Commit Graph

478 Commits

Author SHA1 Message Date
Fox-McCloud
e60cc252c6 fix 2017-02-07 10:01:20 -05:00
Fox-McCloud
8ad196da0f Makes all Mobs Hard Delete 2017-02-07 09:42:49 -05:00
Fox-McCloud
390f6768b3 Merge remote-tracking branch 'upstream/master' into botany-rework 2017-02-05 05:26:46 -05:00
Fox McCloud
0874ea7295 Merge pull request #6152 from uraniummeltdown/windowflash
Window Flashing
2017-01-31 01:30:39 -05:00
Fox-McCloud
b1f789e104 fixes a ton of thing 2017-01-24 03:23:16 -05:00
Mieszko Jędrzejczak
9e7be0276a Adds log stacking to admin logs 2017-01-17 13:52:46 +01:00
uraniummeltdown
770408636f attempt to add pref option 2017-01-12 21:20:16 +04:00
uraniummeltdown
11c0cb73f6 added it to defib, cloning, strange reagent 2017-01-12 19:44:18 +04:00
Crazylemon64
ade630f864 Tightens the permissions on debug, DI panel, view variables 2017-01-08 22:51:38 -08:00
Crazylemon64
d79c42fa1e Shifts the checking procs to appropriate regions 2017-01-01 21:46:55 -08:00
Crazylemon64
c0cd2c263f Switches reset_view to reset_perspective 2016-12-21 17:59:08 -08:00
Crazylemon64
6d3e66f41c Polishes up the reset_view proc, which is basically
`reset_perspective` from tgstation.

Also adds various support for remote viewing lenses - like cameras not
transmitting xray vision, among other things

Recommit because we're using different compiler versions
2016-12-21 17:56:57 -08:00
Fox-McCloud
55ffd16db8 Fixes Telekinetic Simple Mobs 2016-11-11 10:39:50 -05:00
Crazylemon64
6a7f7394a8 Ports over the status effect unification 2016-10-23 15:45:35 -07:00
Krausus
d146de1dd7 UID mass replace: src=\ref[datum] 2016-09-05 23:12:08 -04:00
Krausus
92405288d2 UID mass replace: src=\ref[src] 2016-09-05 23:02:10 -04:00
TheDZD
610c10977f Merge pull request #5482 from Fox-McCloud/kinetic-smasher
Kinetic Crusher
2016-08-19 20:11:28 -04:00
TheDZD
c31a497a38 Merge pull request #5473 from Ty-Omaha/LITERALLY-GAMEBREAKING
Changes PDA Hotkey Equip Priority
2016-08-18 17:20:28 -04:00
Fox-McCloud
1f364c1bcf Kinetic Smasher 2016-08-17 20:31:37 -04:00
TheDZD
723baf341b Merge pull request #5446 from Crazylemon64/alt_click_optimizations
Alt Click Tile viewing improvements
2016-08-17 17:36:09 -04:00
Fox McCloud
0021d1c02d Merge pull request #5441 from Krausus/CtrlClickYoself
Adds Ctrl+Click-Self Shortcut to Stop Pulling
2016-08-17 17:30:30 -04:00
Ty-Omaha
489bb390ce PDA GOES TO PDA SLOT WHERE IT BELONGS INSTEAD OF ID
OMG
2016-08-17 12:25:24 -04:00
Krausus
c97ce4a51f Makes self-pulling a shortcut to stop pulling 2016-08-16 09:50:50 -04:00
Crazylemon64
6a620fcdf3 Alt click now works quickly and only deactivates when alt clicking
distant tiles
2016-08-13 22:56:43 -07:00
Tigercat2000
258f477eb3 /tg/ mecha - Part 1
Start of porting the /tg/station mecha update.
This commit only cleans up the code and adds the proper dependencies for
the mecha.

 - Removes relative pathing from /datum/events
 - Updated Process_Spacemove() to use
   atom/movable/proc/get_spacemove_backup()
   - Basically just makes launching off of unanchored objects in space an
     OOP behaviour
 - Removed styling atrocities and relative pathing from most of the mecha files.
  - Notable exceptions:
   - code/game/mecha/mech_bay.dm
   - code/game/mecha/mech_fabricator.dm
   - code/game/mecha/mecha_construction_paths.dm
   - code/game/mecha/mecha_parts.dm
   - code/game/mecha/mecha_wreckage.dm
   - code/game/mecha/paintkits.dm
 - Removed dyndomove/dyndoattackby/dyndobulletact. No more icky dynamic
   calls. Replaced by specific code for the 3 modules that used it.
 - Refactored module cooldown. It now uses addtimer, and power usage is
   hooked directly into the cooldown calls.
 - Added atom/movable/proc/has_buckled_mobs(). Currently not that useful,
   but, necessary for porting the multi-buckling system from /tg/.
 - Split code/game/mecha/equipment/tools/tools.dm into multiple files.
 - Removed snowflake behaviour from exosuit drill. It now calls
   turf.drill_act(src).
  - Different from /tg/: Allows you to drill any wall/floor normally.
 - Drill no longer gibs mobs. It deals 80 organ damage instead.
 - Drill can be used to harvest dead mobs.
 - Removed all global_iterator systems from mecha and mecha equipment.
   Everything now uses object processing.
 - Mecha now have a turn sound variable and step sound variable. Updated
   all subtypes to use these instead of snowflake domove procs.
 - Removed mecha_do_after, mecha now uses the normal do_after.
 - Removed enter_after, same as above.
 - /obj/mecha/Process_Spacemove no longer strangely calls the user's
   spacemove.
 - /obj/mecha/return_pressure now uses return_air instead of copypasted
   cabin air detection.
 - Same for /obj/mecha/return_temperature
 - Added /obj/mecha/Exited. Basically, properly clears occupant refs,
   even if they teleport out/otherwise exit improperly.
 - Added hooks for mecha action buttons; Didn't implement them yet.
 - Moved mecha UI to code/game/mecha/mecha_topic.dm
 - Fixed turfs not updating atmos when ChangeTurf(/turf/space) is used.
 - Updated visible_message and audible_message. Both now use
   get_mobs_in_view() to ensure that mobs inside containers can see
   messages.
 - Removed /obj/item/mecha_parts/mecha_equipment/tool subtype. It had no
   use. Any subtypes are now just subtypes of
   /obj/item/mecha_parts/mecha_equipment.
2016-08-12 06:14:00 -07:00
TheDZD
7fa74a1d1e Re-adds PDA slot 2016-07-21 13:04:02 -04:00
TheDZD
544e8e2e30 Merge pull request #5107 from Fox-McCloud/buttonssss
Fixes Performance Issue with Action buttons, removes redundant verbs
2016-07-21 09:23:54 -04:00
Fox-McCloud
00a470fd6d removes stupid sdisabilities 2016-07-21 02:24:54 -04:00
Fox-McCloud
1ac09a962c Cleans up Vars 2016-07-21 01:43:16 -04:00
Fox-McCloud
c07b6d5812 performance 2016-07-20 03:55:59 -04:00
Fox McCloud
ceced8c832 Merge pull request #5095 from tigercat2000/ACTION_BUTTONS
Action Button Update
2016-07-19 23:40:51 -04:00
Tigercat2000
56a09db739 Action Button Update
- Refactors action button backend
   - Action buttons are no longer checked on Life(), items are responsible
     for adding/removing/updating them.
   - Item action buttons are no longer a static action_button_name define,
     items define actions_types, which is a list of paths.
   - Items can now have multiple action buttons.
     - This is handled by new arguments to ui_action_click, the first
       parameter is the user, the second is the path of the action datum
       that was invoked.
 - Refactored how internals function
   - You may now directly switch internals without breaking anything.
   - The internals icon has been updated to be more consistent.
 - Added action buttons for jetpacks
 - Added action buttons for oxygen tanks
 - Uses-based implants now qdel() themselves when they run out of uses.
   This is somewhat a buff to traitor implants, but it's such a minor
   change. The actual reasoning is so that the action buttons are properly
   removed.
 - Fixed a bug with the "Boo" spell which resulted in IsAvailable failing
   for certain ghosts.
 - You can now shift-click on movable HUD elements to reset them to the
   proper position (thank fucking christ)
2016-07-18 13:23:01 -07:00
SamCroswell
e139f81412 PDA Slot Removal + PDA ID Changes 2016-07-15 00:54:14 -04:00
Krausus
308c8a5667 Fixes alternate appearances right
Still uses inefficient for loops in Login and Destroy, though~
2016-07-10 17:56:53 -04:00
Tigercat2000
71e5344a98 Mass replace 2016-07-07 19:34:02 -07:00
Fox-McCloud
b57391aba6 Minor Flag Refactor 2016-07-03 23:43:12 -04:00
TheDZD
62a1fc5a70 Merge pull request #4417 from tigercat2000/bay_equipping
Bay/Polaris loadouts
2016-07-02 19:26:21 -04:00
Tigercat2000
567e1576f5 Merge remote-tracking branch 'upstream/master' into bay_equipping
Conflicts:
	code/modules/client/preference/preferences_toggles.dm
2016-06-30 17:40:10 -07:00
Fox-McCloud
a2ac239426 Reverts Emote System 2016-06-30 19:13:13 -04:00
Fox-McCloud
d61583dd1f better handling 2016-06-29 11:08:51 -04:00
Tigercat2000
5d48cc22b7 Merge remote-tracking branch 'upstream/master' into bay_equipping
Conflicts:
	code/modules/client/preference/preferences.dm
2016-06-19 16:28:57 -07:00
TheDZD
12314b64e7 Merge pull request #4349 from VampyrBytes/DatumEmotesMK2
Datum Emotes MK II
2016-06-19 14:04:00 -04:00
FalseIncarnate
ae70a7fc69 Bug Fixes (#4714)
* Bug Fixes

Fixes #4616
- All ladders are now anchored and cannot be dragged, including dive
points.

Fixes #4663
- Trying to fill a full container from a toilet will inform you the
container is full, and thus fail.

Fixes #4705
- Being gibbed/dusted/melted will unbuckle the victim prior to their
gruesome fate, allowing their spirit freedom to no longer haunt the
buckles that bound their mortal form.

* Because apparently we shouldn't trust people to use "delete" properly
2016-06-19 13:24:58 -04:00
Mieszko Jędrzejczak
1a4f8cb518 Alcohol refactor v12413526345. (#4647)
* Refactors booze. Yes. I killed other commits.

* Lime juice
2016-06-19 11:52:44 -04:00
Tigercat2000
d5ae124a92 Merge remote-tracking branch 'upstream/master' into bay_equipping
Conflicts:
	code/modules/client/preference/preferences.dm
	icons/mob/uniform.dmi
2016-06-13 20:11:29 -07:00
VampyrBytes
df3b180af4 Merge remote-tracking branch 'refs/remotes/ParadiseSS13/master' into DatumEmotesMK2 2016-05-26 12:32:47 +01:00
Tastyfish
ef3859203b Makes is_mechanical() use OOP, removes bizarre is_active() 2016-05-17 07:25:52 -04:00
Tigercat2000
07e5957645 TWEAK METADATA UNFINISHED 2016-05-15 20:03:29 -07:00
VampyrBytes
9e0d053143 fixes conflicts 2016-05-10 04:12:55 +01:00
VampyrBytes
f852d98235 Datum Emotes MK II 2016-05-04 15:52:34 +01:00