Kyep
e05357d291
Fixes TS category in CS showing with only mindless spiders
2017-03-19 22:18:50 -07:00
Kyep
cdf35ce9da
fixes merge conflict
2017-02-13 22:27:06 -08:00
Kyep
3aeb37eedb
Adds ERT to Check Antagonists
2017-02-12 23:55:48 -08:00
Kyep
9f20cb1685
Fixes merge conflict in event_container
2017-02-10 22:07:05 -08:00
Markolie
2b767bb9c9
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into lavaland_megafauna
...
# Conflicts:
# code/modules/mob/mob_helpers.dm
# icons/obj/ammo.dmi
# icons/obj/guns/projectile.dmi
# icons/obj/storage.dmi
2017-01-31 17:44:38 +01:00
Kyep
46f409ddfb
Fixes some mobs being invisible in Check_antagonists
2017-01-28 15:25:20 -08:00
Markolie
a50a3d59b9
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into lavaland_megafauna
...
# Conflicts:
# code/__DEFINES/is_helpers.dm
# code/_globalvars/lists/objects.dm
# code/game/machinery/turrets.dm
# config/example/config.txt
# goon/browserassets/css/browserOutput.css
# icons/obj/library.dmi
# icons/turf/floors.dmi
2017-01-20 23:43:35 +01:00
Aurorablade
9f1037006d
Changes and more shit i noticed...
2017-01-17 23:45:47 -05:00
Aurorablade
479a82017c
Merge this before i find something else....
2017-01-16 23:55:41 -05:00
Kyep
e5ab12acd0
PR 2 Creation
2017-01-07 00:18:43 -08:00
Markolie
f4c4bfe288
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into lavaland_megafauna
...
# Conflicts:
# code/__HELPERS/unsorted.dm
# code/_globalvars/lists/objects.dm
# code/controllers/verbs.dm
# code/game/gamemodes/cult/ritual.dm
# code/game/gamemodes/cult/runes.dm
# code/game/objects/items/stacks/sheets/sheet_types.dm
# code/modules/mob/spirit/mask/mask.dm
# code/modules/mob/spirit/viewpoint.dm
# icons/effects/96x96.dmi
# icons/effects/effects.dmi
# icons/mob/actions.dmi
# icons/obj/weapons.dmi
# icons/obj/wizard.dmi
# icons/turf/floors.dmi
2017-01-06 16:36:46 +01:00
Markolie
2e711d1337
Lay groundwork for megafauna, and add Ashdragon.
...
Includes a refactor for gun turrets (merged into portable turrets), hostile simple_animal behaviour, spells (sounds have been added) and poi_list items.
2016-10-23 23:15:57 +02:00
Aurorablade
e2ce799aa1
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into BookClub
2016-10-08 22:21:48 -04:00
Krausus
d146de1dd7
UID mass replace: src=\ref[datum]
2016-09-05 23:12:08 -04:00
Krausus
92405288d2
UID mass replace: src=\ref[src]
2016-09-05 23:02:10 -04:00
Aurorablade
47dc3a3051
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into BookClub
2016-08-16 02:23:20 -04:00
Fox-McCloud
3dcc4bdecd
Removes Mutiny
2016-08-12 22:44:11 -04:00
Tigercat2000
9f3cdb43f7
special_role/objective refactor
...
Refactored most instances of special_role setting/checking to use new
SPECIAL_ROLE_X defines in code/__DEFINES/gamemode.dm
Removed relative pathing from objective.dm and split large if statements
into multiple, plus a bunch of styling fixes
Refactored every instance of `istype(ticker.mode` into a GAMEMODE_IS_X
define in code/__DEFINES/gamemode.dm. Done primarily for when someone gets
around to making gamemode code less AWFUL
2016-08-01 21:29:19 -07:00
Aurorablade
bb840f4dce
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into BookClub
2016-07-21 23:56:34 -04:00
Tigercat2000
71e5344a98
Mass replace
2016-07-07 19:34:02 -07:00
Krausus
80ffe80530
Fixes round time being miscounted
...
It is now based on when the round actually started, rather than when the
world was first loaded.
2016-07-04 15:38:16 -04:00
Aurorablade
a44086c39a
FALSE HALP
2016-05-13 00:48:54 -04:00
Aurorablade
c96da9b34b
Kills mask of Narsie
2016-05-07 23:41:16 -04:00
Tastyfish
5268804db0
Fixes Check Antagonists Panel
2016-04-28 22:23:42 -04:00
Fox-McCloud
3dd9a6d744
Updates Revolution
2016-04-21 06:36:35 -04:00
Fox-McCloud
fe170db7bb
part 3
2016-04-17 10:35:10 -04:00
Tastyfish
7d259d35c7
Ports SNPCs
2016-04-09 00:10:01 -04:00
Tigercat2000
e60799474b
tgshuttles unfinished
2015-12-03 10:59:06 -08:00
Fox-McCloud
9795dc761b
Removes Nations and Unused Game Modes
2015-10-11 19:51:19 -04:00
Markolie
44607294fa
Player panel fix
2015-09-18 18:16:28 +02:00
Markolie
3ff3945bab
Player notes update
2015-09-15 05:10:03 +02:00
Markolie
ce6ad20cf9
Reboot improvements, player panel fix, IsBanned fix
2015-08-31 17:44:13 +02:00
Markolie
a397c730b5
Admin jump overhaul, add watchlist functionality, other admin updates
2015-08-16 23:28:02 +02:00
Fox-McCloud
5ae43f0875
Shadowling Surgery and Fixes
2015-08-05 21:52:17 -04:00
Fox-McCloud
c96e6fd7b8
proper check-antag
2015-07-16 03:33:38 -04:00
Fox-McCloud
c6cc874869
Get Turf Optimizations
2015-06-09 21:29:21 -04:00
Krausus
a7eea3487f
Fixes missing/broken admin permission checks
...
Also fixes a small issue with the permissions panel, because the error
message was really annoying me.
2015-06-08 07:55:29 -04:00
ZomgPonies
264369bdfa
issmall fixes and order of operations
2015-05-25 23:50:53 -04:00
ZomgPonies
f2d03e93c2
First 1/3 of port done.
2015-05-25 17:59:30 -04:00
Krausus
6ba24c8069
Adds admin_jump_link and AI eye jumping
...
Also fixes a little mistake in ghost AI eye following.
2015-05-23 09:50:38 -04:00
Krausus
b82d2c0948
Fixes errors in Round Status' round duration
2015-05-18 03:05:02 -04:00
Fox-McCloud
828e3c9927
Merge pull request #952 from ZomgPonies/superhero
...
Massive Superhero Update
2015-05-06 23:40:08 -04:00
ZomgPonies
68c17a1e06
Added Griffin recruit ability
2015-05-06 17:41:11 -04:00
ZomgPonies
a02bb8a1ae
Fix up show antagonist to list heroes and villains
2015-05-06 03:07:46 -04:00
DZD
a769b4fc39
Shadowling fixes
...
- Fixes shadowling thralls not showing up on Check Antagonists.
- Also adds vampire thralls to Check Antagonists
- Fixes shadowlings not turning off hardsuit helmet lights.
- Fixes transforming into a shadowling dropping organs.
- Adds job such as blueshield, NT rep, and pod pilot to the list of jobs
that cannot be shadowlings.
- Remove ascended shadowling commune, transfers the shadowling's
languages to the ascendant instead.
- Fixes intercept not being sent to the station on shadowling rounds.
2015-05-05 21:44:44 -04:00
DZD
00035a51f0
It compiles!
...
- Makes shadowlings compile, require snowflaking of a few things to the
human Life() proc due to how Bay species works.
- Renames monkeyizing var to notransform, as that's effectively what it
was used for, to prevent transformation. (/tg/ port)
2015-04-12 19:54:45 -04:00
DZD
0ab3a54fcb
Copy-Paste Port of /tg/station's Shadowlings
...
Ports tgstation/-tg-station#8157
This won't compile, needs to be bugfixed and tested. The only reason I
am PRing this right now is so that we don't have multiple people
working on the same thing.
@ZomgPonies This will require PROBABILITY SHADOWLING # to be added to
game_options.txt, and will likely require SQL database additions for the
BE_SHADOWLING antag preference.
2015-04-12 13:15:40 -04:00
SamCroswell
b8a9c902a1
Removes Space Ninjas
2015-03-02 19:05:44 -05:00
ZomgPonies
69a7d19380
Compile fix & Latejoin heads get added to target lists
2015-02-18 16:27:46 -05:00
ZomgPonies
a780eccdaf
Check Antagonist Rev Extra Head Bug
2015-02-18 16:02:25 -05:00