Commit Graph

12530 Commits

Author SHA1 Message Date
Zuhayr
dbdc032e49 Fixes lack of update on drone fabricator console. 2014-05-12 03:09:34 -04:00
Zuhayr
c46505f633 Stops drones from self-destructing or being locked down by the RD console. 2014-05-12 03:08:55 -04:00
Zuhayr
659f722b1d Fixes drone regeneration of materials issue. 2014-05-12 03:08:43 -04:00
Zuhayr
084004049a Fixes 'resource depleted' error for emagged drones. 2014-05-12 03:08:32 -04:00
Zuhayr
50873adbf8 Fixes the decompiler. Adds spiderlings, broken globes, mice and lizards as valid targets.
Conflicts:
	code/modules/mob/living/silicon/robot/drone/drone_items.dm
2014-05-12 03:08:12 -04:00
Zuhayr
2e545095f7 Readds drone held icon that got lost somewhere in merges.
Conflicts:
	icons/obj/objects.dmi
2014-05-12 03:05:41 -04:00
Zuhayr
8914cdb2ba Double whoops. 2014-05-12 03:03:48 -04:00
Zuhayr
450beac5a9 Fixes a runtime with drones building lights. 2014-05-12 03:03:37 -04:00
Zuhayr
57e2ff481f Whoops. 2014-05-12 03:03:25 -04:00
Zuhayr
8f9841d349 Removed a redundant line. 2014-05-12 03:03:15 -04:00
Zuhayr
097f903ba3 Added toggle verb for drones.
Conflicts:
	code/modules/admin/admin_verbs.dm
2014-05-12 03:03:01 -04:00
Zuhayr
b70337918c Join As Drone and drone rebooting will now check cyborg jobbans. 2014-05-12 03:00:52 -04:00
Zuhayr
1af09fbfba Cherrypicking vox spike throwers, made crossbows and pneumatic cannons constructable.
Conflicts:
	baystation12.dme
	code/game/objects/items/stacks/sheets/sheet_types.dm
	code/modules/projectiles/guns/projectile/bow.dm
	icons/obj/gun.dmi
2014-05-12 02:59:53 -04:00
ZomgPonies
7c843665a0 Compile fix 2014-05-12 02:52:56 -04:00
Ccomp5950
fd23f7f7ba Re-adds Show Player Panel right click menu on players.
Conflicts:
	code/modules/admin/admin_verbs.dm
2014-05-12 02:19:51 -04:00
Zuhayr
d606d774d8 Adds drones, drone fabrication, commit options. This is the squashed version of the original 22 commit pull, so I'm summarizing.
Conflicts:
	baystation12.dme
	code/controllers/configuration.dm
	code/game/objects/items/weapons/AI_modules.dm
	code/modules/mob/living/living.dm
	code/modules/mob/living/silicon/robot/examine.dm
	code/modules/mob/living/silicon/robot/life.dm
	code/modules/mob/living/silicon/robot/robot.dm
	code/modules/mob/living/silicon/robot/robot_modules.dm
	code/modules/recycling/disposal.dm
	icons/mob/robots.dmi
	icons/obj/device.dmi
2014-05-12 01:41:02 -04:00
ZomgPonies
c6d481f00a Merge branch 'master' of https://github.com/ZomgPonies/Paradise 2014-05-12 01:11:48 -04:00
ZomgPonies
81d29c4409 Merge pull request #196 from Regen1/master
Rebalanced some rigs + SM typo fix
2014-05-12 01:10:19 -04:00
SamCroswell
c4d7c91e76 Map Bugfixes, some past due Ninja changes 2014-05-10 22:25:58 -04:00
Regen
6dc8e2a497 Forgot latest sec rig changes 2014-05-10 18:18:54 +02:00
Regen
28fd207c80 Rebalanced some rigs + SM typo fix
Cause Engineers needs to die faster.

Normal hardsuits + atmos now have 30 melee resistance instead of 40 and
bomb reduced to 20 from 35

CE hardsuit remains at 40 melee, but has bomb reduced to 25

Sec hardsuits melee lowered from 50 to 40 but gets a boost to energy
from 5 to 15
2014-05-10 18:15:25 +02:00
ZomgPonies
d5502ca62e Should fix dead embryos being spawnable maybe? 2014-05-08 02:43:37 -04:00
ZomgPonies
b23f90b10a Feed and Facehug no longer use a menu and instead pick a random target in range. 2014-05-07 21:43:17 -04:00
ZomgPonies
48f00ee263 Revert "Thermite Effectiveness Scaling with Volume"
This reverts commit 9a66fd7edd.

Conflicts:
	code/game/turfs/simulated/walls.dm
2014-05-07 19:54:01 -04:00
Giacomand
d147e97ca0 You can now walk behind the three top parts of the gravity generator, to be able to fix a space breach in the middle of it.
Conflicts:
	code/modules/power/gravitygenerator.dm
2014-05-07 16:18:22 -04:00
Ccomp5950
fafde6dd15 [Bugfix] Fixes partial prints.
Playays will now no longer leave complete prints from touching an item once.

Instead they will leave a partial print, that has a high chance of leaving more and more with each touch.

You have a 1/100 chance of leaving a full set of prints on your first touch.

Fixes #4176
2014-05-07 16:12:51 -04:00
ZomgPonies
8df4009a4b Fixing mutantrace runtime 2014-05-07 04:32:49 -04:00
ZomgPonies
275986131f Fixes removed chestbursters being invulnerable. They now insta-die once the surgery to remove them is complete. 2014-05-07 02:22:39 -04:00
ZomgPonies
7d73ffdebc Final fix for slime people, also cant be absorbed by lings. 2014-05-07 02:06:10 -04:00
ZomgPonies
5ee775c649 Hopefully fixes slime people? 2014-05-07 00:27:11 -04:00
ZomgPonies
b8a70103d7 Fix soem bugs -- Immortal Facehugger and Cap laser rechargerate 2014-05-07 00:06:50 -04:00
ZomgPonies
e4642430d4 Compile fix 2014-05-06 01:19:56 -04:00
Ccomp5950
db072d7f4a Adds Mentors.
Adds a config option MENTORS which sets the variable config.mods_are_mentors
Adds a rights level of R_MENTOR which gets msay, private message, aghost, notes, and a new proc for checking for new players (requires database support).

If the confic option for mentors is set then

	the ckeys listed in moderators.txt file will instead be set as mentors, you can still make moderators by adding them in admins.txt

	staffwho will show Mentors instead of Moderators as the heading above the listing of non-admins.

Also:  Players now get a message gently reminding them to click the name of the staff member to reply instead of ahelping over and over.

Conflicts:
	code/game/verbs/who.dm
	code/modules/admin/admin_verbs.dm
	code/modules/admin/verbs/deadsay.dm
	config/example/config.txt
2014-05-06 01:18:36 -04:00
ZomgPonies
94308a486a Mentors can use msay 2014-05-05 23:11:28 -04:00
Zuhayr
c44fa8d470 Fixes #4534
Conflicts:
	code/game/machinery/adv_med.dm
2014-05-05 23:01:14 -04:00
Zuhayr
459887c70f Fixes #4421
Conflicts:
	code/modules/mob/living/carbon/monkey/diona.dm
	code/modules/mob/living/living.dm
2014-05-05 22:56:23 -04:00
Zuhayr
61cc809c87 Fixes #4495.
Conflicts:
	code/game/gamemodes/changeling/changeling_powers.dm
2014-05-05 22:50:38 -04:00
Zuhayr
1c64bb342a Fixes #3741
Conflicts:
	code/modules/mob/living/silicon/robot/component.dm
2014-05-05 22:42:32 -04:00
Zuhayr
5d662e4392 Robots will now take burn damage from appropriate projectiles, rather than recieving brute. 2014-05-05 22:39:13 -04:00
SamCroswell
666a953c6c Requested Map Changes 2014-05-05 19:57:16 -04:00
ZomgPonies
48aea00e33 Grav generator, not mapped in yet 2014-05-05 03:03:22 -04:00
Razharas
4b2deebec6 Making datum handling not suck balls too hard
Yeah now it can roughly be called okish
2014-05-04 22:56:38 -04:00
Razharas
9763c1349b Fixes for menus and abuses
No more shit and giggles
2014-05-04 22:56:19 -04:00
Razharas
8ee92a0f81 Removing debug shite 2014-05-04 22:56:01 -04:00
Razharas
95b6406adb Makes this shit actually work
Yeah, also added crafting controller to debug controllers(who will need
to debug crafting, but whatever)

Conflicts:
	code/controllers/verbs.dm
2014-05-04 22:55:42 -04:00
Razharas
3d762cd892 Readded the crafting to tables
Well at least now i can brag about how you can do this with just few
lines

Conflicts:
	code/game/objects/structures/tables_racks.dm
2014-05-04 22:54:08 -04:00
Razharas
61359f74af Readding the old recipes, as examples
Not sure if it will help, but hope so
2014-05-04 22:47:59 -04:00
Razharas
281fbc7648 Made crafting entirely datum
Now it can be useful
Maybe
Probably
I hope

Conflicts:
	code/_globalvars/lists/objects.dm
	code/game/atoms.dm
	code/game/objects/structures/tables_racks.dm
2014-05-04 22:47:38 -04:00
ikarrus
0b6341746b Thermiting walls leave admin prints 2014-05-04 22:38:24 -04:00
ikarrus
ce6eff3173 Added a sound effect to igniting thermite so it's not a silent stealthy move. 2014-05-04 22:38:11 -04:00