Commit Graph
424 Commits
Author SHA1 Message Date
TheDZD 79d51a57da Refactors telegun, mimicgun, and tempgun 2016-07-22 16:08:17 -04:00
Tigercat2000 56a09db739 Action Button Update
- Refactors action button backend
   - Action buttons are no longer checked on Life(), items are responsible
     for adding/removing/updating them.
   - Item action buttons are no longer a static action_button_name define,
     items define actions_types, which is a list of paths.
   - Items can now have multiple action buttons.
     - This is handled by new arguments to ui_action_click, the first
       parameter is the user, the second is the path of the action datum
       that was invoked.
 - Refactored how internals function
   - You may now directly switch internals without breaking anything.
   - The internals icon has been updated to be more consistent.
 - Added action buttons for jetpacks
 - Added action buttons for oxygen tanks
 - Uses-based implants now qdel() themselves when they run out of uses.
   This is somewhat a buff to traitor implants, but it's such a minor
   change. The actual reasoning is so that the action buttons are properly
   removed.
 - Fixed a bug with the "Boo" spell which resulted in IsAvailable failing
   for certain ghosts.
 - You can now shift-click on movable HUD elements to reset them to the
   proper position (thank fucking christ)
2016-07-18 13:23:01 -07:00
Fox-McCloud 0fb2bfd8f1 Various Mining Tweaks 2016-07-14 22:07:04 -04:00
Fox-McCloud 2a3ccf3729 Cyborg Upgrade Additions and Refactor 2016-07-11 06:16:44 -04:00
Fox McCloudandGitHub a8da06536c Merge pull request #4977 from FlattestGuitar/grenade-launchers
Fixes the m90 grenade launcher.
2016-07-10 15:51:08 -04:00
Mieszko Jędrzejczak 593aaee243 :^] 2016-07-10 21:43:56 +02:00
monster860 009dcaa2d8 Merge branch 'master' into w_class 2016-07-10 09:29:12 -04:00
Fox McCloudandGitHub 88a0482d27 Merge pull request #4688 from FreeStylaLT/maintgoodies
Adds a bunch of items to maint, Syndicate contraband included, tweaks probabilities.
2016-07-09 20:51:40 -04:00
TullyBurnalot b79429ca8a Fixes Revolver Sound
- Spinning revolvers now produces a sound.
2016-07-08 19:20:33 +01:00
monster860 3df85518e1 Removes .0 at the end of w_class numbers 2016-07-08 12:26:34 -04:00
Tigercat2000 71e5344a98 Mass replace 2016-07-07 19:34:02 -07:00
TheDZD 078d7bc099 You switch to semi-automatic. You switch to 1 round burst. You switch to semi-automatic. You switch to 1 round burst. You switch to semi-automatic. You switch to 1 round burst. You switch to semi-automatic. You switch to 1 round burst. You switch to semi-automatic. You switch to 1 round burst. You switch to semi-automatic. You switch to 1 round burst. 2016-07-05 19:41:44 -04:00
Fox-McCloud 19f98e860c Adds Sniper Rifle to Nuke Ops Uplink 2016-06-30 20:07:13 -04:00
monster860andFox McCloud 4bf28bdc33 Wormhole gun fixes and changes (#4792)
* Wormhole gun fixes and changes

* icon_state

* Revert lack of decay chance
2016-06-28 11:33:26 -04:00
tigercat2000andFox McCloud 732c3b4ae5 Goonchat (#4744)
* bicon regex run

* Remove all \black

* Goonchat from /vg/ / Goon

Whoo!
Special thanks to @Tastyfish for the macro2html thing so all of our
horrible color macros keep working and don't fail horribly <3

* Fixes and changes n stuff

- Made ping sane again (the fuck PJ)
- Updated chat CSS
- Fixed like one problem with a color macro

* whoops

* Restore /vg/'s pingloop stuff (used to avoid fucking up is_afk)

* Strip problematic tags from tcomm scripts

- <audio>
- <video>
- <iframe>
- <script>

* Fix human examine icon

* Name hotkey elements

* Removed old stylesheet
2016-06-23 16:56:15 -04:00
TheDZDandFox McCloud 051daa2e25 Fixes staff of nothing runtimes and some pathing (#4758) 2016-06-22 17:50:18 -04:00
TheDZDandFox McCloud 83f42a3e69 Mimic Gun and Gun Fixes (#4699)
* Mimic gun and gun tweaks/fixes

* Overlays
2016-06-19 13:14:33 -04:00
FreeStylaLT f7949d77e1 i have no clue what i did here but it made me make a commit so 2016-06-16 21:42:58 +03:00
FreeStylaLT 765d0ddca9 goodies only pistols, no list yet 2016-06-15 02:55:48 +03:00
TheDZD c6b4539548 Finishing touches 2016-06-08 15:11:24 -04:00
TheDZD 4339629cac Removes L6 SAW adminbus ammo and fixes icon update issue with energy weapons 2016-06-04 00:49:01 -04:00
TheDZD 8b8dd41d36 Fixes 2016-06-03 23:41:54 -04:00
TheDZD f17f4ccdeb Crossbows and piescannons 2016-06-02 22:17:19 -04:00
TheDZD c51e6674cb Of powergloves and pedantry 2016-06-01 17:09:16 -04:00
TheDZD 4facfcb5a4 More fixes and sprites 2016-05-31 22:51:14 -04:00
TheDZD f7d4cbe108 Fixes paths, snipers, turrets, mechas, some other things. 2016-05-31 22:50:59 -04:00
TheDZD 8dcf46bf91 Sprites & fixes 2016-05-31 22:50:57 -04:00
TheDZD a4e950d21a Compiles, and guns work™ 2016-05-31 22:50:55 -04:00
TheDZD 95d7a68a75 Here we go again... 2016-05-31 22:50:53 -04:00
TheDZD 9a4c1125e0 Merge pull request #4343 from Fox-McCloud/accelerator-cannon
Ports Accelerator Laser Cannon
2016-05-05 21:22:08 -04:00
Fox-McCloud 77d291bd3f cap 2016-05-04 21:08:35 -04:00
Fox-McCloud 2328ff2be5 Tesla Gun Implementation and Small R&D Change 2016-05-04 17:13:28 -04:00
Aurorablade 37d9cc49dc removes from uplink until fixed
renames old sniper icons to esniper and new sniper to just sniper
2016-05-04 00:34:28 -04:00
Fox-McCloud c3c3ad2602 Ports Accelerator Laser Cannon 2016-05-02 23:50:38 -04:00
Aurorablade 5f0dde2f65 Apprently this ammo isn't a thing on TG anymore 2016-05-02 23:25:46 -04:00
Aurorablade dbc65dc7ec tweaks on feedback 2016-04-30 16:04:56 -04:00
Aurorablade 7e405427aa changess 2016-04-29 02:09:05 -04:00
Aurorablade 68a4a0a417 Stealth canes 2016-04-27 19:33:10 -04:00
Aurorablade 7a99d8fe74 Crazy Fethas Traitor Emporium of Horrors 2016-04-27 19:09:21 -04:00
Fox McCloud 110958860b Merge pull request #4270 from FlattestGuitar/foamforce
Ports /tg/ FOAM FORCE
2016-04-27 11:43:55 -04:00
Mieszko Jędrzejczak 0f7be5576f Gunshot sounds, uplink references, less spammy tommygun, fixes 2016-04-25 11:32:48 +02:00
Mieszko Jędrzejczak 03c173aeaf Lowers costs, adds darts to autolathe 2016-04-24 09:19:03 +02:00
Mieszko Jędrzejczak 5cf3f25892 Ports /tg/ Foam Force guns 2016-04-22 23:35:55 +02:00
Tigercat2000 0f70e6810b -tg- OOP Hud Refactor
- Added 4 new HUD styles
 - Humans recreate their hud if they change their UI pref mid-game
 - Refactored how objects are added to the client screen
 - HUD's are now handled by subtype and mob/proc/create_mob_hud()
 - HUD visibility is no longer chained directly to the F12 button, it's a proc on HUD datums now
 - Mobs only create/destroy their HUD when necessary, not every Login()
 - Destroyed aim-mode, it didn't work and I couldn't make it work.
 - Renamed all of the screen1_x.dmi files to screen_x.dmi
 - Removed screen1.dmi, screen_gen.dmi now handles generic icons.
2016-04-21 20:28:08 -07:00
Tigercat2000 78f53553f8 Reduce lines by removing blank lines added by PJ's script 2016-04-05 08:25:57 -07:00
Tigercat2000 9d430844c3 Replace most (if not all) output << operators with to_chat(user, message)
Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.

Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
2016-04-05 08:15:05 -07:00
Fox-McCloud 3ac2f23377 Heavily Rebalances Science 2016-03-09 02:58:05 -05:00
Aurorablade 9a804ebd31 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into OrganRefactor 2016-02-24 06:27:16 -05:00
Aurorablade d861d86edd halp
open handed cavity item removal not working, help_shake_act seems to be
taking priotity, debrained sprite not appearing right on brain removal
2016-02-21 23:55:47 -05:00
Regen 097914386f Adds item state
Also removed extra whitespace
2016-02-21 23:02:56 +01:00