Commit Graph

38420 Commits

Author SHA1 Message Date
Vi3trice e555d1e2b8 Remove the twohanded state if the item is equipped on the back 2021-09-13 21:05:11 -04:00
Qwertytoforty da18340bc4 Fixes being able to make xray cameras, fixes invisible all cameras (#16708) 2021-09-13 20:51:58 +01:00
Vi3trice 6e5c0f9b38 Spelling 2021-09-13 11:01:38 -04:00
Vi3trice 4722b80300 Checks equipped glasses or headgear instead of just contents 2021-09-13 10:50:10 -04:00
Vi3trice 6657630a95 Update code/modules/reagents/chemistry/reagents/misc.dm
Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com>
2021-09-12 16:17:08 -04:00
Vi3trice 647f8e41e5 Spraytan gradually makes you darker 2021-09-12 14:22:00 -04:00
Vi3trice 42571c3f4d Gives the wheelchair its own stack value 2021-09-12 12:18:35 -04:00
variableundefined 7e2b6f6f4f Merge pull request #16677 from S34NW/note-deletion-confirmation
Note deletion confirmation
2021-09-12 11:03:53 -05:00
variableundefined 6c085cf23b Merge pull request #16064 from michaelyesok/foampistol
Foam enforcer tweaks
2021-09-11 19:12:07 -05:00
variableundefined aeae11d3ab Merge pull request #16631 from sldomino/claw-game-fix
fixes claw game arcade
2021-09-11 19:00:09 -05:00
variableundefined 24fb247915 Merge pull request #16687 from Adrer/Limb-augmentation-fix-again
Diona limbs now ACTUALLY properly augment
2021-09-11 16:10:49 -05:00
variableundefined cd6da4b2ad Merge pull request #16683 from SabreML/gibber-invisibility
Fixes gibber deconstruction
2021-09-11 16:05:18 -05:00
variableundefined 2e98227daa Merge pull request #16489 from E-MonaRhg/departmental-clothing-vendors
Departmental clothing vendors (vendors only, no map edits)
2021-09-11 14:11:03 -05:00
variableundefined a118dd1308 Merge pull request #16491 from shmabuu/Clown/Mime-Mech-Fix
HONK Mech and Reticence Mech Fix
2021-09-11 13:45:09 -05:00
E-MonaRhg 1c83d795de Re-adds detective clothes to their locker
Detectives would be missing a lot of their clothes if not for this.
2021-09-11 20:35:07 +02:00
E-MonaRhg f4e58a0961 Merge remote-tracking branch 'upstream/master' into departmental-clothing-vendors 2021-09-11 20:26:54 +02:00
variableundefined 7cffabf93c Merge pull request #16422 from Qwertytoforty/too-hot-to-handle
Immolator lasers now immolate all mobs
2021-09-11 13:22:02 -05:00
variableundefined d5639d1e7b Merge pull request #16674 from S34NW/fence-railings
Adds railings and fences
2021-09-11 13:11:42 -05:00
adrermail@gmail.com b9344a258e Diona limbs now ACTUALLY properly augment children 2021-09-11 20:05:23 +02:00
variableundefined a056c36931 Merge pull request #16668 from Qwertytoforty/a-core-issue
Adds warning messages to admins for missing nukes
2021-09-11 12:51:08 -05:00
Qwertytoforty 1fa643484b Adds The infront of nuclear device 2021-09-11 13:37:19 -04:00
Qwertytoforty d4462756fe Apply suggestions from code review
Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com>
2021-09-11 13:32:08 -04:00
SabreML a47374dbe3 can_fire check (#16681) 2021-09-11 16:25:38 +01:00
S34NW 9dc099ddc3 you now vault over railings, instead of weird things 2021-09-11 14:11:20 +01:00
S34NW 417f45eb88 more farie code things 2021-09-11 11:40:19 +01:00
Fox McCloud a1da898f44 Merge pull request #16684 from S34NW/transparent_turf_sanity_check
Fixes runtimes in null turfs
2021-09-11 06:38:17 -04:00
S34NW 3048884b06 behone foul runtimes 2021-09-11 11:19:37 +01:00
S34NW fa8d8515af farie fixes 2021-09-11 11:18:39 +01:00
SabreML f1d21c8002 Gibber deconstruction fix 2021-09-11 09:28:04 +01:00
S34NW 235ee0c4ac we dont need these args either 2021-09-11 09:10:12 +01:00
S34NW e41c8ec849 railing rotate 2021-09-11 09:08:57 +01:00
SabreML 1285710be2 Epinephrine overdose blindness fix 2021-09-11 01:25:28 +01:00
S34N e3171f3281 Update code/modules/admin/topic.dm
Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com>
2021-09-11 00:45:31 +01:00
S34NW fa09fc3a5d oh, tidy up these brackets too 2021-09-10 23:24:23 +01:00
S34NW 24176b4e00 okay we know the note ID is here somewhere 2021-09-10 23:22:01 +01:00
S34NW ef2bd157c9 note deletion confirmation 2021-09-10 23:09:06 +01:00
S34NW 1d6a0c643b projectiles and big fences are nice too 2021-09-10 22:26:35 +01:00
S34N eeff98224f Update code/game/objects/structures/railings.dm 2021-09-10 22:20:37 +01:00
S34NW adc250cdc5 we don't need these with the istype checks 2021-09-10 22:11:03 +01:00
S34NW 6d491f96a8 okay, projectiles and bumping now properly works all the time 2021-09-10 22:07:46 +01:00
S34NW 0c4dcd1b62 projectiles can pass 2021-09-10 19:07:02 +01:00
S34NW 6e0e36f9c1 things now work 2021-09-10 17:13:30 +01:00
S34NW 64fa0dbe3d shocking fences, railing layering, logical dirs 2021-09-10 16:28:01 +01:00
S34NW 5fde45d366 fences and railings 2021-09-10 15:55:22 +01:00
variableundefined dcad192255 Merge pull request #16627 from Deelite34/simplify-reflect-msg
Tweaks carp martial arts projectile reflection message
2021-09-09 22:29:23 -05:00
variableundefined dab26d9f8c Merge pull request #16645 from Qwertytoforty/bump-on-a-logging-view
Puts MSAY in OOC logging view
2021-09-09 22:29:06 -05:00
variableundefined f921d6ae7f Merge pull request #16662 from Aurorablade/KoiKoiKoiKoi
changes size of koi migration
2021-09-09 22:28:45 -05:00
variableundefined dd3cff98ae Change "abiotic items" message to be more clear (#16545)
* Change "abiotic items" message to be more clear

* Add missing period.
2021-09-09 23:20:13 +01:00
variableundefined f9f9c8bb08 Merge pull request #16646 from Sirryan2002/Sandwich
Adds a seperate sprite for Toasted Sandwich
2021-09-09 17:16:04 -05:00
variableundefined b02e7f168a Merge pull request #16658 from Vi3trice/more-ai-sounds
More AI sounds - Anomalies and APC Short events
2021-09-09 17:15:24 -05:00