Two new terminals have been added just outside the holodeck, capable to
projecting holograms of your Nano-Mobs for you to pit in battle against
your rival (or your other Nano-Mobs).
Battling is turn-based, with each side choosing to either attack,
recall, or surrender (if they don't have a mob on the field). Reducing
your rival's Nano-Mob to 0 health will down it, earning your mob
valuable battle experience and even increasing it's level! Surrendering
ends the battle, but does not grant experience as the battle was not
completed.
Additionally, Medical has provided a brand new Nano-Mob Hunter GO!
Restoration Terminal for use in their lobby area. Simply swipe any
Nano-Mob card through and it will be restored to full health instantly!
- Fixed issue where green spiders wrapping objects only see objects they're standing on
- Fixed issue where mobs passing webs got stuck for 10 seconds, even though the code said // 5 seconds
- Split up FindWrapTarget() and DoWrap() (former is just for ckeyed mobs)
- Replaced instances of M.confused = max(M.confused, 3) with M.Confused(3) and similar for M.EyeBlurry()
- Fixed bug where Destroy()-ed spiders don't call Death() and don't decrement ts_count_alive.
Changes the description of the L6 from 7.62 to 5.56 so it matches both
its ammo and magizine caliber.
Adds in paper_words sprites to head, and hands so when you have a paper
that is writen on, it can both be seen when holding and when wearing as
a hat.
* Fixes Stutteing.
The 0 argument was busting this proc because it meant that the current
value of stuttering would be the only one stuttering would ever get set
to through SetStuttering. It didn't even use the 'amount' value.
This fixes it as per the way it used to be
6a7f7394a8 (diff-2de2df982739a4fbdb54a4b2715d6f92L114).
- Adds a `donators` table for our patreon supporters.
- Intended to be half-automated, half-manual, in order to correlate
patreon accounts to ckeys. Uses the `active` field so that supporters
don't have to have their ckey associated every time they stop and
restart their donations.
- Current actions:
- Donators at tier 1 or greater get a palm tree next to their name in OOC
(toggleable)
- Donators at tier 1 or greater get +5 loadout points.
- Known issue: Loadout points will not update if the table is
modified during a round where the user has already logged in, due
to preference datum caching. There's not really any good way to fix
this, unfortunately.
The runtime occurred when get_icon_state() attempted to handle_alt_icon
on a head, even if if was a stump. Adds sanity to check if it's a stump
or if the organ's destroyed (as how it's handled in update_icons for
mobs) and resolves the runtime and #5863.