Commit Graph

49 Commits

Author SHA1 Message Date
Mark van Alphen
950a4cb5dc More portal fixes 2019-06-03 21:57:00 +02:00
Mark van Alphen
cd362d6bad Wormhole jaunter fix (and replace lighting checks with simulated) and disk compartmentalizer fix 2019-06-03 21:44:01 +02:00
Mark van Alphen
bbeb07abd2 More lighting fixes 2019-05-04 03:06:10 +02:00
AffectedArc07
ff78ff1a9c SScommunications 2019-04-21 20:12:14 +01:00
Certhic
e3f852dff6 magic numbers 2018-11-16 15:32:49 +01:00
Desolate
4c062212ab refactors global lists. 2018-10-06 08:02:45 -05:00
Desolate
c974e29a3c global lists global defined 2018-10-02 15:52:46 -05:00
variableundefined
bc22544919 Port Shuttle to StonedMC 2018-09-02 22:22:33 +08:00
Fox McCloud
8c7b543415 The Great Conflictening 2.0: Removes /obj/item/device 2018-04-25 23:07:35 -04:00
Fox McCloud
5c4aa9b3fd Removes All Weapons 2018-04-15 16:25:56 -04:00
Fox McCloud
5701ea7c75 Ports Nano UI to Subsystems 2018-03-26 23:59:52 -04:00
Bxil
434cbfdb27 Cargo shuttle station name 2018-02-09 07:53:12 +01:00
uraniummeltdown
73d7af2675 moves var/can_deconstruct to obj level
moves proc/deconstruct() and proc/take_damage() to obj level, moves a few obj damage procs in with it to new obj_defense.dm
moves plastic flaps to new plasticflaps.dm
2017-12-26 18:16:42 +05:00
Fox McCloud
b982080f16 Merge pull request #7258 from KasparoVy/cloning-crating-and-closeting
Fixes Some RCS Issues
2017-06-09 19:23:42 -04:00
KasparoVy
3834746136 Fixes #7243, RCS No Longer Teleports Crates/Closets to CC on Cargo Shuttle 2017-06-08 19:58:27 -04:00
tigercat2000
633c972f46 RnD autolathe removal + tech level overhaul 2017-06-01 11:34:29 -07:00
davipatury
8963e96c41 effect/spider to structure/spider 2017-03-27 19:01:25 -03:00
davipatury
550fdd3ae3 effect/blob to structure/blob 2017-03-27 18:41:19 -03:00
uraniummeltdown
6d27ce0a62 added 10% chance for random crate to be added to supply shuttle on calling it to station 2017-03-18 11:19:31 +04:00
uraniummeltdown
d9dd77327a increased time, wirecutter is now a welder 2017-03-14 18:21:21 +04:00
uraniummeltdown
dedc33a23f decon time 15 -> 26 2017-03-12 17:57:30 +04:00
uraniummeltdown
85260a72ba plastic is not a mineral anymore, plastic flaps are deconstructible, new construction.dm construction defines 2017-03-12 06:09:29 +04:00
Mark van Alphen
dea264faf2 Merge branch 'master' into stationgoals 2017-02-17 18:05:15 +01:00
Krausus
4754d6b4b3 Fixes some sounds not being cached properly 2017-02-17 02:37:26 -05:00
Markolie
4d857de148 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into stationgoals
# Conflicts:
#	icons/effects/beam.dmi
2017-02-11 18:26:06 +01:00
Markolie
c93a592102 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into lavaland_updates
# Conflicts:
#	code/modules/shuttle/supply.dm
2017-02-10 18:19:53 +01:00
uraniummeltdown
60bb4fd5bc ported quantum pads from TG and added to RnD 2017-02-09 00:33:07 +04:00
Markolie
7b755d2511 Add warp cube to supply shuttle blacklist 2017-02-06 21:07:22 +01:00
Markolie
b17dca7c57 Prevent signing own blood contract, prevent megafauna from healing on station, prevent hierophant teleports from going to Central Command 2017-02-05 20:36:04 +01:00
Markolie
f2497afd9d Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into stationgoals
# Conflicts:
#	_maps/map_files/cyberiad/z2.dmm
#	code/__DEFINES/is_helpers.dm
#	code/__DEFINES/misc.dm
#	code/_globalvars/lists/objects.dm
#	code/modules/mob/living/living_defines.dm
#	icons/effects/beam.dmi
2017-02-05 20:12:51 +01:00
Fox-McCloud
6d4316264a plant analyzer QoL 2017-01-29 03:37:22 -05:00
Fox-McCloud
fd63808e6c supply shuttle re-addition 2017-01-28 12:56:20 -05:00
Markolie
a06c997629 Add Station Goals
Still to-do:
* Remove old BSA computer.
* Add NanoUI interfaces for all goals.
* Test it.
2017-01-23 22:02:29 +01:00
Fox-McCloud
10c0e734c3 more work 2017-01-22 01:46:48 -05:00
Crazylemon64
f954382619 Adds a ui_key arg to ui_data 2016-12-31 12:51:07 -08:00
Markolie
84c8b2e12b Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into cameraconsoleupdate
# Conflicts:
#	code/game/machinery/computer/camera.dm
2016-12-23 18:58:58 +01:00
Tigercat2000
b9abce843d NanoUI Update: Seperate UI Data into ui_data() proc
This commit changes how NanoUI's live data updating system works.
Previously, data for the template was directly gathered in the
ui_interact proc. Now, it is seperated into the proc `ui_data`.

To players, this does absolutely nothing.
To coders, this opens up the potential for a much more complicated and
fancy graphical updating system in the future, because the data is
available on-demand without ever having to call
nanomanager.try_update_ui.
2016-12-14 13:37:34 -08:00
Markolie
dc57019568 Better admin observer checking 2016-10-23 15:30:35 +02:00
Crazylemon64
16dd4e9d21 Moves many uses of log_to_dd to log_runtime, to make the output
more visible at runtime, to someone who isn't watching DD first-hand
2016-08-24 09:55:19 -07:00
Fox-McCloud
1f364c1bcf Kinetic Smasher 2016-08-17 20:31:37 -04:00
Crazylemon64
bf2bcbce67 Removes most hard-coded z level checks 2016-07-31 21:29:03 -07:00
Crazylemon64
a779fc8663 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into space_ruins
All hail glorious leader tigercat
2016-07-08 00:16:28 -07:00
Tigercat2000
71e5344a98 Mass replace 2016-07-07 19:34:02 -07:00
Crazylemon64
2c4d8e9b6a You can now load the cyberiad runtime-free 2016-07-03 15:36:38 -07:00
Tigercat2000
78f53553f8 Reduce lines by removing blank lines added by PJ's script 2016-04-05 08:25:57 -07:00
Tigercat2000
9d430844c3 Replace most (if not all) output << operators with to_chat(user, message)
Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.

Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
2016-04-05 08:15:05 -07:00
Crazylemon64
26a9f441ea MULEbots will now announce their deliveries to request consoles again 2016-04-03 17:02:40 -07:00
Tastyfish
25195208a9 Ports tg simple_animal bots 2016-03-28 00:22:04 -04:00
Tigercat2000
9854f48ca9 Assault Pods & Fixes
Fixes:
 - Lighting system bandaid: Lighting overlays can't go below 0 lum ever
 - -tg- shuttles now use changeTurf() and forceMove() appropriately
 - forceMove() actually bothers to update lighting now
 - Fixed teleportlocs including prohibited areas. Sorry wizards, no more
   area teleporting to Central Command.

Misc changes:
 - Moved the emergency shuttle stuff to the modules/shuttles/ folder
 - Moved the cargo shuttle stuff to the modules/shuttles/ folder

Features:
 - Added nukeops assault-pod. Nuke ops may purchase a destination setter
   for 30 telecrystals.
   The assault pod is a shuttle, equipped with 8 turrets that use
   weakbullet3. When an area is selected, a destination will be randomly
   placed in one of the turfs in that area. The pod will gib anyone
   standing in the area where it lands, and overwrite any turfs.
2016-03-19 14:45:45 -07:00