Commit Graph

927 Commits

Author SHA1 Message Date
Kyep 7b20d7561e Merge remote-tracking branch 'ParadiseSS13/master' into jobs_unlock_system 2016-11-28 22:19:27 -08:00
Tigercat2000 a6b04622af Add cost = 2 to fur cape and fur coat 2016-11-27 13:59:15 -08:00
Crazylemon64 9ba6f131ca Adds 2 other spots to notify the main chat 2016-11-27 12:48:21 -08:00
Tigercat2000 711f7c93aa Added FreeStylaLTs items, OOC tag rounding
Added FreeStylaLT's donor items, changed OOC tag to make it more round,
fixed FreeStylaLT's donor items by adding them to paradise.dme
2016-11-26 17:48:48 -08:00
Tigercat2000 8ae9bb457c Merge remote-tracking branch 'upstream/master' into patreon
# Conflicts:
#	code/__DEFINES/misc.dm
2016-11-26 16:48:07 -08:00
KasparoVy b3c7e97b02 Merge branch 'sharperpreviewimages' into fixes-the-pictures. 2016-11-25 16:08:01 -05:00
Tigercat2000 198bbbffa2 Add donator loadout category and item defines 2016-11-21 13:52:12 -08:00
Tigercat2000 122178591a OOPS FORGOT THE DEBUG MESSAGES WEW 2016-11-11 08:43:26 -08:00
Tigercat2000 e997207d1f Patreon Modifications
- Adds a `donators` table for our patreon supporters.
   - Intended to be half-automated, half-manual, in order to correlate
     patreon accounts to ckeys. Uses the `active` field so that supporters
     don't have to have their ckey associated every time they stop and
     restart their donations.
 - Current actions:
   - Donators at tier 1 or greater get a palm tree next to their name in OOC
     (toggleable)
   - Donators at tier 1 or greater get +5 loadout points.
     - Known issue: Loadout points will not update if the table is
       modified during a round where the user has already logged in, due
       to preference datum caching. There's not really any good way to fix
       this, unfortunately.
2016-11-11 08:29:15 -08:00
Markolie 34c3e7fb8a Prioritize throttle, better admin right check 2016-11-08 17:08:52 +01:00
Markolie 75176722e7 Add OOC throttling 2016-11-08 17:01:44 +01:00
Fox McCloud 45ba4d157a Merge pull request #5416 from KasparoVy/tail_markings_mark2
Marking Refactor, Adds tail markings + Alt heads + Secondary (F)Hair themes, Darkens Vulp/Taj + Unathi horns/frills, Sprite adjustments and more...
2016-10-23 19:29:54 -04:00
Isaac Erwin 0cc8a94d5d Fine 2016-10-04 17:49:42 -04:00
Kyep 7e613798b0 Fixes merge conflict in admin_verbs.dm 2016-10-01 13:26:24 -07:00
KasparoVy 3e653a6279 Conflict resolution. 2016-09-26 12:17:35 -04:00
Krausus ce41e99f35 Fixes PMing stealthmins 2016-09-13 00:43:19 -04:00
Krausus b0ac462166 Integrates UIDs into View Variables 2016-09-08 19:04:50 -04:00
FalseIncarnate dd26a99a26 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into pogo 2016-09-06 05:28:43 -04:00
FalseIncarnate cddc7cb340 Nano-Mob Hunter GO! WIP commit 3: The committening 2016-09-06 04:15:44 -04:00
Krausus d146de1dd7 UID mass replace: src=\ref[datum] 2016-09-05 23:12:08 -04:00
Krausus aefb664a58 Implements UIDs and initial topic integration 2016-09-05 22:33:10 -04:00
KasparoVy 4ef6f71622 Less Blurry Character Preferences images. Ported from VG
https://github.com/d3athrow/vgstation13/pull/11149
2016-09-03 22:05:12 -04:00
KasparoVy 7a7ad57271 Conflict Resolution 2016-09-03 21:45:48 -04:00
KasparoVy 1373070b98 More Conflict Resolution 2016-09-03 21:29:10 -04:00
Fox McCloud 4eb1aff523 Merge pull request #5551 from IcyV/BottleFixes
Makes bottles not as terrible
2016-09-03 13:24:40 -04:00
KasparoVy 1826f9f174 Adds a Science beret. Obtainable via the loadouts system. 2016-09-03 06:33:22 -04:00
FalseIncarnate 78d311d20a Nano-Mob Hunter GO! WIP commit 2016-09-03 02:25:53 -04:00
KasparoVy c684a1b8fe Tidies up some (facial) hair handling and randomization.
Makes the code a lot more consistent to all the other locations it's
implemented as well.

Works the exact same as it did before but with a few less lines of code.

Also sorts out an issue with two facial hair objects having the same name. Woops.
2016-09-02 20:48:34 -04:00
KasparoVy 0b77f70ef0 Fixes a couple bugs, resolves some issues, re-adds a few more bottle choices. 2016-08-27 23:42:31 -04:00
IcyV be223511b9 A few more tweaks and updates.
Most of this can be attributed to KasparoVv
2016-08-27 07:46:39 -07:00
KasparoVy 1c407a36a1 Sorts out some runtimes, adds randomization for a bunch more stuff in character preferences, adds species validation to undergarments, adds absolute pathing to sprite_accessories and repaths alot of stuff.
Also corrects some oversights.
2016-08-27 09:22:01 -04:00
KasparoVy 6efd9efdfe bottle filler icon handling and nanoui fixes 2016-08-27 04:02:11 -04:00
KasparoVy cd9b12086b Merge remote-tracking branch 'upstream/master' into repathing-sprite-accessories 2016-08-26 02:28:47 -04:00
Crazylemon64 16dd4e9d21 Moves many uses of log_to_dd to log_runtime, to make the output
more visible at runtime, to someone who isn't watching DD first-hand
2016-08-24 09:55:19 -07:00
KasparoVy e0bad95adc Adds Some Markings and a Vulp F.Hair Style, Fixes Preferences Marking Randomization, Fixes Species-change thru CMA Bug, Fixes Vulp Kita F.Hair Style Colouring, Fixes Fatness and Deformation.
Previously, your markings would only randomize if you clicked the randomize button and were of a species that had body markings. Fixes that and tidies up the proc calls for marking randomization a bit.

Furthermore, a bug existed where if you changed a mob's species via CMA, the mob's cosmetic attributes (hair, hair colour, skin colour, skin tone, marking styles and colours, head accessory style and colour) will not have changed correctly. Delaying appearance update fixed that.

Finally, a mob's body will now correctly render as fat if they become fat and skinny if they become skinny and show deformities immediately.
Further explaining this fix: It required an override to be implemented in update_body that re-cached the mob's bodyparts in order to reflect changes to the limbs (i.e. fatness/slimness).
As for deformation, I just needed to modify the existing update_body() proc call.
2016-08-23 09:06:03 -04:00
Krausus 6ab552f0fa Fixes Goonchat delaying client/New, again 2016-08-22 22:40:56 -04:00
KasparoVy 9bc614a28e Conflict resolution and adds sanitization to marking SQL handling. 2016-08-21 00:01:12 -04:00
Krausus 98989aa19c SQL sanitization fixes
- Completely removes sql_sanitize_text
- Fixes inconsistent encoding of flavor and records texts
- Adds some extra sanity checking to sanitizeSQL
2016-08-19 19:58:32 -04:00
KasparoVy 44bf253594 Some CMA Improvements, an Alt Head Marking Handling Tweak, some Marking Colouration Fixes and patching the last of the gorey spots.
Changing your body accessory or alt head will now update the list
entries since the amount of available markings will change depending on
which body accessory/alt head you have.
can_change_alt_head() will now check the head organ's species instead of
the body's species.
can_change_markings() has been updated as per the style of a recent PR
(forgot the number).

Resolves an oversight where the Unathi Tiger Head marking was intended
to be available regardless of what alt head you had but wasn't in
reality.

Resolves an oversight where while the body Tiger markings were darkened, the head/face Tiger markings were forgotten.

Patches the last couple gorey spots I missed.
2016-08-19 08:10:37 -04:00
KasparoVy ab3f71b359 Conflict resolution again 2016-08-19 01:08:08 -04:00
KasparoVy 492be645c1 Reverts unnecessary eye-colour setting fix in preferences.
Resolved by https://github.com/ParadiseSS13/Paradise/pull/5495
2016-08-18 22:20:29 -04:00
Crazylemon64 6aedd26beb Fixes a bunch of organ-related bugs 2016-08-18 19:08:29 -07:00
KasparoVy 29a90bff9f Conflict resolution. 2016-08-18 03:28:03 -04:00
Fox McCloud c21299ddda Merge pull request #5447 from Crazylemon64/serialization_eyes_fix
Improves Serialization
2016-08-17 20:10:24 -04:00
Fox-McCloud 71d862cabd Merge remote-tracking branch 'upstream/master' into strips-out-media 2016-08-17 17:46:26 -04:00
KasparoVy e0bfbd0af6 Keeping up to date. 2016-08-17 02:56:34 -04:00
KasparoVy 4bd468b85e Defines and Morph Eye-colour Change Fix. 2016-08-14 06:21:26 -04:00
Crazylemon64 3ca5a1f3f7 Removes eye color vars on the human, stores it on the eyes
Also adds a proc nifty for SDQL fans, which grants greater control over
spawning atoms.

Also fixes deserialization to make hair show up again
2016-08-13 23:05:32 -07:00
Fox-McCloud 1df5fd5e9d Strips Out Media Players 2016-08-14 00:03:09 -04:00
Fox-McCloud 3dcc4bdecd Removes Mutiny 2016-08-12 22:44:11 -04:00