lass9030
6776bdb242
add uniform to blueshield locker
2018-10-17 01:19:58 +02:00
variableundefined
96f5046f19
Merge pull request #9817 from SamHPurp/stool-bed-chair-fixes
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A few fixes
2018-10-12 13:48:02 +08:00
variableundefined
376cdc709a
Merge pull request #9818 from farie82/twohanded-fix
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Fixes the giving of required two handed items and chainsaw stuf
2018-10-12 13:24:19 +08:00
Purpose
6c6d35d133
fixies
2018-10-11 22:02:23 +01:00
joep van der velden
c96adec91f
Fixed it
2018-10-11 22:55:10 +02:00
Desolate
f7627d2fcb
Resolves conflicts.
2018-10-11 05:36:22 -05:00
variableundefined
f23b3ae178
Merge pull request #9793 from Citinited/emag-locker-fix
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Removes redundancy in emagged locker description
2018-10-10 08:02:32 +08:00
Citinited
8b5df00759
Removes recundancy in emagged locker description
2018-10-09 21:46:38 +01:00
Purpose
4d7dd5a6c9
dayum dats defined
2018-10-08 22:48:00 +01:00
Crazy Lemon
c068680651
Merge pull request #9658 from variableundefined/DunGoofGrille
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Change grille cooldown to 1 second instead
2018-10-08 01:08:19 -07:00
Crazylemon64
3db4229918
First big chunk of the refactor
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mid-refactor of `take_overall_damage`
Fully refactors the (?:take|heal)_(?:overall|organ)_damage procs
Allows the dead to examine
Removes the `blinded` var
Refactor cyborg components so vision loss is instant
Robot life/death updates instantly
Adds instant updates for damage overlays and HUD icons for humans
Final reconciliation with the species refactor
Adds a stat debugging system and debugging logs
Also fixes instant death on species change
"Debugging logs" are used for stuff an admin wouldn't care about but
someone debugging would
I used it to fix people dying instantly when changing species due to
temporary deletion of the brain
Fox's requests
Adds a more careful updating system to our reagents system
2018-10-07 17:52:04 -07:00
tigercat2000
d4d340ddf8
Merge pull request #9721 from SamHPurp/damnit-chairs
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Fixes incorrect chair assignment
2018-10-06 16:50:21 -07:00
SkeletalElite
9912529ab7
Grammar Fix
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"a meat spike" resulted in weird stuff like "a meat spike is hit by the laser!"
2018-10-06 15:39:04 -07:00
Purpose
50c393f78a
missed a chair declaration
2018-10-06 22:53:34 +01:00
Purpose
3b50aad95d
oh lets not pick up wheelchairs either
2018-10-06 16:47:06 +01:00
Purpose
63dfd411aa
Resolved merge conflicts... I hope.
2018-10-06 16:01:34 +01:00
Desolate
4c062212ab
refactors global lists.
2018-10-06 08:02:45 -05:00
Purpose
9d2c4d1438
boring fix
2018-10-04 14:15:34 +01:00
Desolate
c974e29a3c
global lists global defined
2018-10-02 15:52:46 -05:00
variableundefined
69209eb847
Change grille cooldown to 1 second instead
2018-10-01 09:01:48 +08:00
Dedhia
ec3d7379f0
Adds Grille Cooldown
2018-09-30 16:42:22 -07:00
TDSSS
0ad8a2b2de
Makes weapons that deal no damage unable to ignite plasma statues
2018-09-30 16:44:00 +02:00
Purpose
c82cd93a89
Merge branch 'master' into Refactors-beds-stools-chairs
2018-09-29 15:36:27 +01:00
variableundefined
68c35ccced
Merge pull request #9527 from Ty-Omaha/muh-art
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Fixes half the server crashing, removes canvases
2018-09-29 07:49:30 +08:00
variableundefined
b9adf71445
Merge pull request #9550 from SamHPurp/well-defined,-some-would-say-chiseled
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Updates use_power to use the Defines
2018-09-27 21:47:04 +08:00
Crazy Lemon
ae68d43d46
Merge pull request #9032 from Anasari/CabinetDecon
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Allow you to construct & deconstruct fire extinguisher cabinet
2018-09-26 17:31:15 -07:00
variableundefined
a499b0fc68
Paving the path for a bigger inventory refactor
2018-09-23 22:26:10 +08:00
Purpose
037f215d16
updates vars to use the defines
2018-09-16 01:22:57 +01:00
Purpose
31f9b7bdff
lets not pick up electric chairs either
2018-09-14 18:56:07 +01:00
Purpose
efbcd54cf2
Fully refactors Chairs, Stools & Beds. Adds a few fun bits
2018-09-14 18:40:42 +01:00
Ty-Omaha
28acdb1e56
removes canvases 2
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fully removes it as per tiger's critique
2018-09-12 02:40:32 -04:00
Ty-Omaha
52ab5abb0c
canvas removal
2018-09-12 02:15:15 -04:00
IrkallaEpsilon
c70f42d139
Attacking mirrors is now not spamable anymore
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Kinda a funny bug that you can attack mirrors without a cooldown. A bug nonetheless. Not sure if this should fix it, but it was used to fix the no cooldown on Gas Cannisters.
2018-09-04 20:40:49 +02:00
Crazy Lemon
7d167fdd49
Merge pull request #9464 from Tails2091/LockerWeld
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Fixes #8267 Double Weld Closet Removes Welding Tool
2018-09-04 10:27:44 -07:00
Tails2091
32e4b86130
Replaced Booleans With TRUE FALSE
2018-08-30 22:37:29 -04:00
Tails2091
0dc8c66884
Fixes Welder Being Removed With Locker
2018-08-30 22:14:28 -04:00
Crazy Lemon
097604953d
Merge pull request #9321 from FreeStylaLT/girders_are_flammable
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Makes girders melt
2018-08-23 00:41:30 -07:00
FreeStylaLT
3f960ce604
datum/
2018-08-23 10:26:21 +03:00
Anasari
a135d01835
Fixes
2018-08-23 14:47:43 +08:00
Kyep
b0505002e2
CL request for LateInitialize()
2018-08-22 22:19:11 -07:00
Kyep
6fe50ae629
Fixes external turrets being unlinked from AI
2018-08-22 13:52:32 -07:00
Kyep
7cebfc20c4
fixes for RPD and RCS exploits
2018-08-15 01:48:34 -07:00
FreeStylaLT
f78bf99894
updates to temperature_expose
2018-08-09 23:27:25 +03:00
Kyep
27473c3e3e
better fix for boss cheese
2018-08-08 23:02:08 -07:00
Kyep
0fc53de09c
fixes reactor sometimes not overloading, also an armory bypass
2018-08-08 14:55:52 -07:00
Kyep
2dd35bc894
Fixes
2018-08-08 10:39:25 -07:00
Kyep
cfce50fe8a
moves core to /area/ subtype, bugfix
2018-08-06 23:17:30 -07:00
Kyep
d56f2105fd
max_fire_range re-added
2018-08-06 21:26:53 -07:00
Kyep
477912dc72
CrazyLemon 2, more small stuff
2018-08-06 21:19:10 -07:00
Kyep
1f65c9a734
CrazyLemon 1, all the minor issues
2018-08-06 21:08:01 -07:00