Commit Graph

449 Commits

Author SHA1 Message Date
Crazy Lemon
0959e819ec Merge pull request #6237 from Fox-McCloud/no-pooling
Fires all Lifeguards, Bans Diving, and Forbids Swimming...
2017-01-26 03:48:35 -08:00
Crazy Lemon
0e42e416b6 Merge pull request #6176 from Fox-McCloud/reagents-noreact-refactor
Makes Reagents Holder Process and Refactors NOREACT
2017-01-26 03:47:30 -08:00
Fox McCloud
2af1f9bb79 Merge pull request #6185 from Allfd/Enforcer
Ports Enforcer handgun, rubber bullets, and new shotgun ammo boxes from Stratus
2017-01-23 06:08:36 -05:00
Fox-McCloud
ea15a83fde Fires all Lifeguards, Bans Diving, Forbids Swimming, and Restricts Water Useage 2017-01-23 01:56:47 -05:00
Mieszko Jędrzejczak
1b506aaf9f Switches over to the new system 2017-01-17 13:57:07 +01:00
Alffd
a6b916fc92 Makes the description generic. 2017-01-16 00:14:30 -05:00
Alffd
3fbc81cea7 Ports Enforcer handgun, rubber bullets, and new ammoboxes. 2017-01-15 21:13:22 -05:00
Fox-McCloud
ea8080e6c9 Makes Reagents Holder Process and Refactors NOREACT 2017-01-14 20:09:49 -05:00
TullyBurnalot
ecaf8678ab Wand of Death now deals Burn 2017-01-07 15:15:17 +00:00
TullyBurnalot
69ff538a02 Readjusts Wand of Death for pure bugfix 2017-01-07 01:06:47 +00:00
TullyBurnalot
77371a6730 Wand of Death now gibs people 2017-01-05 22:39:38 +00:00
Fox McCloud
86eac97aa7 Merge pull request #5902 from shazbot194/master
fix for l6 description and paper hat sprites
2016-11-23 16:26:07 -05:00
shazbot194
00444598d9 fix for l6 description and paper hat sprites
Changes the description of the L6 from 7.62 to 5.56 so it matches both
its ammo and magizine caliber.
Adds in paper_words sprites to head, and hands so when you have a paper
that is writen on, it can both be seen when holding and when wearing as
a hat.
2016-11-22 11:16:32 -09:00
Crazy Lemon
405fe1bb54 Merge pull request #5842 from Fox-McCloud/reagent-reorganization
Reagent Reorganization
2016-11-21 16:54:41 -08:00
TullyBurnalot
71b64bbb5a Fixes Gun Renaming
- Renaming guns now only produces 1 input box
2016-11-12 01:32:50 +00:00
Fox-McCloud
61da53cca1 create reagents proc 2016-11-06 14:37:47 -05:00
Markolie
88b2bf1a28 X-01 grammar fix 2016-10-24 16:43:30 +02:00
shazbot194
47912cfd43 Small fixes for foam force weapons
-Adds a new icon for the toy tommy gun with a blue muzzle, so it doesn't
have to use the real tommy gun's icon or what is was using, nothing.
-fixes the rounding on the toy smg so it now doesn't have an invisable
magazine when loaded and displays the correct amount of ammo.
2016-09-14 20:11:38 -08:00
Fox McCloud
c56961f6f0 Merge pull request #5642 from Krausus/UniqueIDs
Adds Unique Identifiers with Topic and VV Integration
2016-09-12 15:32:20 -04:00
jughu
d9d5b41521 Yaya 2016-09-11 23:36:51 +02:00
Krausus
92405288d2 UID mass replace: src=\ref[src] 2016-09-05 23:02:10 -04:00
Crazylemon64
bc6da3082d Fixes a runtime when a null memo would be attempted to be
displayed to an admin

Null descriptions will no longer `to_chat`

KA now no longer runtimes
2016-08-31 00:27:09 -07:00
Fox-McCloud
1f4f4c6cfe Crutch Refactor 2016-08-17 21:45:55 -04:00
Crazylemon64
bf2bcbce67 Removes most hard-coded z level checks 2016-07-31 21:29:03 -07:00
Crazylemon64
ae43de3652 Integrates the z level manager with the space transition system 2016-07-29 19:11:36 -07:00
TheDZD
79d51a57da Refactors telegun, mimicgun, and tempgun 2016-07-22 16:08:17 -04:00
Tigercat2000
56a09db739 Action Button Update
- Refactors action button backend
   - Action buttons are no longer checked on Life(), items are responsible
     for adding/removing/updating them.
   - Item action buttons are no longer a static action_button_name define,
     items define actions_types, which is a list of paths.
   - Items can now have multiple action buttons.
     - This is handled by new arguments to ui_action_click, the first
       parameter is the user, the second is the path of the action datum
       that was invoked.
 - Refactored how internals function
   - You may now directly switch internals without breaking anything.
   - The internals icon has been updated to be more consistent.
 - Added action buttons for jetpacks
 - Added action buttons for oxygen tanks
 - Uses-based implants now qdel() themselves when they run out of uses.
   This is somewhat a buff to traitor implants, but it's such a minor
   change. The actual reasoning is so that the action buttons are properly
   removed.
 - Fixed a bug with the "Boo" spell which resulted in IsAvailable failing
   for certain ghosts.
 - You can now shift-click on movable HUD elements to reset them to the
   proper position (thank fucking christ)
2016-07-18 13:23:01 -07:00
Fox-McCloud
0fb2bfd8f1 Various Mining Tweaks 2016-07-14 22:07:04 -04:00
Fox-McCloud
2a3ccf3729 Cyborg Upgrade Additions and Refactor 2016-07-11 06:16:44 -04:00
Fox McCloud
a8da06536c Merge pull request #4977 from FlattestGuitar/grenade-launchers
Fixes the m90 grenade launcher.
2016-07-10 15:51:08 -04:00
Mieszko Jędrzejczak
593aaee243 :^] 2016-07-10 21:43:56 +02:00
monster860
009dcaa2d8 Merge branch 'master' into w_class 2016-07-10 09:29:12 -04:00
Fox McCloud
88a0482d27 Merge pull request #4688 from FreeStylaLT/maintgoodies
Adds a bunch of items to maint, Syndicate contraband included, tweaks probabilities.
2016-07-09 20:51:40 -04:00
TullyBurnalot
b79429ca8a Fixes Revolver Sound
- Spinning revolvers now produces a sound.
2016-07-08 19:20:33 +01:00
monster860
3df85518e1 Removes .0 at the end of w_class numbers 2016-07-08 12:26:34 -04:00
Tigercat2000
71e5344a98 Mass replace 2016-07-07 19:34:02 -07:00
TheDZD
078d7bc099 You switch to semi-automatic. You switch to 1 round burst. You switch to semi-automatic. You switch to 1 round burst. You switch to semi-automatic. You switch to 1 round burst. You switch to semi-automatic. You switch to 1 round burst. You switch to semi-automatic. You switch to 1 round burst. You switch to semi-automatic. You switch to 1 round burst. 2016-07-05 19:41:44 -04:00
Fox-McCloud
19f98e860c Adds Sniper Rifle to Nuke Ops Uplink 2016-06-30 20:07:13 -04:00
monster860
4bf28bdc33 Wormhole gun fixes and changes (#4792)
* Wormhole gun fixes and changes

* icon_state

* Revert lack of decay chance
2016-06-28 11:33:26 -04:00
tigercat2000
732c3b4ae5 Goonchat (#4744)
* bicon regex run

* Remove all \black

* Goonchat from /vg/ / Goon

Whoo!
Special thanks to @Tastyfish for the macro2html thing so all of our
horrible color macros keep working and don't fail horribly <3

* Fixes and changes n stuff

- Made ping sane again (the fuck PJ)
- Updated chat CSS
- Fixed like one problem with a color macro

* whoops

* Restore /vg/'s pingloop stuff (used to avoid fucking up is_afk)

* Strip problematic tags from tcomm scripts

- <audio>
- <video>
- <iframe>
- <script>

* Fix human examine icon

* Name hotkey elements

* Removed old stylesheet
2016-06-23 16:56:15 -04:00
TheDZD
051daa2e25 Fixes staff of nothing runtimes and some pathing (#4758) 2016-06-22 17:50:18 -04:00
TheDZD
83f42a3e69 Mimic Gun and Gun Fixes (#4699)
* Mimic gun and gun tweaks/fixes

* Overlays
2016-06-19 13:14:33 -04:00
FreeStylaLT
f7949d77e1 i have no clue what i did here but it made me make a commit so 2016-06-16 21:42:58 +03:00
FreeStylaLT
765d0ddca9 goodies only pistols, no list yet 2016-06-15 02:55:48 +03:00
TheDZD
c6b4539548 Finishing touches 2016-06-08 15:11:24 -04:00
TheDZD
4339629cac Removes L6 SAW adminbus ammo and fixes icon update issue with energy weapons 2016-06-04 00:49:01 -04:00
TheDZD
8b8dd41d36 Fixes 2016-06-03 23:41:54 -04:00
TheDZD
f17f4ccdeb Crossbows and piescannons 2016-06-02 22:17:19 -04:00
TheDZD
c51e6674cb Of powergloves and pedantry 2016-06-01 17:09:16 -04:00
TheDZD
4facfcb5a4 More fixes and sprites 2016-05-31 22:51:14 -04:00