Commit Graph

39435 Commits

Author SHA1 Message Date
Mitchs98
dfca7bf993 Antag-Banned Players No Longer Selected In 'Everyone Is a traitor' (#18048)
* antagdenied

* faeriechanges
2022-06-23 20:24:34 +02:00
Contrabang
2dbff65258 Removes syringe guns, into the CMO locker (#18062) 2022-06-23 17:46:13 +01:00
Charlie
023d179c9c fuckup of the yar (#18060) 2022-06-23 14:08:58 +01:00
13spacemen
baa55a88ef inhands sprites for bluespace RPED (#18040) 2022-06-23 12:50:50 +01:00
Vi3trice
aea4f54cec H.O.N.K mech and bananium floor honk properly (#18057)
* oh lord i'm really commiting that

* HonkponentsInitialize
2022-06-23 12:13:53 +01:00
Luc
cdc63b90b2 Fix age based emotes (#18053) 2022-06-23 11:42:21 +01:00
Vi3trice
5336607d70 Why is this printing (#18035) 2022-06-22 23:49:12 +02:00
Kugamo
3ff67be9fa Fixes possible runtimers (#18044)
whatever did call `stop()` with a valid `remove_thing` and with a nulled `output_atoms` shouldnt happen again. I think it was because I wasnt setting muted, or output_atoms lost its type when all `output_atoms` were removed.
2022-06-22 18:33:14 +01:00
Qwertytoforty
d9b2a0c4ae fixes being able to break plasma pistols (#18043) 2022-06-22 17:53:58 +01:00
S34N
ff912fe937 Reworks flap+windoor delivery areas, tidies delivery beacon directions (#18004)
* flaps 2.0, cleans up beacon dirs

* removes weird cyberiad double-windoor engi delivery

* charlie review

* WIP

* mules sliding into your d(epart)m(ent)'s
2022-06-22 12:27:48 +01:00
SteelSlayer
e2e1ca51ad restores fire alarm frame sprite (#18037) 2022-06-22 10:23:14 +01:00
Kugamo
8d7631dd49 Fire alarm sounds (#17992)
* STOP DROP AND ROLL BABY!

* bruh

* roasty toasty

* Choose Your Voluuume!!!!

* :U 👌 🆘

* SteelSlayer Suggestion

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2022-06-22 09:51:32 +01:00
moxian
8b049ff877 Fix stack overflow in mutual grabs (#18032)
If you grab someone who grabs you, and either of you try to move
you'd get stack overflow.
No more.
2022-06-22 08:18:35 +01:00
Mitchs98
2eae437689 unemps ur defib (#18021) 2022-06-22 00:55:59 -05:00
Kugamo
1c2cec06d1 Fixes space movement pushing jank (#18024)
* 👾

* comment

* Sirryan2002 Suggestion

* Forgot facing dir lock

* SteelSlayer Suggestion

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2022-06-22 00:45:17 -05:00
Luc
727b299d33 Rapid Syringe Gun rework (#17816)
* First commit reworking most of RSG

* Fixes, add alternate versions

* Update in uplink, remove from R&D

* Add custom pre-loaded version to uplink

* Fixes message, linter error

* Change initialization of half rapidsyringe

* Some review updates

* Add some sound effects

* Use internal reagents instead of a literal bluespace beaker

* Update rapid syringe description

* Drop RSG to 8 TC

* Update code/modules/projectiles/guns/syringe_gun.dm

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

* More review changes, improve messaging

* Update code/modules/projectiles/guns/syringe_gun.dm

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* Address reviews

* Remove extraneous check

* Message and documentation reviews

* Syringening

* More review

* attempt to bump CI

* spacing

* last review concerns

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2022-06-21 21:26:27 +01:00
AffectedArc07
c445b4d396 Grants VIEW variables to +VIEWRUNTIMES (#17996) 2022-06-21 18:51:04 +01:00
Kugamo
ae1e03f5d9 Beepski attack animation 2022-06-21 12:19:19 +01:00
Kugamo
630a88ab96 new variable (#18025) 2022-06-21 12:01:58 +01:00
Kugamo
1176812962 3863168 (#18026) 2022-06-21 12:01:51 +01:00
Kugamo
afab3764e9 👓 (#18022) 2022-06-21 11:56:02 +01:00
moxian
7505f5c886 Fix unstable mutagen not working (#18020) 2022-06-21 11:54:02 +01:00
Kugamo
8d940f630c 😬 (#18019) 2022-06-21 11:53:34 +01:00
Marm
af0b69c727 Makes Collosus death bolt dust dead people (#18011) 2022-06-20 21:02:35 +01:00
Qwertytoforty
a01d7ae390 Adds cargo blackbox tracking (#18008)
* Adds cargo blackbox tracking

* _ added
2022-06-20 21:02:11 +01:00
S34N
98cbc5f4bc ports TCC welding animation (#18005) 2022-06-20 21:01:46 +01:00
S34N
91424b29ab Alert lights for SSU's with mobs inside (#17998)
* hey, that's no suit!

* flashing lights

* i cannot read

* slows down the flashing

* review

* Apply suggestions from code review

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2022-06-20 21:01:22 +01:00
S34N
10d0e2f230 New benches, colourable sofas (#17985)
* new benches, colourable sofas, directional beds

* removes bench corners

* slight sprite tweak

* inverse corners!

* removes rotatable beds due to mob jank and bedsheets

* fixes that one freaking always wrong cyberiad sofa

* make things use the in-built spraycan menu
2022-06-20 21:00:12 +01:00
S34N
66901439b6 signaller bombs work on implant again (#18016) 2022-06-20 20:59:31 +01:00
SteelSlayer
ecac9bc299 safety (#18009) 2022-06-20 14:27:40 +01:00
Sirryan2002
6f5584edce checks + returns for extinguished lights (#18010) 2022-06-20 14:27:27 +01:00
SteelSlayer
0cb7d0de04 mindslave implant fixes (#18014) 2022-06-20 14:27:03 +01:00
SteelSlayer
2ae27cfeda abductor baton tweak (#18001) 2022-06-19 09:31:04 +01:00
SteelSlayer
c3fcf3e256 Datumizes changelings and refactors related code (#17774)
* it's finally here

unfucks tgui

* oops, I don't want to change the mode

* charlie and moxian review

* charlie review II + some GC fixes

* rebase to fix conflicts + tgui bundle deconflict

* charlie review III + affected review

* final? tweaks
2022-06-18 20:55:49 +01:00
Charlie
0dc7d74cdc fix? (#17994) 2022-06-18 12:11:57 +01:00
LightFire53
52a2a90966 Fixes Area Shenanigans on Labour Camp, Derelict 5, and CharlieStation (#17987)
* Area tweaks

* Update oldstation.dm

* When you are Near Space

* 2 missed lattices...

I love catching things I missed in a screenshot...

I need a finer comb.
2022-06-17 12:19:23 +01:00
S34N
1910d4cb37 Removes instances of rusty turfs (#17980)
* removes instances of rusty turfs

* and this
2022-06-16 20:52:06 +01:00
Qwertytoforty
a8fa72c8f1 Fixes an exploit involving T4 (#17983)
* no all access explosive

* Update code/game/turfs/simulated/walls_indestructible.dm

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
2022-06-16 19:59:54 +01:00
Finalgamer10
1105760a00 Fixes Hardsuits, so that they once again (#17971)
* Fixes Hardsuits, so that they once again
 have an ion trail behind them.

* Update code/modules/clothing/spacesuits/hardsuit.dm

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2022-06-16 17:51:49 +01:00
S34N
970675a2c0 Refactors rusted walls and their spawners (#17969)
* refactors rusted walls and their spawners

* tidies this up a bit

* moxian review

* Apply suggestions from code review

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Co-authored-by: moxian <moxian@users.noreply.github.com>

* Update code/game/turfs/simulated/walls.dm

Co-authored-by: moxian <moxian@users.noreply.github.com>

* more things

* Update code/game/turfs/simulated/walls.dm

Co-authored-by: moxian <moxian@users.noreply.github.com>

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Co-authored-by: moxian <moxian@users.noreply.github.com>
2022-06-16 14:47:29 +01:00
SteelSlayer
ae6b1776c6 A few antag datum related fixes (#17974)
* thrall cyro fix for # 17958

* other fixes
2022-06-16 13:57:16 +01:00
AffectedArc07
eebb655022 Ends voting herd mentality (#17838) 2022-06-15 22:50:40 -06:00
AffectedArc07
b0898766ed Fixes a slight oversight with the chat colours PR (#17939)
* Fixes a slight oversight with the chat colours PR

* this too
2022-06-15 22:50:09 -06:00
Luc
b9d7fd9045 [GBP: NO UPDATE] Notify ghosts of defib when paddles are applied, rather than just before shock (#17967)
* Notify ghost before windup

* 🎵 test your code, test your code 🎵
2022-06-15 14:39:34 +01:00
Qwertytoforty
1880c50fb9 Makes the game track steal objectives individually. (#17963)
* Makes the game track steal objectives individually.

* removes uptick of number
2022-06-15 01:40:23 +01:00
Luc
747d8111ca Datumized Emotes (#17544)
* Add raw tg emote datums

* Some more initial implementation

* First (big) commit

* More reworks, most emotes seem to work but cooldowns are weird

* Add the remaining emote species

* Add simple mobs

* Update defines, add more comments

* Remove unnecessary intentional calls

* Fix some bugs, add more functionality
- Silicon mobs/bots can't use all the living emotes
- Sound volume can now be specified for emotes
- Added a define for emotes to not go thru runechat
- Reorganized some emotes
- Some human emotes that need breath will gasp
- IPCs can beep boop
- Restore power warn for robits
- Sneezing and coughing have sound effects

* Fixes emote species separation not working in *help

* Reorganize emotes based on what's available on paradise

* mouthful mode

* Update implants to use emote signals

* Update species whitelist to use a typecache

* Cleanups

* More small changes
- Remove old extraneous typecache
- Reconfigure drask emotes
- Make all mime emotes visible (since they're silent)

* Remove old emote functions

* Update emote sounds, volume

* Rework more emotes into EMOTE_VISIBLE

* *rumble*

* More slight testing and cleanup
- Drop audio emote cooldown from 10 to 5 seconds
- Change clapping behaivor slightly, putting it into run_emote
- Update some emote flags here and there
- Fix up johnny, though remind me why this one exists?

* Fix indentation, missing typecast

* fix some returns

* More review

* Rename emote files

* Add'l review

* Even more emote fixes!

- Move defines out into an emote define file
- Integrate audio and general emote cooldowns
- change some 1 and 2 into visible/audible
- Try to fix monkey screech

* Add ability for admins to mute users' emotes.

* Rename cooldowns, add general mob emote cooldown.

* Fix flip not always geting the right message

* Add some emote target handling, docs

* Fix admin rights, indentation

* Update emote.dm

set default mode to ANY

* General implant fixes

- The way implant triggers are handled is now improved, with separate checks for death and emotes instead of just checking deathgasp.
- Implants can choose to be triggered for the first death or for every death.
- Voice of God play dead now activates sad trombone

read: voice of god can now no longer lowtiergod nukies

* Bunch of other changes and bugfixes

- Adds number flag for behavior
- Reworks how muzzling/vocalizing emotes works
- Breaks out sound effects
- Drops cooldown to 1.5s

* Fix people being able to snore/nightmare while awake.

* Bump paralysis on living emotes

* First review pass

* Clean up implants (while we're here) and fix compile errors

* in living error

* More outstanding review fixes

* use more isx() checks

* Add pre-emote signal, try_run_emote()

* Prevent silicons from playing their deathgasp multiple times

* Add emote postfix behavior for adding parameters to non-message params.

Also adds a signal to intercept emote actions.

* Fix linter complaints

* Remove new player checks on GLOB.dead_mob_list

* Fix species emotes not being distinguished, remove weird legacy code

* monkey ball

* better docs == better code

* Fix audio cooldown, silicon emotes

* Fix ghost emotes (don't worry they're staying)

* Restore spin to 2 seconds

* oh johnny boy

* Make fainting last two seconds instead of .2 seconds

* Remove extra highfive message

* Tick friendly emotes

* Fix up friendly emotes, ghost emotes

* Add some emote message safeguards, prevent flip from showing twice

* Fix ghost vision message format

* Fix hands_use_check on non-carbon mobs

* Bring emotes in line with say re. oxyloss

* Add option for death implants to not trigger on gib

* Try adding some unit testing

* Include emote unit tests

* More attempts at unit testing

* More attempts at unit testing?

* forget it this is fine

* Housekeeping

* Little bit more

* Remove extra bolding from ghostsight emotes

* More sanity checks, fix snore

* Remove stack trace when unintentional emote fails

* Update code/modules/mob/living/silicon/silicon_emote.dm

oops

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* More implant cleanups

* Oh I missed this

* Silence wagging, more review fixes

* Oops 2

* ensure everything can swear

* High-five fixes and status effect stuff
- Adds new on_timeout() function that gets triggered when a status effect expires
- Fixes up passing arguments to status effects
- Ensures high-five explosions don't kill the wizards

* More review stuff
- Add a stat to text to make things easier
- Make it harder to delete emotes
- BIG DANGER
- pose can no longer be set while unconscious

* Remove extra high five logic, godmode changes

* forgor

* Fix gasp not working

* Update docs for good measure

* Some review and custom emote fixes

* Fixes death alarms being broken

* Better handle stat_allowed, more review comments.

* ..() conventions

* This is why unit tests are nice

* Remove drone snowflake emote stuff

* Linting

* No more flipping on the ground

* Snap doesn't require hands free

* Does it make complete sense? no, but it's Fun

* Apply suggestions from code review

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* Fix revenant messages, power warning

* epic webedit fail, laugh at this user

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2022-06-14 23:06:24 +01:00
Qwertytoforty
9dc65f5cf0 Meteor shield sats can now shoot meaty ores (#17957)
* Meteor shield sats can now shoot meaty ores

* Update code/modules/station_goals/shield.dm

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2022-06-14 14:56:28 +01:00
matttheficus
27fd6a76c5 Adds Stimulative Agent to Epi Overdose (#17577)
* QOL Buffs

* a bit too much juice

* Comment addition

* remove confuse fix
2022-06-14 13:39:01 +01:00
Mitchs98
2c5f20f318 Malpractice-B-Gone (#17960) 2022-06-14 13:36:07 +01:00
13spacemen
6daf7b8515 Vamps With 0 Blood Sucked Don't React To Holy Water (#17959)
* vampires with 0 total blood sucked no longer react to holy water by bursting into flames etc.

* minor adjustment
2022-06-14 13:35:30 +01:00