785 Improves voting system
- Makes votes show votes for winning option, or all options in a custom
vote
- Makes the voting panel automatically update
- Makes the voting panel use the browser datum
- Turns the voting notice into a clickable link
- Fixes admin status not properly being checked when the voting page is
refreshed
- Replaces vote process with a spawned loop in the vote controller
- Removes vote processing from the pre-game game ticker
2016-07-23 02:03:19 -04:00
Krausus
334894ea3a Makes vote controller pathing non-relative
This is a separate commit so other changes are actually visible in the
diffs
2016-07-22 22:00:58 -04:00
Fox-McCloud
fc6514f5ba Merge remote-tracking branch 'upstream/master' into tg-weather 2016-07-16 11:07:43 -04:00
Fox McCloud
7c790a8b21 Merge pull request #4780 from Crazylemon64/space_ruins
Crazypilot's Space Ruins Port
2016-07-15 22:55:51 -04:00