Commit Graph

7789 Commits

Author SHA1 Message Date
Mark van Alphen
d02165e0f9 Ruin fixes 2019-06-07 02:03:19 +02:00
Mark van Alphen
ba3f65049d Port over remaining Lavaland ruins 2019-06-07 01:19:55 +02:00
Mark van Alphen
cdaeb5d59c Fix ancient goliath tentacles and processing computer on Lavaland 2019-06-05 23:14:39 +02:00
Mark van Alphen
6fb65958ed Make Gutlunches and Gubbucks reproduce properly 2019-06-04 00:11:52 +02:00
Mark van Alphen
cd362d6bad Wormhole jaunter fix (and replace lighting checks with simulated) and disk compartmentalizer fix 2019-06-03 21:44:01 +02:00
Mark van Alphen
c6e6c6cefd Even better water handling 2019-06-03 00:31:03 +02:00
Mark van Alphen
2c7e8ec505 Actually make the ancient goliath able to spawn 2019-06-03 00:27:11 +02:00
Mark van Alphen
fd8a9e4909 Water handling improvement 2019-06-03 00:06:29 +02:00
Mark van Alphen
697bb8eee5 More Lavaland fixes:
- Air alarm computers will no longer display alarms that can't be remote controlled
- Survival capsules now have a NanoMed
- Fixed the disk compartmentalizer not having a sprite when something is put in
- Fixed the drying rack not having a sprite when something is put in
- Turned water bottles into glass containers so they have more functionality
- Hairless hide can now be made wet using water
- Reagents in glass containers can now be fed to others
2019-06-02 23:29:50 +02:00
Mark van Alphen
4c40df0895 Goliath code update 2019-06-02 05:03:38 +02:00
Mark van Alphen
81c325262d Fix Ash Walkers mining and antag selection, fix Lavaland Syndicate base incinerator buttons and comms agent mask 2019-06-02 01:18:18 +02:00
Mark van Alphen
c9e87f6593 Add more explosive power to Syndicate base, add species specific sprites for explorer equipment (thanks Ionward), fix Drake explosive sound, clarify ash walker/syndicate base personnel flavor text 2019-06-01 21:17:17 +02:00
Mark van Alphen
b65fbb907e Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into turfs
# Conflicts:
#	icons/obj/vending.dmi
#	paradise.dme
2019-05-30 19:35:52 +02:00
variableundefined
3acf995a76 Merge pull request #11466 from Markolie/bundles
Species chameleon fix
2019-05-28 10:53:17 +08:00
variableundefined
e8d13fec44 Merge pull request #11524 from Fox-McCloud/the-end
The End
2019-05-27 19:45:51 +08:00
variableundefined
f6c9275e24 Merge pull request #11552 from Markolie/gammaborg
Gamma borgs are now reset when security level is dropped below Gamma
2019-05-27 18:14:54 +08:00
Couls
b138ef11f5 Update mouse.dm
player-controlled mice no longer randomly go unconscious
2019-05-26 22:00:26 -04:00
Arkatos1
0a67689582 the actual fix 2019-05-24 03:40:19 +02:00
Arkatos1
4ff9f25e5e initial commit 2019-05-24 00:53:02 +02:00
Mark van Alphen
ef479cb982 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into turfs
# Conflicts:
#	icons/mob/feet.dmi
#	paradise.dme
2019-05-23 19:04:09 +02:00
Mark van Alphen
ec70c2512d Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into bundles
# Conflicts:
#	code/modules/clothing/masks/breath.dm
#	code/modules/clothing/masks/gasmask.dm
2019-05-23 18:56:25 +02:00
variableundefined
406ec6f4f1 Merge pull request #11518 from farie82/can_equip-fix
Fixes can_equip and refactors it
2019-05-23 23:50:29 +08:00
variableundefined
17bbe5659c Merge pull request #11520 from Citinited/spooky-apcs
Boo affects APCs (again) & no more infinite Boo
2019-05-23 23:49:47 +08:00
Arkatos1
69cb37bf22 fixed a case where you could hiss while muzzled 2019-05-19 21:26:47 +02:00
Mark van Alphen
1a93d05275 Gamma borgs are now reset when security level is dropped below Gamma 2019-05-19 20:04:26 +02:00
Mark van Alphen
2c5e216e82 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into turfs
# Conflicts:
#	icons/mob/actions/actions.dmi
#	icons/mob/inhands/items_lefthand.dmi
#	icons/mob/inhands/items_righthand.dmi
#	paradise.dme
2019-05-17 17:37:18 +02:00
variableundefined
1e62ac30ad Merge pull request #11439 from Arkatos1/LingIcons
Changeling Evolution - Action Buttons!
2019-05-17 19:15:16 +08:00
Fox McCloud
238780cae6 Merge pull request #11511 from Markolie/lighting
Make the lighting plane master respect client color and other lighting fixes
2019-05-15 20:42:44 -04:00
Fox McCloud
68effd9d83 The End 2019-05-13 17:22:57 -04:00
Mark van Alphen
0f98a95666 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into turfs
# Conflicts:
#	icons/mob/actions/actions.dmi
#	paradise.dme
2019-05-13 22:14:38 +02:00
Mark van Alphen
acbf627f8c Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into bundles
# Conflicts:
#	code/modules/clothing/glasses/glasses.dm
#	code/modules/customitems/item_defines.dm
2019-05-13 22:08:49 +02:00
AffectedArc07
f35c87dc19 Merge branch 'master' into ss-ticker 2019-05-13 18:14:00 +01:00
variableundefined
10c1d71d53 Merge pull request #11483 from datlo/golem-traitor-fix
Fix golem getting selected as auto traitors
2019-05-12 07:39:27 +08:00
Mark van Alphen
0033dbd7d9 Fix pAI flashlight 2019-05-11 19:22:56 +02:00
Citinited
cd3b25bd24 Boo affects APCs again
Also reworks the boo code
2019-05-11 18:15:13 +01:00
joep van der velden
f825a08503 Fixes can_equip and refactors it 2019-05-11 15:19:43 +02:00
Arkatos1
1c74f848e1 Merge https://github.com/ParadiseSS13/Paradise into LingIcons 2019-05-10 14:41:08 +02:00
datlo
edee2cfcea Replace by job check 2019-05-10 13:36:35 +01:00
Fox McCloud
a8af6f53c3 Merge pull request #11501 from Markolie/lighting
Fix X-Ray on death for simple mobs
2019-05-09 16:53:49 -04:00
Mark van Alphen
afc22b03ed Fix X-Ray on death for simple_mobs, fix view variables damage for non-humans 2019-05-09 19:52:29 +02:00
AffectedArc07
510c210930 Merge 2019-05-09 17:06:35 +01:00
Fox McCloud
3d90ccbfb7 nevermind, just generic fixes 2019-05-08 20:15:24 -04:00
Fox McCloud
6563a01bec Merge pull request #11489 from Markolie/lighting
Lighting fixes
2019-05-08 16:17:12 -04:00
Mark van Alphen
2618def9a1 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into turfs
# Conflicts:
#	_maps/map_files/Delta/delta.dmm
#	_maps/map_files/MetaStation/MetaStation.v41A.II.dmm
#	_maps/map_files/MetaStation/z4.dmm
#	_maps/map_files/RandomRuins/SpaceRuins/derelict5.dmm
#	_maps/map_files/RandomRuins/SpaceRuins/spacebar.dmm
#	_maps/map_files/RandomZLevels/spacebattle.dmm
#	_maps/map_files/cyberiad/cyberiad.dmm
#	_maps/map_files/cyberiad/z4.dmm
#	_maps/map_files/cyberiad/z6.dmm
#	_maps/map_files/generic/z5.dmm
#	code/__DEFINES/misc.dm
#	code/__HELPERS/unsorted.dm
#	code/game/objects/structures/lattice.dm
#	code/game/turfs/space/space.dm
#	code/modules/mob/mob.dm
#	code/modules/ruins/ruin_areas.dm
#	paradise.dme
2019-05-08 21:40:35 +02:00
Mark van Alphen
71e3d5187f Lighting fixes: makes sure new_players have a HUD and that sight flags are reset properly 2019-05-08 17:18:27 +02:00
Fox McCloud
79815eb042 Merge pull request #11357 from Markolie/lighting
Lighting system update
2019-05-08 00:27:16 -04:00
variableundefined
6c174cdee5 Merge pull request #11315 from farie82/Species-transformation-fix
Fixes species transformations not retaining items correctly
2019-05-07 16:56:21 +08:00
variableundefined
af237fe05b Merge pull request #11427 from Arkatos1/color_examine
Species name now shows in a species theme color on examine
2019-05-06 18:43:26 +08:00
Arkatos1
d8dcd762a8 Gold color 2019-05-06 00:09:27 +02:00
Fox McCloud
f6801461af Merge pull request #11440 from farie82/xeno-devour-fix
Force move for regurgitate and devour now
2019-05-05 16:43:50 -04:00