Jarcolr
abdcf82123
Kicking a grille does 2 less damage; fix for #4557
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It will now take 10 hits to destroy it without using a weapon or tools.
Take that,metagamers!
2014-04-19 16:06:09 -04:00
Jarcolr
b5056c5441
Cannot wash your missing hands anymore
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M as mob changed to user as mob; don't know why it was shortened to 1 letter,but eh.
Conflicts:
code/game/objects/structures/watercloset.dm
2014-04-19 16:01:51 -04:00
Jarcolr
935576f5c4
Can no longer use fire extinguisher closet without hands
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If you did not have hands,you could click on a emergency closet and have it spawn in your hand,and it would stay there,floating.
Cool,right?
2014-04-19 15:53:33 -04:00
RavingManiac
f80d1e702b
Missing files added.
2014-04-19 15:51:27 -04:00
alex-gh
521ad31671
Revert the new lighting system.
2014-04-07 23:51:35 +02:00
Aryn
072bdcde60
I think I fixed everything it is possible to stuff a light source into.
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Conflicts:
code/game/dna/dna_modifier.dm
code/game/machinery/Sleeper.dm
code/game/objects/structures/transit_tubes.dm
code/modules/reagents/Chemistry-Machinery.dm
code/modules/recycling/disposal.dm
2014-03-21 09:58:54 -04:00
Kzd1
2ac635aacf
-fixed pulse destroyer projectiles not being able to destroy girders
2014-03-12 19:22:06 -04:00
ZomgPonies
c751ee454c
Small fixes
2014-03-06 22:45:38 -05:00
ZomgPonies
7ad775b0a2
Statue fixes
2014-03-06 19:59:07 -05:00
ZomgPonies
d15a9c1b99
Museum first iteration
2014-03-06 16:33:41 -05:00
Rob Nelson
2e9c7aeefc
Vastly improve display case.
2014-02-28 19:09:56 -05:00
ZomgPonies
1358b11e46
ZAS overhaul
2014-02-22 23:10:37 -05:00
ZomgPonies
1ab8df4b13
Garbage collection fixes
2014-02-19 20:24:31 -05:00
SamCroswell
be3c95a9ff
Changes 'n shit
2014-02-07 18:43:48 -05:00
SamCroswell
bd26d1b0b7
Various Pulse Rifle Fixes
2014-02-06 23:10:02 -05:00
RKF45
c69ddf76ec
Reintroducing the dough-based cooking system.
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Conflicts:
code/modules/food/recipes_microwave.dm
code/modules/reagents/reagent_containers/food/snacks.dm
icons/obj/food.dmi
2014-02-01 19:22:22 -05:00
ZomgPonies
7a99402138
Compile fix
2014-01-31 03:19:42 -05:00
Razharas
c72e625e53
Returned to the forces of light thanks to gia
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No more text paths, only normal paths
2014-01-31 02:56:40 -05:00
Razharas
5c8d9ede3b
Added chem handling and IED recipe
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Uh oh
Conflicts:
code/game/atoms.dm
code/game/objects/items/weapons/stunbaton.dm
code/game/objects/structures/tables_racks.dm
2014-01-31 02:56:27 -05:00
Razharas
17151cd7b2
Some recipes and addable parts
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Indeed
2014-01-31 02:51:57 -05:00
Razharas
58cb6a147a
Return to the text paths
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Yes byond doesnt let me use normal paths as association for numbers
2014-01-31 02:51:36 -05:00
Rob Nelson
c3b021e246
Added a garbage collector implementation based on rumors from Goon and proc references in released gooncode.
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And holy shit it's fast
Conflicts:
baystation12.dme
code/ATMOSPHERICS/pipes.dm
code/game/machinery/Sleeper.dm
code/game/machinery/rechargestation.dm
code/game/objects/structures/crates_lockers/crates.dm
code/game/objects/structures/tables_racks.dm
code/modules/mining/mine_turfs.dm
code/modules/paperwork/photocopier.dm
code/modules/power/cable.dm
html/changelog.html
2014-01-29 23:45:21 -05:00
ZomgPonies
2e5fc8a4fc
Revert "Display cases now constructable."
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This reverts commit 3e210aa75c .
2014-01-25 12:29:29 -05:00
Rob Nelson
3e210aa75c
Display cases now constructable.
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* Make machine frame
* Add glass (do not wire)
* Add airlock controller board (set perms first)
* Screwdriver
Disassemble by crowbarring when unlocked or broken.
Conflicts:
get_dmi_header.bat
html/changelog.html
icons/obj/stock_parts.dmi
2014-01-24 21:42:33 -05:00
Rob Nelson
dd7f48c470
More typo.
2014-01-24 12:24:35 -05:00
Rob Nelson
e3a2a9238d
Fix typo before someone notices.
2014-01-24 12:24:14 -05:00
ZomgPonies
47e8c640a2
New display case code
2014-01-24 12:23:26 -05:00
Ergovisavi
7ad68dd693
Replaced wall_smash in simple_animal with environment_smash, because before, you either tables AND walls, or nothing. If set to 1, smash crate/locker/rack/table, 2 for wallsmash, 3 for rwall smash
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Hostile mobs with environment smash will also unbuckle themselves by destroying whatever they're buckled to when angered.
Conflicts:
code/game/objects/structures/stool_bed_chair_nest/bed.dm
code/game/objects/structures/tables_racks.dm
code/game/turfs/simulated/walls.dm
code/modules/mob/living/simple_animal/hostile/hostile.dm
2014-01-23 23:31:36 -05:00
John Smith
7a10f3c626
Black Baseball Caps [FIXED]
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Conflicts:
code/game/objects/structures/crates_lockers/closets/job_closets.dm
icons/mob/head.dmi
icons/obj/clothing/hats.dmi
2014-01-22 11:07:39 -05:00
Rob Nelson
22a2df1115
Standardize HULK.
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Conflicts:
code/game/mecha/mecha.dm
code/game/objects/items/weapons/swords_axes_etc.dm
2014-01-21 22:45:40 -05:00
ZomgPonies
cb5367ed96
Switching cable coils to stacks
2014-01-21 21:23:26 -05:00
Razharas
8f71ea55e3
Added tools and time handling
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Well yeah
2014-01-21 21:05:50 -05:00
Razharas
56e56b31a6
Implemented crude crafting
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Debug messages are still inside, pushing only cozx pete asked me to
Conflicts:
code/_globalvars/lists/objects.dm
code/game/objects/structures/tables_racks.dm
2014-01-21 21:05:42 -05:00
ZomgPonies
65d023dd93
Facehugger to Full alien, all player controlled
2014-01-19 16:45:20 -05:00
ZomgPonies
90496be20a
Standardized intent names so it's all harm. Fuck you hurt.
2014-01-19 08:30:50 -05:00
Rob Nelson
8a6ea1d5c9
Fix multiple bugs with catwalks.
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* Fixes catwalks not having space underneath them
* Fixes not being able to build catwalks
* Catwalks destructible with screwdriver
* Catwalks autoupdate icons with neighbors
Conflicts:
code/game/turfs/simulated/floor.dm
code/game/turfs/simulated/floor_types.dm
html/changelog.html
2014-01-11 20:43:31 -05:00
ZomgPonies
ab8422f5aa
More hull resistance tuning
2014-01-11 06:01:30 -05:00
Rob Nelson
2b1e308e31
Fix #384 - Fridges can be opened while welded shut. Also discovered this extended to secure lockers.
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Conflicts:
code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm
html/changelog.html
2014-01-10 02:03:51 -05:00
Rob Nelson
ea5784a4aa
Fix for #382 - Bombs not deleting themselves and the fridge they're in.
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Conflicts:
code/game/objects/structures/crates_lockers/closets/secure/freezer.dm
2014-01-10 02:02:34 -05:00
Rob Nelson
dbe20f8216
Fix for #383 - C4 deleting fridges full of corpses.
2014-01-10 02:01:19 -05:00
Rob Nelson
5b6648a2c9
Fix #384 (possibly): Welding a fridge/freezer does nothing.
2014-01-10 02:00:51 -05:00
YotaXP
b7efb1b7ed
Optimized and refactored list2text, text2list, and replacetext.
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Also fixed some grammar in the station blueprint code.
Conflicts:
code/game/objects/items/blueprints.dm
code/game/objects/items/devices/uplinks.dm
code/modules/admin/verbs/debug.dm
code/modules/clothing/masks/gasmask.dm
code/modules/detectivework/scanner.dm
code/modules/flufftext/TextFilters.dm
code/modules/mob/living/carbon/human/say.dm
code/modules/mob/living/silicon/ai/say.dm
Conflicts:
code/modules/admin/verbs/debug.dm
code/modules/detectivework/scanner.dm
2014-01-08 07:14:16 -05:00
ZomgPonies
e9feda83cb
Crematorium typo
2014-01-04 21:33:04 -05:00
ZomgPonies
a0d866b366
Popable cans and beer cans
2013-12-31 21:44:21 -05:00
ZomgPonies
47b19fc653
Player-controlled giant spiders
2013-12-30 18:18:02 -05:00
ZomgPonies
5e3dca39a1
Supply pack bugfixing
2013-12-30 12:46:44 -05:00
ZomgPonies
04542065e5
Tons of new Mafia-theme stuff
2013-12-29 14:30:29 -05:00
ZomgPonies
1a58a959b6
Morgue fix
2013-12-29 13:52:58 -05:00
ZomgPonies
ae3ff027a9
Morgue/Crematorium Update
2013-12-29 13:25:31 -05:00
ZomgPonies
39a86ccc8e
Gun cabinet sprite fix
2013-12-28 14:00:40 -05:00