Commit Graph

7533 Commits

Author SHA1 Message Date
melandor0
546b6caf59 Preliminary new drugs 2014-10-20 02:52:54 +02:00
Bone White
1439dd5579 Hardsuit equip time reversion
At Fox's request
2014-10-18 01:46:28 +01:00
Fox-McCloud
8c1f6431e6 Tweaks and Fixes and Major Map Changed
More Info will be posted directly, later.
2014-10-13 22:00:07 -04:00
Fox-McCloud
e09dce8d44 Merge pull request #425 from Fox-McCloud/Balance-Fix-Tweak-Round1
Balance fix tweak round1
2014-10-09 04:19:21 -04:00
FalseIncarnate
dae3c5e24a Fixed Buckets, Pest Spray, etc for Hydroponics
Allows hydroponics trays to be filled from buckets, bottles, beakers,
etc. as well as fixing Pest-spray (plus the unused Weed-spray) and
Plant-B-Gone being unusable on trays.

TL;DR: Botany is now less tedious and makes more sense.
2014-10-01 15:26:09 -04:00
Fox-McCloud
9c8326e120 Fix, Tweak, and Revise
fixes a few non-functioning things, adds in a few new features,
basically the previous patch minus "controversial" stuff.
2014-09-29 02:10:28 -04:00
PJB3005
58a76e7534 RCSses can send crates
simple copy paste of the code for closets
2014-09-24 17:23:26 +02:00
Necaladun
93f071651c Merge pull request #418 from Bone-White/master
Fix for npc xeno screaming whilst dead
2014-09-15 07:34:04 +09:30
Bone White
d81a87363e Fix for Ryetalin
Cures on a chance based on volume of ryetalin injected, on_mob_life.
TURNS OFF ALL MUTATIONS!!

// 1 volume = ~2% chance
// 10 volume = ~17% chance
// 30 volume = ~38% chance

Returns SE to mob creation values (now set in dna2.dm)
2014-09-14 11:39:52 +01:00
Bone White
6dcdb63053 Possible cloned cultist view fix
Needs live testing, should fix the problem of the mask only being able
to track a cultist's first body, and not being able to follow them if
they've been cloned.
2014-09-13 11:50:36 +01:00
Bone White
6f40f1ed3d Gravity mega stun fix 2014-09-13 08:48:17 +01:00
Bone White
205a30da7b Cult talismen from paper fix
Talismen made from starting cultist stack now equip to backpack, pockets
or hands.  Will not use up a paper of the stack if the talisman cannot
be equipped.
2014-09-08 22:52:27 +01:00
Bone White
a94d818e66 Cult communication talisman fix 2014-09-08 22:51:27 +01:00
melandor0
7ff72c38cd nanotrasen.se
Replaces 80.244.78.90 with nanotrasen.se in the code.
2014-09-04 19:45:43 +02:00
melandor0
59f73acfd3 Traitorstation Fixes + SyndieCat
Fixes some things with traitorstation and adds SyndieCat.
2014-09-02 13:53:11 +02:00
ZomgPonies
d6375b75cd Merge pull request #408 from Xaltonon/send-to-upstream
CMO and paramedic access tweaks
2014-08-30 07:29:17 -04:00
Bone-White
8d0536d656 Merge pull request #3 from ZomgPonies/master
Downstream update
2014-08-28 15:08:46 +01:00
Bone White
c23a8d3513 Adds traitor station z level
also access via telescience with emag and z level set to 7
2014-08-28 14:58:17 +01:00
Xaltonon
c9f3eea32c CMO and paramedic access tweaks 2014-08-27 22:49:22 -07:00
ZomgPonies
770818f336 Merge pull request #402 from VampyrBytes/master
Cleanup of internal organs
2014-08-21 16:11:52 -04:00
Bone White
80d3bff885 Fixes a minor bug with pipe laying 2014-08-21 11:23:55 +01:00
VampyrBytes
c0f5132664 Cleanup of internal organs
Both internal and external organs are a mess, which is making
maintaining and updating them nasty, so I'm cleaning them up, this is
the first stage

mechanical and assisted internal organs are now an object type rather
than a var in the organ which makes it much cleaner and easier to adjust

removed duplicate list of internal organs as there's no reason to have
the same objects in 2 separate lists

made New() a lot cleaner and more robust

External organs will be next
2014-08-21 10:24:13 +01:00
ZomgPonies
6ebb6d617e Merge pull request #399 from Bone-White/master
Rigid suit equip delay rework
2014-08-20 03:07:09 -04:00
ZomgPonies
f4b6450a20 Merge pull request #398 from VampyrBytes/master
IPC and nuke disk fixes
2014-08-20 03:07:01 -04:00
Bone White
b5fcd209b2 Rigid suit equip delay rework
now uses a couple of new procs, allowing for per-suit tweaking of time.
You now cannot equip eva helms without first attaching them to the suit
(target head use helmet on suit)
2014-08-20 07:28:44 +01:00
VampyrBytes
5b8253fb57 IPC and nuke disk fixes
Fix for IPC revival
Prevents nuke disk from being inserted via cavity surgery
2014-08-19 07:06:12 +01:00
ZomgPonies
b314db6296 Merge pull request #394 from VampyrBytes/master
Genetics fixes
2014-08-18 19:19:58 -04:00
ZomgPonies
7139b92b47 Merge pull request #393 from Bone-White/master
Diona speed fix
2014-08-18 19:19:05 -04:00
Bone White
d2129341b9 Adds equip/unequip times to rigid suits
Also stops helmets being worn without the rigid suit already on the mob.
2014-08-18 08:16:06 +01:00
mwerezak
f62aeee76e Fixes #6002 2014-08-16 21:46:45 -04:00
ZomgPonies
ed484b68aa Compile fix 2014-08-16 21:45:36 -04:00
GinjaNinja32
bf3d3cf04a Use absolute paths 2014-08-16 21:44:27 -04:00
GinjaNinja32
52b0de9928 Use \the macro 2014-08-16 21:44:10 -04:00
GinjaNinja32
0427641d89 Moved all shard code to one file. Fixed #5992
Conflicts:
	code/defines/obj/weapon.dm
	code/game/objects/items/stacks/sheets/glass.dm
2014-08-16 21:43:38 -04:00
mwerezak
ab0f0db923 airlock/arePowerSystemsOn() refactor
airlock/arePowerSystemsOn() now checks if the airlock has power in
addition to the wires being intact.

Conflicts:
	code/game/machinery/doors/airlock.dm
2014-08-16 21:34:30 -04:00
mwerezak
e44dbfcc4e Fixes #5953
Conflicts:
	code/game/machinery/doors/airlock.dm
2014-08-16 21:30:47 -04:00
ZomgPonies
4567a6d607 WTF in world 2014-08-16 21:29:15 -04:00
Lancer411
72aac48662 Checks for SMES Z level at power_failure.dm
Little fix which checks Z level of SMES before drying it up at grid_check event.
2014-08-16 21:27:35 -04:00
Lancer411
b2acb96393 Fixes for grid_check random event.
There was an issue, when APC with removed cell in area was powered at power_restore() proc, making area allways powered despite APC was not working.
Removed part of code which unpowers area directly, bypassing the APC process code. This makes grid_check event less laggy and smooth. Downside is lights not being shut down immediatly.
AI SMES still not being affected after this fix.
Conflicts:
	code/game/gamemodes/events/power_failure.dm
2014-08-16 21:27:26 -04:00
Ccomp5950
3ca02d3c5b Fixed the font tag on mouse traps description.
Conflicts:
	code/game/objects/items/weapons/storage/boxes.dm
2014-08-16 20:53:29 -04:00
Bone White
140db57ba4 Adds a sound when nations mode is announced
Not tested because I can't force nations without server pop.
2014-08-16 22:09:49 +01:00
VampyrBytes
cfef299686 Genetics fixes
Fixes issue with getting target in remote talk, remote view and empath
Fixes Empath  not recharging
Fixes inability to cancel remote view
Fixes Grays not starting with remote talk
2014-08-16 11:51:17 +01:00
Bone White
d882485376 T-Ray scanner var improvement
Allows tray scanner range and pulse duration to be controlled by vars.
Added three upgraded tray scanners, with increased range, increased
pulse duration, and both of these features.
2014-08-16 08:46:48 +01:00
ZomgPonies
6c25320a71 Merge pull request #378 from Bone-White/master
New icon for pipe freezer
2014-08-11 21:09:41 -04:00
Bone White
69122ab55e New icon for pipe freezer
icon by pancakeflipper
2014-08-12 02:04:07 +01:00
ZomgPonies
e08fb5d1d0 Merge pull request #377 from Bone-White/master
Further atmos changes
2014-08-11 20:38:52 -04:00
ZomgPonies
2feedafaae Merge pull request #375 from VampyrBytes/master
couple of fixes
2014-08-11 20:38:11 -04:00
Bone White
ea1feb41dd Further atmos changes
mixers and filters no longer have density = 1, so mobs can walk over
them.
new item: pipe freezer, can temporarily freeze pipes to allow
unwrenching when over the threshold internal pressure
note: has a temporary skin of hand labeler, needs a new sprite really.
2014-08-11 17:45:18 +01:00
Artorp
d0447f061a Fixes states of onedirectional windows
Will only change the reinforced plasma window. You don't have to pry
them out of a frame before anchoring them anymore.
2014-08-11 01:51:10 +02:00
Artorp
048f5235c9 Plasma construction and full window fixes
- Fixed plasma window construction

- Fixed full windows from stopping players and gasses from moving above
them even with density set to 1
2014-08-11 01:06:27 +02:00