Commit Graph

14 Commits

Author SHA1 Message Date
Crazylemon64
03b7d1b3a9 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into space_transition_runtime_fix 2016-08-23 13:41:39 -07:00
Crazylemon64
06681a9c4c Slightly tweaks the level trait checker 2016-08-23 00:58:43 -07:00
Crazylemon64
b6df2db844 Fixes a gravity generator runtime for null areas 2016-08-22 21:53:10 -07:00
Crazylemon64
bf2a895658 Makes space transition checks more consistent
Fixes a runtime on map start due to not having updated all the border
definitions all at once - the new defines will now resolve this.
2016-08-22 19:46:23 -07:00
Crazylemon64
3ca5a1f3f7 Removes eye color vars on the human, stores it on the eyes
Also adds a proc nifty for SDQL fans, which grants greater control over
spawning atoms.

Also fixes deserialization to make hair show up again
2016-08-13 23:05:32 -07:00
Crazylemon64
72febc9602 Merge branch 'master' of github.com:ParadiseSS13/Paradise into spacemanager_fix 2016-08-10 15:25:25 -07:00
Crazylemon64
1180f9ddd4 Makes space level removal and adding smooth 2016-08-06 22:52:41 -07:00
Crazylemon64
f307ad7d30 Space transitions now automatically set up as turfs change 2016-08-06 18:56:58 -07:00
Crazylemon64
607e92ba1c Left a var abandoned, whoops 2016-07-31 21:42:25 -07:00
Crazylemon64
bf2bcbce67 Removes most hard-coded z level checks 2016-07-31 21:29:03 -07:00
Crazylemon64
652c1bbecf Makes a certain tiger pre-emptively happy 2016-07-30 14:15:17 -07:00
Crazylemon64
ffc1877195 Fixes a minor hiccup 2016-07-29 19:39:17 -07:00
Crazylemon64
af5d42a5a4 You're not supposed to be there 2016-07-29 19:21:09 -07:00
Crazylemon64
ae43de3652 Integrates the z level manager with the space transition system 2016-07-29 19:11:36 -07:00