Commit Graph

670 Commits

Author SHA1 Message Date
Crazylemon64
6718d49af9 Fixes client varedit 2017-02-11 13:40:45 -08:00
Fox McCloud
04f5276047 Merge pull request #6350 from Markolie/lavaland_updates
Add remaining Lavaland loot, kinetic accelerator refactor
2017-02-11 00:02:42 -05:00
Crazy Lemon
17281506d2 Merge pull request #6123 from KasparoVy/vulp-cblind
Vulpkanin & Tajara mod. Colour Vision, Darksight to Eyes, Internal Mech(assist) Organ Icons
2017-02-10 18:27:58 -08:00
Markolie
1d6754728b Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into lavaland_updates
# Conflicts:
#	icons/mob/head.dmi
#	icons/mob/suit.dmi
#	icons/obj/clothing/hats.dmi
#	icons/obj/clothing/suits.dmi
2017-02-06 20:37:03 +01:00
Markolie
8e4439c7f1 Add immortality talisman, add final items 2017-02-06 20:08:52 +01:00
KasparoVy
ef5376ede2 conflict resolution 2017-02-05 17:13:34 -05:00
KasparoVy
32c4ba083d IPC Names now Load Correctly from SQL
If you want to have a name like ARMA-420 in game you previously had to
manually set it every round because it wouldn't load properly from SQL
because reject_bad_name doesn't like no numbers.

Changes that.
2017-02-02 20:33:32 -05:00
Fox McCloud
0874ea7295 Merge pull request #6152 from uraniummeltdown/windowflash
Window Flashing
2017-01-31 01:30:39 -05:00
KasparoVy
d73413b046 Uses the Disabilities system more correctly
Allows eyes to track eye-dependent disabilities when removed from the mob.
Farwas and Wolpins are now incurably colourblind (non-genetics based), so going lesser-form and back won't wipe your colourblindness.

Eyes being straight-up deleted (as per how set_species() handles setting up the organs required for the species we're changing to) no longer wipes colourblindness.

Now with more helper procs, less unnecessary commenting, random changes and other cleanliness-related tweaks.
2017-01-26 04:10:55 -05:00
KasparoVy
c16f734a6d Changes Colourblindness from a Preference to a Disability
For Vulpkanin and Tajara, it gives them their species-specific
colourblindness but their excellent darksight, too. Otherwise it gives
noir vision.

You can choose this disability at character creation. It is off by
default. You can turn it off via genetics and mutadone.

Fixes Cling Transform&Lesser/Greater form & Darksight bugs

Transforming to an identity will now, with 100% reliability, give you
the exact appearance as that ability bar the body_accessory and the
secondary hair/facial hair colours. Same thing with going from lesser
form to an identity that was not the one you lesser formed with.

Fixes the darksight bug from the last commit, happened 'cause typo.
Woops.

Eye Transplantation Applies Eye-dependent Genes

Transplanting colourblind Vulpkanin/Tajara eyes into a Human gives the Human
the dark_view and unique colourblindness of said Vulpkanin eyes.

Removing colourblind eyes will take the disability with it, meaning the
person will have colour vision/low darksight.
2017-01-25 23:10:22 -05:00
KasparoVy
28f9496713 Adds Colourblindness for Vulpkanin&Tajara, Refactors Darksight, tidying up, etc.
Adds colourblindness for Vulpkanin and Tajara that can be turned on by a
preference in character creation. By default, Vulpkanin and Tajara still
see in full colour, however their darksight is reduced to Human levels
unless they choose the 'unaugmented' eyes option.

Refactors darksight so it's tied to the eye organ. Refactors noir
glasses.

You can now visually distinguish mechanical/mechassisted organs from
their organic counterparts due to their names and icons.

Resolves issue w/ Colour-vision after Cloning/Lesser-to-greater Formswapping.

Cloned Vulpkanin and Tajara get unaugmented vision (colourblind and
darksight) by default since the cloners can't administer the
eye-augmentation surgery. Same goes for swapping from lesser to greater
form as a Changeling.

The monkey-forms of Vulpkanin and Tajara now have almost the same organs as
their greater forms, meaning they get the same colourblindness but
excellent darksight.
2017-01-25 23:06:30 -05:00
KasparoVy
5b9a5aeb6e Reduced redundancy.
Setting .disabilities and .mutations was made redundany by the use of
SetSEState and domutcheck.
2017-01-18 19:39:49 -05:00
KasparoVy
4a420ef768 Fat characters are now fat. 2017-01-18 18:44:36 -05:00
Mieszko Jędrzejczak
ebe0d0271c Fixes a silly loadout error 2017-01-17 16:14:09 +01:00
Krausus
6f96d0bae2 Character slot fixes
Fixes "Randomized Character Slot" not working at all and the slot load
list running 20x as many SQL queries as it should
2017-01-16 13:15:37 -05:00
uraniummeltdown
770408636f attempt to add pref option 2017-01-12 21:20:16 +04:00
Fox McCloud
b75614c4a2 Merge pull request #6138 from Puckaboo2/masterbackup
Adding medical scrubs and caps to the loadout
2017-01-11 16:36:44 -05:00
Puckaboo2
69ac2be044 Adding medical scrubs and caps to the loadout 2017-01-10 13:30:13 -07:00
Crazylemon64
66f2d40afa Giant Spiders no longer clog up the Alien role channel 2017-01-09 13:38:34 -08:00
Fox McCloud
09bb869ff5 Merge pull request #6069 from Kyep/tracking_improvements
EXP Formatting Fixes
2017-01-06 08:08:58 -05:00
Fox McCloud
f915b24de4 Merge pull request #5547 from Crazylemon64/cid_randomizer_rip
[s] MSO's CID randomizer buster
2017-01-04 19:12:46 -05:00
Kyep
d94effd1f1 Formatting improvements
- Improves formatting in the "check player playtime" panel, removing the
awkward "bulletpoint -" at the front, making the "?" link work, and
displaying "none" rather than "0h" for people with no playtime.
- Improves formatting when viewing the EXP report for a player, by not
showing the jobs unlocked/locked list when job locking is off (its
pointless in this case: they all count as unlocked)
- Fixes a (currently invisible) typo on preferences screen
2017-01-04 02:41:50 -08:00
Crazy Lemon
7e0183f23f Merge pull request #5224 from Kyep/jobs_unlock_system
Playtime Tracking
2017-01-03 18:06:28 -08:00
FalseIncarnate
da421d841c Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into pogo 2016-12-29 21:13:00 -05:00
Crazylemon64
30feb6e74c redundancy ¯\_(ツ)_/¯ 2016-12-23 04:57:32 -08:00
Fox McCloud
aab6715082 Merge pull request #5962 from KasparoVy/fixes-monochromatic-bugs
Refines Cloning, Fixes a Couple Genetics-related Bugs.
2016-12-23 07:19:06 -05:00
Crazylemon64
f1b0b4aa68 Ports MSO's change to the randomizer buster 2016-12-22 11:09:37 -08:00
Crazylemon64
af8174a381 Leaves us vulnerable to those tremendous "ckey" var vulnerabilities 2016-12-22 10:50:36 -08:00
Crazylemon64
ed5a0d0545 Just for you, goofball <3 2016-12-22 10:46:18 -08:00
Crazylemon64
3eebb6a23d Fixes the overzealous regex changes 2016-12-22 10:45:46 -08:00
Crazylemon64
350a068f36 Changes the message for a reconnect failure 2016-12-22 10:45:46 -08:00
Crazylemon64
02af474dc0 Whoops 2016-12-22 10:45:46 -08:00
Crazylemon64
e7fe8a9f30 Removes src., uses to_chat 2016-12-22 10:45:46 -08:00
Crazylemon64
a2ee030147 New players should not be put through the wringer 2016-12-22 10:44:44 -08:00
Crazylemon64
a60aba8617 Ports MSO's CID randomizer 2016-12-22 10:44:44 -08:00
Fox McCloud
d95a679273 Merge pull request #5938 from Kyep/sit_v3
SIT/ERT Runtime fix, misc fixes
2016-12-08 21:48:50 -05:00
KasparoVy
b22c97293a Refines Cloning, Fixes a Couple Genetics-related Bugs.
Characters will now be correctly assigned their species' genetic quirks at spawn.
Cloning will now correctly assign a characters species' genetic quirks.
Changing a character's species (via C.M.A. or whatever might call the set_species proc) will now correctly assign their species' genetic quirks.
2016-12-07 20:24:06 -05:00
Kyep
945225b6e8 Runtime & bug fixes
- Fixes a runtime in preferences.dm created by the Patreon PRs,
triggered when an ERT, SIT, or any other clientless mob uses
"var/datum/preferences/A = new()".
- Fixes a bug where, if a SIT is spawned with the 'choose manually'
option, one fewer person than intended is pulled in.
- Fixes syndicate headset not being included in the SIT member's notes.
- Deletes commented code.
2016-12-03 06:24:47 -08:00
Crazy Lemon
51822ab940 Revert "Revert "Makes the admin logout tracking system actually work"" 2016-12-03 02:23:18 -08:00
Crazy Lemon
c8f54b4d53 Revert "Makes the admin logout tracking system actually work" 2016-12-03 01:53:47 -08:00
Crazy Lemon
5b9375e312 Merge pull request #5917 from Crazylemon64/admin_logout_notify_fix
Makes the admin logout tracking system actually work
2016-12-03 00:40:09 -08:00
Kyep
46d1fbaee1 Fixes new merge conflict from patreon PR 2016-12-02 22:53:08 -08:00
Fox McCloud
cf57887f88 Merge pull request #5914 from KasparoVy/fixes-the-pictures
Tails/body accessories now render properly in ID card photos, 'HD' Char. Preview Icon
2016-12-01 10:18:25 -05:00
Kyep
7b20d7561e Merge remote-tracking branch 'ParadiseSS13/master' into jobs_unlock_system 2016-11-28 22:19:27 -08:00
Tigercat2000
a6b04622af Add cost = 2 to fur cape and fur coat 2016-11-27 13:59:15 -08:00
Crazylemon64
9ba6f131ca Adds 2 other spots to notify the main chat 2016-11-27 12:48:21 -08:00
Tigercat2000
711f7c93aa Added FreeStylaLTs items, OOC tag rounding
Added FreeStylaLT's donor items, changed OOC tag to make it more round,
fixed FreeStylaLT's donor items by adding them to paradise.dme
2016-11-26 17:48:48 -08:00
Tigercat2000
8ae9bb457c Merge remote-tracking branch 'upstream/master' into patreon
# Conflicts:
#	code/__DEFINES/misc.dm
2016-11-26 16:48:07 -08:00
KasparoVy
b3c7e97b02 Merge branch 'sharperpreviewimages' into fixes-the-pictures. 2016-11-25 16:08:01 -05:00
Tigercat2000
198bbbffa2 Add donator loadout category and item defines 2016-11-21 13:52:12 -08:00